windows-nt/Source/XPSP1/NT/shell/osshell/games/sol/debug.h

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2020-09-26 03:20:57 -05:00
#include <stdlib.h>
typedef struct
{
VOID *pgmcol;
WORD lvl;
INT msg;
WPARAM wp1;
LPARAM wp2;
LRESULT wResult;
} MDBG;
#define imdbgMax 500
VOID PrintCardMacs( GM * );
BOOL FSetGameNo( VOID );
VOID InitDebug( VOID );