windows-nt/Source/XPSP1/NT/shell/osshell/games/sol/debug.h
2020-09-26 16:20:57 +08:00

20 lines
230 B
C

#include <stdlib.h>
typedef struct
{
VOID *pgmcol;
WORD lvl;
INT msg;
WPARAM wp1;
LPARAM wp2;
LRESULT wResult;
} MDBG;
#define imdbgMax 500
VOID PrintCardMacs( GM * );
BOOL FSetGameNo( VOID );
VOID InitDebug( VOID );