48 lines
1.2 KiB
C
48 lines
1.2 KiB
C
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// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently,
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// but are changed infrequently
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#if !defined(AFX_STDAFX_H__3F7C4D2C_D007_11D2_B503_00C04F797396__INCLUDED_)
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#define AFX_STDAFX_H__3F7C4D2C_D007_11D2_B503_00C04F797396__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#ifndef STRICT
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#define STRICT
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#endif
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0400
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#endif
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#include <atlbase.h>
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//You may derive a class from CComModule and use it if you want to override
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//something, but do not change the name of _Module
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extern CComModule _Module;
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#include <atlcom.h>
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#include <math.h>
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#include <tchar.h>
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#include <SPDDKHlp.h>
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#include <SPCollec.h>
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#include <spunicode.h>
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//
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// String handling and conversion classes
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//
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/*** SPLSTR
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* This structure is for managing strings with known lengths
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*/
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struct SPLSTR
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{
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WCHAR* pStr;
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int Len;
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};
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#define DEF_SPLSTR( s ) { L##s , sp_countof( s ) - 1 }
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_STDAFX_H__3F7C4D2C_D007_11D2_B503_00C04F797396__INCLUDED)
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