470 lines
11 KiB
C
470 lines
11 KiB
C
/*++
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Copyright (c) Microsoft Corporation. All rights reserved.
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Module Name:
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sputils.c
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Abstract:
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Core sputils library file
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Author:
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Jamie Hunter (JamieHun) Jun-27-2000
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Revision History:
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--*/
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#include "precomp.h"
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#pragma hdrstop
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typedef ULONG (__cdecl *PFNDbgPrintEx)(IN ULONG ComponentId,IN ULONG Level,IN PCH Format, ...);
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static PFNDbgPrintEx pfnDbgPrintEx = NULL;
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static BOOL fInitDebug = FALSE;
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static LONG RefCount = 0; // when this falls back to zero, release all resources
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static BOOL SucceededInit = FALSE;
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#define COUNTING 1
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#if COUNTING
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static DWORD pSpCheckHead = 0xaabbccdd;
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static LONG pSpFailCount = 0;
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static LONG pSpInitCount = 0;
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static LONG pSpUninitCount = 0;
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static LONG pSpConflictCount = 0;
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static BOOL pSpDoneInit = FALSE;
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static BOOL pSpFailedInit = FALSE;
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static DWORD pSpCheckTail = 0xddccbbaa;
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#endif
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//
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// At some point, a thread, process or module will call pSetupInitializeUtils,
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// and follow by a call to pSetupUninitializeUtils when done (cleanup)
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//
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// prior to this point, there's been no initialization other than static
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// constants (above) pSetupInitializeUtils and pSetupUninitializeUtils must be
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// mut-ex with each other and themselves
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// thread A may call pSetupInitializeUtils while thread B is calling
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// pSetupUninitializeUtils, the init in this case must succeed
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// we can't use a single mutex or event object, since it must be cleaned up
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// when pSetupUninitializeUtils succeeds
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// we can't use a simple user-mode spin-lock, since priorities may be different,
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// and it's just plain ugly using Sleep(0)
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// so we have the _AcquireInitMutex and _ReleaseInitMutex implementations below
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// it's guarenteed that when _AcquireInitMutex returns, it is not using any
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// resources to hold the lock
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// it will hold an event object if the thread is blocked, per blocked thread.
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// This is ok since the number of blocked threads at any time will be few.
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//
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// It works as follows:
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//
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// a linked list of requests is maintained, with head at pWaitHead
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// The head is interlocked, and when an item is inserted at pWaitHead
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// it's entries must be valid, and can no longer be touched until
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// the mutex is acquired.
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//
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// if the request is the very first, it need not block, will not block,
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// as (at worst) the other thread has just removed it's request from the head
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// and is about to return. The thread that inserts the first request into the
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// list automatically owns the mutex.
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//
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// if the request is anything but the first, it will have an event object
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// that will eventually be signalled, and at that point owns the mutex.
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//
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// the Thread that owns the mutex may modify anything on the wait-list,
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// including pWaitHead.
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//
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// If the thread that owns the mutex is pWaitHead at the point it's releasing
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// mutex, it does not need to signal anyone. This is protected by
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// InterlockedCompareExchangePointer. If it finds itself in this state, the next
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// pSetupInitializeUtils will automatically obtain the mutex, also protected
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// by InterlockedCompareExchangePointer.
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//
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// If there are waiting entries in the list, then the tail-most waiting entry is
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// signalled, at which point the related thread now owns the mutex.
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//
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#ifdef UNICODE
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typedef struct _LinkWaitList {
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HANDLE hEvent; // for this item
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struct _LinkWaitList *pNext; // from Head to Tail
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struct _LinkWaitList *pPrev; // from Tail to Head
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} LinkWaitList;
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static LinkWaitList * pWaitHead = NULL; // insert new wait items here
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static
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BOOL
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_AcquireInitMutex(
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OUT LinkWaitList *pEntry
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)
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/*++
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Routine Description:
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Atomically acquire process mutex
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with no pre-requisite initialization other than
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static globals.
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Each blocked call will require an event to be created.
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Requests cannot be nested per thread (deadlock will occur)
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Arguments:
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pEntry - structure to hold mutex information. This structure
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must persist until call to _ReleaseInitMutex.
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Global:pWaitHead - atomic linked list of mutex requests
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Return Value:
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TRUE if mutex acquired.
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FALSE on failure (no resources)
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--*/
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{
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LinkWaitList *pTop;
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DWORD res;
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pEntry->pPrev = NULL;
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pEntry->pNext = NULL;
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pEntry->hEvent = NULL;
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//
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// fast lock, this will only succeed if we're the first and we have no reason to wait
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// this saves us needlessly creating an event
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//
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if(!InterlockedCompareExchangePointer(&pWaitHead,pEntry,NULL)) {
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return TRUE;
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}
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#if COUNTING
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InterlockedIncrement(&pSpConflictCount);
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#endif
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//
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// someone has (or, at least a moment ago, had) the lock, so we need an event
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//
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pEntry->hEvent = CreateEvent(NULL,FALSE,FALSE,NULL);
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if(!pEntry->hEvent) {
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return FALSE;
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}
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//
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// once pEntry is added to list, it cannot be touched until
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// WaitSingleObject is satisfied (unless we were the first)
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// if pWaitHead changes in the middle of the loop, we'll repeat again
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//
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do {
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pTop = pWaitHead;
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pEntry->pNext = pTop;
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} while (pTop != InterlockedCompareExchangePointer(&pWaitHead,pEntry,pTop));
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if(pTop) {
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//
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// we're not the first on the list
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// the owner of pTop will signal our event, wait for it.
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//
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res = WaitForSingleObject(pEntry->hEvent,INFINITE);
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pEntry->hEvent = NULL;
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}
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//
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// don't need event any more, the fact we've been signalled indicates we've now got the lock
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//
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CloseHandle(pEntry->hEvent);
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if(res != WAIT_OBJECT_0) {
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MYASSERT(res == WAIT_OBJECT_0);
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return FALSE;
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}
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return TRUE;
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}
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static
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VOID
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_ReleaseInitMutex(
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IN LinkWaitList *pEntry
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)
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/*++
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Routine Description:
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release process mutex previously acquired by _AcquireInitMutex
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thread must own the mutex
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no resources required for this action.
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This call may only be done once for each _AcquireInitMutex
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Arguments:
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pEntry - holding mutex information. This structure
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must have been initialized by _AcquireInitMutex.
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Global:pWaitHead - atomic linked list of mutex requests
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Return Value:
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none.
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--*/
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{
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LinkWaitList *pHead;
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LinkWaitList *pWalk;
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LinkWaitList *pPrev;
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MYASSERT(!pEntry->pNext);
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pHead = InterlockedCompareExchangePointer(&pWaitHead,NULL,pEntry);
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if(pHead == pEntry) {
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//
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// we were at head of list as well as at tail of list
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// list has now been reset to NULL
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// and may even already contain an entry due to a pLock call
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return;
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}
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if(!pEntry->pPrev) {
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//
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// we need to walk down list from pHead to pEntry
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// at the same time, remember back links
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// so we don't need to do this every time
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// note, we will never get here if pHead==pEntry
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//
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MYASSERT(pHead);
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MYASSERT(!pHead->pPrev);
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for(pWalk = pHead;pWalk != pEntry;pWalk = pWalk->pNext) {
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MYASSERT(pWalk->pNext);
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MYASSERT(!pWalk->pNext->pPrev);
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pWalk->pNext->pPrev = pWalk;
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}
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}
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pPrev = pEntry->pPrev;
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pPrev->pNext = NULL; // aids debugging, even in free build.
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SetEvent(pPrev->hEvent);
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return;
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}
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#else
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//
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// ANSI functions *MUST* work on Win95
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// to support install of Whistler
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// InterlockedCompareExchange(Pointer)
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// is not supported
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// so we'll use something simple/functional instead
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// that uses the supported InterlockedExchange
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//
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static LONG SimpleCritSec = FALSE;
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typedef PVOID LinkWaitList;
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static
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BOOL
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_AcquireInitMutex(
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OUT LinkWaitList *pEntry
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)
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{
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while(InterlockedExchange(&SimpleCritSec,TRUE) == TRUE) {
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//
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// release our timeslice
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// we should rarely be spinning here
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// starvation can occur in some circumstances
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// if initializing threads are of different priorities
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//
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Sleep(0);
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}
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return TRUE;
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}
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static
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VOID
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_ReleaseInitMutex(
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IN LinkWaitList *pEntry
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)
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{
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if(InterlockedExchange(&SimpleCritSec,FALSE) == FALSE) {
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MYASSERT(0 && SimpleCritSec);
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}
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}
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#endif
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BOOL
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pSetupInitializeUtils(
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VOID
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)
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/*++
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Routine Description:
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Initialize this library
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balance each successful call to this function with
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equal number of calls to pSetupUninitializeUtils
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Arguments:
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none
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Return Value:
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TRUE if init succeeded, FALSE otherwise
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--*/
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{
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LinkWaitList Lock;
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if(!_AcquireInitMutex(&Lock)) {
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#if COUNTING
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InterlockedIncrement(&pSpFailCount);
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#endif
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return FALSE;
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}
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#if COUNTING
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InterlockedIncrement(&pSpInitCount);
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#endif
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RefCount++;
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if(RefCount==1) {
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pSpDoneInit = TRUE;
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SucceededInit = _pSpUtilsMemoryInitialize();
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if(!SucceededInit) {
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pSpFailedInit = TRUE;
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_pSpUtilsMemoryUninitialize();
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}
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}
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_ReleaseInitMutex(&Lock);
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return SucceededInit;
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}
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BOOL
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pSetupUninitializeUtils(
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VOID
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)
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/*++
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Routine Description:
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Uninitialize this library
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This should be called for each successful call to
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pSetupInitializeUtils
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Arguments:
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none
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Return Value:
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TRUE if cleanup succeeded, FALSE otherwise
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--*/
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{
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LinkWaitList Lock;
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#if COUNTING
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InterlockedIncrement(&pSpUninitCount);
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#endif
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if(!SucceededInit) {
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return FALSE;
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}
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if(!_AcquireInitMutex(&Lock)) {
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return FALSE;
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}
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RefCount--;
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if(RefCount == 0) {
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_pSpUtilsMemoryUninitialize();
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SucceededInit = FALSE;
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}
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_ReleaseInitMutex(&Lock);
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return TRUE;
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}
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VOID
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_pSpUtilsAssertFail(
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IN PSTR FileName,
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IN UINT LineNumber,
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IN PSTR Condition
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)
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{
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int i;
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CHAR Name[MAX_PATH];
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PCHAR p;
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LPSTR Msg;
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DWORD msglen;
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DWORD sz;
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//
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// obtain module name
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//
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sz = GetModuleFileNameA(NULL,Name,MAX_PATH);
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if((sz == 0) || (sz > MAX_PATH)) {
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strcpy(Name,"?");
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}
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if(p = strrchr(Name,'\\')) {
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p++;
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} else {
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p = Name;
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}
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msglen = strlen(p)+strlen(FileName)+strlen(Condition)+128;
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//
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// assert might be out of memory condition
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// stack alloc is more likely to succeed than memory alloc
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//
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try {
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Msg = (LPSTR)_alloca(msglen);
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wsprintfA(
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Msg,
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"SPUTILS: Assertion failure at line %u in file %s!%s: %s\r\n",
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LineNumber,
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p,
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FileName,
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Condition
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);
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} except (EXCEPTION_EXECUTE_HANDLER) {
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Msg = "SpUTILS ASSERT!!!! (out of stack)\r\n";
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}
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OutputDebugStringA(Msg);
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DebugBreak();
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}
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VOID
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pSetupDebugPrintEx(
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DWORD Level,
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PCTSTR format,
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... OPTIONAL
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)
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/*++
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Routine Description:
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Send a formatted string to the debugger.
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Note that this is expected to work cross-platform, but use preferred debugger
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Arguments:
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format - standard printf format string.
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Return Value:
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NONE.
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--*/
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{
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TCHAR buf[1026]; // bigger than max size
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va_list arglist;
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if (!fInitDebug) {
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pfnDbgPrintEx = (PFNDbgPrintEx)GetProcAddress(GetModuleHandle(TEXT("NTDLL")), "DbgPrintEx");
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fInitDebug = TRUE;
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}
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va_start(arglist, format);
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wvsprintf(buf, format, arglist);
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if (pfnDbgPrintEx) {
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#ifdef UNICODE
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(*pfnDbgPrintEx)(DPFLTR_SETUP_ID, Level, "%ls",buf);
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#else
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(*pfnDbgPrintEx)(DPFLTR_SETUP_ID, Level, "%s",buf);
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#endif
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} else {
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OutputDebugString(buf);
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}
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}
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