258 lines
11 KiB
C++
258 lines
11 KiB
C++
// DirectSoundFXI3DL2ReverbPage.cpp : Implementation of CDirectSoundFXI3DL2ReverbPage
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#include "stdafx.h"
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#include "Dsdmoprp.h"
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#include "DirectSoundFXI3DL2ReverbPage.h"
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DSFXI3DL2Reverb CDirectSoundFXI3DL2ReverbPage::Presets[] =
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{
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{I3DL2_ENVIRONMENT_PRESET_DEFAULT},
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{I3DL2_ENVIRONMENT_PRESET_GENERIC},
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{I3DL2_ENVIRONMENT_PRESET_PADDEDCELL},
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{I3DL2_ENVIRONMENT_PRESET_ROOM},
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{I3DL2_ENVIRONMENT_PRESET_BATHROOM},
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{I3DL2_ENVIRONMENT_PRESET_LIVINGROOM},
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{I3DL2_ENVIRONMENT_PRESET_STONEROOM},
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{I3DL2_ENVIRONMENT_PRESET_AUDITORIUM},
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{I3DL2_ENVIRONMENT_PRESET_CONCERTHALL},
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{I3DL2_ENVIRONMENT_PRESET_CAVE},
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{I3DL2_ENVIRONMENT_PRESET_ARENA},
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{I3DL2_ENVIRONMENT_PRESET_HANGAR},
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{I3DL2_ENVIRONMENT_PRESET_CARPETEDHALLWAY},
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{I3DL2_ENVIRONMENT_PRESET_HALLWAY},
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{I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR},
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{I3DL2_ENVIRONMENT_PRESET_ALLEY},
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{I3DL2_ENVIRONMENT_PRESET_FOREST},
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{I3DL2_ENVIRONMENT_PRESET_CITY},
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{I3DL2_ENVIRONMENT_PRESET_MOUNTAINS},
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{I3DL2_ENVIRONMENT_PRESET_QUARRY},
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{I3DL2_ENVIRONMENT_PRESET_PLAIN},
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{I3DL2_ENVIRONMENT_PRESET_PARKINGLOT},
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{I3DL2_ENVIRONMENT_PRESET_SEWERPIPE},
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{I3DL2_ENVIRONMENT_PRESET_UNDERWATER},
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{I3DL2_ENVIRONMENT_PRESET_SMALLROOM},
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{I3DL2_ENVIRONMENT_PRESET_MEDIUMROOM},
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{I3DL2_ENVIRONMENT_PRESET_LARGEROOM},
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{I3DL2_ENVIRONMENT_PRESET_MEDIUMHALL},
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{I3DL2_ENVIRONMENT_PRESET_LARGEHALL},
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{I3DL2_ENVIRONMENT_PRESET_PLATE},
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};
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/////////////////////////////////////////////////////////////////////////////
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// CDirectSoundFXI3DL2ReverbPage
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CDirectSoundFXI3DL2ReverbPage::CDirectSoundFXI3DL2ReverbPage()
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{
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m_dwTitleID = IDS_TITLEDirectSoundFXI3DL2ReverbPage;
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m_dwHelpFileID = IDS_HELPFILEDirectSoundFXI3DL2ReverbPage;
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m_dwDocStringID = IDS_DOCSTRINGDirectSoundFXI3DL2ReverbPage;
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m_rgpHandlers[0] = &m_sliderRoom;
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m_rgpHandlers[1] = &m_sliderRoomHF;
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m_rgpHandlers[2] = &m_sliderRoomRolloffFactor;
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m_rgpHandlers[3] = &m_sliderDecayTime;
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m_rgpHandlers[4] = &m_sliderDecayHFRatio;
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m_rgpHandlers[5] = &m_sliderReflections;
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m_rgpHandlers[6] = &m_sliderReflectionsDelay;
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m_rgpHandlers[7] = &m_sliderReverb;
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m_rgpHandlers[8] = &m_sliderReverbDelay;
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m_rgpHandlers[9] = &m_sliderDiffusion;
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m_rgpHandlers[10] = &m_sliderDensity;
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m_rgpHandlers[11] = &m_sliderHFReference;
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m_rgpHandlers[12] = &m_sliderQuality;
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m_rgpHandlers[13] = NULL;
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}
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STDMETHODIMP CDirectSoundFXI3DL2ReverbPage::SetObjects(ULONG nObjects, IUnknown **ppUnk)
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{
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if (nObjects < 1 || nObjects > 1)
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return E_UNEXPECTED;
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HRESULT hr = ppUnk[0]->QueryInterface(IID_IDirectSoundFXI3DL2Reverb, reinterpret_cast<void**>(&m_IDSFXI3DL2Reverb));
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return hr;
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}
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STDMETHODIMP CDirectSoundFXI3DL2ReverbPage::Apply(void)
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{
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if (!m_IDSFXI3DL2Reverb)
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return E_UNEXPECTED;
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DSFXI3DL2Reverb dsfxi3dl2reverb;
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ZeroMemory(&dsfxi3dl2reverb, sizeof(DSFXI3DL2Reverb));
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dsfxi3dl2reverb.lRoom = static_cast<LONG>(m_sliderRoom.GetValue());
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dsfxi3dl2reverb.lRoomHF = static_cast<LONG>(m_sliderRoomHF.GetValue());
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dsfxi3dl2reverb.flRoomRolloffFactor = m_sliderRoomRolloffFactor.GetValue();
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dsfxi3dl2reverb.flDecayTime = m_sliderDecayTime.GetValue();
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dsfxi3dl2reverb.flDecayHFRatio = m_sliderDecayHFRatio.GetValue();
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dsfxi3dl2reverb.lReflections = static_cast<LONG>(m_sliderReflections.GetValue());
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dsfxi3dl2reverb.flReflectionsDelay = m_sliderReflectionsDelay.GetValue();
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dsfxi3dl2reverb.lReverb = static_cast<LONG>(m_sliderReverb.GetValue());
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dsfxi3dl2reverb.flReverbDelay = m_sliderReverbDelay.GetValue();
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dsfxi3dl2reverb.flDiffusion = m_sliderDiffusion.GetValue();
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dsfxi3dl2reverb.flDensity = m_sliderDensity.GetValue();
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dsfxi3dl2reverb.flHFReference = m_sliderHFReference.GetValue();
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HRESULT hr = m_IDSFXI3DL2Reverb->SetAllParameters(&dsfxi3dl2reverb);
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if (FAILED(hr))
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return hr;
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hr = m_IDSFXI3DL2Reverb->SetQuality(static_cast<long>(m_sliderQuality.GetValue()));
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if (FAILED(hr))
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return hr;
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SetDirty(FALSE);
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return S_OK;
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}
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LRESULT CDirectSoundFXI3DL2ReverbPage::OnInitDialog(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled)
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{
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if (!m_IDSFXI3DL2Reverb)
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return 1;
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DSFXI3DL2Reverb dsfxi3dl2reverb;
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ZeroMemory(&dsfxi3dl2reverb, sizeof(DSFXI3DL2Reverb));
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m_IDSFXI3DL2Reverb->GetAllParameters(&dsfxi3dl2reverb);
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LONG lQuality = 0;
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m_IDSFXI3DL2Reverb->GetQuality(&lQuality);
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m_sliderRoom.Init(GetDlgItem(IDC_SLIDER_Room), GetDlgItem(IDC_EDIT_Room), DSFX_I3DL2REVERB_ROOM_MIN, DSFX_I3DL2REVERB_ROOM_MAX, true);
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m_sliderRoom.SetValue(static_cast<float>(dsfxi3dl2reverb.lRoom));
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m_sliderRoomHF.Init(GetDlgItem(IDC_SLIDER_RoomHF), GetDlgItem(IDC_EDIT_RoomHF), DSFX_I3DL2REVERB_ROOMHF_MIN, DSFX_I3DL2REVERB_ROOMHF_MAX, true);
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m_sliderRoomHF.SetValue(static_cast<float>(dsfxi3dl2reverb.lRoomHF));
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m_sliderRoomRolloffFactor.Init(GetDlgItem(IDC_SLIDER_RoomRolloffFactor), GetDlgItem(IDC_EDIT_RoomRolloffFactor), DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_MIN, DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_MAX, false);
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m_sliderRoomRolloffFactor.SetValue(dsfxi3dl2reverb.flRoomRolloffFactor);
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m_sliderDecayTime.Init(GetDlgItem(IDC_SLIDER_DecayTime), GetDlgItem(IDC_EDIT_DecayTime), DSFX_I3DL2REVERB_DECAYTIME_MIN, DSFX_I3DL2REVERB_DECAYTIME_MAX, false);
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m_sliderDecayTime.SetValue(dsfxi3dl2reverb.flDecayTime);
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m_sliderDecayHFRatio.Init(GetDlgItem(IDC_SLIDER_DecayHFRatio), GetDlgItem(IDC_EDIT_DecayHFRatio), DSFX_I3DL2REVERB_DECAYHFRATIO_MIN, DSFX_I3DL2REVERB_DECAYHFRATIO_MAX, false);
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m_sliderDecayHFRatio.SetValue(dsfxi3dl2reverb.flDecayHFRatio);
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m_sliderReflections.Init(GetDlgItem(IDC_SLIDER_Reflections), GetDlgItem(IDC_EDIT_Reflections), DSFX_I3DL2REVERB_REFLECTIONS_MIN, DSFX_I3DL2REVERB_REFLECTIONS_MAX, true);
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m_sliderReflections.SetValue(static_cast<float>(dsfxi3dl2reverb.lReflections));
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m_sliderReflectionsDelay.Init(GetDlgItem(IDC_SLIDER_ReflectionsDelay), GetDlgItem(IDC_EDIT_ReflectionsDelay), DSFX_I3DL2REVERB_REFLECTIONSDELAY_MIN, DSFX_I3DL2REVERB_REFLECTIONSDELAY_MAX, false);
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m_sliderReflectionsDelay.SetValue(dsfxi3dl2reverb.flReflectionsDelay);
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m_sliderReverb.Init(GetDlgItem(IDC_SLIDER_Reverb), GetDlgItem(IDC_EDIT_Reverb), DSFX_I3DL2REVERB_REVERB_MIN, DSFX_I3DL2REVERB_REVERB_MAX, true);
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m_sliderReverb.SetValue(static_cast<float>(dsfxi3dl2reverb.lReverb));
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m_sliderReverbDelay.Init(GetDlgItem(IDC_SLIDER_ReverbDelay), GetDlgItem(IDC_EDIT_ReverbDelay), DSFX_I3DL2REVERB_REVERBDELAY_MIN, DSFX_I3DL2REVERB_REVERBDELAY_MAX, false);
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m_sliderReverbDelay.SetValue(dsfxi3dl2reverb.flReverbDelay);
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m_sliderDiffusion.Init(GetDlgItem(IDC_SLIDER_Diffusion), GetDlgItem(IDC_EDIT_Diffusion), DSFX_I3DL2REVERB_DIFFUSION_MIN, DSFX_I3DL2REVERB_DIFFUSION_MAX, false);
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m_sliderDiffusion.SetValue(dsfxi3dl2reverb.flDiffusion);
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m_sliderDensity.Init(GetDlgItem(IDC_SLIDER_Density), GetDlgItem(IDC_EDIT_Density), DSFX_I3DL2REVERB_DENSITY_MIN, DSFX_I3DL2REVERB_DENSITY_MAX, false);
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m_sliderDensity.SetValue(dsfxi3dl2reverb.flDensity);
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m_sliderHFReference.Init(GetDlgItem(IDC_SLIDER_HFReference), GetDlgItem(IDC_EDIT_HFReference), DSFX_I3DL2REVERB_HFREFERENCE_MIN, DSFX_I3DL2REVERB_HFREFERENCE_MAX, false);
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m_sliderHFReference.SetValue(dsfxi3dl2reverb.flHFReference);
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m_sliderQuality.Init(GetDlgItem(IDC_SLIDER_Quality), GetDlgItem(IDC_EDIT_Quality), DSFX_I3DL2REVERB_QUALITY_MIN, DSFX_I3DL2REVERB_QUALITY_MAX, true);
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m_sliderQuality.SetValue(static_cast<float>(lQuality));
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FillCombo(GetDlgItem(IDC_PRESET));
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return 1;
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}
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LRESULT CDirectSoundFXI3DL2ReverbPage::OnControlMessage(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled)
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{
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LRESULT lr = MessageHandlerChain(m_rgpHandlers, uMsg, wParam, lParam, bHandled);
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if (bHandled)
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{
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//Mark the Page as Dirty
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SetDirty(TRUE);
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//Clear the ComboBox
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::SendMessage(GetDlgItem(IDC_PRESET),CB_SETCURSEL, static_cast<WPARAM>(-1),static_cast<LPARAM>(0));
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}
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return lr;
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}
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void CDirectSoundFXI3DL2ReverbPage::FillCombo(HWND hWnd)
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{
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CONST int BUFFERLEN=256; //Maximum size of the string for the DropDown.
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TCHAR tchBuffer[BUFFERLEN];
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LRESULT lr;
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int cCh;
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//We're going to fillup the DropDown Listbox with strings and data
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for (int i=0;i<NUMPRESETS;i++)
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{
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//Load the Strings
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cCh = LoadString(_Module.GetResourceInstance(),IDS_PRESETDefault + i, tchBuffer, BUFFERLEN);
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// 0 indicates an error -- bail
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ATLASSERT(cCh != 0);
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//Put the string in the dropdown
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//lr will be the index in the dropdown where the item was put
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lr =::SendMessage(hWnd,CB_ADDSTRING,(WPARAM) 0,(LPARAM) tchBuffer);
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ATLASSERT(lr != CB_ERR && lr != CB_ERRSPACE);
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//Put the index into the preset array that goes with the string
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//into the itemdata for the dropdown
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lr = ::SendMessage(hWnd,CB_SETITEMDATA,(WPARAM) lr,(LPARAM) i);
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ATLASSERT(lr != CB_ERR);
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//Don't select anything to start
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::SendMessage(hWnd,CB_SETCURSEL,(WPARAM)-1,(LPARAM)0);
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}
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}
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LRESULT CDirectSoundFXI3DL2ReverbPage::OnComboControlMessage(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled)
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{
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LRESULT lr = 0;
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bHandled = FALSE;
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HWND hWnd;
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switch(uMsg)
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{
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case WM_COMMAND:
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if (HIWORD(wParam) == CBN_SELCHANGE && LOWORD(wParam) == IDC_PRESET)
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{
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hWnd = reinterpret_cast<HWND>(lParam);
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//Get the Index of the Current Selection
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lr = ::SendMessage(hWnd, CB_GETCURSEL, static_cast<WPARAM>(0), static_cast<LPARAM>(0));
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if (lr == CB_ERR)
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break;
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//Get the ItemData -- This is the index into the Presets Array
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lr = ::SendMessage(hWnd, CB_GETITEMDATA, static_cast<WPARAM>(lr), static_cast<LPARAM>(0));
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if (lr == CB_ERR)
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break;
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//Set the object with the presets
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m_IDSFXI3DL2Reverb->SetAllParameters(&Presets[lr]);
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//Retrive the values from the object
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DSFXI3DL2Reverb dsfxi3dl2reverb;
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ZeroMemory(&dsfxi3dl2reverb, sizeof(DSFXI3DL2Reverb));
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m_IDSFXI3DL2Reverb->GetAllParameters(&dsfxi3dl2reverb);
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//Set the sliders
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m_sliderRoom.SetValue(static_cast<float>(dsfxi3dl2reverb.lRoom));
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m_sliderRoomHF.SetValue(static_cast<float>(dsfxi3dl2reverb.lRoomHF));
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m_sliderRoomRolloffFactor.SetValue(dsfxi3dl2reverb.flRoomRolloffFactor);
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m_sliderDecayTime.SetValue(dsfxi3dl2reverb.flDecayTime);
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m_sliderDecayHFRatio.SetValue(dsfxi3dl2reverb.flDecayHFRatio);
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m_sliderReflections.SetValue(static_cast<float>(dsfxi3dl2reverb.lReflections));
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m_sliderReflectionsDelay.SetValue(dsfxi3dl2reverb.flReflectionsDelay);
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m_sliderReverb.SetValue(static_cast<float>(dsfxi3dl2reverb.lReverb));
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m_sliderReverbDelay.SetValue(dsfxi3dl2reverb.flReverbDelay);
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m_sliderDiffusion.SetValue(dsfxi3dl2reverb.flDiffusion);
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m_sliderDensity.SetValue(dsfxi3dl2reverb.flDensity);
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m_sliderHFReference.SetValue(dsfxi3dl2reverb.flHFReference);
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bHandled = TRUE;
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SetDirty(TRUE);
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}
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}
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return 0;
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}
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