2724 lines
62 KiB
C
2724 lines
62 KiB
C
/*
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** Copyright 1991, 1992, Silicon Graphics, Inc.
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** All Rights Reserved.
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**
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** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
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** the contents of this file may not be disclosed to third parties, copied or
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** duplicated in any form, in whole or in part, without the prior written
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** permission of Silicon Graphics, Inc.
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**
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** RESTRICTED RIGHTS LEGEND:
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** Use, duplication or disclosure by the Government is subject to restrictions
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** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
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** and Computer Software clause at DFARS 252.227-7013, and/or in similar or
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** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
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** rights reserved under the Copyright Laws of the United States.
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*/
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/* AUTOMATICALLY UPDATED OR GENERATED BY SGI: DO NOT EDIT */
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#include "precomp.h"
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#pragma hdrstop
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#if DBG
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// The WARNING_NOOP macro will output the debug message once only.
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// If we have output a warning before, the new warnings are ignored.
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int cWarningNoop = 0;
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#define WARNING_NOOP(str) \
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{ \
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if (!cWarningNoop++) \
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DbgPrint("%s(%d): " str,__FILE__,__LINE__); \
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}
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#else
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#define WARNING_NOOP(str)
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#endif // DBG
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void APIENTRY
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glnoopNewList ( IN GLuint list, IN GLenum mode )
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{
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WARNING_NOOP("GL Noop:glNewList\n");
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}
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void APIENTRY
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glnoopEndList ( void )
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{
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WARNING_NOOP("GL Noop:glEndList\n");
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}
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void APIENTRY
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glnoopCallList ( IN GLuint list )
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{
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WARNING_NOOP("GL Noop:glCallList\n");
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}
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void APIENTRY
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glnoopCallLists ( IN GLsizei n, IN GLenum type, IN const GLvoid *lists )
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{
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WARNING_NOOP("GL Noop:glCallLists\n");
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}
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void APIENTRY
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glnoopDeleteLists ( IN GLuint list, IN GLsizei range )
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{
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WARNING_NOOP("GL Noop:glDeleteLists\n");
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}
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GLuint APIENTRY
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glnoopGenLists ( IN GLsizei range )
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{
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WARNING_NOOP("GL Noop:glGenLists\n");
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return ((GLuint) 0);
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}
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void APIENTRY
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glnoopListBase ( IN GLuint base )
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{
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WARNING_NOOP("GL Noop:glListBase\n");
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}
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void APIENTRY
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glnoopBegin ( IN GLenum mode )
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{
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WARNING_NOOP("GL Noop:glBegin\n");
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}
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void APIENTRY
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glnoopBitmap ( IN GLsizei width, IN GLsizei height, IN GLfloat xorig, IN GLfloat yorig, IN GLfloat xmove, IN GLfloat ymove, IN const GLubyte bitmap[] )
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{
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WARNING_NOOP("GL Noop:glBitmap\n");
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}
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void APIENTRY
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glnoopColor3b ( IN GLbyte red, IN GLbyte green, IN GLbyte blue )
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{
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WARNING_NOOP("GL Noop:glColor3b\n");
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}
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void APIENTRY
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glnoopColor3bv ( IN const GLbyte v[3] )
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{
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WARNING_NOOP("GL Noop:glColor3bv\n");
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}
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void APIENTRY
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glnoopColor3d ( IN GLdouble red, IN GLdouble green, IN GLdouble blue )
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{
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WARNING_NOOP("GL Noop:glColor3d\n");
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}
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void APIENTRY
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glnoopColor3dv ( IN const GLdouble v[3] )
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{
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WARNING_NOOP("GL Noop:glColor3dv\n");
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}
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void APIENTRY
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glnoopColor3f ( IN GLfloat red, IN GLfloat green, IN GLfloat blue )
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{
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WARNING_NOOP("GL Noop:glColor3f\n");
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}
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void APIENTRY
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glnoopColor3fv ( IN const GLfloat v[3] )
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{
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WARNING_NOOP("GL Noop:glColor3fv\n");
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}
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void APIENTRY
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glnoopColor3i ( IN GLint red, IN GLint green, IN GLint blue )
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{
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WARNING_NOOP("GL Noop:glColor3i\n");
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}
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void APIENTRY
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glnoopColor3iv ( IN const GLint v[3] )
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{
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WARNING_NOOP("GL Noop:glColor3iv\n");
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}
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void APIENTRY
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glnoopColor3s ( IN GLshort red, IN GLshort green, IN GLshort blue )
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{
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WARNING_NOOP("GL Noop:glColor3s\n");
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}
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void APIENTRY
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glnoopColor3sv ( IN const GLshort v[3] )
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{
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WARNING_NOOP("GL Noop:glColor3sv\n");
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}
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void APIENTRY
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glnoopColor3ub ( IN GLubyte red, IN GLubyte green, IN GLubyte blue )
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{
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WARNING_NOOP("GL Noop:glColor3ub\n");
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}
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void APIENTRY
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glnoopColor3ubv ( IN const GLubyte v[3] )
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{
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WARNING_NOOP("GL Noop:glColor3ubv\n");
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}
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void APIENTRY
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glnoopColor3ui ( IN GLuint red, IN GLuint green, IN GLuint blue )
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{
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WARNING_NOOP("GL Noop:glColor3ui\n");
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}
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void APIENTRY
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glnoopColor3uiv ( IN const GLuint v[3] )
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{
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WARNING_NOOP("GL Noop:glColor3uiv\n");
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}
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void APIENTRY
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glnoopColor3us ( IN GLushort red, IN GLushort green, IN GLushort blue )
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{
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WARNING_NOOP("GL Noop:glColor3us\n");
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}
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void APIENTRY
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glnoopColor3usv ( IN const GLushort v[3] )
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{
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WARNING_NOOP("GL Noop:glColor3usv\n");
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}
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void APIENTRY
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glnoopColor4b ( IN GLbyte red, IN GLbyte green, IN GLbyte blue, IN GLbyte alpha )
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{
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WARNING_NOOP("GL Noop:glColor4b\n");
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}
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void APIENTRY
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glnoopColor4bv ( IN const GLbyte v[4] )
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{
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WARNING_NOOP("GL Noop:glColor4bv\n");
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}
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void APIENTRY
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glnoopColor4d ( IN GLdouble red, IN GLdouble green, IN GLdouble blue, IN GLdouble alpha )
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{
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WARNING_NOOP("GL Noop:glColor4d\n");
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}
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void APIENTRY
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glnoopColor4dv ( IN const GLdouble v[4] )
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{
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WARNING_NOOP("GL Noop:glColor4dv\n");
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}
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void APIENTRY
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glnoopColor4f ( IN GLfloat red, IN GLfloat green, IN GLfloat blue, IN GLfloat alpha )
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{
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WARNING_NOOP("GL Noop:glColor4f\n");
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}
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void APIENTRY
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glnoopColor4fv ( IN const GLfloat v[4] )
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{
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WARNING_NOOP("GL Noop:glColor4fv\n");
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}
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void APIENTRY
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glnoopColor4i ( IN GLint red, IN GLint green, IN GLint blue, IN GLint alpha )
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{
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WARNING_NOOP("GL Noop:glColor4i\n");
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}
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void APIENTRY
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glnoopColor4iv ( IN const GLint v[4] )
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{
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WARNING_NOOP("GL Noop:glColor4iv\n");
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}
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void APIENTRY
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glnoopColor4s ( IN GLshort red, IN GLshort green, IN GLshort blue, IN GLshort alpha )
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{
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WARNING_NOOP("GL Noop:glColor4s\n");
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}
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void APIENTRY
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glnoopColor4sv ( IN const GLshort v[4] )
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{
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WARNING_NOOP("GL Noop:glColor4sv\n");
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}
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void APIENTRY
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glnoopColor4ub ( IN GLubyte red, IN GLubyte green, IN GLubyte blue, IN GLubyte alpha )
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{
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WARNING_NOOP("GL Noop:glColor4ub\n");
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}
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void APIENTRY
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glnoopColor4ubv ( IN const GLubyte v[4] )
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{
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WARNING_NOOP("GL Noop:glColor4ubv\n");
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}
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void APIENTRY
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glnoopColor4ui ( IN GLuint red, IN GLuint green, IN GLuint blue, IN GLuint alpha )
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{
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WARNING_NOOP("GL Noop:glColor4ui\n");
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}
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void APIENTRY
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glnoopColor4uiv ( IN const GLuint v[4] )
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{
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WARNING_NOOP("GL Noop:glColor4uiv\n");
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}
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void APIENTRY
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glnoopColor4us ( IN GLushort red, IN GLushort green, IN GLushort blue, IN GLushort alpha )
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{
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WARNING_NOOP("GL Noop:glColor4us\n");
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}
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void APIENTRY
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glnoopColor4usv ( IN const GLushort v[4] )
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{
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WARNING_NOOP("GL Noop:glColor4usv\n");
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}
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void APIENTRY
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glnoopEdgeFlag ( IN GLboolean flag )
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{
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WARNING_NOOP("GL Noop:glEdgeFlag\n");
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}
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void APIENTRY
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glnoopEdgeFlagv ( IN const GLboolean flag[1] )
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{
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WARNING_NOOP("GL Noop:glEdgeFlagv\n");
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}
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void APIENTRY
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glnoopEnd ( void )
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{
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WARNING_NOOP("GL Noop:glEnd\n");
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}
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void APIENTRY
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glnoopIndexd ( IN GLdouble c )
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{
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WARNING_NOOP("GL Noop:glIndexd\n");
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}
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void APIENTRY
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glnoopIndexdv ( IN const GLdouble c[1] )
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{
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WARNING_NOOP("GL Noop:glIndexdv\n");
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}
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void APIENTRY
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glnoopIndexf ( IN GLfloat c )
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{
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WARNING_NOOP("GL Noop:glIndexf\n");
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}
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void APIENTRY
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glnoopIndexfv ( IN const GLfloat c[1] )
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{
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WARNING_NOOP("GL Noop:glIndexfv\n");
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}
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void APIENTRY
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glnoopIndexi ( IN GLint c )
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{
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WARNING_NOOP("GL Noop:glIndexi\n");
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}
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void APIENTRY
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glnoopIndexiv ( IN const GLint c[1] )
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{
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WARNING_NOOP("GL Noop:glIndexiv\n");
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}
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void APIENTRY
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glnoopIndexs ( IN GLshort c )
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{
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WARNING_NOOP("GL Noop:glIndexs\n");
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}
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void APIENTRY
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glnoopIndexsv ( IN const GLshort c[1] )
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{
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WARNING_NOOP("GL Noop:glIndexsv\n");
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}
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void APIENTRY
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glnoopNormal3b ( IN GLbyte nx, IN GLbyte ny, IN GLbyte nz )
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{
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WARNING_NOOP("GL Noop:glNormal3b\n");
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}
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void APIENTRY
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glnoopNormal3bv ( IN const GLbyte v[3] )
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{
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WARNING_NOOP("GL Noop:glNormal3bv\n");
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}
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void APIENTRY
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glnoopNormal3d ( IN GLdouble nx, IN GLdouble ny, IN GLdouble nz )
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{
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WARNING_NOOP("GL Noop:glNormal3d\n");
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}
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void APIENTRY
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glnoopNormal3dv ( IN const GLdouble v[3] )
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{
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WARNING_NOOP("GL Noop:glNormal3dv\n");
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}
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void APIENTRY
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glnoopNormal3f ( IN GLfloat nx, IN GLfloat ny, IN GLfloat nz )
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{
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WARNING_NOOP("GL Noop:glNormal3f\n");
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}
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void APIENTRY
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glnoopNormal3fv ( IN const GLfloat v[3] )
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{
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WARNING_NOOP("GL Noop:glNormal3fv\n");
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}
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void APIENTRY
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glnoopNormal3i ( IN GLint nx, IN GLint ny, IN GLint nz )
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{
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WARNING_NOOP("GL Noop:glNormal3i\n");
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}
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void APIENTRY
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glnoopNormal3iv ( IN const GLint v[3] )
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{
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WARNING_NOOP("GL Noop:glNormal3iv\n");
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}
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void APIENTRY
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glnoopNormal3s ( IN GLshort nx, IN GLshort ny, IN GLshort nz )
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{
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WARNING_NOOP("GL Noop:glNormal3s\n");
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}
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void APIENTRY
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glnoopNormal3sv ( IN const GLshort v[3] )
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{
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WARNING_NOOP("GL Noop:glNormal3sv\n");
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}
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void APIENTRY
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glnoopRasterPos2d ( IN GLdouble x, IN GLdouble y )
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{
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WARNING_NOOP("GL Noop:glRasterPos2d\n");
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}
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void APIENTRY
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glnoopRasterPos2dv ( IN const GLdouble v[2] )
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{
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WARNING_NOOP("GL Noop:glRasterPos2dv\n");
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}
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void APIENTRY
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glnoopRasterPos2f ( IN GLfloat x, IN GLfloat y )
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{
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WARNING_NOOP("GL Noop:glRasterPos2f\n");
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}
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void APIENTRY
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glnoopRasterPos2fv ( IN const GLfloat v[2] )
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{
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WARNING_NOOP("GL Noop:glRasterPos2fv\n");
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}
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void APIENTRY
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glnoopRasterPos2i ( IN GLint x, IN GLint y )
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{
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WARNING_NOOP("GL Noop:glRasterPos2i\n");
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}
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void APIENTRY
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glnoopRasterPos2iv ( IN const GLint v[2] )
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{
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WARNING_NOOP("GL Noop:glRasterPos2iv\n");
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}
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void APIENTRY
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glnoopRasterPos2s ( IN GLshort x, IN GLshort y )
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{
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WARNING_NOOP("GL Noop:glRasterPos2s\n");
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}
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void APIENTRY
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glnoopRasterPos2sv ( IN const GLshort v[2] )
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{
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WARNING_NOOP("GL Noop:glRasterPos2sv\n");
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}
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void APIENTRY
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glnoopRasterPos3d ( IN GLdouble x, IN GLdouble y, IN GLdouble z )
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{
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WARNING_NOOP("GL Noop:glRasterPos3d\n");
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}
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void APIENTRY
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glnoopRasterPos3dv ( IN const GLdouble v[3] )
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{
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WARNING_NOOP("GL Noop:glRasterPos3dv\n");
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}
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void APIENTRY
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glnoopRasterPos3f ( IN GLfloat x, IN GLfloat y, IN GLfloat z )
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{
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WARNING_NOOP("GL Noop:glRasterPos3f\n");
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}
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void APIENTRY
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glnoopRasterPos3fv ( IN const GLfloat v[3] )
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{
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WARNING_NOOP("GL Noop:glRasterPos3fv\n");
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}
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void APIENTRY
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glnoopRasterPos3i ( IN GLint x, IN GLint y, IN GLint z )
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{
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WARNING_NOOP("GL Noop:glRasterPos3i\n");
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}
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void APIENTRY
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glnoopRasterPos3iv ( IN const GLint v[3] )
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{
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WARNING_NOOP("GL Noop:glRasterPos3iv\n");
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}
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void APIENTRY
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glnoopRasterPos3s ( IN GLshort x, IN GLshort y, IN GLshort z )
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{
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|
WARNING_NOOP("GL Noop:glRasterPos3s\n");
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}
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void APIENTRY
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glnoopRasterPos3sv ( IN const GLshort v[3] )
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|
{
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|
WARNING_NOOP("GL Noop:glRasterPos3sv\n");
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}
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|
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|
void APIENTRY
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glnoopRasterPos4d ( IN GLdouble x, IN GLdouble y, IN GLdouble z, IN GLdouble w )
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|
{
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|
WARNING_NOOP("GL Noop:glRasterPos4d\n");
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}
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void APIENTRY
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glnoopRasterPos4dv ( IN const GLdouble v[4] )
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|
{
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|
WARNING_NOOP("GL Noop:glRasterPos4dv\n");
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}
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|
void APIENTRY
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|
glnoopRasterPos4f ( IN GLfloat x, IN GLfloat y, IN GLfloat z, IN GLfloat w )
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|
{
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|
WARNING_NOOP("GL Noop:glRasterPos4f\n");
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}
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void APIENTRY
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|
glnoopRasterPos4fv ( IN const GLfloat v[4] )
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|
{
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|
WARNING_NOOP("GL Noop:glRasterPos4fv\n");
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}
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|
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void APIENTRY
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glnoopRasterPos4i ( IN GLint x, IN GLint y, IN GLint z, IN GLint w )
|
|
{
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|
WARNING_NOOP("GL Noop:glRasterPos4i\n");
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|
}
|
|
|
|
void APIENTRY
|
|
glnoopRasterPos4iv ( IN const GLint v[4] )
|
|
{
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|
WARNING_NOOP("GL Noop:glRasterPos4iv\n");
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|
}
|
|
|
|
void APIENTRY
|
|
glnoopRasterPos4s ( IN GLshort x, IN GLshort y, IN GLshort z, IN GLshort w )
|
|
{
|
|
WARNING_NOOP("GL Noop:glRasterPos4s\n");
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|
}
|
|
|
|
void APIENTRY
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glnoopRasterPos4sv ( IN const GLshort v[4] )
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|
{
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|
WARNING_NOOP("GL Noop:glRasterPos4sv\n");
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|
}
|
|
|
|
void APIENTRY
|
|
glnoopRectd ( IN GLdouble x1, IN GLdouble y1, IN GLdouble x2, IN GLdouble y2 )
|
|
{
|
|
WARNING_NOOP("GL Noop:glRectd\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopRectdv ( IN const GLdouble v1[2], IN const GLdouble v2[2] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glRectdv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopRectf ( IN GLfloat x1, IN GLfloat y1, IN GLfloat x2, IN GLfloat y2 )
|
|
{
|
|
WARNING_NOOP("GL Noop:glRectf\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopRectfv ( IN const GLfloat v1[2], IN const GLfloat v2[2] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glRectfv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopRecti ( IN GLint x1, IN GLint y1, IN GLint x2, IN GLint y2 )
|
|
{
|
|
WARNING_NOOP("GL Noop:glRecti\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopRectiv ( IN const GLint v1[2], IN const GLint v2[2] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glRectiv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopRects ( IN GLshort x1, IN GLshort y1, IN GLshort x2, IN GLshort y2 )
|
|
{
|
|
WARNING_NOOP("GL Noop:glRects\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopRectsv ( IN const GLshort v1[2], IN const GLshort v2[2] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glRectsv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord1d ( IN GLdouble s )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord1d\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord1dv ( IN const GLdouble v[1] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord1dv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord1f ( IN GLfloat s )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord1f\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord1fv ( IN const GLfloat v[1] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord1fv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord1i ( IN GLint s )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord1i\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord1iv ( IN const GLint v[1] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord1iv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord1s ( IN GLshort s )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord1s\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord1sv ( IN const GLshort v[1] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord1sv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord2d ( IN GLdouble s, IN GLdouble t )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord2d\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord2dv ( IN const GLdouble v[2] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord2dv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord2f ( IN GLfloat s, IN GLfloat t )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord2f\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord2fv ( IN const GLfloat v[2] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord2fv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord2i ( IN GLint s, IN GLint t )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord2i\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord2iv ( IN const GLint v[2] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord2iv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord2s ( IN GLshort s, IN GLshort t )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord2s\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord2sv ( IN const GLshort v[2] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord2sv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord3d ( IN GLdouble s, IN GLdouble t, IN GLdouble r )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord3d\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord3dv ( IN const GLdouble v[3] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord3dv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord3f ( IN GLfloat s, IN GLfloat t, IN GLfloat r )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord3f\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord3fv ( IN const GLfloat v[3] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord3fv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord3i ( IN GLint s, IN GLint t, IN GLint r )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord3i\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord3iv ( IN const GLint v[3] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord3iv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord3s ( IN GLshort s, IN GLshort t, IN GLshort r )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord3s\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord3sv ( IN const GLshort v[3] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord3sv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord4d ( IN GLdouble s, IN GLdouble t, IN GLdouble r, IN GLdouble q )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord4d\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord4dv ( IN const GLdouble v[4] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord4dv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord4f ( IN GLfloat s, IN GLfloat t, IN GLfloat r, IN GLfloat q )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord4f\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord4fv ( IN const GLfloat v[4] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord4fv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord4i ( IN GLint s, IN GLint t, IN GLint r, IN GLint q )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord4i\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord4iv ( IN const GLint v[4] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord4iv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord4s ( IN GLshort s, IN GLshort t, IN GLshort r, IN GLshort q )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord4s\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoord4sv ( IN const GLshort v[4] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoord4sv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopVertex2d ( IN GLdouble x, IN GLdouble y )
|
|
{
|
|
WARNING_NOOP("GL Noop:glVertex2d\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopVertex2dv ( IN const GLdouble v[2] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glVertex2dv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopVertex2f ( IN GLfloat x, IN GLfloat y )
|
|
{
|
|
WARNING_NOOP("GL Noop:glVertex2f\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopVertex2fv ( IN const GLfloat v[2] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glVertex2fv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopVertex2i ( IN GLint x, IN GLint y )
|
|
{
|
|
WARNING_NOOP("GL Noop:glVertex2i\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopVertex2iv ( IN const GLint v[2] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glVertex2iv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopVertex2s ( IN GLshort x, IN GLshort y )
|
|
{
|
|
WARNING_NOOP("GL Noop:glVertex2s\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopVertex2sv ( IN const GLshort v[2] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glVertex2sv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopVertex3d ( IN GLdouble x, IN GLdouble y, IN GLdouble z )
|
|
{
|
|
WARNING_NOOP("GL Noop:glVertex3d\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopVertex3dv ( IN const GLdouble v[3] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glVertex3dv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopVertex3f ( IN GLfloat x, IN GLfloat y, IN GLfloat z )
|
|
{
|
|
WARNING_NOOP("GL Noop:glVertex3f\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopVertex3fv ( IN const GLfloat v[3] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glVertex3fv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopVertex3i ( IN GLint x, IN GLint y, IN GLint z )
|
|
{
|
|
WARNING_NOOP("GL Noop:glVertex3i\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopVertex3iv ( IN const GLint v[3] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glVertex3iv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopVertex3s ( IN GLshort x, IN GLshort y, IN GLshort z )
|
|
{
|
|
WARNING_NOOP("GL Noop:glVertex3s\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopVertex3sv ( IN const GLshort v[3] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glVertex3sv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopVertex4d ( IN GLdouble x, IN GLdouble y, IN GLdouble z, IN GLdouble w )
|
|
{
|
|
WARNING_NOOP("GL Noop:glVertex4d\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopVertex4dv ( IN const GLdouble v[4] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glVertex4dv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopVertex4f ( IN GLfloat x, IN GLfloat y, IN GLfloat z, IN GLfloat w )
|
|
{
|
|
WARNING_NOOP("GL Noop:glVertex4f\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopVertex4fv ( IN const GLfloat v[4] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glVertex4fv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopVertex4i ( IN GLint x, IN GLint y, IN GLint z, IN GLint w )
|
|
{
|
|
WARNING_NOOP("GL Noop:glVertex4i\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopVertex4iv ( IN const GLint v[4] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glVertex4iv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopVertex4s ( IN GLshort x, IN GLshort y, IN GLshort z, IN GLshort w )
|
|
{
|
|
WARNING_NOOP("GL Noop:glVertex4s\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopVertex4sv ( IN const GLshort v[4] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glVertex4sv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopClipPlane ( IN GLenum plane, IN const GLdouble equation[4] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glClipPlane\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopColorMaterial ( IN GLenum face, IN GLenum mode )
|
|
{
|
|
WARNING_NOOP("GL Noop:glColorMaterial\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopCullFace ( IN GLenum mode )
|
|
{
|
|
WARNING_NOOP("GL Noop:glCullFace\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopFogf ( IN GLenum pname, IN GLfloat param )
|
|
{
|
|
WARNING_NOOP("GL Noop:glFogf\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopFogfv ( IN GLenum pname, IN const GLfloat params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glFogfv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopFogi ( IN GLenum pname, IN GLint param )
|
|
{
|
|
WARNING_NOOP("GL Noop:glFogi\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopFogiv ( IN GLenum pname, IN const GLint params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glFogiv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopFrontFace ( IN GLenum mode )
|
|
{
|
|
WARNING_NOOP("GL Noop:glFrontFace\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopHint ( IN GLenum target, IN GLenum mode )
|
|
{
|
|
WARNING_NOOP("GL Noop:glHint\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopLightf ( IN GLenum light, IN GLenum pname, IN GLfloat param )
|
|
{
|
|
WARNING_NOOP("GL Noop:glLightf\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopLightfv ( IN GLenum light, IN GLenum pname, IN const GLfloat params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glLightfv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopLighti ( IN GLenum light, IN GLenum pname, IN GLint param )
|
|
{
|
|
WARNING_NOOP("GL Noop:glLighti\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopLightiv ( IN GLenum light, IN GLenum pname, IN const GLint params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glLightiv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopLightModelf ( IN GLenum pname, IN GLfloat param )
|
|
{
|
|
WARNING_NOOP("GL Noop:glLightModelf\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopLightModelfv ( IN GLenum pname, IN const GLfloat params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glLightModelfv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopLightModeli ( IN GLenum pname, IN GLint param )
|
|
{
|
|
WARNING_NOOP("GL Noop:glLightModeli\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopLightModeliv ( IN GLenum pname, IN const GLint params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glLightModeliv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopLineStipple ( IN GLint factor, IN GLushort pattern )
|
|
{
|
|
WARNING_NOOP("GL Noop:glLineStipple\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopLineWidth ( IN GLfloat width )
|
|
{
|
|
WARNING_NOOP("GL Noop:glLineWidth\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopMaterialf ( IN GLenum face, IN GLenum pname, IN GLfloat param )
|
|
{
|
|
WARNING_NOOP("GL Noop:glMaterialf\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopMaterialfv ( IN GLenum face, IN GLenum pname, IN const GLfloat params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glMaterialfv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopMateriali ( IN GLenum face, IN GLenum pname, IN GLint param )
|
|
{
|
|
WARNING_NOOP("GL Noop:glMateriali\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopMaterialiv ( IN GLenum face, IN GLenum pname, IN const GLint params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glMaterialiv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopPointSize ( IN GLfloat size )
|
|
{
|
|
WARNING_NOOP("GL Noop:glPointSize\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopPolygonMode ( IN GLenum face, IN GLenum mode )
|
|
{
|
|
WARNING_NOOP("GL Noop:glPolygonMode\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopPolygonStipple ( IN const GLubyte mask[128] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glPolygonStipple\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopScissor ( IN GLint x, IN GLint y, IN GLsizei width, IN GLsizei height )
|
|
{
|
|
WARNING_NOOP("GL Noop:glScissor\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopShadeModel ( IN GLenum mode )
|
|
{
|
|
WARNING_NOOP("GL Noop:glShadeModel\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexParameterf ( IN GLenum target, IN GLenum pname, IN GLfloat param )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexParameterf\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexParameterfv ( IN GLenum target, IN GLenum pname, IN const GLfloat params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexParameterfv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexParameteri ( IN GLenum target, IN GLenum pname, IN GLint param )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexParameteri\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexParameteriv ( IN GLenum target, IN GLenum pname, IN const GLint params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexParameteriv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexImage1D ( IN GLenum target, IN GLint level, IN GLint components, IN GLsizei width, IN GLint border, IN GLenum format, IN GLenum type, IN const GLvoid *pixels )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexImage1D\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexImage2D ( IN GLenum target, IN GLint level, IN GLint components, IN GLsizei width, IN GLsizei height, IN GLint border, IN GLenum format, IN GLenum type, IN const GLvoid *pixels )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexImage2D\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexEnvf ( IN GLenum target, IN GLenum pname, IN GLfloat param )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexEnvf\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexEnvfv ( IN GLenum target, IN GLenum pname, IN const GLfloat params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexEnvfv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexEnvi ( IN GLenum target, IN GLenum pname, IN GLint param )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexEnvi\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexEnviv ( IN GLenum target, IN GLenum pname, IN const GLint params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexEnviv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexGend ( IN GLenum coord, IN GLenum pname, IN GLdouble param )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexGend\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexGendv ( IN GLenum coord, IN GLenum pname, IN const GLdouble params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexGendv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexGenf ( IN GLenum coord, IN GLenum pname, IN GLfloat param )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexGenf\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexGenfv ( IN GLenum coord, IN GLenum pname, IN const GLfloat params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexGenfv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexGeni ( IN GLenum coord, IN GLenum pname, IN GLint param )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexGeni\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexGeniv ( IN GLenum coord, IN GLenum pname, IN const GLint params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexGeniv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopFeedbackBuffer ( IN GLsizei size, IN GLenum type, OUT GLfloat buffer[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glFeedbackBuffer\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopSelectBuffer ( IN GLsizei size, OUT GLuint buffer[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glSelectBuffer\n");
|
|
}
|
|
|
|
GLint APIENTRY
|
|
glnoopRenderMode ( IN GLenum mode )
|
|
{
|
|
WARNING_NOOP("GL Noop:glRenderMode\n");
|
|
return((GLint) 0);
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopInitNames ( void )
|
|
{
|
|
WARNING_NOOP("GL Noop:glInitNames\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopLoadName ( IN GLuint name )
|
|
{
|
|
WARNING_NOOP("GL Noop:glLoadName\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopPassThrough ( IN GLfloat token )
|
|
{
|
|
WARNING_NOOP("GL Noop:glPassThrough\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopPopName ( void )
|
|
{
|
|
WARNING_NOOP("GL Noop:glPopName\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopPushName ( IN GLuint name )
|
|
{
|
|
WARNING_NOOP("GL Noop:glPushName\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopDrawBuffer ( IN GLenum mode )
|
|
{
|
|
WARNING_NOOP("GL Noop:glDrawBuffer\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopClear ( IN GLbitfield mask )
|
|
{
|
|
WARNING_NOOP("GL Noop:glClear\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopClearAccum ( IN GLfloat red, IN GLfloat green, IN GLfloat blue, IN GLfloat alpha )
|
|
{
|
|
WARNING_NOOP("GL Noop:glClearAccum\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopClearIndex ( IN GLfloat c )
|
|
{
|
|
WARNING_NOOP("GL Noop:glClearIndex\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopClearColor ( IN GLclampf red, IN GLclampf green, IN GLclampf blue, IN GLclampf alpha )
|
|
{
|
|
WARNING_NOOP("GL Noop:glClearColor\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopClearStencil ( IN GLint s )
|
|
{
|
|
WARNING_NOOP("GL Noop:glClearStencil\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopClearDepth ( IN GLclampd depth )
|
|
{
|
|
WARNING_NOOP("GL Noop:glClearDepth\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopStencilMask ( IN GLuint mask )
|
|
{
|
|
WARNING_NOOP("GL Noop:glStencilMask\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopColorMask ( IN GLboolean red, IN GLboolean green, IN GLboolean blue, IN GLboolean alpha )
|
|
{
|
|
WARNING_NOOP("GL Noop:glColorMask\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopDepthMask ( IN GLboolean flag )
|
|
{
|
|
WARNING_NOOP("GL Noop:glDepthMask\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopIndexMask ( IN GLuint mask )
|
|
{
|
|
WARNING_NOOP("GL Noop:glIndexMask\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopAccum ( IN GLenum op, IN GLfloat value )
|
|
{
|
|
WARNING_NOOP("GL Noop:glAccum\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopDisable ( IN GLenum cap )
|
|
{
|
|
WARNING_NOOP("GL Noop:glDisable\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopEnable ( IN GLenum cap )
|
|
{
|
|
WARNING_NOOP("GL Noop:glEnable\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopFinish ( void )
|
|
{
|
|
WARNING_NOOP("GL Noop:glFinish\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopFlush ( void )
|
|
{
|
|
WARNING_NOOP("GL Noop:glFlush\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopPopAttrib ( void )
|
|
{
|
|
WARNING_NOOP("GL Noop:glPopAttrib\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopPushAttrib ( IN GLbitfield mask )
|
|
{
|
|
WARNING_NOOP("GL Noop:glPushAttrib\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopMap1d ( IN GLenum target, IN GLdouble u1, IN GLdouble u2, IN GLint stride, IN GLint order, IN const GLdouble points[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glMap1d\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopMap1f ( IN GLenum target, IN GLfloat u1, IN GLfloat u2, IN GLint stride, IN GLint order, IN const GLfloat points[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glMap1f\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopMap2d ( IN GLenum target, IN GLdouble u1, IN GLdouble u2, IN GLint ustride, IN GLint uorder, IN GLdouble v1, IN GLdouble v2, IN GLint vstride, IN GLint vorder, IN const GLdouble points[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glMap2d\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopMap2f ( IN GLenum target, IN GLfloat u1, IN GLfloat u2, IN GLint ustride, IN GLint uorder, IN GLfloat v1, IN GLfloat v2, IN GLint vstride, IN GLint vorder, IN const GLfloat points[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glMap2f\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopMapGrid1d ( IN GLint un, IN GLdouble u1, IN GLdouble u2 )
|
|
{
|
|
WARNING_NOOP("GL Noop:glMapGrid1d\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopMapGrid1f ( IN GLint un, IN GLfloat u1, IN GLfloat u2 )
|
|
{
|
|
WARNING_NOOP("GL Noop:glMapGrid1f\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopMapGrid2d ( IN GLint un, IN GLdouble u1, IN GLdouble u2, IN GLint vn, IN GLdouble v1, IN GLdouble v2 )
|
|
{
|
|
WARNING_NOOP("GL Noop:glMapGrid2d\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopMapGrid2f ( IN GLint un, IN GLfloat u1, IN GLfloat u2, IN GLint vn, IN GLfloat v1, IN GLfloat v2 )
|
|
{
|
|
WARNING_NOOP("GL Noop:glMapGrid2f\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopEvalCoord1d ( IN GLdouble u )
|
|
{
|
|
WARNING_NOOP("GL Noop:glEvalCoord1d\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopEvalCoord1dv ( IN const GLdouble u[1] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glEvalCoord1dv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopEvalCoord1f ( IN GLfloat u )
|
|
{
|
|
WARNING_NOOP("GL Noop:glEvalCoord1f\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopEvalCoord1fv ( IN const GLfloat u[1] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glEvalCoord1fv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopEvalCoord2d ( IN GLdouble u, IN GLdouble v )
|
|
{
|
|
WARNING_NOOP("GL Noop:glEvalCoord2d\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopEvalCoord2dv ( IN const GLdouble u[2] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glEvalCoord2dv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopEvalCoord2f ( IN GLfloat u, IN GLfloat v )
|
|
{
|
|
WARNING_NOOP("GL Noop:glEvalCoord2f\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopEvalCoord2fv ( IN const GLfloat u[2] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glEvalCoord2fv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopEvalMesh1 ( IN GLenum mode, IN GLint i1, IN GLint i2 )
|
|
{
|
|
WARNING_NOOP("GL Noop:glEvalMesh1\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopEvalPoint1 ( IN GLint i )
|
|
{
|
|
WARNING_NOOP("GL Noop:glEvalPoint1\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopEvalMesh2 ( IN GLenum mode, IN GLint i1, IN GLint i2, IN GLint j1, IN GLint j2 )
|
|
{
|
|
WARNING_NOOP("GL Noop:glEvalMesh2\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopEvalPoint2 ( IN GLint i, IN GLint j )
|
|
{
|
|
WARNING_NOOP("GL Noop:glEvalPoint2\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopAlphaFunc ( IN GLenum func, IN GLclampf ref )
|
|
{
|
|
WARNING_NOOP("GL Noop:glAlphaFunc\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopBlendFunc ( IN GLenum sfactor, IN GLenum dfactor )
|
|
{
|
|
WARNING_NOOP("GL Noop:glBlendFunc\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopLogicOp ( IN GLenum opcode )
|
|
{
|
|
WARNING_NOOP("GL Noop:glLogicOp\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopStencilFunc ( IN GLenum func, IN GLint ref, IN GLuint mask )
|
|
{
|
|
WARNING_NOOP("GL Noop:glStencilFunc\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopStencilOp ( IN GLenum fail, IN GLenum zfail, IN GLenum zpass )
|
|
{
|
|
WARNING_NOOP("GL Noop:glStencilOp\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopDepthFunc ( IN GLenum func )
|
|
{
|
|
WARNING_NOOP("GL Noop:glDepthFunc\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopPixelZoom ( IN GLfloat xfactor, IN GLfloat yfactor )
|
|
{
|
|
WARNING_NOOP("GL Noop:glPixelZoom\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopPixelTransferf ( IN GLenum pname, IN GLfloat param )
|
|
{
|
|
WARNING_NOOP("GL Noop:glPixelTransferf\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopPixelTransferi ( IN GLenum pname, IN GLint param )
|
|
{
|
|
WARNING_NOOP("GL Noop:glPixelTransferi\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopPixelStoref ( IN GLenum pname, IN GLfloat param )
|
|
{
|
|
WARNING_NOOP("GL Noop:glPixelStoref\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopPixelStorei ( IN GLenum pname, IN GLint param )
|
|
{
|
|
WARNING_NOOP("GL Noop:glPixelStorei\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopPixelMapfv ( IN GLenum map, IN GLint mapsize, IN const GLfloat values[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glPixelMapfv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopPixelMapuiv ( IN GLenum map, IN GLint mapsize, IN const GLuint values[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glPixelMapuiv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopPixelMapusv ( IN GLenum map, IN GLint mapsize, IN const GLushort values[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glPixelMapusv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopReadBuffer ( IN GLenum mode )
|
|
{
|
|
WARNING_NOOP("GL Noop:glReadBuffer\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopCopyPixels ( IN GLint x, IN GLint y, IN GLsizei width, IN GLsizei height, IN GLenum type )
|
|
{
|
|
WARNING_NOOP("GL Noop:glCopyPixels\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopReadPixels ( IN GLint x, IN GLint y, IN GLsizei width, IN GLsizei height, IN GLenum format, IN GLenum type, OUT GLvoid *pixels )
|
|
{
|
|
WARNING_NOOP("GL Noop:glReadPixels\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopDrawPixels ( IN GLsizei width, IN GLsizei height, IN GLenum format, IN GLenum type, IN const GLvoid *pixels )
|
|
{
|
|
WARNING_NOOP("GL Noop:glDrawPixels\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGetBooleanv ( IN GLenum pname, OUT GLboolean params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetBooleanv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGetClipPlane ( IN GLenum plane, OUT GLdouble equation[4] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetClipPlane\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGetDoublev ( IN GLenum pname, OUT GLdouble params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetDoublev\n");
|
|
}
|
|
|
|
GLenum APIENTRY
|
|
glnoopGetError ( void )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetError\n");
|
|
return(GL_INVALID_OPERATION);
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGetFloatv ( IN GLenum pname, OUT GLfloat params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetFloatv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGetIntegerv ( IN GLenum pname, OUT GLint params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetIntegerv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGetLightfv ( IN GLenum light, IN GLenum pname, OUT GLfloat params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetLightfv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGetLightiv ( IN GLenum light, IN GLenum pname, OUT GLint params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetLightiv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGetMapdv ( IN GLenum target, IN GLenum query, OUT GLdouble v[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetMapdv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGetMapfv ( IN GLenum target, IN GLenum query, OUT GLfloat v[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetMapfv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGetMapiv ( IN GLenum target, IN GLenum query, OUT GLint v[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetMapiv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGetMaterialfv ( IN GLenum face, IN GLenum pname, OUT GLfloat params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetMaterialfv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGetMaterialiv ( IN GLenum face, IN GLenum pname, OUT GLint params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetMaterialiv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGetPixelMapfv ( IN GLenum map, OUT GLfloat values[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetPixelMapfv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGetPixelMapuiv ( IN GLenum map, OUT GLuint values[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetPixelMapuiv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGetPixelMapusv ( IN GLenum map, OUT GLushort values[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetPixelMapusv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGetPolygonStipple ( OUT GLubyte mask[128] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetPolygonStipple\n");
|
|
}
|
|
|
|
const GLubyte * APIENTRY
|
|
glnoopGetString ( IN GLenum name )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetString\n");
|
|
return((const GLubyte *) NULL);
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGetTexEnvfv ( IN GLenum target, IN GLenum pname, OUT GLfloat params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetTexEnvfv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGetTexEnviv ( IN GLenum target, IN GLenum pname, OUT GLint params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetTexEnviv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGetTexGendv ( IN GLenum coord, IN GLenum pname, OUT GLdouble params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetTexGendv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGetTexGenfv ( IN GLenum coord, IN GLenum pname, OUT GLfloat params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetTexGenfv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGetTexGeniv ( IN GLenum coord, IN GLenum pname, OUT GLint params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetTexGeniv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGetTexImage ( IN GLenum target, IN GLint level, IN GLenum format, IN GLenum type, OUT GLvoid *pixels )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetTexImage\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGetTexParameterfv ( IN GLenum target, IN GLenum pname, OUT GLfloat params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetTexParameterfv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGetTexParameteriv ( IN GLenum target, IN GLenum pname, OUT GLint params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetTexParameteriv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGetTexLevelParameterfv ( IN GLenum target, IN GLint level, IN GLenum pname, OUT GLfloat params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetTexLevelParameterfv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGetTexLevelParameteriv ( IN GLenum target, IN GLint level, IN GLenum pname, OUT GLint params[] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetTexLevelParameteriv\n");
|
|
}
|
|
|
|
GLboolean APIENTRY
|
|
glnoopIsEnabled ( IN GLenum cap )
|
|
{
|
|
WARNING_NOOP("GL Noop:glIsEnabled\n");
|
|
return((GLboolean) FALSE);
|
|
}
|
|
|
|
GLboolean APIENTRY
|
|
glnoopIsList ( IN GLuint list )
|
|
{
|
|
WARNING_NOOP("GL Noop:glIsList\n");
|
|
return((GLboolean) FALSE);
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopDepthRange ( IN GLclampd zNear, IN GLclampd zFar )
|
|
{
|
|
WARNING_NOOP("GL Noop:glDepthRange\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopFrustum ( IN GLdouble left, IN GLdouble right, IN GLdouble bottom, IN GLdouble top, IN GLdouble zNear, IN GLdouble zFar )
|
|
{
|
|
WARNING_NOOP("GL Noop:glFrustum\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopLoadIdentity ( void )
|
|
{
|
|
WARNING_NOOP("GL Noop:glLoadIdentity\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopLoadMatrixf ( IN const GLfloat m[16] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glLoadMatrixf\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopLoadMatrixd ( IN const GLdouble m[16] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glLoadMatrixd\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopMatrixMode ( IN GLenum mode )
|
|
{
|
|
WARNING_NOOP("GL Noop:glMatrixMode\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopMultMatrixf ( IN const GLfloat m[16] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultMatrixf\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopMultMatrixd ( IN const GLdouble m[16] )
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultMatrixd\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopOrtho ( IN GLdouble left, IN GLdouble right, IN GLdouble bottom, IN GLdouble top, IN GLdouble zNear, IN GLdouble zFar )
|
|
{
|
|
WARNING_NOOP("GL Noop:glOrtho\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopPopMatrix ( void )
|
|
{
|
|
WARNING_NOOP("GL Noop:glPopMatrix\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopPushMatrix ( void )
|
|
{
|
|
WARNING_NOOP("GL Noop:glPushMatrix\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopRotated ( IN GLdouble angle, IN GLdouble x, IN GLdouble y, IN GLdouble z )
|
|
{
|
|
WARNING_NOOP("GL Noop:glRotated\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopRotatef ( IN GLfloat angle, IN GLfloat x, IN GLfloat y, IN GLfloat z )
|
|
{
|
|
WARNING_NOOP("GL Noop:glRotatef\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopScaled ( IN GLdouble x, IN GLdouble y, IN GLdouble z )
|
|
{
|
|
WARNING_NOOP("GL Noop:glScaled\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopScalef ( IN GLfloat x, IN GLfloat y, IN GLfloat z )
|
|
{
|
|
WARNING_NOOP("GL Noop:glScalef\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTranslated ( IN GLdouble x, IN GLdouble y, IN GLdouble z )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTranslated\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTranslatef ( IN GLfloat x, IN GLfloat y, IN GLfloat z )
|
|
{
|
|
WARNING_NOOP("GL Noop:glTranslatef\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopViewport ( IN GLint x, IN GLint y, IN GLsizei width, IN GLsizei height )
|
|
{
|
|
WARNING_NOOP("GL Noop:glViewport\n");
|
|
}
|
|
|
|
GLboolean APIENTRY
|
|
glnoopAreTexturesResident(GLsizei n, const GLuint *textures,
|
|
GLboolean *residences)
|
|
{
|
|
WARNING_NOOP("GL Noop:glAreTexturesResident\n");
|
|
return GL_FALSE;
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopBindTexture(GLenum target, GLuint texture)
|
|
{
|
|
WARNING_NOOP("GL Noop:glBindTexture\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopCopyTexImage1D(GLenum target, GLint level,
|
|
GLenum internalformat, GLint x, GLint y,
|
|
GLsizei width, GLint border)
|
|
{
|
|
WARNING_NOOP("GL Noop:glCopyTexImage1D\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopCopyTexImage2D(GLenum target, GLint level,
|
|
GLenum internalformat, GLint x, GLint y,
|
|
GLsizei width, GLsizei height, GLint border)
|
|
{
|
|
WARNING_NOOP("GL Noop:glCopyTexImage2D\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset,
|
|
GLint x, GLint y, GLsizei width)
|
|
{
|
|
WARNING_NOOP("GL Noop:glCopyTexSubImage1D\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset,
|
|
GLint yoffset, GLint x, GLint y,
|
|
GLsizei width, GLsizei height)
|
|
{
|
|
WARNING_NOOP("GL Noop:glCopyTexSubImage2D\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopDeleteTextures(GLsizei n, const GLuint *textures)
|
|
{
|
|
WARNING_NOOP("GL Noop:glDeleteTextures\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGenTextures(GLsizei n, GLuint *textures)
|
|
{
|
|
WARNING_NOOP("GL Noop:glGenTextures\n");
|
|
}
|
|
|
|
GLboolean APIENTRY
|
|
glnoopIsTexture(GLuint texture)
|
|
{
|
|
WARNING_NOOP("GL Noop:glIsTexture\n");
|
|
return GL_FALSE;
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopPrioritizeTextures(GLsizei n, const GLuint *textures,
|
|
const GLclampf *priorities)
|
|
{
|
|
WARNING_NOOP("GL Noop:glPrioritizeTextures\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexSubImage1D(GLenum target, GLint level, GLint xoffset,
|
|
GLsizei width, GLenum format, GLenum type,
|
|
const GLvoid *pixels)
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexSubImage1D\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexSubImage2D(GLenum target, GLint level, GLint xoffset,
|
|
GLint yoffset, GLsizei width, GLsizei height,
|
|
GLenum format, GLenum type,
|
|
const GLvoid *pixels)
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexSubImage2D\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopArrayElement(GLint i)
|
|
{
|
|
WARNING_NOOP("GL Noop:glArrayElement\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
|
|
{
|
|
WARNING_NOOP("GL Noop:glColorPointer\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopDisableClientState(GLenum array)
|
|
{
|
|
WARNING_NOOP("GL Noop:glDisableClientState\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopDrawArrays(GLenum mode, GLint first, GLsizei count)
|
|
{
|
|
WARNING_NOOP("GL Noop:glDrawArrays\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
|
|
{
|
|
WARNING_NOOP("GL Noop:glDrawElements\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopEdgeFlagPointer(GLsizei stride, const GLvoid *pointer)
|
|
{
|
|
WARNING_NOOP("GL Noop:glEdgeFlagPointer\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopEnableClientState(GLenum array)
|
|
{
|
|
WARNING_NOOP("GL Noop:glEnableClientState\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopIndexPointer(GLenum type, GLsizei stride, const GLvoid *pointer)
|
|
{
|
|
WARNING_NOOP("GL Noop:glIndexPointer\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopIndexub(GLubyte c)
|
|
{
|
|
WARNING_NOOP("GL Noop:glIndexub\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopIndexubv(const GLubyte *c)
|
|
{
|
|
WARNING_NOOP("GL Noop:glIndexubv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopInterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
|
|
{
|
|
WARNING_NOOP("GL Noop:glInterleavedArrays\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer)
|
|
{
|
|
WARNING_NOOP("GL Noop:glNormalPointer\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopPolygonOffset(GLfloat factor, GLfloat units)
|
|
{
|
|
WARNING_NOOP("GL Noop:glPolygonOffset\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
|
|
{
|
|
WARNING_NOOP("GL Noop:glTexCoordPointer\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
|
|
{
|
|
WARNING_NOOP("GL Noop:glVertexPointer\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopGetPointerv(GLenum pname, GLvoid* *params)
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetPointerv\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopPopClientAttrib(void)
|
|
{
|
|
WARNING_NOOP("GL Noop:glPopClientAttrib\n");
|
|
}
|
|
|
|
void APIENTRY
|
|
glnoopPushClientAttrib(IN GLbitfield mask)
|
|
{
|
|
WARNING_NOOP("GL Noop:glPushClientAttrib\n");
|
|
}
|
|
|
|
|
|
/* Client Side Procedure Table */
|
|
|
|
GLCLTPROCTABLE glNullCltProcTable = {
|
|
|
|
/* Number of function entries in the table */
|
|
|
|
sizeof(GLDISPATCHTABLE) / sizeof(PROC),
|
|
|
|
/* gl Entry points */
|
|
{
|
|
glnoopNewList ,
|
|
glnoopEndList ,
|
|
glnoopCallList ,
|
|
glnoopCallLists ,
|
|
glnoopDeleteLists ,
|
|
glnoopGenLists ,
|
|
glnoopListBase ,
|
|
glnoopBegin ,
|
|
glnoopBitmap ,
|
|
glnoopColor3b ,
|
|
glnoopColor3bv ,
|
|
glnoopColor3d ,
|
|
glnoopColor3dv ,
|
|
glnoopColor3f ,
|
|
glnoopColor3fv ,
|
|
glnoopColor3i ,
|
|
glnoopColor3iv ,
|
|
glnoopColor3s ,
|
|
glnoopColor3sv ,
|
|
glnoopColor3ub ,
|
|
glnoopColor3ubv ,
|
|
glnoopColor3ui ,
|
|
glnoopColor3uiv ,
|
|
glnoopColor3us ,
|
|
glnoopColor3usv ,
|
|
glnoopColor4b ,
|
|
glnoopColor4bv ,
|
|
glnoopColor4d ,
|
|
glnoopColor4dv ,
|
|
glnoopColor4f ,
|
|
glnoopColor4fv ,
|
|
glnoopColor4i ,
|
|
glnoopColor4iv ,
|
|
glnoopColor4s ,
|
|
glnoopColor4sv ,
|
|
glnoopColor4ub ,
|
|
glnoopColor4ubv ,
|
|
glnoopColor4ui ,
|
|
glnoopColor4uiv ,
|
|
glnoopColor4us ,
|
|
glnoopColor4usv ,
|
|
glnoopEdgeFlag ,
|
|
glnoopEdgeFlagv ,
|
|
glnoopEnd ,
|
|
glnoopIndexd ,
|
|
glnoopIndexdv ,
|
|
glnoopIndexf ,
|
|
glnoopIndexfv ,
|
|
glnoopIndexi ,
|
|
glnoopIndexiv ,
|
|
glnoopIndexs ,
|
|
glnoopIndexsv ,
|
|
glnoopNormal3b ,
|
|
glnoopNormal3bv ,
|
|
glnoopNormal3d ,
|
|
glnoopNormal3dv ,
|
|
glnoopNormal3f ,
|
|
glnoopNormal3fv ,
|
|
glnoopNormal3i ,
|
|
glnoopNormal3iv ,
|
|
glnoopNormal3s ,
|
|
glnoopNormal3sv ,
|
|
glnoopRasterPos2d ,
|
|
glnoopRasterPos2dv ,
|
|
glnoopRasterPos2f ,
|
|
glnoopRasterPos2fv ,
|
|
glnoopRasterPos2i ,
|
|
glnoopRasterPos2iv ,
|
|
glnoopRasterPos2s ,
|
|
glnoopRasterPos2sv ,
|
|
glnoopRasterPos3d ,
|
|
glnoopRasterPos3dv ,
|
|
glnoopRasterPos3f ,
|
|
glnoopRasterPos3fv ,
|
|
glnoopRasterPos3i ,
|
|
glnoopRasterPos3iv ,
|
|
glnoopRasterPos3s ,
|
|
glnoopRasterPos3sv ,
|
|
glnoopRasterPos4d ,
|
|
glnoopRasterPos4dv ,
|
|
glnoopRasterPos4f ,
|
|
glnoopRasterPos4fv ,
|
|
glnoopRasterPos4i ,
|
|
glnoopRasterPos4iv ,
|
|
glnoopRasterPos4s ,
|
|
glnoopRasterPos4sv ,
|
|
glnoopRectd ,
|
|
glnoopRectdv ,
|
|
glnoopRectf ,
|
|
glnoopRectfv ,
|
|
glnoopRecti ,
|
|
glnoopRectiv ,
|
|
glnoopRects ,
|
|
glnoopRectsv ,
|
|
glnoopTexCoord1d ,
|
|
glnoopTexCoord1dv ,
|
|
glnoopTexCoord1f ,
|
|
glnoopTexCoord1fv ,
|
|
glnoopTexCoord1i ,
|
|
glnoopTexCoord1iv ,
|
|
glnoopTexCoord1s ,
|
|
glnoopTexCoord1sv ,
|
|
glnoopTexCoord2d ,
|
|
glnoopTexCoord2dv ,
|
|
glnoopTexCoord2f ,
|
|
glnoopTexCoord2fv ,
|
|
glnoopTexCoord2i ,
|
|
glnoopTexCoord2iv ,
|
|
glnoopTexCoord2s ,
|
|
glnoopTexCoord2sv ,
|
|
glnoopTexCoord3d ,
|
|
glnoopTexCoord3dv ,
|
|
glnoopTexCoord3f ,
|
|
glnoopTexCoord3fv ,
|
|
glnoopTexCoord3i ,
|
|
glnoopTexCoord3iv ,
|
|
glnoopTexCoord3s ,
|
|
glnoopTexCoord3sv ,
|
|
glnoopTexCoord4d ,
|
|
glnoopTexCoord4dv ,
|
|
glnoopTexCoord4f ,
|
|
glnoopTexCoord4fv ,
|
|
glnoopTexCoord4i ,
|
|
glnoopTexCoord4iv ,
|
|
glnoopTexCoord4s ,
|
|
glnoopTexCoord4sv ,
|
|
glnoopVertex2d ,
|
|
glnoopVertex2dv ,
|
|
glnoopVertex2f ,
|
|
glnoopVertex2fv ,
|
|
glnoopVertex2i ,
|
|
glnoopVertex2iv ,
|
|
glnoopVertex2s ,
|
|
glnoopVertex2sv ,
|
|
glnoopVertex3d ,
|
|
glnoopVertex3dv ,
|
|
glnoopVertex3f ,
|
|
glnoopVertex3fv ,
|
|
glnoopVertex3i ,
|
|
glnoopVertex3iv ,
|
|
glnoopVertex3s ,
|
|
glnoopVertex3sv ,
|
|
glnoopVertex4d ,
|
|
glnoopVertex4dv ,
|
|
glnoopVertex4f ,
|
|
glnoopVertex4fv ,
|
|
glnoopVertex4i ,
|
|
glnoopVertex4iv ,
|
|
glnoopVertex4s ,
|
|
glnoopVertex4sv ,
|
|
glnoopClipPlane ,
|
|
glnoopColorMaterial ,
|
|
glnoopCullFace ,
|
|
glnoopFogf ,
|
|
glnoopFogfv ,
|
|
glnoopFogi ,
|
|
glnoopFogiv ,
|
|
glnoopFrontFace ,
|
|
glnoopHint ,
|
|
glnoopLightf ,
|
|
glnoopLightfv ,
|
|
glnoopLighti ,
|
|
glnoopLightiv ,
|
|
glnoopLightModelf ,
|
|
glnoopLightModelfv ,
|
|
glnoopLightModeli ,
|
|
glnoopLightModeliv ,
|
|
glnoopLineStipple ,
|
|
glnoopLineWidth ,
|
|
glnoopMaterialf ,
|
|
glnoopMaterialfv ,
|
|
glnoopMateriali ,
|
|
glnoopMaterialiv ,
|
|
glnoopPointSize ,
|
|
glnoopPolygonMode ,
|
|
glnoopPolygonStipple ,
|
|
glnoopScissor ,
|
|
glnoopShadeModel ,
|
|
glnoopTexParameterf ,
|
|
glnoopTexParameterfv ,
|
|
glnoopTexParameteri ,
|
|
glnoopTexParameteriv ,
|
|
glnoopTexImage1D ,
|
|
glnoopTexImage2D ,
|
|
glnoopTexEnvf ,
|
|
glnoopTexEnvfv ,
|
|
glnoopTexEnvi ,
|
|
glnoopTexEnviv ,
|
|
glnoopTexGend ,
|
|
glnoopTexGendv ,
|
|
glnoopTexGenf ,
|
|
glnoopTexGenfv ,
|
|
glnoopTexGeni ,
|
|
glnoopTexGeniv ,
|
|
glnoopFeedbackBuffer ,
|
|
glnoopSelectBuffer ,
|
|
glnoopRenderMode ,
|
|
glnoopInitNames ,
|
|
glnoopLoadName ,
|
|
glnoopPassThrough ,
|
|
glnoopPopName ,
|
|
glnoopPushName ,
|
|
glnoopDrawBuffer ,
|
|
glnoopClear ,
|
|
glnoopClearAccum ,
|
|
glnoopClearIndex ,
|
|
glnoopClearColor ,
|
|
glnoopClearStencil ,
|
|
glnoopClearDepth ,
|
|
glnoopStencilMask ,
|
|
glnoopColorMask ,
|
|
glnoopDepthMask ,
|
|
glnoopIndexMask ,
|
|
glnoopAccum ,
|
|
glnoopDisable ,
|
|
glnoopEnable ,
|
|
glnoopFinish ,
|
|
glnoopFlush ,
|
|
glnoopPopAttrib ,
|
|
glnoopPushAttrib ,
|
|
glnoopMap1d ,
|
|
glnoopMap1f ,
|
|
glnoopMap2d ,
|
|
glnoopMap2f ,
|
|
glnoopMapGrid1d ,
|
|
glnoopMapGrid1f ,
|
|
glnoopMapGrid2d ,
|
|
glnoopMapGrid2f ,
|
|
glnoopEvalCoord1d ,
|
|
glnoopEvalCoord1dv ,
|
|
glnoopEvalCoord1f ,
|
|
glnoopEvalCoord1fv ,
|
|
glnoopEvalCoord2d ,
|
|
glnoopEvalCoord2dv ,
|
|
glnoopEvalCoord2f ,
|
|
glnoopEvalCoord2fv ,
|
|
glnoopEvalMesh1 ,
|
|
glnoopEvalPoint1 ,
|
|
glnoopEvalMesh2 ,
|
|
glnoopEvalPoint2 ,
|
|
glnoopAlphaFunc ,
|
|
glnoopBlendFunc ,
|
|
glnoopLogicOp ,
|
|
glnoopStencilFunc ,
|
|
glnoopStencilOp ,
|
|
glnoopDepthFunc ,
|
|
glnoopPixelZoom ,
|
|
glnoopPixelTransferf ,
|
|
glnoopPixelTransferi ,
|
|
glnoopPixelStoref ,
|
|
glnoopPixelStorei ,
|
|
glnoopPixelMapfv ,
|
|
glnoopPixelMapuiv ,
|
|
glnoopPixelMapusv ,
|
|
glnoopReadBuffer ,
|
|
glnoopCopyPixels ,
|
|
glnoopReadPixels ,
|
|
glnoopDrawPixels ,
|
|
glnoopGetBooleanv ,
|
|
glnoopGetClipPlane ,
|
|
glnoopGetDoublev ,
|
|
glnoopGetError ,
|
|
glnoopGetFloatv ,
|
|
glnoopGetIntegerv ,
|
|
glnoopGetLightfv ,
|
|
glnoopGetLightiv ,
|
|
glnoopGetMapdv ,
|
|
glnoopGetMapfv ,
|
|
glnoopGetMapiv ,
|
|
glnoopGetMaterialfv ,
|
|
glnoopGetMaterialiv ,
|
|
glnoopGetPixelMapfv ,
|
|
glnoopGetPixelMapuiv ,
|
|
glnoopGetPixelMapusv ,
|
|
glnoopGetPolygonStipple ,
|
|
glnoopGetString ,
|
|
glnoopGetTexEnvfv ,
|
|
glnoopGetTexEnviv ,
|
|
glnoopGetTexGendv ,
|
|
glnoopGetTexGenfv ,
|
|
glnoopGetTexGeniv ,
|
|
glnoopGetTexImage ,
|
|
glnoopGetTexParameterfv ,
|
|
glnoopGetTexParameteriv ,
|
|
glnoopGetTexLevelParameterfv ,
|
|
glnoopGetTexLevelParameteriv ,
|
|
glnoopIsEnabled ,
|
|
glnoopIsList ,
|
|
glnoopDepthRange ,
|
|
glnoopFrustum ,
|
|
glnoopLoadIdentity ,
|
|
glnoopLoadMatrixf ,
|
|
glnoopLoadMatrixd ,
|
|
glnoopMatrixMode ,
|
|
glnoopMultMatrixf ,
|
|
glnoopMultMatrixd ,
|
|
glnoopOrtho ,
|
|
glnoopPopMatrix ,
|
|
glnoopPushMatrix ,
|
|
glnoopRotated ,
|
|
glnoopRotatef ,
|
|
glnoopScaled ,
|
|
glnoopScalef ,
|
|
glnoopTranslated ,
|
|
glnoopTranslatef ,
|
|
glnoopViewport ,
|
|
glnoopArrayElement ,
|
|
glnoopBindTexture ,
|
|
glnoopColorPointer ,
|
|
glnoopDisableClientState ,
|
|
glnoopDrawArrays ,
|
|
glnoopDrawElements ,
|
|
glnoopEdgeFlagPointer ,
|
|
glnoopEnableClientState ,
|
|
glnoopIndexPointer ,
|
|
glnoopIndexub ,
|
|
glnoopIndexubv ,
|
|
glnoopInterleavedArrays ,
|
|
glnoopNormalPointer ,
|
|
glnoopPolygonOffset ,
|
|
glnoopTexCoordPointer ,
|
|
glnoopVertexPointer ,
|
|
glnoopAreTexturesResident ,
|
|
glnoopCopyTexImage1D ,
|
|
glnoopCopyTexImage2D ,
|
|
glnoopCopyTexSubImage1D ,
|
|
glnoopCopyTexSubImage2D ,
|
|
glnoopDeleteTextures ,
|
|
glnoopGenTextures ,
|
|
glnoopGetPointerv ,
|
|
glnoopIsTexture ,
|
|
glnoopPrioritizeTextures ,
|
|
glnoopTexSubImage1D ,
|
|
glnoopTexSubImage2D ,
|
|
glnoopPopClientAttrib ,
|
|
glnoopPushClientAttrib ,
|
|
}
|
|
|
|
};
|
|
|
|
void APIENTRY
|
|
glnoopDrawRangeElementsWIN(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
|
|
{
|
|
WARNING_NOOP("GL Noop:glDrawRangeElementsWIN\n");
|
|
}
|
|
|
|
void glnoopColorTableEXT( GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *data)
|
|
{
|
|
WARNING_NOOP("GL Noop:glColorTableEXT\n");
|
|
}
|
|
|
|
void glnoopColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
|
|
{
|
|
WARNING_NOOP("GL Noop:glColorSubTableEXT\n");
|
|
}
|
|
|
|
void glnoopGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *data)
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetColorTableEXT\n");
|
|
}
|
|
|
|
void glnoopGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params)
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetColorTableParameterivEXT\n");
|
|
}
|
|
|
|
void glnoopGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params)
|
|
{
|
|
WARNING_NOOP("GL Noop:glGetColorTableParameterfvEXT\n");
|
|
}
|
|
|
|
#ifdef GL_WIN_multiple_textures
|
|
void glnoopCurrentTextureIndexWIN
|
|
(GLuint index)
|
|
{
|
|
WARNING_NOOP("GL Noop:glCurrentTextureIndexWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord1dWIN
|
|
(GLbitfield mask, GLdouble s)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord1dWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord1dvWIN
|
|
(GLbitfield mask, const GLdouble *v)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord1dvWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord1fWIN
|
|
(GLbitfield mask, GLfloat s)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord1fWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord1fvWIN
|
|
(GLbitfield mask, const GLfloat *v)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord1fvWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord1iWIN
|
|
(GLbitfield mask, GLint s)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord1iWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord1ivWIN
|
|
(GLbitfield mask, const GLint *v)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord1ivWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord1sWIN
|
|
(GLbitfield mask, GLshort s)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord1sWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord1svWIN
|
|
(GLbitfield mask, const GLshort *v)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord1svWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord2dWIN
|
|
(GLbitfield mask, GLdouble s, GLdouble t)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord2dWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord2dvWIN
|
|
(GLbitfield mask, const GLdouble *v)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord2dvWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord2fWIN
|
|
(GLbitfield mask, GLfloat s, GLfloat t)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord2fWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord2fvWIN
|
|
(GLbitfield mask, const GLfloat *v)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord2fvWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord2iWIN
|
|
(GLbitfield mask, GLint s, GLint t)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord2iWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord2ivWIN
|
|
(GLbitfield mask, const GLint *v)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord2ivWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord2sWIN
|
|
(GLbitfield mask, GLshort s, GLshort t)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord2sWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord2svWIN
|
|
(GLbitfield mask, const GLshort *v)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord2svWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord3dWIN
|
|
(GLbitfield mask, GLdouble s, GLdouble t, GLdouble r)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord3dWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord3dvWIN
|
|
(GLbitfield mask, const GLdouble *v)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord3dvWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord3fWIN
|
|
(GLbitfield mask, GLfloat s, GLfloat t, GLfloat r)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord3fWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord3fvWIN
|
|
(GLbitfield mask, const GLfloat *v)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord3fvWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord3iWIN
|
|
(GLbitfield mask, GLint s, GLint t, GLint r)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord3iWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord3ivWIN
|
|
(GLbitfield mask, const GLint *v)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord3ivWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord3sWIN
|
|
(GLbitfield mask, GLshort s, GLshort t, GLshort r)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord3sWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord3svWIN
|
|
(GLbitfield mask, const GLshort *v)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord3svWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord4dWIN
|
|
(GLbitfield mask, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord4dWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord4dvWIN
|
|
(GLbitfield mask, const GLdouble *v)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord4dvWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord4fWIN
|
|
(GLbitfield mask, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord4fWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord4fvWIN
|
|
(GLbitfield mask, const GLfloat *v)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord4fvWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord4iWIN
|
|
(GLbitfield mask, GLint s, GLint t, GLint r, GLint q)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord4iWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord4ivWIN
|
|
(GLbitfield mask, const GLint *v)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord4ivWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord4sWIN
|
|
(GLbitfield mask, GLshort s, GLshort t, GLshort r, GLshort q)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord4sWIN\n");
|
|
}
|
|
|
|
void glnoopMultiTexCoord4svWIN
|
|
(GLbitfield mask, const GLshort *v)
|
|
{
|
|
WARNING_NOOP("GL Noop:glMultiTexCoord4svWIN\n");
|
|
}
|
|
|
|
void glnoopBindNthTextureWIN
|
|
(GLuint index, GLenum target, GLuint texture)
|
|
{
|
|
WARNING_NOOP("GL Noop:glBindNthTextureWIN\n");
|
|
}
|
|
|
|
void glnoopNthTexCombineFuncWIN
|
|
(GLuint index
|
|
GLenum leftColorFactor, GLenum colorOp, GLenum rightColorFactor,
|
|
GLenum leftAlphaFactor, GLenum alphaOp, GLenum rightAlphaFactor)
|
|
{
|
|
WARNING_NOOP("GL Noop:glNthTexCombineFuncWIN\n");
|
|
}
|
|
#endif // GL_WIN_multiple_textures
|
|
|
|
GLEXTPROCTABLE glNullExtProcTable =
|
|
{
|
|
/* Number of function entries in the table */
|
|
sizeof(GLEXTDISPATCHTABLE) / sizeof(PROC),
|
|
|
|
/* EXT Entry points */
|
|
{
|
|
glnoopDrawRangeElementsWIN,
|
|
glnoopColorTableEXT,
|
|
glnoopColorSubTableEXT,
|
|
glnoopGetColorTableEXT,
|
|
glnoopGetColorTableParameterivEXT,
|
|
glnoopGetColorTableParameterfvEXT,
|
|
#ifdef GL_WIN_multiple_textures
|
|
glnoopCurrentTextureIndexWIN,
|
|
glnoopMultiTexCoord1dWIN,
|
|
glnoopMultiTexCoord1dvWIN,
|
|
glnoopMultiTexCoord1fWIN,
|
|
glnoopMultiTexCoord1fvWIN,
|
|
glnoopMultiTexCoord1iWIN,
|
|
glnoopMultiTexCoord1ivWIN,
|
|
glnoopMultiTexCoord1sWIN,
|
|
glnoopMultiTexCoord1svWIN,
|
|
glnoopMultiTexCoord2dWIN,
|
|
glnoopMultiTexCoord2dvWIN,
|
|
glnoopMultiTexCoord2fWIN,
|
|
glnoopMultiTexCoord2fvWIN,
|
|
glnoopMultiTexCoord2iWIN,
|
|
glnoopMultiTexCoord2ivWIN,
|
|
glnoopMultiTexCoord2sWIN,
|
|
glnoopMultiTexCoord2svWIN,
|
|
glnoopMultiTexCoord3dWIN,
|
|
glnoopMultiTexCoord3dvWIN,
|
|
glnoopMultiTexCoord3fWIN,
|
|
glnoopMultiTexCoord3fvWIN,
|
|
glnoopMultiTexCoord3iWIN,
|
|
glnoopMultiTexCoord3ivWIN,
|
|
glnoopMultiTexCoord3sWIN,
|
|
glnoopMultiTexCoord3svWIN,
|
|
glnoopMultiTexCoord4dWIN,
|
|
glnoopMultiTexCoord4dvWIN,
|
|
glnoopMultiTexCoord4fWIN,
|
|
glnoopMultiTexCoord4fvWIN,
|
|
glnoopMultiTexCoord4iWIN,
|
|
glnoopMultiTexCoord4ivWIN,
|
|
glnoopMultiTexCoord4sWIN,
|
|
glnoopMultiTexCoord4svWIN,
|
|
glnoopBindNthTextureWIN,
|
|
glnoopNthTexCombineFuncWIN,
|
|
#endif // GL_WIN_multiple_textures
|
|
}
|
|
};
|