windows-nt/Source/XPSP1/NT/multimedia/opengl/test/profiler/sources
2020-09-26 16:20:57 +08:00

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MAJORCOMP=opengl
MINORCOMP=profiler
TARGETNAME=profiler
TARGETPATH=$(_OBJ_DIR)
#TARGETTYPE=PROGRAM
TARGETTYPE=LIBRARY
UMTYPE=windows
UMTYPE=console
UMENTRY = winmain
UMAPPL= Profiler*Scripter
#USE_CRT_DLL = 1
#386_STDCALL = 0
UMLIBS = \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\gdi32.lib \
$(SDK_LIB_PATH)\opengl32.lib \
$(SDK_LIB_PATH)\comdlg32.lib \
$(SDK_LIB_PATH)\comctl32.lib \
$(SDK_LIB_PATH)\glaux.lib \
$(SDK_LIB_PATH)\glu32.lib \
$(O)\profiler.lib \
$(O)\profiler.res
INCLUDES =
SOURCES = \
profiler.rc \
fog.cpp \
raster.cpp \
teapot.cpp \
texture.cpp \
prfl.cpp \
buffers.cpp \
skeltest.cpp \
hugetest.cpp \
PrimTest.cpp \
lighting.cpp \
pntlist.cpp \
UI_huge.cpp \
\
tptlght.cpp \
tpttxtr.cpp \
square.cpp \
small1.cpp \
large1.cpp \
small2.cpp \
large2.cpp