56 lines
1.2 KiB
Plaintext
56 lines
1.2 KiB
Plaintext
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/*:
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@*: Put the correct localized starting string in the appropriate
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@*: language section. For strings which are comman across languages
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@*: put them outside the ifdef block
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@*/
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//
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// On x86 FE builds add the bootfont.bin file to the extra file list
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//
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#if (LANGUAGE_ID == 0x804 || LANGUAGE_ID == 0x404 || LANGUAGE_ID == 0x411 || LANGUAGE_ID == 0x412)
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[ExtraFiles.x86]
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bootfont.bin=1,,,,,,,,0,0,,1,1
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#elif LANGUAGE_ID == 0x405
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// Czech
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#elif LANGUAGE_ID == 0x406
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// Danish
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#elif LANGUAGE_ID == 0x408
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// Greek
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#elif LANGUAGE_ID == 0x40b
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// Finnish
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#elif LANGUAGE_ID == 0x40c
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// French (standard)
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#elif LANGUAGE_ID == 0x40e
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// Hungarian
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#elif LANGUAGE_ID == 0x410
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// Italian (standard)
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#elif LANGUAGE_ID == 0x413
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// Dutch (Netherlands)
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#elif LANGUAGE_ID == 0x414
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// Norwegian (Bokmal)
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#elif LANGUAGE_ID == 0x415
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// Polish
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#elif LANGUAGE_ID == 0x416
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// Portuguese (Brazil)
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#elif LANGUAGE_ID == 0x418
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// Romanian
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#elif LANGUAGE_ID == 0x419
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// Russian
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#elif LANGUAGE_ID == 0x41a
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// Croatian
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#elif LANGUAGE_ID == 0x41b
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// Slovak
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#elif LANGUAGE_ID == 0x41d
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// Swedish
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#elif LANGUAGE_ID == 0x41f
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// Turkish
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#elif LANGUAGE_ID == 0x424
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// Slovenian
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#elif LANGUAGE_ID == 0x816
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// Portuguese (Standard)
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#elif LANGUAGE_ID == 0xc0a
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// Spanish (Modern Sort)
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#endif
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