75 lines
1.4 KiB
Plaintext
75 lines
1.4 KiB
Plaintext
#
|
|
# The MAJORCOMP and MINORCOMP variables are defined
|
|
# so that $(MAJORCOMP)$(MINORCOMP)filename can be used in
|
|
# cross compiling to provide unique filenames in a flat namespace.
|
|
#
|
|
|
|
MAJORCOMP=glpm
|
|
MINORCOMP=glpm32
|
|
COFFBASE_TXT_FILE=$(PROJECT_ROOT)\opengl3\pmesh\coffbase.txt
|
|
|
|
#
|
|
# The TARGETNAME variable is defined by the developer. It is the name of
|
|
# the target (component) that is being built by this makefile. It
|
|
# should NOT include any path or file extension information.
|
|
#
|
|
|
|
TARGETNAME=glpm
|
|
TARGETPATH=$(_OBJ_DIR)
|
|
TARGETTYPE=DYNLINK
|
|
|
|
# Make sure the component libs are built first
|
|
|
|
SYNCHRONIZE_DRAIN = 1
|
|
|
|
TARGETLIBS = $(SDK_LIB_PATH)\user32.lib \
|
|
$(SDK_LIB_PATH)\opengl32.lib \
|
|
$(SDK_LIB_PATH)\glu32.lib \
|
|
$(SDK_LIB_PATH)\glaux.lib \
|
|
$(SDK_LIB_PATH)\gdi32.lib \
|
|
$(WINDOWS_LIB_PATH)\dciman32.lib \
|
|
$(SDK_LIB_PATH)\comdlg32.lib \
|
|
$(SDK_LIB_PATH)\comctl32.lib \
|
|
$(SDK_LIB_PATH)\ole32.lib \
|
|
$(SDK_LIB_PATH)\uuid.lib
|
|
|
|
NTDEBUGTYPE=both
|
|
NTDEBUG=ntsd
|
|
MSC_OPTIMIZATION=/Od
|
|
|
|
USE_MSVCRT=1
|
|
|
|
# INCLUDES=c:\msdev\include
|
|
|
|
# C_DEFINES=$(C_DEFINES) -DWIN32
|
|
C_DEFINES=$(C_DEFINES)
|
|
|
|
SOURCES = \
|
|
cpmesh.cxx \
|
|
load.cxx \
|
|
fileio.cxx \
|
|
aglmesh.cxx \
|
|
sglmesh.cxx \
|
|
vsplit.cxx \
|
|
glpmguids.cxx
|
|
|
|
|
|
PRECOMPILED_INCLUDE = precomp.h
|
|
PRECOMPILED_PCH = precomp.pch
|
|
PRECOMPILED_OBJ = precomp.obj
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|