windows-nt/Source/XPSP1/NT/shell/applets/taskmgr/ptrarray.cpp
2020-09-26 16:20:57 +08:00

264 lines
5.2 KiB
C++

//+-------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1995
//
// File: ptrarray.cpp
//
// Contents: Handles dynamic arrays of void *. Stolen from MFC
//
// History: 7-13-95 Davepl Created
//
//--------------------------------------------------------------------------
#include "precomp.h"
//
// Default contstructor just invokes normal constructor, using the
// current process' heap as the heap handle
//
CPtrArray::CPtrArray()
{
CPtrArray::CPtrArray(GetProcessHeap());
}
//
// Constructor save a handle to the heap supplied to use for future
// allocations
//
CPtrArray::CPtrArray(HANDLE hHeap)
{
m_hHeap = hHeap;
m_pData = NULL;
m_nSize = 0;
m_nMaxSize = 0;
m_nGrowBy = 0;
}
CPtrArray::~CPtrArray()
{
HeapFree(m_hHeap, 0, m_pData);
}
BOOL CPtrArray::SetSize(int nNewSize, int nGrowBy)
{
ASSERT(nNewSize >= 0);
//
// Set the new size
//
if (nGrowBy != -1)
{
m_nGrowBy = nGrowBy;
}
if (nNewSize == 0)
{
//
// Shrink to nothing
//
VERIFY( HeapFree(m_hHeap, 0, m_pData) );
m_pData = NULL;
m_nSize = m_nMaxSize = 0;
}
else if (m_pData == NULL)
{
//
// Data array doesn't exist yet, allocate it now
//
LPVOID * pnew = (LPVOID *) HeapAlloc(m_hHeap, HEAP_ZERO_MEMORY, nNewSize * sizeof(void*));
if (pnew)
{
m_pData = pnew;
m_nSize = nNewSize;
m_nMaxSize = nNewSize;
}
else
{
return FALSE;
}
}
else if (nNewSize <= m_nMaxSize)
{
//
// It fits
//
if (nNewSize > m_nSize)
{
// initialize the new elements
ZeroMemory(&m_pData[m_nSize], (nNewSize-m_nSize) * sizeof(void*));
}
m_nSize = nNewSize;
}
else
{
//
// It doesn't fit: grow the array
//
m_nGrowBy = nGrowBy; // BUGBUG verify this
if (nGrowBy == 0)
{
//
// Heuristically determine growth when nGrowBy == 0
// (this avoids heap fragmentation in many situations)
//
nGrowBy = min(1024, max(4, m_nSize / 8));
}
int nNewMax;
if (nNewSize < m_nMaxSize + nGrowBy)
{
nNewMax = m_nMaxSize + nGrowBy; // granularity
}
else
{
nNewMax = nNewSize; // no slush
}
ASSERT(nNewMax >= m_nMaxSize); // no wrap around
LPVOID * pNewData = (LPVOID *) HeapReAlloc(m_hHeap, HEAP_ZERO_MEMORY, m_pData, nNewMax * sizeof(void*));
if (NULL == pNewData)
{
return FALSE;
}
ASSERT(nNewSize > m_nSize);
m_pData = pNewData;
m_nSize = nNewSize;
m_nMaxSize = nNewMax;
}
return TRUE;
}
BOOL CPtrArray::FreeExtra()
{
if (m_nSize != m_nMaxSize)
{
//
// shrink to desired size
//
void** pNewData = NULL;
if (m_nSize != 0)
{
pNewData = (void**) HeapAlloc(m_hHeap, 0, m_nSize * sizeof(void*));
ASSERT(pNewData);
if (NULL == pNewData)
{
return FALSE;
}
//
// copy new data from old
//
CopyMemory(pNewData, m_pData, m_nSize * sizeof(void*));
}
//
// get rid of old stuff (note: no destructors called)
//
VERIFY( HeapFree(m_hHeap, 0, m_pData) );
m_pData = pNewData;
m_nMaxSize = m_nSize;
}
return TRUE;
}
BOOL CPtrArray::InsertAt(int nIndex, void* newElement, int nCount)
{
ASSERT(nIndex >= 0); // will expand to meet need
ASSERT(nCount > 0); // zero or negative size not allowed
if (nIndex >= m_nSize)
{
//
// adding after the end of the array
//
if (FALSE == SetSize(nIndex + nCount)) // grow so nIndex is valid
{
return FALSE;
}
}
else
{
//
// inserting in the middle of the array
//
int nOldSize = m_nSize;
if (FALSE == SetSize(m_nSize + nCount)) // grow it to new size
{
return FALSE;
}
//
// shift old data up to fill gap
//
MoveMemory(&m_pData[nIndex+nCount], &m_pData[nIndex], (nOldSize-nIndex) * sizeof(void*));
// re-init slots we copied from
ZeroMemory(&m_pData[nIndex], nCount * sizeof(void*));
}
// insert new value in the gap
ASSERT(nIndex + nCount <= m_nSize);
while (nCount--)
{
m_pData[nIndex++] = newElement;
}
return TRUE;
}
BOOL CPtrArray::InsertAt(int nStartIndex, CPtrArray* pNewArray)
{
ASSERT(pNewArray != NULL);
ASSERT(nStartIndex >= 0);
if (pNewArray->GetSize() > 0)
{
if (FALSE == InsertAt(nStartIndex, pNewArray->GetAt(0), pNewArray->GetSize()))
{
return FALSE;
}
for (int i = 0; i < pNewArray->GetSize(); i++)
{
SetAt(nStartIndex + i, pNewArray->GetAt(i));
}
}
return TRUE;
}