59 lines
1.5 KiB
Plaintext
59 lines
1.5 KiB
Plaintext
!include ..\common.inc
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SOURCES_USED = $(SOURCES_USED) ..\common.inc
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SYNCHRONIZE_DRAIN=1
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TARGETNAME=cscui
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TARGETPATH=obj
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TARGETTYPE=DYNLINK
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DLLENTRY=_DllMainCRTStartup
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DLLDEF=$O\cscui.def
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UMTYPE=windows
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DELAYLOAD=ole32.dll;mpr.dll;winsta.dll
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DLOAD_ERROR_HANDLER=kernel32
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#VERIFY_LC = 1
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LC_PATH = $(PROJECT_ROOT)\lcinf
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TARGETLIBS= \
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$(SDK_LIB_PATH)\kernel32.lib \
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$(SDK_LIB_PATH)\user32.lib \
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$(SDK_LIB_PATH)\gdi32.lib \
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$(SDK_LIB_PATH)\advapi32.lib \
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$(SDK_LIB_PATH)\ole32.lib \
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$(SHELL_LIB_PATH)\shfusion.lib \
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$(SDK_LIB_PATH)\shell32.lib \
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$(PROJECT_ROOT)\lib\$(O)\shguidp.lib \
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$(PROJECT_ROOT)\lib\$(O)\stock.lib \
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$(SHELL_LIB_PATH)\shell32p.lib \
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$(SHELL_LIB_PATH)\shlwapip.lib \
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$(SDK_LIB_PATH)\cscdll.lib \
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$(SDK_LIB_PATH)\mpr.lib \
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$(SDK_LIB_PATH)\winsta.lib \
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$(SDK_LIB_PATH)\uuid.lib \
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$(SDK_LIB_PATH)\htmlhelp.lib
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# Dynamically loading comctl32 through shfusion. Need to ignore "locally defined symbol imported" error
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LINKER_FLAGS = $(LINKER_FLAGS) -ignore:4049,4217
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LINKLIBS= \
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..\lib\$(O)\cscui.lib
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SOURCES= \
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..\cscui.rc \
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..\uuid.c
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PASS0_PUBLISH={..\cscuiext.h=$(SHELL_INC_PATH)\cscuiext.h}
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#
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# Fusionized
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#
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SXS_ASSEMBLY_NAME=Microsoft.Windows.Shell.cscui
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SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
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SXS_MANIFEST=cscui.manifest
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SXS_MANIFEST_IN_RESOURCES=1
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SXS_MANIFEST_RESOURCE_ID=124
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SXS_NO_BINPLACE=1
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