windows-nt/Source/XPSP1/NT/com/ole32/stg/async/layoutui/sources
2020-09-26 16:20:57 +08:00

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!IF 0
Copyright (c) 1989 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of
sources files needed to build that component. Also specifies optional
compiler switches and libraries that are unique for the component being
built.
Author:
Susi Argo (SusiA) 25-Mar-96
!ENDIF
TARGETNAME= dflayout
TARGETPATH= obj
TARGETTYPE= PROGRAM
INCLUDES= ..\h;..\..\h;..\..\..\ih
C_DEFINES= \
$(C_DEFINES) \
-DNOEXCEPTIONS \
-DINC_OLE2 \
-DFLAT \
-DWIN32=100 \
-D_NT1X_=100 \
-DCAIROLE_DOWNLEVEL \
-DDCOM \
-DMSWMSG \
-DDCOM_SECURITY \
-DNEWPROPS \
-D_TRACKLINK_=1 \
$(TRACELOG)
USE_LIBCMT=1
MSC_WARNING_LEVEL=/W3 /WX
SOURCES= \
laymain.cxx \
layoutui.cxx \
olesite.cxx \
cklayout.cxx \
..\cruntime.cxx \
layoutui.rc
UMTYPE= windows
UMENTRY= winmain
LINKLIBS= \
$(SDK_LIB_PATH)\dflayout.lib \
..\debug\daytona\$(O)\debug.lib
TARGETLIBS= \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\gdi32.lib \
$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(SDK_LIB_PATH)\shell32.lib \
$(SDK_LIB_PATH)\comdlg32.lib \
$(SDK_LIB_PATH)\user32.lib
!include sources.inc