windows-nt/Source/XPSP1/NT/multimedia/danim/doc/spec/old/avrml003.htm
2020-09-26 16:20:57 +08:00

390 lines
24 KiB
HTML

<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML//EN">
<HTML>
<HEAD><TITLE>ActiveVRML Index</TITLE></HEAD>
<BODY LEFTMARGIN=0 TOPMARGIN=0 BGPROPERTIES="FIXED" BGCOLOR="#FFFFFF">
<FONT FACE="arial">
<IMG SRC="index.GIF" ALT="Internet Development Technologies">
<BLOCKQUOTE>
<P>
<P><H1><A NAME="index_0001000300000000">ActiveVRML Index</A></H1>
<DL>
<DT><A HREF="avrml002.htm#rbml-1_0001000204000203">o (function composition)</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000406">:: (list constructor)</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000302">, (pairing constructor)</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000507">= (equality test, lists)</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000606">+ (addition)</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000607">* (multiplication)</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000608">- (subtraction)</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000609">/ (division)</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020400060a">- (negative prefix)</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020400060b">- (positive prefix)</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020400060c">&lt; (less than)</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020400060d">&lt;= (less than or equal to)</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020400060e">&gt; (greather than)</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020400060f">&gt;= (greather than or equal to)</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020400061f">^ (raised to the power of)</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000402">[] (expression list constructor)</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000206000102">| (alternate event)</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000206000104">| (handler event)</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000107">- (create vector from two points)</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700020a">+ (2-D vector addition)</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700020b">- (2-D vector subtraction)</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700070b">+ (3-D vector addition)</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700070c">- (3-D vector subtraction)</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000803">o (combine two transformations)</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000f03">&amp; (combine strings)</A>
</DT></DL>
<H2><A NAME="index_0001000302000000">A</A></H2>
<DL>
<DT><A HREF="avrml002.htm#rbml-1_0001000204000610">abs</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000619">acos</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020e000000">ActiveVRML Grammar and Lexical Conventions</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020c000000">ActiveVRML Models and World Wide Web Browsing</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000b01">Adding Sound</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000608">addVector</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000608">addVector</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000911">ambientColor</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700090a">ambientLight</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000206000107">andEvent</A>
</DT><DT><A HREF="avrml001.htm#intro_0001000112000000">Appendix A: An Extended Example</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000618">asin</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020400061b">atan</A> (arctangent in radians)
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020400061b">atan</A> (arctangent)
</DT></DL>
<H2><A NAME="index_0001000303000000">B</A></H2>
<DL>
<DT><A HREF="avrml002.htm#rbml-1_0001000204000000">Basic Types</A>
</DT><DT><A HREF="avrml001.htm#intro_0001000108000000">Behaviors</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000d08">black</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000d03">blue</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000d0e">blueComponent</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207001105">bold</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000501">boolean</A>
</DT></DL>
<H2><A NAME="index_0001000304000000">C</A></H2>
<DL>
<DT><A HREF="avrml002.htm#rbml-1_0001000207000a01">camera</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000613">ceiling</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000e01">char</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000e04">chr</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000d0a">colorHsl</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000d09">colorRgb</A>
</DT><DT><A HREF="avrml001.htm#intro_0001000105000000">Compositional Specification</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000203010000">Constructor Expressions</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020400061c">cos</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000408">crop</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700070f">cross</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000624">cubicBSpline</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000d04">cyan</A>
</DT></DL>
<H2><A NAME="index_0001000305000000">D</A></H2>
<DL>
<DT><A HREF="avrml002.htm#rbml-1_0001000203000000">Declarations</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000a02">defaultCamera</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000c02">defaultMicrophone</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000617">degreesToRadians</A>
</DT><DT><A HREF="avrml001.htm#intro_000100010d000000">Differentiation and Integration</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000910">diffuseColor</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700090b">directionalLight</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000606">distance</A> (2-dimensional)
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000606">distance</A> (3-dimensional)
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000607">distanceSquared</A> (2-dimensional)
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000607">distanceSquared</A> (3-dimensional)
</DT><DT><A HREF="avrml001.htm#intro_000100010f000000">Distribution</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000206000101">done</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700070e">dot</A> (2-dimensional)
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700070e">dot</A> (3-dimensional)
</DT></DL>
<H2><A NAME="index_0001000306000000">E</A></H2>
<DL>
<DT><A HREF="avrml001.htm#intro_0001000104000000">Embracing Existing Formats</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000913">emissiveColor</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000407">empty</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000902">emptyGeometry</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000402">emptyImage</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000502">emptyMontage</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000206000201">end</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000620">exp</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000f05">explode</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000302">expression</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000203000000">Expressions</A>
</DT><DD><A HREF="avrml002.htm#rbml-1_0001000203010000">Constructor</A>
<P><A HREF="avrml002.htm#rbml-1_0001000203010000">Literal</A>
<P><A HREF="avrml002.htm#rbml-1_0001000203020000">Variable</A>
</DD></DL>
<H2><A NAME="index_0001000307000000">F</A></H2>
<DL>
<DT><A HREF="avrml002.htm#rbml-1_0001000204000503">false</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000303">first</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000614">floor</A>
</DT><DT><A HREF="avrml001.htm#intro_0001000113000000">Footnotes</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000202">function pattern</A>
</DT></DL>
<H2><A NAME="index_0001000308000000">G</A></H2>
<DL>
<DT><A HREF="avrml002.htm#rbml-1_0001000207000b06">gain</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000901">geometry</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000d02">green</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000d0d">greenComponent</A>
</DT></DL>
<H2><A NAME="index_0001000309000000">H</A></H2>
<DL>
<DT><A HREF="avrml002.htm#rbml-1_0001000204000404">head</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000d0f">hueComponent</A>
</DT></DL>
<H2><A NAME="index_000100030a000000">I</A></H2>
<DL>
<DT><A HREF="avrml002.htm#rbml-1_0001000207000302">identityTransform2</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000802">identityTransform3</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000401">image</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000503">imageMontage</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000f04">implode</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000b03">import</A> geometry (supports inline expression of VRML 1.0)
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000b03">import</A> geometry
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000b03">import</A> image
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000b03">import</A> sound
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000208000000">Integration, Differentiation, and Interpolation</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700080f">inverse</A> 2-dimensional transform
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700080f">inverse</A> 3-dimensional transform
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000810">isSingular</A> 2-dimensional transform
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000810">isSingular</A> 3-dimensional transform
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207001106">italic</A>
</DT></DL>
<H2><A NAME="index_000100030b000000">J</A></H2>
<DL>
</DL>
<H2><A NAME="index_000100030c000000">K</A></H2>
<DL>
<DT><A HREF="avrml002.htm#rbml-1_0001000209010008">keyDown</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000209010007">keyState</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000209010009">keyUp</A>
</DT></DL>
<H2><A NAME="index_000100030d000000">L</A></H2>
<DL>
<DT><A HREF="avrml001.htm#intro_000100010e000000">Language Integration for ActiveVRML</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000209010002">leftButtonDown</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000209010001">leftButtonState</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000209010003">leftButtonUp</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000709">length</A> list
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000709">length</A> 2-dimensional vector
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000709">length</A> 3-dimensional vector
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700070a">lengthSquared</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700070a">lengthSquared</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700090f">lightAttenuation</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700090e">lightColor</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000d11">lightnessComponent</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000203010000">Literal Expressions</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000621">ln</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000622">log10</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700080e">lookAtFrom</A>
</DT></DL>
<H2><A NAME="index_000100030e000000">M</A></H2>
<DL>
<DT><A HREF="avrml002.htm#rbml-1_0001000207000d05">magenta</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000409">map</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000c01">microphone</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000612">mod</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000000">Modeling Types</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207001003">monospaced</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000501">montage</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020901000a">mousePosition</A>
</DT></DL>
<H2><A NAME="index_000100030f000000">N</A></H2>
<DL>
<DT><A HREF="avrml002.htm#rbml-1_0001000207000708">normal</A> 2-dimensional vector
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000708">normal</A> 3-dimensional vector
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000506">not</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020400040b">nth</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000602">number-literal</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000601">number</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000f06">numberToString</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000625">nurb</A>
</DT></DL>
<H2><A NAME="index_0001000310000000">O</A></H2>
<DL>
<DT><A HREF="avrml002.htm#rbml-1_0001000207000407">opacity2</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000908">opacity3</A>
</DT><DT><A HREF="avrml001.htm#intro_0001000110000000">Optimizations and Regulation</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000e03">ord</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000102">origin2</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000602">origin3</A>
</DT><DT><A HREF="avrml001.htm#intro_0001000103000000">Overview of Supported Media Types</A>
</DT></DL>
<H2><A NAME="index_0001000311000000">P</A></H2>
<DL>
<DT><A HREF="avrml001.htm#intro_0001000107000000">Parameterization</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020b000000">Pattern Matching</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000715">phiComponent</A> 2-dimensional point
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000715">phiComponent</A> 3-dimensional point
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000715">phiComponent</A> 3-dimensional vector
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000605">pi</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020a000000">Picking Images and Geometry</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000101">point2</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000104">point2Polar</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000103">point2Xy</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000601">point3</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000604">point3Spherical</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000603">point3Xyz</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700090c">pointLight</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000206000103">predicate</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020400060b">prefix +</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020400060a">prefix -</A>
</DT></DL>
<H2><A NAME="index_0001000312000000">Q</A></H2>
<DL>
</DL>
<H2><A NAME="index_0001000313000000">R</A></H2>
<DL>
<DT><A HREF="avrml002.htm#rbml-1_0001000204000616">radiansToDegrees</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000604">random</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000205000000">Reactive Behaviors</A>
</DT><DT><A HREF="avrml001.htm#intro_000100010a000000">Reactivity</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000d01">red</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000d0c">redComponent</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020400040a">reduce</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207001107">renderedImage</A> geometry
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207001107">renderedImage</A> montage
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207001107">renderedImage</A> text
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000b05">renderedSound</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000206000203">repeat</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000716">rhoComponent</A> 3-dimensional point
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000716">rhoComponent</A> 2-dimensional vector
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000716">rhoComponent</A> 3-dimensional vector
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000209010005">rightButtonDown</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000209010004">rightButtonState</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000209010006">rightButtonUp</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000309">rotate2</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000809">rotate</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000615">round</A>
</DT></DL>
<H2><A NAME="index_0001000314000000">S</A></H2>
<DL>
<DT><A HREF="avrml002.htm#rbml-1_0001000207001002">sansSerifProportional</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000d10">saturationComponent</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000308">scale2</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000808">scale3</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000807">scale</A> 3-dimensions (point)
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000807">scale</A> 2-dimensions (point)
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000807">scale</A> 2-dimensions (vector)
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000807">scale</A> 3-dimensionas (vector)
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700020c">scaleVector2</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700070d">scaleVector3</A>
</DT><DT><A HREF="avrml001.htm#intro_0001000106000000">Scoped Naming</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000304">second</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000623">seededRandom</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207001001">serifProportional</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700030a">shear2</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000b02">silence</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207001102">simpleText</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020400061d">sin</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000209000000">Single User Interactivity</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000206000108">snapshot</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000b01">sound</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000906">soundSource3</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000912">specularColor</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000914">specularExponent</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700090d">spotLight</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000611">sqrt</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000f01">string</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000609">subtractVector</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000609">subtractVector</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000206000106">suchThat</A>
</DT></DL>
<H2><A NAME="index_0001000315000000">T</A></H2>
<DL>
<DT><A HREF="avrml002.htm#rbml-1_0001000204000405">tail</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020400061e">tan</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207001101">text</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207001103">textColor</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207001104">textFamily</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000909">texture</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000714">thetaComponent</A> 2-dimensions (point)
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000714">thetaComponent</A> 3-dimensions (point)
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000714">thetaComponent</A> 2-dimensions (vector)
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000714">thetaComponent</A> 3-dimensioons (vector)
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000409">tile</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000603">time</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000206000302">timeTransform</A>
</DT><DT><A HREF="avrml001.htm#intro_000100010c000000">Time Transforms</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000301">transform2</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000801">transform3</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700030b">transform3x2</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700080d">transform4x4</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000a03">transformCamera</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000907">transformGeometry</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700040a">transformImage</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000c03">transformMicrophone</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700010c">transformPoint2</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700060a">transformPoint3</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000210">transformVector2</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000710">transformVector3</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000805">translate</A> 3-dimensions (point)
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000805">translate</A> 2-dimensions (point)
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000805">translate</A> 2-dimensions (vector)
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000805">translate</A> 3-dimensions (vector)
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000502">true</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000301">type * type</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000204000201">type -&gt; type</A>
</DT></DL>
<H2><A NAME="index_0001000316000000">U</A></H2>
<DL>
<DT><A HREF="avrml002.htm#rbml-1_0001000204000101">unit</A>
</DT><DT><A HREF="avrml001.htm#intro_000100010b000000">User Interaction</A>
</DT></DL>
<H2><A NAME="index_0001000317000000">V</A></H2>
<DL>
<DT><A HREF="avrml002.htm#rbml-1_0001000203020000">Variable Expressions</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000201">vector2</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000206">vector2Polar</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000205">vector2Xy</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000701">vector3</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000707">vector3Spherical</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000706">vector3Xyz</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020d000000">Viewer Conventions and Information</A>
</DT></DL>
<H2><A NAME="index_0001000318000000">W</A></H2>
<DL>
<DT><A HREF="avrml002.htm#rbml-1_0001000207000d07">white</A>
</DT></DL>
<H2><A NAME="index_0001000319000000">X</A></H2>
<DL>
<DT><A HREF="avrml002.htm#rbml-1_0001000207000711">xComponent</A> 2-dimensions (point)
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000711">xComponent</A> 3-dimensions (point)
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000711">xComponent</A> 2-dimensions (vector)
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000711">xComponent</A> 3-dimensions (vector)
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000202">xVector2</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000702">xVector3</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700080a">xyShear</A>
</DT></DL>
<H2><A NAME="index_000100031a000000">Y</A></H2>
<DL>
<DT><A HREF="avrml002.htm#rbml-1_0001000207000712">yComponent</A> 2-dimensions (point)
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000712">yComponent</A> 3-dimensions (point)
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000712">yComponent</A> 2-dimensions (vector)
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000712">yComponent</A> 3-dimensions (vector)
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000d06">yellow</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000203">yVector2</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000703">yVector3</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700080b">yzShear</A>
</DT></DL>
<H2><A NAME="index_000100031b000000">Z</A></H2>
<DL>
<DT><A HREF="avrml002.htm#rbml-1_0001000207000713">zComponent</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000713">zComponent</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000204">zeroVector2</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000705">zeroVector3</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_0001000207000704">zVector3</A>
</DT><DT><A HREF="avrml002.htm#rbml-1_000100020700080c">zxShear</A>
</DT></DL>
<FONT FACE="MS SANS SERIF" SIZE="1" COLOR="BLACK">
<P><P><A HREF="cpyright.htm">&#169; 1996 Microsoft Corporation</A>
</font>
<HR>
<CENTER>
<A HREF="avrml002.htm"><IMG SRC="backu.gif" ALT="Previous" BORDER=0></A>
<A HREF="avrml.htm"><IMG SRC="forwu.gif" ALT="Next" BORDER=0></A>
</BLOCKQUOTE>
</CENTER>
</BODY></HTML>