321 lines
7.3 KiB
C++
321 lines
7.3 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) Microsoft Corporation
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//
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// SYNOPSIS
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//
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// Declares
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//
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///////////////////////////////////////////////////////////////////////////////
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#ifndef CLIENTSTRIE_H
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#define CLIENTSTRIE_H
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#pragma once
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#include "atlbase.h"
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#include "iasradius.h"
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#include <iostream>
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typedef ULONG32 uint32_t;
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// Represents an IPv4 subnet. Note that we can model an individual IP host as a
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// subnet with a mask 32-bits wide.
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class SubNet
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{
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public:
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SubNet() throw ();
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// 'width' is the width in bits of the subnet mask. If 'width' is greater
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// than 32, it is treated as if it were exactly 32.
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explicit SubNet(uint32_t ipAddress, uint32_t width = 32) throw ();
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// Use compiler generated versions.
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// ~SubNet() throw ();
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// SubNet(const SubNet&);
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// SubNet& operator=(const SubNet&);
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uint32_t IpAddress() const throw ();
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uint32_t SubNetMask() const throw ();
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// Returns the first bit after the subnet mask.
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uint32_t FirstUniqueBit(uint32_t ipAddress) const throw ();
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uint32_t FirstUniqueBit(const SubNet& subnet) const throw ();
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// Returns true if the argument is a member of the subnet.
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bool HasMember(uint32_t ipAddress) const throw ();
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bool HasMember(const SubNet& subnet) const throw ();
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// Returns the smallest subnet that contains both 'this' and 'subnet'.
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SubNet SmallestContainingSubNet(const SubNet& subnet) const throw ();
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private:
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uint32_t address;
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uint32_t subNetMask;
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uint32_t firstUniqueBitMask;
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};
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class ClientNode;
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// This class is an auto_ptr for ClientNode. I had to implement this because
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// the std::auto_ptr used in Whistler doesn't comply to the standard. Once we
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// have a compliant std::auto_ptr, this class can be replaced with a typedef.
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class ClientNodePtr
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{
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public:
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ClientNodePtr(ClientNode* node = 0) throw ();
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~ClientNodePtr() throw ();
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ClientNodePtr(ClientNodePtr& original) throw ();
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ClientNodePtr& operator=(ClientNodePtr& rhs) throw ();
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ClientNode& operator*() const throw ();
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ClientNode* operator->() const throw ();
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ClientNode* get() const throw ();
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void reset(ClientNode* node = 0) throw ();
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private:
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ClientNode* p;
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};
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// A node in the binary trie used to store clients.
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class ClientNode
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{
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public:
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// Used to express the relationship between two nodes.
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enum Relationship
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{
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child,
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parent,
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brother,
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self
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};
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const SubNet& Key() const throw ();
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IIasClient* Value() const throw ();
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// Returns the child node (if any) that contains 'ipAddress' assuming that
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// this node contains 'ipAddress'.
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const ClientNode* WhichChild(uint32_t ipAddress) const throw ();
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// Returns the branch from this node to follow when looking for 'node'.
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ClientNodePtr& WhichBranch(const ClientNode& node) throw ();
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// Returns the relationship between 'this' and 'node'.
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Relationship RelationshipTo(const ClientNode& node) const throw ();
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// Sets 'node' as a child of 'this'. This function takes ownership of 'node'
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// and silently overwrites any existing child on the branch.
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void SetChild(ClientNodePtr& node) throw ();
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// Create a new ClientNode.
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static ClientNodePtr CreateInstance(
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const SubNet& subnet,
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IIasClient* client = 0
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) throw ();
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// Create new ClientNode that is a parent to both 'this' and 'node'.
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ClientNodePtr CreateParent(const ClientNode& node) const;
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// Dump a branch of the trie to an ostream. Useful for debugging.
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static void Write(
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const ClientNodePtr& branch,
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std::ostream& output,
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size_t startingIndent = 0
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);
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private:
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// The constructor and destructor are private since other classes should
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// only use ClientNodePtr.
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ClientNode(const SubNet& subnet, IIasClient* client) throw ();
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~ClientNode() throw ();
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friend class ClientNodePtr;
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SubNet key;
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// 'value' is mutable because it can change without affecting the structure
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// of the trie.
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mutable CComPtr<IIasClient> value;
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ClientNodePtr zero;
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ClientNodePtr one;
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// Not implemented.
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ClientNode(const ClientNode&);
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ClientNode& operator=(const ClientNode&);
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};
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// A binary trie storing ClientNodes and supporting efficient longest-prefix
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// matching.
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class ClientTrie
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{
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public:
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ClientTrie() throw ();
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// Use compiler-generated version.
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// ~ClientTrie() throw ();
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// Clear all entries from the trie.
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void Clear() throw ();
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// Find the client (if any) with the longest prefix match. The returned
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// pointer has not been AddRef'ed.
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IIasClient* Find(uint32_t ipAddress) const throw ();
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// Insert a new client into the trie.
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void Insert(const SubNet& subnet, IIasClient* client);
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// Dump the trie to an ostream. Useful for debugging.
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void Write(std::ostream& output) const;
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private:
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void Insert(ClientNodePtr& node, ClientNodePtr& newEntry);
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ClientNodePtr root;
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// Not implemented
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ClientTrie(const ClientTrie&);
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ClientTrie& operator=(const ClientTrie&);
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};
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// Useful debugging functions.
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std::ostream& operator<<(std::ostream& output, const SubNet& subnet);
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std::ostream& operator<<(std::ostream& output, const ClientTrie& tree);
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inline SubNet::SubNet() throw ()
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: address(0), subNetMask(0), firstUniqueBitMask(0)
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{
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}
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inline uint32_t SubNet::IpAddress() const throw ()
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{
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return address;
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}
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inline uint32_t SubNet::SubNetMask() const throw ()
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{
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return subNetMask;
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}
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inline uint32_t SubNet::FirstUniqueBit(uint32_t ipAddress) const throw ()
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{
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return ipAddress & firstUniqueBitMask;
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}
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inline uint32_t SubNet::FirstUniqueBit(const SubNet& subnet) const throw ()
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{
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return FirstUniqueBit(subnet.address);
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}
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inline bool SubNet::HasMember(uint32_t ipAddress) const throw ()
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{
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return (ipAddress & subNetMask) == address;
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}
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inline bool SubNet::HasMember(const SubNet& subnet) const throw ()
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{
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return HasMember(subnet.address);
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}
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inline ClientNodePtr::ClientNodePtr(ClientNode* node) throw ()
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: p(node)
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{
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}
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inline ClientNodePtr::~ClientNodePtr() throw ()
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{
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delete p;
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}
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inline ClientNodePtr::ClientNodePtr(ClientNodePtr& original) throw ()
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: p(original.p)
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{
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original.p = 0;
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}
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inline ClientNode& ClientNodePtr::operator*() const throw ()
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{
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return *p;
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}
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inline ClientNode* ClientNodePtr::operator->() const throw ()
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{
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return p;
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}
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inline ClientNode* ClientNodePtr::get() const throw ()
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{
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return p;
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}
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inline void ClientNodePtr::reset(ClientNode* node) throw ()
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{
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if (node != p)
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{
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delete p;
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p = node;
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}
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}
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inline const SubNet& ClientNode::Key() const throw ()
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{
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return key;
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}
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inline IIasClient* ClientNode::Value() const throw ()
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{
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return value;
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}
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inline const ClientNode* ClientNode::WhichChild(
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uint32_t ipAddress
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) const throw ()
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{
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return (key.FirstUniqueBit(ipAddress) ? one : zero).get();
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}
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inline ClientNodePtr& ClientNode::WhichBranch(const ClientNode& node) throw ()
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{
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return key.FirstUniqueBit(node.key) ? one : zero;
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}
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inline ClientNodePtr ClientNode::CreateParent(const ClientNode& node) const
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{
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return CreateInstance(key.SmallestContainingSubNet(node.key), 0);
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}
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inline ClientTrie::ClientTrie() throw ()
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{
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}
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inline void ClientTrie::Clear() throw ()
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{
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root.reset();
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}
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#endif // CLIENTSTRIE_H
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