111 lines
3.3 KiB
C
111 lines
3.3 KiB
C
/**********************************************************************/
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/** Microsoft Windows NT **/
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/** Copyright(c) Microsoft Corp., 1993 **/
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/**********************************************************************/
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/*
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debug.h
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This file contains a number of debug-dependent definitions.
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FILE HISTORY:
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KeithMo 20-Sep-1993 Created.
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MohsinA, 20-Nov-96. Robust, added dangling else fix.
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*/
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#ifndef _DEBUG_H_
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#define _DEBUG_H_
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#ifdef DBG_PRINT
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#include <stdarg.h>
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#endif // DBG_PRINT
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#ifdef DEBUG
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#define DBG_MEMALLOC_VERIFY 0x0BEEFCAFE
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typedef struct {
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LIST_ENTRY Linkage; // to keep linked list of allocated blocks
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DWORD Verify; // our signature
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DWORD ReqSize; // original size as requested by caller
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DWORD Owner[4]; // stack trace 4 deep (of ret.addrs)
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} DbgMemBlkHdr;
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LIST_ENTRY DbgMemList;
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ULONG DbgLeakCheck;
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//
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// Debug output control flags.
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//
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#define VXD_DEBUG_INIT 0x00000001L
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#define VXD_DEBUG_SOCKET 0x00000002L
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#define VXD_DEBUG_MISC 0x00000004L
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#define VXD_DEBUG_BIND 0x00000008L
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#define VXD_DEBUG_ACCEPT 0x00000010L
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#define VXD_DEBUG_CONNECT 0x00000020L
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#define VXD_DEBUG_LISTEN 0x00000040L
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#define VXD_DEBUG_RECV 0x00000080L
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#define VXD_DEBUG_SEND 0x00000100L
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#define VXD_DEBUG_SOCKOPT 0x00000200L
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#define VXD_DEBUG_CONFIG 0x00000400L
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#define VXD_DEBUG_CONNECT_EVENT 0x00000800L
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#define VXD_DEBUG_DISCONNECT_EVENT 0x00001000L
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#define VXD_DEBUG_ERROR_EVENT 0x00002000L
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#define VXD_DEBUG_RECV_EVENT 0x00004000L
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#define VXD_DEBUG_RECV_DATAGRAM_EVENT 0x00008000L
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#define VXD_DEBUG_RECV_EXPEDITED_EVENT 0x00010000L
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// #define VXD_DEBUG_ 0x00020000L
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// #define VXD_DEBUG_ 0x00040000L
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// #define VXD_DEBUG_ 0x00080000L
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// #define VXD_DEBUG_ 0x00100000L
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// #define VXD_DEBUG_ 0x00200000L
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// #define VXD_DEBUG_ 0x00400000L
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// #define VXD_DEBUG_ 0x00800000L
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// #define VXD_DEBUG_ 0x01000000L
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// #define VXD_DEBUG_ 0x02000000L
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// #define VXD_DEBUG_ 0x04000000L
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// #define VXD_DEBUG_ 0x08000000L
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// #define VXD_DEBUG_ 0x10000000L
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// #define VXD_DEBUG_ 0x20000000L
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// #define VXD_DEBUG_ 0x40000000L
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#define VXD_DEBUG_OUTPUT_TO_DEBUGGER 0x80000000L
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//
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// Assert & require.
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//
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void VxdAssert( void * pAssertion,
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void * pFileName,
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unsigned long nLineNumber );
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#define VXD_ASSERT(exp) \
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if( !(exp) ){ VxdAssert( #exp, __FILE__, __LINE__ ); }else{}
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#define VXD_REQUIRE VXD_ASSERT
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#define DEBUG_BREAK _asm int 3
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#else // !DEBUG =========================================================
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//
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// Null assert & require.
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//
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#define VXD_ASSERT(exp) /* Nothing */
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#define VXD_REQUIRE(exp) ((void)(exp))
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#define DEBUG_BREAK /* Nothing */
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#endif // DEBUG
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#endif // _DEBUG_H_
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