57 lines
1.3 KiB
C
57 lines
1.3 KiB
C
// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently,
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// but are changed infrequently
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#if !defined(AFX_STDAFX_H__20E01DF1_138E_11D3_A9DA_00C04F72DB1F__INCLUDED_)
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#define AFX_STDAFX_H__20E01DF1_138E_11D3_A9DA_00C04F72DB1F__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#ifndef STRICT
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#define STRICT
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#endif
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#ifdef _WIN32_WINNT
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#undef _WIN32_WINNT
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#endif
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#define _WIN32_WINNT 0x0600
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#ifndef _WIN32_IE
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#define _WIN32_IE 0x0401
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#endif
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#include <atlbase.h>
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//You may derive a class from CComModule and use it if you want to override
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//something, but do not change the name of _Module
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extern CComModule _Module;
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#include <atlcom.h>
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#include <atlctl.h>
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#include <w95wraps.h>
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#include <shlwapip.h>
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#include <crtdbg.h>
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#include <tchar.h>
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#include <cpl.h>
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#include <commctrl.h>
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#include <htmlhelp.h>
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#include <sapi.h>
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#include <spdebug.h>
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#include <spunicode.h>
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#include <spuihelp.h>
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#include <spddkhlp.h>
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#include <shfusion.h>
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static DWORD g_dwIsRTLLayout = FALSE;
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#ifdef _WIN32_WCE
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#include <WinCEstub.h>
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#endif
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_STDAFX_H__20E01DF1_138E_11D3_A9DA_00C04F72DB1F__INCLUDED)
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