218 lines
6 KiB
C++
218 lines
6 KiB
C++
/**********************************************************************/
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/** Microsoft Windows NT **/
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/** Copyright(c) Microsoft Corp., 1994 **/
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/**********************************************************************/
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/*
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multisz.hxx
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This module contains a light weight multi-string class
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FILE HISTORY:
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KeithMo 20-Jan-1997 Created from string.hxx.
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*/
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#ifndef _MULTISZ_HXX_
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#define _MULTISZ_HXX_
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# include <string.hxx>
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/*++
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class MULTISZ:
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Intention:
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A light-weight multi-string class supporting encapsulated string class.
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This object is derived from BUFFER class.
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It maintains following state:
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m_fValid - whether this object is valid -
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used only by MULTISZ() init functions
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* NYI: I need to kill this someday *
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m_cchLen - string length cached when we update the string.
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m_cStrings - number of strings.
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Member Functions:
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There are two categories of functions:
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1) Safe Functions - which do integrity checking of state
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2) UnSafe Functions - which do not do integrity checking, but
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enable writing to the data stream freely.
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(someday this will be enabled as Safe versions without
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problem for users)
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--*/
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class dllexp MULTISZ : public BUFFER
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{
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public:
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MULTISZ()
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: BUFFER (),
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m_cchLen ( 0),
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m_cStrings(0)
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{}
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// creates a stack version of the MULTISZ object - uses passed in stack buffer
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// MULTISZ does not free this pbInit on its own.
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MULTISZ( CHAR * pbInit, DWORD cbInit)
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: BUFFER( (BYTE *) pbInit, cbInit),
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m_cchLen (0),
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m_cStrings(0)
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{}
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MULTISZ( const CHAR * pchInit )
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: BUFFER (),
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m_cchLen ( 0),
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m_cStrings(0)
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{ AuxInit( (const BYTE * ) pchInit); }
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MULTISZ( const MULTISZ & str )
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: BUFFER (),
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m_cchLen ( 0),
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m_cStrings(0)
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{ AuxInit( (const BYTE * ) str.QueryStr()); }
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BOOL IsValid(VOID) const { return ( BUFFER::IsValid()) ; }
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//
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// Checks and returns TRUE if this string has no valid data else FALSE
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//
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BOOL IsEmpty( VOID) const { return ( *QueryStr() == '\0'); }
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BOOL Append( const CHAR * pchInit ) {
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return ((pchInit != NULL) ? (AuxAppend( (const BYTE * ) pchInit,
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(::strlen(pchInit) + 1) * sizeof(CHAR)
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)) :
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TRUE);
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}
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BOOL Append( const CHAR * pchInit, DWORD cchLen ) {
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return ((pchInit != NULL) ? (AuxAppend( (const BYTE * ) pchInit,
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cchLen * sizeof(CHAR))) :
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TRUE);
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}
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BOOL Append( const STR & str )
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{ return AuxAppend( (const BYTE * ) str.QueryStr(),
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(str.QueryCCH() + 1) * sizeof(CHAR)); }
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// Resets the internal string to be NULL string. Buffer remains cached.
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VOID Reset( VOID)
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{ DBG_ASSERT( QueryPtr() != NULL);
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QueryStr()[0] = '\0';
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QueryStr()[1] = '\0';
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m_cchLen = 2;
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m_cStrings = 0;
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}
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BOOL Copy( const CHAR * pchInit, IN DWORD cchLen ) {
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if ( QueryPtr() ) { Reset(); }
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return ( (pchInit != NULL) ?
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AuxAppend( (const BYTE *) pchInit, cchLen, FALSE ):
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TRUE);
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}
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BOOL Copy( const MULTISZ & str )
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{ return ( Copy(str.QueryStr(), str.QueryCCH())); }
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//
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// Returns the number of bytes in the string including the terminating
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// NULLs
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//
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UINT QueryCB( VOID ) const
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{ return ( m_cchLen * sizeof(CHAR)); }
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//
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// Returns # of characters in the string including the terminating NULLs
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//
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UINT QueryCCH( VOID ) const { return (m_cchLen); }
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//
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// Returns # of strings in the multisz.
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//
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DWORD QueryStringCount( VOID ) const { return m_cStrings; }
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//
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// Makes a copy of the stored string in given buffer
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//
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BOOL CopyToBuffer( CHAR * lpszBuffer, LPDWORD lpcch) const;
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//
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// Return the string buffer
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//
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CHAR * QueryStrA( VOID ) const { return ( QueryStr()); }
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CHAR * QueryStr( VOID ) const { return ((CHAR *) QueryPtr()); }
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//
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// Makes a clone of the current string in the string pointer passed in.
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//
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BOOL
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Clone( OUT MULTISZ * pstrClone) const
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{
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return ((pstrClone == NULL) ?
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(SetLastError(ERROR_INVALID_PARAMETER), FALSE) :
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(pstrClone->Copy( *this))
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);
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} // MULTISZ::Clone()
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//
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// Recalculates the length of *this because we've modified the buffers
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// directly
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//
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VOID RecalcLen( VOID )
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{ m_cchLen = MULTISZ::CalcLength( QueryStr(), &m_cStrings ); }
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//
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// Calculate total character length of a MULTI_SZ, including the
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// terminating NULLs.
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//
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static DWORD CalcLength( const CHAR * str,
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LPDWORD pcStrings = NULL );
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//
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// Determine if the MULTISZ contains a specific string.
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//
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BOOL FindString( const CHAR * str );
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BOOL FindString( const STR & str )
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{ return FindString( str.QueryStr() ); }
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//
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// Used for scanning a multisz.
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//
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const CHAR * First( VOID ) const
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{ return *QueryStr() == '\0' ? NULL : QueryStr(); }
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const CHAR * Next( const CHAR * Current ) const
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{ Current += ::strlen( Current ) + 1;
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return *Current == '\0' ? NULL : Current; }
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private:
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DWORD m_cchLen;
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DWORD m_cStrings;
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VOID AuxInit( const BYTE * pInit );
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BOOL AuxAppend( const BYTE * pInit,
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UINT cbStr, BOOL fAddSlop = TRUE );
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};
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//
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// Quick macro for declaring a MULTISZ that will use stack memory of <size>
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// bytes. If the buffer overflows then a heap buffer will be allocated
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//
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#define STACK_MULTISZ( name, size ) CHAR __ach##name[size]; \
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MULTISZ name( __ach##name, sizeof( __ach##name ))
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#endif // !_MULTISZ_HXX_
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