73 lines
1.8 KiB
C++
73 lines
1.8 KiB
C++
#include "resource.h" // main symbols
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#include "dsound.h"
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#define typedef__dxj_DirectSoundWave LPDIRECTSOUNDWAVE
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/////////////////////////////////////////////////////////////////////////////
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// Direct
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//REVIEW -- using pointers to ID's is necessary because some compilers don't like
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//references as template arguments.
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class C_dxj_DirectSoundWaveObject :
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#ifdef USING_IDISPATCH
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public CComDualImpl<I_dxj_DirectSoundWave, &IID_I_dxj_DirectSoundWave, &LIBID_DIRECTLib>,
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public ISupportErrorInfo,
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#else
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public I_dxj_DirectSoundWave,
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#endif
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public CComObjectRoot
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{
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public:
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C_dxj_DirectSoundWaveObject() ;
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virtual ~C_dxj_DirectSoundWaveObject() ;
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BEGIN_COM_MAP(C_dxj_DirectSoundWaveObject)
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COM_INTERFACE_ENTRY(I_dxj_DirectSoundWave)
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#ifdef USING_IDISPATCH
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COM_INTERFACE_ENTRY(IDispatch)
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COM_INTERFACE_ENTRY(ISupportErrorInfo)
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#endif
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END_COM_MAP()
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DECLARE_AGGREGATABLE(C_dxj_DirectSoundWaveObject)
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#ifdef USING_IDISPATCH
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// ISupportsErrorInfo
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STDMETHOD(InterfaceSupportsErrorInfo)(REFIID riid);
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#endif
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// I_dxj_DirectSoundWave
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public:
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/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalSetObject(
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/* [in] */ IUnknown __RPC_FAR *lpdd);
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/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalGetObject(
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/* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *lpdd);
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HRESULT STDMETHODCALLTYPE GetWaveArticulation(DMUS_WAVEART_CDESC *Articulation);
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HRESULT STDMETHODCALLTYPE CreateSource(WAVEFORMATEX_CDESC format, long lFlags, I_dxj_DirectSoundSource **Source);
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HRESULT STDMETHODCALLTYPE GetFormat(WAVEFORMATEX_CDESC *format, long lFlags);
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// note: this is public for the callbacks
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DECL_VARIABLE(_dxj_DirectSoundWave);
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private:
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public:
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DX3J_GLOBAL_LINKS(_dxj_DirectSoundWave);
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DWORD InternalAddRef();
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DWORD InternalRelease();
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};
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