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add a ImageCloner
This commit is contained in:
parent
1b5b06c36f
commit
829cfa680e
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@ -1,6 +1,6 @@
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[package]
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name = "fimg"
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version = "0.4.3"
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version = "0.4.4"
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authors = ["bend-n <bend.n@outlook.com>"]
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license = "MIT"
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edition = "2021"
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142
src/affine.rs
142
src/affine.rs
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@ -1,19 +1,58 @@
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//! Manages the affine image transformations.
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use crate::Image;
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use crate::{cloner::ImageCloner, Image};
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impl<const CHANNELS: usize> Image<Vec<u8>, CHANNELS> {
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/// Flip a image horizontally.
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/// Flip an image horizontally.
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pub fn flip_h(&mut self) {
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self.as_mut().flip_h();
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}
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/// Flip a image vertically.
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/// Flip an image vertically.
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pub fn flip_v(&mut self) {
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self.as_mut().flip_v();
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}
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}
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impl<const CHANNELS: usize> ImageCloner<'_, CHANNELS> {
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/// Flip an image vertically.
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/// ```
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/// # use fimg::Image;
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/// let a = Image::<_, 1>::build(2,2).buf(vec![21,42,90,01]);
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/// assert_eq!(a.cloner().flip_v().take_buffer(), [90,01,21,42]);
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/// ```
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pub fn flip_v(&self) -> Image<Vec<u8>, CHANNELS> {
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let mut out = self.alloc();
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for y in 0..self.height() {
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for x in 0..self.width() {
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// SAFETY: looping over self, all ok (could be safe versions, bounds would be elided)
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let p = unsafe { self.pixel(x, y) };
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// SAFETY: looping over self.
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unsafe { out.set_pixel(x, self.height() - y - 1, p) };
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}
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}
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out
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}
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/// Flip an image horizontally
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/// ```
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/// # use fimg::Image;
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/// let a = Image::<_,1>::build(2,2).buf(vec![90,01,21,42]);
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/// assert_eq!(a.cloner().flip_h().take_buffer(), [01,90,42,21]);
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/// ```
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pub fn flip_h(&self) -> Image<Vec<u8>, CHANNELS> {
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let mut out = self.alloc();
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for y in 0..self.height() {
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for x in 0..self.width() {
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// SAFETY: looping over self, all ok
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let p = unsafe { self.pixel(x, y) };
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// SAFETY: looping over self, all ok
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unsafe { out.set_pixel(self.width() - x - 1, y, p) };
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}
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}
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out
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}
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}
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impl<const CHANNELS: usize> Image<&mut [u8], CHANNELS> {
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/// Flip a image vertically.
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/// Flip an image vertically.
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pub fn flip_v(&mut self) {
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for y in 0..self.height() / 2 {
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for x in 0..self.width() {
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@ -30,7 +69,7 @@ impl<const CHANNELS: usize> Image<&mut [u8], CHANNELS> {
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}
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}
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/// Flip a image horizontally.
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/// Flip an image horizontally.
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pub fn flip_h(&mut self) {
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for y in 0..self.height() {
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for x in 0..self.width() / 2 {
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@ -49,12 +88,12 @@ impl<const CHANNELS: usize> Image<&mut [u8], CHANNELS> {
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}
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impl<const CHANNELS: usize> Image<Vec<u8>, CHANNELS> {
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/// Rotate a image 180 degrees clockwise.
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/// Rotate an image 180 degrees clockwise.
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pub fn rot_180(&mut self) {
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self.as_mut().rot_180();
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}
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/// Rotate a image 90 degrees clockwise.
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/// Rotate an image 90 degrees clockwise.
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/// # Safety
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///
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/// UB if the image is not square
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@ -63,7 +102,7 @@ impl<const CHANNELS: usize> Image<Vec<u8>, CHANNELS> {
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unsafe { self.as_mut().rot_90() }
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}
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/// Rotate a image 270 degrees clockwise, or 90 degrees anti clockwise.
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/// Rotate an image 270 degrees clockwise, or 90 degrees anti clockwise.
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/// # Safety
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///
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/// UB if the image is not square
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@ -73,42 +112,60 @@ impl<const CHANNELS: usize> Image<Vec<u8>, CHANNELS> {
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}
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}
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impl<const CHANNELS: usize> ImageCloner<'_, CHANNELS> {
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/// Rotate an image 180 degrees clockwise.
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///
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/// ```
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/// # use fimg::Image;
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/// let a = Image::<_,1>::build(2,2).buf(vec![00,01,02,10]);
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/// assert_eq!(a.cloner().rot_180().take_buffer(), vec![10,02,01,00]);
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/// ```
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pub fn rot_180(&self) -> Image<Vec<u8>, CHANNELS> {
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let s = (self.width() * self.height()) as usize;
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let mut v: Vec<[u8; CHANNELS]> = Vec::with_capacity(s);
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for (x, y) in self.chunked().rev().zip(&mut v.spare_capacity_mut()[..]) {
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y.write(*x);
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}
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// SAFETY: we just wrote the right amount
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unsafe { v.set_len(s) };
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let (v, _, c) = v.into_raw_parts();
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let s = s * CHANNELS;
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// SAFETY: init with with_cap, set len to s, s is init amount, chunked returns nm, capacity handled, flatten vec
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let v = unsafe { Vec::from_raw_parts(v.cast::<u8>(), s, c * CHANNELS) };
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// SAFETY: s is w * h.
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unsafe { Image::new(self.width, self.height, v) }
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}
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/// Rotate an image 90 degrees clockwise.
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/// # Safety
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///
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/// UB if the image is not square
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pub unsafe fn rot_90(&self) -> Image<Vec<u8>, CHANNELS> {
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let mut out = self.flip_v();
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// SAFETY: sqar
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unsafe { transpose(&mut out.as_mut()) };
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out
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}
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/// Rotate an image 270 degrees clockwise, or 90 degrees anti clockwise.
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/// # Safety
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///
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/// UB if the image is not square
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pub unsafe fn rot_270(&self) -> Image<Vec<u8>, CHANNELS> {
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let mut out = self.flip_h();
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// SAFETY: sqar
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unsafe { transpose(&mut out.as_mut()) };
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out
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}
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}
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impl<const CHANNELS: usize> Image<&mut [u8], CHANNELS> {
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/// Rotate a image 180 degrees clockwise.
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/// Rotate an image 180 degrees clockwise.
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pub fn rot_180(&mut self) {
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for y in 0..self.height() / 2 {
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for x in 0..self.width() {
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// SAFETY: x, y come from the loop, must be ok
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let p = unsafe { self.pixel(x, y) };
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let x2 = self.width() - x - 1;
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let y2 = self.height() - y - 1;
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// SAFETY: values are good
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let p2 = unsafe { self.pixel(x2, y2) };
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// SAFETY: swapping would be cool, alas.
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unsafe { self.set_pixel(x, y, p2) };
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// SAFETY: although maybe i can cast it to a `[[u8; CHANNELS]]` and swap that 🤔
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unsafe { self.set_pixel(x2, y2, p) };
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}
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self.flatten_mut().reverse();
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}
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if self.height() % 2 != 0 {
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let middle = self.height() / 2;
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for x in 0..self.width() / 2 {
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let x2 = self.width() - x - 1;
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#[allow(clippy::multiple_unsafe_ops_per_block)]
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// SAFETY: its just doing the swappy
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unsafe {
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let p = self.pixel(x, middle);
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let p2 = self.pixel(x2, middle);
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self.set_pixel(x, middle, p2);
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self.set_pixel(x2, middle, p);
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}
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}
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}
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}
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/// Rotate a image 90 degrees clockwise.
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/// Rotate an image 90 degrees clockwise.
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/// # Safety
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///
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/// UB if the image is not square
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@ -121,7 +178,7 @@ impl<const CHANNELS: usize> Image<&mut [u8], CHANNELS> {
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unsafe { transpose(self) };
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}
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/// Rotate a image 270 degrees clockwise, or 90 degrees anti clockwise.
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/// Rotate an image 270 degrees clockwise, or 90 degrees anti clockwise.
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/// # Safety
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///
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/// UB if the image is not square
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@ -156,8 +213,7 @@ unsafe fn transpose<const CHANNELS: usize>(img: &mut Image<&mut [u8], CHANNELS>)
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unsafe fn transpose_non_power_of_two<const CHANNELS: usize>(img: &mut Image<&mut [u8], CHANNELS>) {
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debug_assert_eq!(img.width(), img.height());
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let size = img.width() as usize;
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// SAFETY: no half pixels
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let b = unsafe { img.buffer.as_chunks_unchecked_mut::<CHANNELS>() };
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let b = img.flatten_mut();
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for i in 0..size {
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for j in i..size {
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// SAFETY: caller ensures squarity
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39
src/cloner.rs
Normal file
39
src/cloner.rs
Normal file
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//! provides a [`ImageCloner`]
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//!
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//! ```
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//! # use fimg::Image;
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//! # let i = Image::<_, 1>::alloc(5, 5);
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//! unsafe { i.cloner().rot_270() };
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//! ```
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use crate::Image;
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/// A neat way to clone a image.
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///
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/// Consider it a way to clone->apply a image operation, but better.
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/// Please note that some methods may(although none at current) have different safety invariants from their in place counterparts.
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pub struct ImageCloner<'a, const C: usize>(Image<&'a [u8], C>);
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impl<'a, const C: usize> ImageCloner<'a, C> {
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/// duplicate the inner image.
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pub(crate) fn dup(&self) -> Image<Vec<u8>, C> {
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self.0.to_owned()
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}
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/// Create a [`ImageCloner`] from a <code>[Image]<&\[[u8]\]></code>
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pub const fn from(i: Image<&'a [u8], C>) -> Self {
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Self(i)
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}
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/// Alloc a buffer the right size for use
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pub(crate) fn alloc(&self) -> Image<Vec<u8>, C> {
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Image::alloc(self.width(), self.height())
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}
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}
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impl<'a, const C: usize> std::ops::Deref for ImageCloner<'a, C> {
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type Target = Image<&'a [u8], C>;
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fn deref(&self) -> &Self::Target {
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&self.0
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}
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}
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83
src/lib.rs
83
src/lib.rs
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slice_swap_unchecked,
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stmt_expr_attributes,
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generic_const_exprs,
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vec_into_raw_parts,
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slice_as_chunks,
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unchecked_math,
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portable_simd,
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@ -28,9 +29,11 @@ use std::{num::NonZeroU32, slice::SliceIndex};
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mod affine;
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pub mod builder;
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pub mod cloner;
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mod drawing;
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mod overlay;
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pub mod scale;
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use cloner::ImageCloner;
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pub use overlay::{Overlay, OverlayAt};
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/// like assert!(), but causes undefined behaviour at runtime when the condition is not met.
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@ -81,7 +84,7 @@ unsafe fn really_unsafe_index(x: u32, y: u32, w: u32) -> usize {
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}
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/// A image with a variable number of channels, and a nonzero size.
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#[derive(Clone, Debug, PartialEq, Eq)]
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#[derive(Debug, PartialEq, Eq)]
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pub struct Image<T, const CHANNELS: usize> {
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/// column order 2d slice/vec
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buffer: T,
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@ -91,6 +94,37 @@ pub struct Image<T, const CHANNELS: usize> {
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height: NonZeroU32,
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}
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impl<T: Clone, const CHANNELS: usize> Clone for Image<T, CHANNELS> {
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/// Returns a duplicate of this image.
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/// ```
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/// # use fimg::Image;
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/// # let i = Image::<Vec<_>, 1>::alloc(5,5);
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/// let new_i = i.clone();
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/// ```
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/// If you find yourself in the pattern of
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/// ```
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/// # use fimg::Image;
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/// # let i = Image::<Vec<_>, 1>::alloc(5,5);
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/// let mut i = i.clone();
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/// unsafe { i.rot_90() };
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/// ```
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/// STOP!
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///
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/// Instead use
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/// ```
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/// # use fimg::Image;
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/// # let i = Image::<Vec<_>, 1>::alloc(5,5);
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/// let i = unsafe { i.cloner().rot_90() };
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/// ```
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fn clone(&self) -> Self {
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Self {
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buffer: self.buffer.clone(),
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width: self.width,
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height: self.height,
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}
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}
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}
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impl<T, const CHANNELS: usize> Image<T, CHANNELS> {
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#[inline]
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/// get the height as a [`u32`]
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@ -156,6 +190,8 @@ impl<const CHANNELS: usize, T: Clone> Image<&mut [T], CHANNELS> {
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}
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}
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impl<const CHANNELS: usize> Copy for Image<&[u8], CHANNELS> {}
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impl<const CHANNELS: usize> Image<&[u8], CHANNELS> {
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#[inline]
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#[must_use]
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index..unsafe { index.unchecked_add(CHANNELS) }
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}
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/// Procure a [`ImageCloner`].
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pub fn cloner(&self) -> ImageCloner<'_, CHANNELS> {
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ImageCloner::from(self.as_ref())
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}
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/// Reference this image.
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pub fn as_ref(&self) -> Image<&[u8], CHANNELS> {
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// SAFETY: we got constructed okay, parameters must be valid
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unsafe { Image::new(self.width, self.height, &*self.buffer) }
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}
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#[inline]
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/// Returns a iterator over every pixel
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pub fn chunked(&self) -> impl Iterator<Item = &[u8; CHANNELS]> {
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pub fn chunked(&self) -> impl DoubleEndedIterator<Item = &[u8; CHANNELS]> {
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// SAFETY: 0 sized images illegal
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unsafe { assert_unchecked!(self.buffer.len() > CHANNELS) };
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// SAFETY: no half pixels!
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@ -266,6 +313,12 @@ impl<T: std::ops::DerefMut<Target = [u8]>, const CHANNELS: usize> Image<T, CHANN
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self.buffer.array_chunks_mut::<CHANNELS>()
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}
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/// Create a mutref to this image
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pub fn as_mut(&mut self) -> Image<&mut [u8], CHANNELS> {
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// SAFETY: construction went okay
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unsafe { Image::new(self.width, self.height, &mut self.buffer) }
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}
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#[inline]
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/// Flatten the chunks of this image into a mutable slice of slices.
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pub fn flatten_mut(&mut self) -> &mut [[u8; CHANNELS]] {
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@ -288,12 +341,6 @@ impl<T: std::ops::DerefMut<Target = [u8]>, const CHANNELS: usize> Image<T, CHANN
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}
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impl<const CHANNELS: usize> Image<&mut [u8], CHANNELS> {
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/// Downcast the mutable reference
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pub fn as_ref(&self) -> Image<&[u8], CHANNELS> {
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// SAFETY: we got constructed okay, parameters must be valid
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unsafe { Image::new(self.width, self.height, self.buffer) }
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}
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/// Copy this ref image
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pub fn copy(&mut self) -> Image<&mut [u8], CHANNELS> {
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#[allow(clippy::undocumented_unsafe_blocks)]
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@ -303,26 +350,6 @@ impl<const CHANNELS: usize> Image<&mut [u8], CHANNELS> {
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}
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}
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impl<const CHANNELS: usize> Image<Vec<u8>, CHANNELS> {
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/// Create a reference to this owned image
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pub fn as_ref(&self) -> Image<&[u8], CHANNELS> {
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#[allow(clippy::undocumented_unsafe_blocks)]
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unsafe {
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Image::new(self.width, self.height, &self.buffer)
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}
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}
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}
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impl<const CHANNELS: usize> Image<Vec<u8>, CHANNELS> {
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/// Create a mutable reference to this owned image
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pub fn as_mut(&mut self) -> Image<&mut [u8], CHANNELS> {
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#[allow(clippy::undocumented_unsafe_blocks)]
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unsafe {
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Image::new(self.width, self.height, &mut self.buffer)
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}
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}
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}
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impl<const CHANNELS: usize> Image<Vec<u8>, CHANNELS> {
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/// Allocates a new image
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///
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@ -1,4 +1,6 @@
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//! Handles image overlay
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use crate::cloner::ImageCloner;
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use super::{assert_unchecked, really_unsafe_index, Image};
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use std::simd::SimdInt;
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use std::simd::SimdPartialOrd;
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@ -12,6 +14,16 @@ pub trait OverlayAt<W> {
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/// UB if x, y is out of bounds
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unsafe fn overlay_at(&mut self, with: &W, x: u32, y: u32) -> &mut Self;
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}
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/// [`OverlayAt`] but owned
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pub trait ClonerOverlayAt<const W: usize, const C: usize> {
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/// Overlay with => self at coordinates x, y, without blending, and returning a new image.
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/// # Safety
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///
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||||
/// UB if x, y is out of bounds
|
||||
unsafe fn overlay_at(&self, with: &Image<&[u8], W>, x: u32, y: u32) -> Image<Vec<u8>, C>;
|
||||
}
|
||||
|
||||
/// Trait for layering images ontop of each other.
|
||||
/// Think `magick a b -layers flatten a`
|
||||
pub trait Overlay<W> {
|
||||
|
@ -22,6 +34,15 @@ pub trait Overlay<W> {
|
|||
unsafe fn overlay(&mut self, with: &W) -> &mut Self;
|
||||
}
|
||||
|
||||
/// [`Overlay`] but owned
|
||||
pub trait ClonerOverlay<const W: usize, const C: usize> {
|
||||
/// Overlay with => self (does not blend)
|
||||
/// # Safety
|
||||
///
|
||||
/// UB if a.width != b.width || a.height != b.height
|
||||
unsafe fn overlay(&self, with: &Image<&[u8], W>) -> Image<Vec<u8>, C>;
|
||||
}
|
||||
|
||||
#[inline]
|
||||
/// SIMD accelerated rgba => rgb overlay.
|
||||
///
|
||||
|
@ -88,6 +109,16 @@ impl Overlay<Image<&[u8], 4>> for Image<&mut [u8], 4> {
|
|||
}
|
||||
}
|
||||
|
||||
impl ClonerOverlay<4, 4> for ImageCloner<'_, 4> {
|
||||
#[inline]
|
||||
unsafe fn overlay(&self, with: &Image<&[u8], 4>) -> Image<Vec<u8>, 4> {
|
||||
let mut out = self.dup();
|
||||
// SAFETY: same
|
||||
unsafe { out.as_mut().overlay(with) };
|
||||
out
|
||||
}
|
||||
}
|
||||
|
||||
impl OverlayAt<Image<&[u8], 4>> for Image<&mut [u8], 3> {
|
||||
#[inline]
|
||||
unsafe fn overlay_at(&mut self, with: &Image<&[u8], 4>, x: u32, y: u32) -> &mut Self {
|
||||
|
@ -113,6 +144,15 @@ impl OverlayAt<Image<&[u8], 4>> for Image<&mut [u8], 3> {
|
|||
}
|
||||
}
|
||||
|
||||
impl ClonerOverlayAt<4, 3> for ImageCloner<'_, 3> {
|
||||
unsafe fn overlay_at(&self, with: &Image<&[u8], 4>, x: u32, y: u32) -> Image<Vec<u8>, 3> {
|
||||
let mut new = self.dup();
|
||||
// SAFETY: same
|
||||
unsafe { new.as_mut().overlay_at(with, x, y) };
|
||||
new
|
||||
}
|
||||
}
|
||||
|
||||
impl OverlayAt<Image<&[u8], 3>> for Image<&mut [u8], 3> {
|
||||
/// Overlay a RGB image(with) => self at coordinates x, y.
|
||||
/// As this is a `RGBxRGB` operation, blending is unnecessary,
|
||||
|
@ -175,6 +215,16 @@ impl Overlay<Image<&[u8], 4>> for Image<&mut [u8], 3> {
|
|||
}
|
||||
}
|
||||
|
||||
impl ClonerOverlay<4, 3> for ImageCloner<'_, 3> {
|
||||
#[inline]
|
||||
unsafe fn overlay(&self, with: &Image<&[u8], 4>) -> Image<Vec<u8>, 3> {
|
||||
let mut out = self.dup();
|
||||
// SAFETY: same
|
||||
unsafe { out.as_mut().overlay(with) };
|
||||
out
|
||||
}
|
||||
}
|
||||
|
||||
impl OverlayAt<Image<&[u8], 4>> for Image<&mut [u8], 4> {
|
||||
#[inline]
|
||||
/// Overlay with => self at coordinates x, y, without blending
|
||||
|
@ -210,3 +260,19 @@ impl OverlayAt<Image<&[u8], 4>> for Image<&mut [u8], 4> {
|
|||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl ClonerOverlayAt<4, 4> for ImageCloner<'_, 4> {
|
||||
#[inline]
|
||||
/// Overlay with => self at coordinates x, y, without blending, returning a new Image
|
||||
///
|
||||
/// # Safety
|
||||
/// - UB if x, y is out of bounds
|
||||
/// - UB if x + with.width() > [`u32::MAX`]
|
||||
/// - UB if y + with.height() > [`u32::MAX`]
|
||||
unsafe fn overlay_at(&self, with: &Image<&[u8], 4>, x: u32, y: u32) -> Image<Vec<u8>, 4> {
|
||||
let mut out = self.dup();
|
||||
// SAFETY: same
|
||||
unsafe { out.as_mut().overlay_at(with, x, y) };
|
||||
out
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue