forked from AbleOS/holey-bytes
1147 lines
18 KiB
Markdown
1147 lines
18 KiB
Markdown
# HERE SHALL THE DOCUMENTATION RESIDE
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## Enforced Political Views
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- worse is better
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- less is more
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- embrace `unsafe {}`
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- adhere `macro_rules!`
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- pessimization == death (put in `std::pin::Pin` and left with hungry crabs)
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- importing external dependencies == death (`fn(dependencies) -> ExecutionStrategy`)
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- above sell not be disputed, discussed, or questioned
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## What hblang is
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Holey-Bytes-Language (hblang for short) (*.hb) is the only true language targeting hbvm byte code. hblang is low level, manually managed, and procedural. Its rumored to be better then writing hbasm and you should probably use it for complex applications.
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## What hblang isnt't
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hblang knows what it isn't, because it knows what it is, hblang computes this by sub...
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## Examples
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Examples are also used in tests. To add an example that runs during testing add:
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<pre>
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#### <name>
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```hb
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<example>
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```
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</pre>
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and also:
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```rs
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<name>;
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```
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to the `run_tests` macro at the bottom of the `src/son.rs`.
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### Tour Examples
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Following examples incrementally introduce language features and syntax.
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#### main_fn
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```hb
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main := fn(): uint {
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return 1
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}
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```
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#### arithmetic
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```hb
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main := fn(): uint {
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return 10 - 20 / 2 + 4 * (2 + 2) - 4 * 4 + (1 << 0) + -1
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}
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```
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#### functions
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```hb
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main := fn(): uint {
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return add_one(10) + add_two(20)
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}
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add_two := fn(x: uint): uint {
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return x + 2
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}
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add_one := fn(x: uint): uint {
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return x + 1
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}
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```
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#### comments
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```hb
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// commant is an item
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main := fn(): uint {
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// comment is a statement
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foo(/* comment is an exprression /* if you are crazy */ */)
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return 0
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}
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foo := fn(comment: void): void return /* comment evaluates to void */
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// comments might be formatted in the future
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```
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#### if_statements
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```hb
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main := fn(): uint {
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return fib(10)
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}
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fib := fn(x: uint): uint {
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if x <= 2 {
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return 1
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} else {
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return fib(x - 1) + fib(x - 2)
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}
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}
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```
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#### variables
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```hb
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main := fn(): uint {
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ඞ := 1
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b := 2
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ඞ += 1
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return ඞ - b
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}
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```
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#### loops
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```hb
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main := fn(): uint {
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return fib(10)
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}
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fib := fn(n: uint): uint {
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a := 0
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b := 1
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loop if n == 0 break else {
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c := a + b
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a = b
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b = c
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n -= 1
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}
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return a
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}
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```
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#### pointers
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```hb
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main := fn(): uint {
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n := @as(^uint, null)
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if n != null return 9001
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a := 1
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b := &a
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boundary := 1000
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b = b + boundary - 2
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b = b - (boundary - 2)
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modify(b)
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drop(a)
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return *b - 2
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}
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modify := fn(a: ^uint): void {
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*a = 2
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return
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}
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drop := fn(a: uint): void {
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return
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}
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```
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#### structs
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```hb
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Ty := struct {
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// comment
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a: uint,
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}
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Ty2 := struct {
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ty: Ty,
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c: uint,
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}
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useless := struct {}
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main := fn(): uint {
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// `packed` structs have no padding (all fields are alighred to 1)
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if @sizeof(packed struct {a: u8, b: u16}) != 3 {
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return 9001
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}
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finst := Ty2.{ty: .{a: 4}, c: 3}
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inst := odher_pass(finst)
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if inst.c == 3 {
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return pass(&inst.ty)
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}
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return 0
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}
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pass := fn(t: ^Ty): uint {
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return t.a
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}
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odher_pass := fn(t: Ty2): Ty2 {
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return t
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}
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```
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#### hex_octal_binary_literals
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```hb
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main := fn(): uint {
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hex := 0xFF
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decimal := 255
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octal := 0o377
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binary := 0b11111111
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if hex == decimal & octal == decimal & binary == decimal {
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return 0
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}
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return 1
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}
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```
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#### struct_operators
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```hb
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Point := struct {
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x: uint,
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y: uint,
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}
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Rect := struct {
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a: Point,
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b: Point,
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}
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Color := packed struct {b: u8, g: u8, r: u8, a: u8}
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main := fn(): uint {
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i := Color.(0, 0, 0, 0)
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i += .(1, 1, 1, 1)
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if i.r + i.g + i.b + i.a != 4 {
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return 1008
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}
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a := Point.(1, 2)
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b := Point.(3, 4)
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d := Rect.(a + b, b - a)
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zp := Point.(0, 0)
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d2 := Rect.(zp - b, a)
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d2 += d
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c := d2.a + d2.b
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return c.x + c.y
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}
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```
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#### global_variables
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```hb
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global_var := 10
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complex_global_var := fib(global_var) - 5
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fib := fn(n: uint): uint {
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if 2 > n {
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return n
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}
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return fib(n - 1) + fib(n - 2)
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}
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main := fn(): uint {
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complex_global_var += 5
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return complex_global_var
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}
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```
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note: values of global variables are evaluated at compile time
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#### directives
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```hb
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foo := @use("foo.hb")
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main := fn(): uint {
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byte := @as(u8, 10)
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same_type_as_byte := @as(@TypeOf(byte), 30)
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wide_uint := @as(u32, 40)
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truncated_uint := @as(u8, @intcast(wide_uint))
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size_of_Type_in_bytes := @sizeof(foo.Type)
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align_of_Type_in_bytes := @alignof(foo.Type)
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hardcoded_pointer := @as(^u8, @bitcast(10))
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ecall_that_returns_uint := @as(uint, @eca(1, foo.Type.(10, 20), 5, 6))
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embedded_array := @as([u8; 15], @embed("text.txt"))
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return @inline(foo.foo)
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}
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// in module: foo.hb
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Type := struct {
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brah: uint,
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blah: uint,
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}
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foo := fn(): uint return 0
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// in module: text.txt
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arbitrary text
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```
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- `@use(<string>)`: imports a module based on relative path, cycles are allowed when importing
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- `@TypeOf(<expr>)`: results into literal type of whatever the type of `<expr>` is, `<expr>` is not included in final binary
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- `@as(<ty>, <expr>)`: hint to the compiler that `@TypeOf(<expr>) == <ty>`
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- `@intcast(<expr>)`: needs to be used when conversion of `@TypeOf(<expr>)` would loose precision (widening of integers is implicit)
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- `@sizeof(<ty>), @alignof(<ty>)`: get size and align of a type in bytes
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- `@bitcast(<expr>)`: tell compiler to assume `@TypeOf(<expr>)` is whatever is inferred, so long as size matches
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- `@eca(...<expr>)`: invoke `eca` instruction, where return type is inferred and `<expr>...` are arguments passed to the call in the standard call convention
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- `@embed(<string>)`: include relative file as an array of bytes
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- `@inline(<func>, ...<args>)`: equivalent to `<func>(...<args>)` but function is guaranteed to inline, compiler will otherwise never inline
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#### c_strings
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```hb
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str_len := fn(str: ^u8): uint {
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len := 0
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loop if *str == 0 break else {
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len += 1
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str += 1
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}
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return len
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}
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main := fn(): uint {
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// when string ends with '\0' its a C string and thus type is '^u8'
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some_str := "abඞ\n\r\t\{35}\{36373839}\0"
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len := str_len(some_str)
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some_other_str := "fff\0"
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lep := str_len(some_other_str)
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return lep + len
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}
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```
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#### struct_patterns
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```hb
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.{fib, fib_iter, Fiber} := @use("fibs.hb")
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main := fn(): uint {
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.{a, b} := Fiber.{a: 10, b: 10}
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return fib(a) - fib_iter(b)
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}
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// in module: fibs.hb
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Fiber := struct {a: u8, b: u8}
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fib := fn(n: uint): uint if n < 2 {
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return n
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} else {
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return fib(n - 1) + fib(n - 2)
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}
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fib_iter := fn(n: uint): uint {
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a := 0
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b := 1
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loop if n == 0 break else {
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c := a + b
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a = b
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b = c
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n -= 1
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}
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return a
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}
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```
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#### arrays
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```hb
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main := fn(): uint {
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addr := @as(u16, 0x1FF)
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msg := [u8].(0, 0, @intcast(addr), @intcast(addr >> 8))
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_force_stack := &msg
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arr := [uint].(1, 2, 4)
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return pass(&arr) + msg[3]
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}
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pass := fn(arr: ^[uint; 3]): uint {
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return arr[0] + arr[1] + arr[arr[1]]
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}
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```
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#### inline
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```hb
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main := fn(): uint {
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return @inline(foo, 1, 2, 3) - 6
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}
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gb := 0
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foo := fn(a: uint, b: uint, c: uint): uint {
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if false | gb != 0 return 1
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return a + b + c
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}
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```
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#### idk
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```hb
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_edge_case := @as(uint, idk)
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main := fn(): uint {
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big_array := @as([u8; 128], idk)
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i := 0
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loop if i >= 128 break else {
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big_array[i] = 69
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i += 1
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}
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return big_array[42]
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}
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```
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note: this does not work on scalar values
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#### generic_functions
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```hb
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add := fn($T: type, a: T, b: T): T return a + b
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main := fn(): uint {
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return add(u32, 2, 2) - add(uint, 1, 3)
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}
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```
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### Incomplete Examples
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#### comptime_pointers
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```hb
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main := fn(): uint {
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$integer := 7
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modify(&integer)
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return integer
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}
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modify := fn($num: ^uint): void {
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$: *num = 0
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}
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```
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#### generic_types
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```hb
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MALLOC_SYS_CALL := 69
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FREE_SYS_CALL := 96
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malloc := fn(size: uint, align: uint): ^void return @eca(MALLOC_SYS_CALL, size, align)
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free := fn(ptr: ^void, size: uint, align: uint): void return @eca(FREE_SYS_CALL, ptr, size, align)
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Vec := fn($Elem: type): type {
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return struct {
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data: ^Elem,
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len: uint,
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cap: uint,
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}
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}
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new := fn($Elem: type): Vec(Elem) return Vec(Elem).{data: @bitcast(0), len: 0, cap: 0}
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deinit := fn($Elem: type, vec: ^Vec(Elem)): void {
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free(@bitcast(vec.data), vec.cap * @sizeof(Elem), @alignof(Elem));
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*vec = new(Elem)
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return
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}
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push := fn($Elem: type, vec: ^Vec(Elem), value: Elem): ^Elem {
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if vec.len == vec.cap {
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if vec.cap == 0 {
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vec.cap = 1
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} else {
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vec.cap *= 2
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}
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new_alloc := @as(^Elem, @bitcast(malloc(vec.cap * @sizeof(Elem), @alignof(Elem))))
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if new_alloc == 0 return @bitcast(0)
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src_cursor := vec.data
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dst_cursor := new_alloc
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end := vec.data + vec.len
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loop if src_cursor == end break else {
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*dst_cursor = *src_cursor
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src_cursor += 1
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dst_cursor += 1
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}
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if vec.len != 0 {
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free(@bitcast(vec.data), vec.len * @sizeof(Elem), @alignof(Elem))
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}
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vec.data = new_alloc
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}
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slot := vec.data + vec.len;
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*slot = value
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vec.len += 1
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return slot
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}
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main := fn(): uint {
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vec := new(uint)
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_f := push(uint, &vec, 69)
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res := *vec.data
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deinit(uint, &vec)
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return res
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}
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```
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#### fb_driver
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```hb
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arm_fb_ptr := fn(): uint return 100
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x86_fb_ptr := fn(): uint return 100
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check_platform := fn(): uint {
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return x86_fb_ptr()
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}
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set_pixel := fn(x: uint, y: uint, width: uint): uint {
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return y * width + x
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}
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main := fn(): uint {
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fb_ptr := check_platform()
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width := 100
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height := 30
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x := 0
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y := 0
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//t := 0
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i := 0
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loop {
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if x < height {
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//t += set_pixel(x, y, height)
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x += 1
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i += 1
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} else {
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x = 0
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y += 1
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if set_pixel(x, y, height) != i return 0
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if y == width break
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}
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}
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return i
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}
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```
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### Purely Testing Examples
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#### reading_idk
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```hb
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main := fn(): int {
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a := @as(int, idk)
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return a
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}
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```
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#### nonexistent_ident_import
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```hb
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main := @use("foo.hb").main
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// in module: foo.hb
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foo := fn(): void {
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return
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}
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foo := fn(): void {
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return
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}
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main := @use("bar.hb").mian
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// in module: bar.hb
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main := fn(): void {
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return
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}
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```
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#### big_array_crash
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```hb
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SIN_TABLE := [int].(0, 174, 348, 523, 697, 871, 1045, 1218, 1391, 1564, 1736, 1908, 2079, 2249, 2419, 2588, 2756, 2923, 3090, 3255, 3420, 3583, 3746, 3907, 4067, 4226, 4384, 4540, 4695, 4848, 5000, 5150, 5299, 5446, 5591, 5735, 5877, 6018, 6156, 6293, 6427, 6560, 6691, 6819, 6946, 7071, 7193, 7313, 7431, 7547, 7660, 7771, 7880, 7986, 8090, 8191, 8290, 8386, 8480, 8571, 8660, 8746, 8829, 8910, 8987, 9063, 9135, 9205, 9271, 9335, 9396, 9455, 9510, 9563, 9612, 9659, 9702, 9743, 9781, 9816, 9848, 9877, 9902, 9925, 9945, 9961, 9975, 9986, 9993, 9998, 10000)
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main := fn(): int return SIN_TABLE[10]
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```
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#### returning_global_struct
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```hb
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Color := struct {r: u8, g: u8, b: u8, a: u8}
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white := Color.(255, 255, 255, 255)
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random_color := fn(): Color {
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return white
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}
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main := fn(): uint {
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val := random_color()
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return @as(uint, val.r) + val.g + val.b + val.a
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}
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```
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#### small_struct_bitcast
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```hb
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Color := struct {r: u8, g: u8, b: u8, a: u8}
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white := Color.(255, 255, 255, 255)
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u32_to_color := fn(v: u32): Color return @as(Color, @bitcast(u32_to_u32(@bitcast(v))))
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u32_to_u32 := fn(v: u32): u32 return v
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main := fn(): uint {
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return u32_to_color(@bitcast(white)).r
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}
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```
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#### small_struct_assignment
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|
```hb
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Color := struct {r: u8, g: u8, b: u8, a: u8}
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white := Color.(255, 255, 255, 255)
|
|
black := Color.(0, 0, 0, 0)
|
|
main := fn(): uint {
|
|
f := black
|
|
f = white
|
|
return f.a
|
|
}
|
|
```
|
|
|
|
#### intcast_store
|
|
```hb
|
|
SetMsg := packed struct {a: u8, count: u32, size: u32, src: ^u8, dest: ^u8}
|
|
set := fn($Expr: type, src: ^Expr, dest: ^Expr, count: uint): u32 {
|
|
l := SetMsg.(5, @intcast(count), @intcast(@sizeof(Expr)), @bitcast(src), @bitcast(dest))
|
|
return l.count
|
|
}
|
|
|
|
main := fn(): uint {
|
|
return set(uint, &0, &0, 1024)
|
|
}
|
|
```
|
|
|
|
#### string_flip
|
|
```hb
|
|
U := struct {u: uint}
|
|
main := fn(): uint {
|
|
arr := @as([U; 2 * 2], idk)
|
|
|
|
i := 0
|
|
loop if i == 2 * 2 break else {
|
|
arr[i] = .(i)
|
|
i += 1
|
|
}
|
|
|
|
i = 0
|
|
loop if i == 2 / 2 break else {
|
|
j := 0
|
|
loop if j == 2 break else {
|
|
a := i * 2 + j
|
|
b := (2 - i - 1) * 2 + j
|
|
tmp := arr[a]
|
|
arr[a] = arr[b]
|
|
arr[b] = tmp
|
|
j += 1
|
|
}
|
|
i += 1
|
|
}
|
|
|
|
return arr[0].u
|
|
}
|
|
```
|
|
|
|
#### wide_ret
|
|
```hb
|
|
OemIdent := struct {
|
|
dos_version: [u8; 8],
|
|
dos_version_name: [u8; 8],
|
|
}
|
|
|
|
Stru := struct {
|
|
a: u16,
|
|
b: u16,
|
|
}
|
|
|
|
small_struct := fn(): Stru {
|
|
return .{a: 0, b: 0}
|
|
}
|
|
|
|
maina := fn(major: uint, minor: uint): OemIdent {
|
|
_f := small_struct()
|
|
ver := [u8].(0, 0, 0, 3, 1, 0, 0, 0)
|
|
return OemIdent.(ver, ver)
|
|
}
|
|
|
|
main := fn(): uint {
|
|
m := maina(0, 0)
|
|
return m.dos_version[3] - m.dos_version_name[4]
|
|
}
|
|
```
|
|
|
|
#### comptime_min_reg_leak
|
|
```hb
|
|
a := @use("math.hb").min(100, 50)
|
|
|
|
main := fn(): uint {
|
|
return a
|
|
}
|
|
|
|
// in module: math.hb
|
|
|
|
SIZEOF_uint := 32
|
|
SHIFT := SIZEOF_uint - 1
|
|
min := fn(a: uint, b: uint): uint {
|
|
c := a - b
|
|
return b + (c & c >> SHIFT)
|
|
}
|
|
```
|
|
|
|
#### different_types
|
|
```hb
|
|
Color := struct {
|
|
r: u8,
|
|
g: u8,
|
|
b: u8,
|
|
a: u8,
|
|
}
|
|
|
|
Point := struct {
|
|
x: u32,
|
|
y: u32,
|
|
}
|
|
|
|
Pixel := struct {
|
|
color: Color,
|
|
pouint: Point,
|
|
}
|
|
|
|
main := fn(): uint {
|
|
pixel := Pixel.{
|
|
color: Color.{
|
|
r: 255,
|
|
g: 0,
|
|
b: 0,
|
|
a: 255,
|
|
},
|
|
pouint: Point.{
|
|
x: 0,
|
|
y: 2,
|
|
},
|
|
}
|
|
|
|
soupan := 1
|
|
if *(&pixel.pouint.x + soupan) != 2 {
|
|
return 0
|
|
}
|
|
|
|
if *(&pixel.pouint.y - 1) != 0 {
|
|
return 64
|
|
}
|
|
|
|
return pixel.pouint.x + pixel.pouint.y + pixel.color.r
|
|
+ pixel.color.g + pixel.color.b + pixel.color.a
|
|
}
|
|
```
|
|
|
|
#### struct_return_from_module_function
|
|
```hb
|
|
bar := @use("bar.hb")
|
|
|
|
main := fn(): uint {
|
|
return 7 - bar.foo().x - bar.foo().y - bar.foo().z
|
|
}
|
|
|
|
// in module: bar.hb
|
|
|
|
|
|
foo := fn(): Foo {
|
|
return .{x: 3, y: 2, z: 2}
|
|
}
|
|
|
|
Foo := struct {x: uint, y: u32, z: u32}
|
|
```
|
|
|
|
#### sort_something_viredly
|
|
```hb
|
|
main := fn(): uint {
|
|
return sqrt(100)
|
|
}
|
|
|
|
sqrt := fn(x: uint): uint {
|
|
temp := 0
|
|
g := 0
|
|
b := 32768
|
|
bshift := 15
|
|
loop if b == 0 {
|
|
break
|
|
} else {
|
|
bshift -= 1
|
|
temp = b + (g << 1)
|
|
temp <<= bshift
|
|
if x >= temp {
|
|
g += b
|
|
x -= temp
|
|
}
|
|
b >>= 1
|
|
}
|
|
return g
|
|
}
|
|
```
|
|
|
|
#### struct_in_register
|
|
```hb
|
|
ColorBGRA := struct {b: u8, g: u8, r: u8, a: u8}
|
|
MAGENTA := ColorBGRA.{b: 205, g: 0, r: 205, a: 255}
|
|
|
|
main := fn(): uint {
|
|
color := MAGENTA
|
|
return color.r
|
|
}
|
|
```
|
|
|
|
#### comptime_function_from_another_file
|
|
```hb
|
|
stn := @use("stn.hb")
|
|
|
|
CONST_A := 100
|
|
CONST_B := 50
|
|
a := stn.math.min(CONST_A, CONST_B)
|
|
|
|
main := fn(): uint {
|
|
return a
|
|
}
|
|
|
|
// in module: stn.hb
|
|
math := @use("math.hb")
|
|
|
|
// in module: math.hb
|
|
SIZEOF_uint := 32
|
|
SHIFT := SIZEOF_uint - 1
|
|
min := fn(a: uint, b: uint): uint {
|
|
c := a - b
|
|
return b + (c & c >> SHIFT)
|
|
}
|
|
```
|
|
|
|
#### inline_test
|
|
```hb
|
|
fna := fn(a: uint, b: uint, c: uint): uint return a + b + c
|
|
|
|
scalar_values := fn(): uint {
|
|
return @inline(fna, 1, @inline(fna, 2, 3, 4), -10)
|
|
}
|
|
|
|
A := struct {a: uint}
|
|
AB := struct {a: A, b: uint}
|
|
|
|
mangle := fn(a: A, ab: AB): uint {
|
|
return a.a + ab.a.a - ab.b
|
|
}
|
|
|
|
structs := fn(): uint {
|
|
return @inline(mangle, .(0), .(.(@inline(mangle, .(20), .(.(5), 5))), 20))
|
|
}
|
|
|
|
main := fn(): uint {
|
|
if scalar_values() != 0 return 1
|
|
if structs() != 0 return structs()
|
|
|
|
return 0
|
|
}
|
|
```
|
|
|
|
#### inlined_generic_functions
|
|
```hb
|
|
abs := fn($Expr: type, x: Expr): Expr {
|
|
mask := x >> @bitcast(@sizeof(Expr) - 1)
|
|
return (x ^ mask) - mask
|
|
}
|
|
|
|
main := fn(): uint {
|
|
return @inline(abs, uint, -10)
|
|
}
|
|
```
|
|
|
|
#### some_generic_code
|
|
```hb
|
|
some_func := fn($Elem: type): void {
|
|
return
|
|
}
|
|
|
|
main := fn(): void {
|
|
some_func(u8)
|
|
return
|
|
}
|
|
```
|
|
|
|
#### integer_inference_issues
|
|
```hb
|
|
.{integer_range} := @use("random.hb")
|
|
main := fn(): void {
|
|
a := integer_range(0, 1000)
|
|
return
|
|
}
|
|
|
|
// in module: random.hb
|
|
integer_range := fn(min: uint, max: uint): uint {
|
|
return @eca(3, 4) % (@bitcast(max) - min + 1) + min
|
|
}
|
|
```
|
|
|
|
#### signed_to_unsigned_upcast
|
|
```hb
|
|
main := fn(): uint return @as(i32, 1)
|
|
```
|
|
|
|
#### writing_into_string
|
|
```hb
|
|
outl := fn(): void {
|
|
msg := "whahaha\0"
|
|
_u := @as(u8, 0)
|
|
return
|
|
}
|
|
|
|
inl := fn(): void {
|
|
msg := "luhahah\0"
|
|
return
|
|
}
|
|
|
|
main := fn(): void {
|
|
outl()
|
|
inl()
|
|
return
|
|
}
|
|
```
|
|
|
|
#### request_page
|
|
```hb
|
|
request_page := fn(page_count: u8): ^u8 {
|
|
msg := "\{00}\{01}xxxxxxxx\0"
|
|
msg_page_count := msg + 1;
|
|
*msg_page_count = page_count
|
|
return @eca(3, 2, msg, 12)
|
|
}
|
|
|
|
create_back_buffer := fn(total_pages: int): ^u32 {
|
|
if total_pages <= 0xFF {
|
|
return @bitcast(request_page(@intcast(total_pages)))
|
|
}
|
|
ptr := request_page(255)
|
|
remaining := total_pages - 0xFF
|
|
loop if remaining <= 0 break else {
|
|
if remaining < 0xFF {
|
|
_f := request_page(@intcast(remaining))
|
|
} else {
|
|
_f := request_page(0xFF)
|
|
}
|
|
remaining -= 0xFF
|
|
}
|
|
return @bitcast(ptr)
|
|
}
|
|
|
|
main := fn(): void {
|
|
_f := create_back_buffer(400)
|
|
return
|
|
}
|
|
```
|
|
|
|
#### tests_ptr_to_ptr_copy
|
|
```hb
|
|
main := fn(): uint {
|
|
back_buffer := @as([u8; 1024 * 10], idk)
|
|
|
|
n := 0
|
|
loop if n >= 1024 break else {
|
|
back_buffer[n] = 64
|
|
n += 1
|
|
}
|
|
n = 1
|
|
loop if n >= 10 break else {
|
|
*(@as(^[u8; 1024], @bitcast(&back_buffer)) + n) = *@as(^[u8; 1024], @bitcast(&back_buffer))
|
|
n += 1
|
|
}
|
|
return back_buffer[1024 * 2]
|
|
}
|
|
```
|
|
|
|
### Just Testing Optimizations
|
|
|
|
#### const_folding_with_arg
|
|
```hb
|
|
main := fn(arg: uint): uint {
|
|
// reduces to 0
|
|
return arg + 0 - arg * 1 + arg + 1 + arg + 2 + arg + 3 - arg * 3 - 6
|
|
}
|
|
```
|
|
|
|
#### branch_assignments
|
|
```hb
|
|
main := fn(arg: uint): uint {
|
|
if arg == 1 {
|
|
arg = 1
|
|
} else if arg == 0 {
|
|
arg = 2
|
|
} else {
|
|
arg = 3
|
|
}
|
|
return arg
|
|
}
|
|
```
|
|
|
|
#### exhaustive_loop_testing
|
|
```hb
|
|
main := fn(): uint {
|
|
loop break
|
|
|
|
x := 0
|
|
loop {
|
|
x += 1
|
|
break
|
|
}
|
|
|
|
if multiple_breaks(0) != 3 {
|
|
return 1
|
|
}
|
|
|
|
if multiple_breaks(4) != 10 {
|
|
return 2
|
|
}
|
|
|
|
if state_change_in_break(0) != 0 {
|
|
return 3
|
|
}
|
|
|
|
if state_change_in_break(4) != 10 {
|
|
return 4
|
|
}
|
|
|
|
if continue_and_state_change(10) != 10 {
|
|
return 5
|
|
}
|
|
|
|
if continue_and_state_change(3) != 0 {
|
|
return 6
|
|
}
|
|
|
|
infinite_loop()
|
|
return 0
|
|
}
|
|
|
|
infinite_loop := fn(): void {
|
|
f := 0
|
|
loop {
|
|
if f == 1 {
|
|
f = 0
|
|
} else {
|
|
f = 1
|
|
}
|
|
|
|
f = continue_and_state_change(0)
|
|
}
|
|
}
|
|
|
|
multiple_breaks := fn(arg: uint): uint {
|
|
loop if arg < 10 {
|
|
arg += 1
|
|
if arg == 3 break
|
|
} else break
|
|
return arg
|
|
}
|
|
|
|
state_change_in_break := fn(arg: uint): uint {
|
|
loop if arg < 10 {
|
|
if arg == 3 {
|
|
arg = 0
|
|
break
|
|
}
|
|
arg += 1
|
|
} else break
|
|
return arg
|
|
}
|
|
|
|
continue_and_state_change := fn(arg: uint): uint {
|
|
loop if arg < 10 {
|
|
if arg == 2 {
|
|
arg = 4
|
|
continue
|
|
}
|
|
if arg == 3 {
|
|
arg = 0
|
|
break
|
|
}
|
|
arg += 1
|
|
} else break
|
|
return arg
|
|
}
|
|
```
|
|
|
|
#### pointer_opts
|
|
```hb
|
|
main := fn(): uint {
|
|
mem := &0;
|
|
*mem = 1;
|
|
*mem = 2
|
|
|
|
b := *mem + *mem
|
|
clobber(mem)
|
|
|
|
b -= *mem
|
|
return b
|
|
}
|
|
|
|
clobber := fn(cb: ^uint): void {
|
|
*cb = 4
|
|
return
|
|
}
|
|
```
|
|
|
|
#### conditional_stores
|
|
```hb
|
|
main := fn(): uint {
|
|
cnd := cond()
|
|
mem := &1
|
|
|
|
if cnd == 0 {
|
|
*mem = 0
|
|
} else {
|
|
*mem = 2
|
|
}
|
|
|
|
return *mem
|
|
}
|
|
|
|
cond := fn(): uint return 0
|
|
```
|
|
|
|
#### loop_stores
|
|
```hb
|
|
main := fn(): uint {
|
|
mem := &10
|
|
|
|
loop if *mem == 0 break else {
|
|
*mem -= 1
|
|
}
|
|
|
|
return *mem
|
|
}
|
|
```
|
|
|
|
#### dead_code_in_loop
|
|
```hb
|
|
main := fn(): uint {
|
|
n := 0
|
|
|
|
loop if n < 10 {
|
|
if n < 10 break
|
|
n += 1
|
|
} else break
|
|
|
|
loop if n == 0 return n
|
|
|
|
return 1
|
|
}
|
|
```
|
|
|
|
#### infinite_loop_after_peephole
|
|
```hb
|
|
main := fn(): uint {
|
|
n := 0
|
|
f := 0
|
|
loop if n != 0 break else {
|
|
f += 1
|
|
}
|
|
return f
|
|
}
|
|
```
|