forked from AbleOS/holey-bytes
1033 lines
16 KiB
Markdown
1033 lines
16 KiB
Markdown
# HERE SHALL THE DOCUMENTATION RESIDE
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## Enforced Political Views
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- worse is better
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- less is more
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- embrace `unsafe {}`
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- adhere `macro_rules!`
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- pessimization == death (put in `std::pin::Pin` and left with hungry crabs)
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- importing external dependencies == death (`fn(dependencies) -> ExecutionStrategy`)
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- above sell not be disputed, discussed, or questioned
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## What hblang is
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Holey-Bytes-Language (hblang for short) (*.hb) is the only true language targeting hbvm byte code. hblang is low level, manually managed, and procedural. Its rumored to be better then writing hbasm and you should probably use it for complex applications.
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## What hblang isnt't
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hblang knows what it isn't, because it knows what it is, hblang computes this by sub...
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## Examples
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Examples are also used in tests. To add an example that runs during testing add:
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<pre>
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#### <name>
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```hb
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<example>
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```
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</pre>
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and also:
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```rs
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<name> => README;
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```
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to the `run_tests` macro at the bottom of the `src/codegen.rs`.
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### Tour Examples
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Following examples incrementally introduce language features and syntax.
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#### main_fn
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```hb
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main := fn(): int {
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return 1;
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}
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```
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#### arithmetic
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```hb
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main := fn(): int {
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return 10 - 20 / 2 + 4 * (2 + 2) - 4 * 4 + (1 << 0) + -1
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}
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```
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#### functions
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```hb
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main := fn(): int {
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return add_one(10) + add_two(20)
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}
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add_two := fn(x: int): int {
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return x + 2
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}
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add_one := fn(x: int): int {
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return x + 1
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}
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```
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#### comments
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```hb
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// commant is an item
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main := fn(): int {
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// comment is a statement
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foo(/* comment is an exprression /* if you are crazy */ */)
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return 0
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}
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foo := fn(comment: void): void return /* comment evaluates to void */
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// comments might be formatted in the future
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```
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#### if_statements
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```hb
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main := fn(): int {
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return fib(10)
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}
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fib := fn(x: int): int {
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if x <= 2 {
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return 1
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} else {
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return fib(x - 1) + fib(x - 2)
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}
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}
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```
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#### variables
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```hb
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main := fn(): int {
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ඞ := 1
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b := 2
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ඞ += 1
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return ඞ - b
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}
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```
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#### loops
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```hb
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main := fn(): int {
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return fib(10)
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}
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fib := fn(n: int): int {
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a := 0
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b := 1
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loop if n == 0 break else {
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c := a + b
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a = b
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b = c
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n -= 1
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}
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return a
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}
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```
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#### pointers
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```hb
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main := fn(): int {
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a := 1
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b := &a
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boundary := 1000
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b = b + boundary - 2
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b = b - (boundary - 2)
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modify(b)
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drop(a)
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return *b - 2
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}
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modify := fn(a: ^int): void {
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*a = 2
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return
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}
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drop := fn(a: int): void {
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return
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}
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```
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#### structs
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```hb
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Ty := struct {
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// comment
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a: int,
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b: int,
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}
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Ty2 := struct {
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ty: Ty,
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c: int,
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}
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useless := struct {}
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main := fn(): int {
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// `packed` structs have no padding (all fields are alighred to 1)
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if @sizeof(packed struct {a: u8, b: u16}) != 3 {
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return 9001
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}
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finst := Ty2.{ty: .{a: 4, b: 1}, c: 3}
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inst := odher_pass(finst)
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if inst.c == 3 {
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return pass(&inst.ty)
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}
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return 0
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}
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pass := fn(t: ^Ty): int {
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return t.a - t.b
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}
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odher_pass := fn(t: Ty2): Ty2 {
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return t
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}
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```
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#### struct_operators
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```hb
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Point := struct {
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x: int,
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y: int,
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}
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Rect := struct {
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a: Point,
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b: Point,
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}
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Color := packed struct {b: u8, g: u8, r: u8, a: u8}
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main := fn(): int {
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i := Color.(0, 0, 0, 0)
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i += .(1, 1, 1, 1)
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if i.r + i.g + i.b + i.a != 4 {
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return 1008
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}
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a := Point.(1, 2)
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b := Point.(3, 4)
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d := Rect.(a + b, b - a)
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zp := Point.(0, 0)
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d2 := Rect.(zp - b, a)
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d2 += d
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c := d2.a + d2.b
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return c.x + c.y
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}
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```
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#### global_variables
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```hb
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global_var := 10
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complex_global_var := fib(global_var) - 5
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fib := fn(n: int): int {
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if 2 > n {
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return n
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}
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return fib(n - 1) + fib(n - 2)
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}
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main := fn(): int {
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complex_global_var += 5
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return complex_global_var
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}
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```
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note: values of global variables are evaluated at compile time
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#### directives
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```hb
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foo := @use("foo.hb")
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main := fn(): int {
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byte := @as(u8, 10)
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same_type_as_byte := @as(@TypeOf(byte), 30)
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wide_uint := @as(u32, 40)
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truncated_uint := @as(u8, @intcast(wide_uint))
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size_of_Type_in_bytes := @sizeof(foo.Type)
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align_of_Type_in_bytes := @alignof(foo.Type)
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hardcoded_pointer := @as(^u8, @bitcast(10))
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ecall_that_returns_int := @as(int, @eca(1, foo.Type.(10, 20), 5, 6))
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embedded_array := @as([u8; 15], @embed("text.txt"))
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return @inline(foo.foo)
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}
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// in module: foo.hb
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Type := struct {
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brah: int,
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blah: int,
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}
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foo := fn(): int return 0
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// in module: text.txt
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arbitrary text
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```
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- `@use(<string>)`: imports a module based of string, the string is passed to a loader that can be customized, default loader uses following syntax:
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- `((rel:|)(<path>)|git:<git-addr>:<path>)`: `rel:` and `''` prefixes both mean module is located at `path` relavive to the current file, `git:` takes a git url without `https://` passed as `git-addr`, `path` then refers to file within the repository
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- `@TypeOf(<expr>)`: results into literal type of whatever the type of `<expr>` is, `<expr>` is not included in final binary
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- `@as(<ty>, <expr>)`: hint to the compiler that `@TypeOf(<expr>) == <ty>`
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- `@intcast(<expr>)`: needs to be used when conversion of `@TypeOf(<expr>)` would loose precision (widening of integers is implicit)
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- `@sizeof(<ty>), @alignof(<ty>)`: I think explaining this would insult your intelligence
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- `@bitcast(<expr>)`: tell compiler to assume `@TypeOf(<expr>)` is whatever is inferred, so long as size and alignment did not change
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- `@eca(<ty>, ...<expr>)`: invoke `eca` instruction, where `<ty>` is the type this will return and `<expr>...` are arguments passed to the call
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- `@inline(<func>, ...<args>)`: equivalent to `<func>(...<args>)` but function is guaranteed to inline, compiler will otherwise never inline
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#### c_strings
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```hb
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str_len := fn(str: ^u8): int {
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len := 0
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loop if *str == 0 break else {
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len += 1
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str += 1
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}
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return len
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}
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main := fn(): int {
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// when string ends with '\0' its a C string and thus type is '^u8'
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some_str := "abඞ\n\r\t\{35}\{36373839}\0"
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len := str_len(some_str)
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some_other_str := "fff\0"
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lep := str_len(some_other_str)
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return lep + len
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}
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```
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#### struct_patterns
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```hb
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.{fib, fib_iter, Fiber} := @use("fibs.hb")
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main := fn(): int {
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.{a, b} := Fiber.{a: 10, b: 10}
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return fib(a) - fib_iter(b)
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}
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// in module: fibs.hb
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Fiber := struct {a: u8, b: u8}
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fib := fn(n: int): int if n < 2 {
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return n
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} else {
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return fib(n - 1) + fib(n - 2)
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}
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fib_iter := fn(n: int): int {
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a := 0
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b := 1
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loop if n == 0 break else {
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c := a + b
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a = b
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b = c
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n -= 1
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}
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return a
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}
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```
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#### arrays
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```hb
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main := fn(): int {
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addr := @as(u16, 0x1FF)
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msg := [u8].(0, 0, @trunc(addr), @trunc(addr >> 8))
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_force_stack := &msg
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arr := [int].(1, 2, 4)
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return pass(&arr) + msg[3]
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}
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pass := fn(arr: ^[int; 3]): int {
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return arr[0] + arr[1] + arr[arr[1]]
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}
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```
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#### inline
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```hb
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main := fn(): int {
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return @inline(foo, 1, 2, 3) - 6
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}
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foo := fn(a: int, b: int, c: int): int {
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return a + b + c
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}
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```
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#### idk
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```hb
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_edge_case := @as(int, idk)
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main := fn(): int {
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big_array := @as([u8; 128], idk)
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i := 0
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loop if i >= 128 break else {
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big_array[i] = 69
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i += 1
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}
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return big_array[42]
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}
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```
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#### wide_ret
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```hb
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OemIdent := struct {
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dos_version: [u8; 8],
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dos_version_name: [u8; 8],
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}
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Stru := struct {
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a: u16,
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b: u16,
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}
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small_struct := fn(): Stru {
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return .{a: 0, b: 0}
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}
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main := fn(major: int, minor: int): OemIdent {
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small_struct()
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ver := [u8].(0, 0, 0, 0, 0, 0, 0, 0)
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return OemIdent.(ver, ver)
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}
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```
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### Incomplete Examples
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#### comptime_pointers
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```hb
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main := fn(): int {
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$integer := 7
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modify(&integer)
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return integer
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}
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modify := fn($num: ^int): void {
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$: *num = 0
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}
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```
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#### generic_types
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```hb
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MALLOC_SYS_CALL := 69
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FREE_SYS_CALL := 96
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malloc := fn(size: uint, align: uint): ^void return @eca(MALLOC_SYS_CALL, size, align)
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free := fn(ptr: ^void, size: uint, align: uint): void return @eca(FREE_SYS_CALL, ptr, size, align)
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Vec := fn($Elem: type): type {
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return struct {
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data: ^Elem,
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len: uint,
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cap: uint,
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}
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}
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new := fn($Elem: type): Vec(Elem) return Vec(Elem).{data: @bitcast(0), len: 0, cap: 0}
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deinit := fn($Elem: type, vec: ^Vec(Elem)): void {
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free(@bitcast(vec.data), vec.cap * @sizeof(Elem), @alignof(Elem));
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*vec = new(Elem)
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return
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}
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push := fn($Elem: type, vec: ^Vec(Elem), value: Elem): ^Elem {
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if vec.len == vec.cap {
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if vec.cap == 0 {
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vec.cap = 1
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} else {
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vec.cap *= 2
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}
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new_alloc := @as(^Elem, @bitcast(malloc(vec.cap * @sizeof(Elem), @alignof(Elem))))
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if new_alloc == 0 return 0
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src_cursor := vec.data
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dst_cursor := new_alloc
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end := vec.data + vec.len
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loop if src_cursor == end break else {
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*dst_cursor = *src_cursor
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src_cursor += 1
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dst_cursor += 1
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}
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if vec.len != 0 {
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free(@bitcast(vec.data), vec.len * @sizeof(Elem), @alignof(Elem))
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}
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vec.data = new_alloc
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}
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slot := vec.data + vec.len;
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*slot = value
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vec.len += 1
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return slot
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}
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main := fn(): int {
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vec := new(int)
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push(int, &vec, 69)
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res := *vec.data
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deinit(int, &vec)
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return res
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}
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```
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#### generic_functions
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```hb
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add := fn($T: type, a: T, b: T): T return a + b
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main := fn(): int {
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return add(u32, 2, 2) - add(int, 1, 3)
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}
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```
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#### fb_driver
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```hb
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arm_fb_ptr := fn(): int return 100
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x86_fb_ptr := fn(): int return 100
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check_platform := fn(): int {
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return x86_fb_ptr()
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}
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set_pixel := fn(x: int, y: int, width: int): int {
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return y * width + x
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}
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main := fn(): int {
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fb_ptr := check_platform()
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width := 100
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height := 30
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x := 0
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y := 0
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//t := 0
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i := 0
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loop {
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if x < height {
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//t += set_pixel(x, y, height)
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x += 1
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i += 1
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} else {
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x = 0
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y += 1
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if set_pixel(x, y, height) != i return 0
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if y == width break
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}
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}
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return i
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}
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```
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|
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### Purely Testing Examples
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|
|
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#### comptime_min_reg_leak
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```hb
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a := @use("math.hb").min(100, 50)
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main := fn(): int {
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return a
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}
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// in module: math.hb
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SIZEOF_INT := 32
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SHIFT := SIZEOF_INT - 1
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min := fn(a: int, b: int): int {
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c := a - b
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return b + (c & c >> SHIFT)
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}
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```
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#### different_types
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```hb
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Color := struct {
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r: u8,
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g: u8,
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b: u8,
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a: u8,
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}
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Point := struct {
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x: u32,
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y: u32,
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}
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Pixel := struct {
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color: Color,
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point: Point,
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}
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main := fn(): int {
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pixel := Pixel.{
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color: Color.{
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r: 255,
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g: 0,
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b: 0,
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a: 255,
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},
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point: Point.{
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x: 0,
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y: 2,
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},
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}
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soupan := 1
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if *(&pixel.point.x + soupan) != 2 {
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return 0
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}
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if *(&pixel.point.y - 1) != 0 {
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return 64
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}
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return pixel.point.x + pixel.point.y + pixel.color.r
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+ pixel.color.g + pixel.color.b + pixel.color.a
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}
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```
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|
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#### struct_return_from_module_function
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```hb
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bar := @use("bar.hb")
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|
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main := fn(): int {
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return 7 - bar.foo().x - bar.foo().y - bar.foo().z
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}
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|
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// in module: bar.hb
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|
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|
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foo := fn(): Foo {
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return .{x: 3, y: 2, z: 2}
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}
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Foo := struct {x: int, y: u32, z: u32}
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```
|
|
|
|
#### sort_something_viredly
|
|
```hb
|
|
main := fn(): int {
|
|
foo := sqrt
|
|
return 0
|
|
}
|
|
|
|
sqrt := fn(x: int): int {
|
|
temp := 0
|
|
g := 0
|
|
b := 32768
|
|
bshift := 15
|
|
loop if b == 0 break else {
|
|
bshift -= 1
|
|
temp = b + (g << 1)
|
|
temp <<= bshift
|
|
if x >= temp {
|
|
g += b
|
|
x -= temp
|
|
}
|
|
b >>= 1
|
|
}
|
|
return g
|
|
}
|
|
```
|
|
|
|
#### hex_octal_binary_literals
|
|
```hb
|
|
main := fn(): int {
|
|
hex := 0xFF
|
|
decimal := 255
|
|
octal := 0o377
|
|
binary := 0b11111111
|
|
|
|
if hex == decimal & octal == decimal & binary == decimal {
|
|
return 0
|
|
}
|
|
return 1
|
|
}
|
|
```
|
|
|
|
#### structs_in_registers
|
|
```hb
|
|
ColorBGRA := struct {b: u8, g: u8, r: u8, a: u8}
|
|
MAGENTA := ColorBGRA.{b: 205, g: 0, r: 205, a: 255}
|
|
|
|
main := fn(): int {
|
|
color := MAGENTA
|
|
return color.r
|
|
}
|
|
```
|
|
|
|
#### comptime_function_from_another_file
|
|
```hb
|
|
stn := @use("stn.hb")
|
|
|
|
CONST_A := 100
|
|
CONST_B := 50
|
|
a := stn.math.min(CONST_A, CONST_B)
|
|
|
|
main := fn(): int {
|
|
return a
|
|
}
|
|
|
|
// in module: stn.hb
|
|
math := @use("math.hb")
|
|
|
|
// in module: math.hb
|
|
SIZEOF_INT := 32
|
|
SHIFT := SIZEOF_INT - 1
|
|
min := fn(a: int, b: int): int {
|
|
c := a - b
|
|
return b + (c & c >> SHIFT)
|
|
}
|
|
```
|
|
|
|
#### inline_test
|
|
```hb
|
|
Point := struct {x: int, y: int}
|
|
Buffer := struct {}
|
|
Transform := Point
|
|
ColorBGRA := Point
|
|
|
|
line := fn(buffer: Buffer, p0: Point, p1: Point, color: ColorBGRA, thickness: int): void {
|
|
if true {
|
|
if p0.x > p1.x {
|
|
@inline(line_low, buffer, p1, p0, color)
|
|
} else {
|
|
@inline(line_low, buffer, p0, p1, color)
|
|
}
|
|
} else {
|
|
if p0.y > p1.y {
|
|
// blah, test leading new line on directives
|
|
|
|
@inline(line_high, buffer, p1, p0, color)
|
|
} else {
|
|
@inline(line_high, buffer, p0, p1, color)
|
|
}
|
|
}
|
|
return
|
|
}
|
|
|
|
line_low := fn(buffer: Buffer, p0: Point, p1: Point, color: ColorBGRA): void {
|
|
return
|
|
}
|
|
|
|
line_high := fn(buffer: Buffer, p0: Point, p1: Point, color: ColorBGRA): void {
|
|
return
|
|
}
|
|
|
|
screenidx := @use("screen.hb").screenidx
|
|
|
|
rect_line := fn(buffer: Buffer, pos: Point, tr: Transform, color: ColorBGRA, thickness: int): void {
|
|
t := 0
|
|
y := 0
|
|
x := 0
|
|
loop if t == thickness break else {
|
|
y = pos.y
|
|
x = pos.x
|
|
loop if y == pos.y + tr.x break else {
|
|
a := 1 + @inline(screenidx, 10)
|
|
a = 1 + @inline(screenidx, 2)
|
|
y += 1
|
|
}
|
|
t += 1
|
|
}
|
|
return
|
|
}
|
|
|
|
random := @use("random.hb")
|
|
|
|
example := fn(): void {
|
|
loop {
|
|
random_x := @inline(random.integer, 0, 1024)
|
|
random_y := random.integer(0, 768)
|
|
a := @inline(screenidx, random_x)
|
|
break
|
|
}
|
|
return
|
|
}
|
|
|
|
main := fn(): int {
|
|
line(.(), .(0, 0), .(0, 0), .(0, 0), 10)
|
|
rect_line(.(), .(0, 0), .(0, 0), .(0, 0), 10)
|
|
example()
|
|
return 0
|
|
}
|
|
|
|
// in module: screen.hb
|
|
|
|
screenidx := fn(orange: int): int {
|
|
return orange
|
|
}
|
|
|
|
// in module: random.hb
|
|
|
|
integer := fn(min: int, max: int): int {
|
|
rng := @as(int, @eca(3, 4))
|
|
|
|
if min != 0 | max != 0 {
|
|
return rng % (max - min + 1) + min
|
|
}
|
|
return rng
|
|
}
|
|
```
|
|
|
|
#### inlined_generic_functions
|
|
```hb
|
|
abs := fn($Expr: type, x: Expr): Expr {
|
|
mask := x >> @bitcast(@sizeof(Expr) - 1)
|
|
return (x ^ mask) - mask
|
|
}
|
|
|
|
main := fn(): int {
|
|
return @inline(abs, int, -10)
|
|
}
|
|
```
|
|
|
|
#### some_generic_code
|
|
```hb
|
|
some_func := fn($Elem: type): void {
|
|
return
|
|
}
|
|
|
|
main := fn(): void {
|
|
some_func(u8)
|
|
return
|
|
}
|
|
```
|
|
|
|
#### integer_inference_issues
|
|
```hb
|
|
.{integer_range} := @use("random.hb")
|
|
main := fn(): void {
|
|
a := integer_range(0, 1000)
|
|
return
|
|
}
|
|
|
|
// in module: random.hb
|
|
integer_range := fn(min: uint, max: int): uint {
|
|
return @eca(3, 4) % (@bitcast(max) - min + 1) + min
|
|
}
|
|
```
|
|
|
|
#### writing_into_string
|
|
```hb
|
|
outl := fn(): void {
|
|
msg := "whahaha\0"
|
|
@as(u8, 0)
|
|
return
|
|
}
|
|
|
|
inl := fn(): void {
|
|
msg := "luhahah\0"
|
|
return
|
|
}
|
|
|
|
main := fn(): void {
|
|
outl()
|
|
inl()
|
|
return
|
|
}
|
|
```
|
|
|
|
#### request_page
|
|
```hb
|
|
request_page := fn(page_count: u8): ^u8 {
|
|
msg := "\{00}\{01}xxxxxxxx\0"
|
|
msg_page_count := msg + 1;
|
|
*msg_page_count = page_count
|
|
return @eca(3, 2, msg, 12)
|
|
}
|
|
|
|
create_back_buffer := fn(total_pages: int): ^u32 {
|
|
if total_pages <= 0xFF {
|
|
return @bitcast(request_page(total_pages))
|
|
}
|
|
ptr := request_page(255)
|
|
remaining := total_pages - 0xFF
|
|
loop if remaining <= 0 break else {
|
|
if remaining < 0xFF {
|
|
request_page(remaining)
|
|
} else {
|
|
request_page(0xFF)
|
|
}
|
|
remaining -= 0xFF
|
|
}
|
|
return @bitcast(ptr)
|
|
}
|
|
|
|
main := fn(): void {
|
|
create_back_buffer(400)
|
|
return
|
|
}
|
|
```
|
|
|
|
#### tests_ptr_to_ptr_copy
|
|
```hb
|
|
main := fn(): int {
|
|
back_buffer := @as([u8; 1024 * 10], idk)
|
|
|
|
n := 0
|
|
loop if n >= 1024 break else {
|
|
back_buffer[n] = 64
|
|
n += 1
|
|
}
|
|
n = 1
|
|
loop if n >= 10 break else {
|
|
*(@as(^[u8; 1024], @bitcast(&back_buffer)) + n) = *@as(^[u8; 1024], @bitcast(&back_buffer))
|
|
n += 1
|
|
}
|
|
return back_buffer[1024 * 2]
|
|
}
|
|
```
|
|
|
|
### Just Testing Optimizations
|
|
|
|
#### const_folding_with_arg
|
|
```hb
|
|
main := fn(arg: int): int {
|
|
// reduces to 0
|
|
return arg + 0 - arg * 1 + arg + 1 + arg + 2 + arg + 3 - arg * 3 - 6
|
|
}
|
|
```
|
|
|
|
#### branch_assignments
|
|
```hb
|
|
main := fn(arg: int): int {
|
|
if arg == 1 {
|
|
arg = 1
|
|
} else if arg == 0 {
|
|
arg = 2
|
|
} else {
|
|
arg = 3
|
|
}
|
|
return arg
|
|
}
|
|
```
|
|
|
|
#### exhaustive_loop_testing
|
|
```hb
|
|
main := fn(): int {
|
|
if multiple_breaks(0) != 3 {
|
|
return 1
|
|
}
|
|
|
|
if multiple_breaks(4) != 10 {
|
|
return 2
|
|
}
|
|
|
|
if state_change_in_break(0) != 0 {
|
|
return 3
|
|
}
|
|
|
|
if state_change_in_break(4) != 10 {
|
|
return 4
|
|
}
|
|
|
|
if continue_and_state_change(10) != 10 {
|
|
return 5
|
|
}
|
|
|
|
if continue_and_state_change(3) != 0 {
|
|
return 6
|
|
}
|
|
|
|
return 0
|
|
}
|
|
|
|
multiple_breaks := fn(arg: int): int {
|
|
loop if arg < 10 {
|
|
arg += 1
|
|
if arg == 3 break
|
|
} else break
|
|
return arg
|
|
}
|
|
|
|
state_change_in_break := fn(arg: int): int {
|
|
loop if arg < 10 {
|
|
if arg == 3 {
|
|
arg = 0
|
|
break
|
|
}
|
|
arg += 1
|
|
} else break
|
|
return arg
|
|
}
|
|
|
|
continue_and_state_change := fn(arg: int): int {
|
|
loop if arg < 10 {
|
|
if arg == 2 {
|
|
arg = 4
|
|
continue
|
|
}
|
|
if arg == 3 {
|
|
arg = 0
|
|
break
|
|
}
|
|
arg += 1
|
|
} else break
|
|
return arg
|
|
}
|
|
```
|
|
|
|
#### pointer_opts
|
|
```hb
|
|
main := fn(): int {
|
|
mem := &0;
|
|
*mem = 1;
|
|
*mem = 2
|
|
|
|
b := *mem + *mem
|
|
clobber(mem)
|
|
|
|
b -= *mem
|
|
return b
|
|
}
|
|
|
|
clobber := fn(cb: ^int): void {
|
|
*cb = 4
|
|
return
|
|
}
|
|
```
|
|
|
|
#### conditional_stores
|
|
```hb
|
|
main := fn(): int {
|
|
cnd := cond()
|
|
mem := &1
|
|
|
|
if cnd == 0 {
|
|
*mem = 0
|
|
} else {
|
|
*mem = 2
|
|
}
|
|
|
|
return *mem
|
|
}
|
|
|
|
cond := fn(): int return 0
|
|
```
|
|
|
|
#### loop_stores
|
|
```hb
|
|
main := fn(): int {
|
|
mem := &10
|
|
|
|
loop if *mem == 0 break else {
|
|
*mem -= 1
|
|
}
|
|
|
|
return *mem
|
|
}
|
|
```
|