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ableos-framebuffer/ableos/src/vga_e.rs

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use vga::{
colors::Color16,
writers::{Graphics640x480x16, GraphicsWriter},
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};
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pub static VGAE_BUFF_OFFSET_X: spin::Mutex<u8> = spin::Mutex::new(0);
pub static VGAE_BUFF_OFFSET_Y: spin::Mutex<u8> = spin::Mutex::new(0);
pub static VGAE: spin::Mutex<Graphics640x480x16> = {
let xyz = Graphics640x480x16::new();
xyz.set_mode();
spin::Mutex::new(xyz)
};
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/// Converts a number to ... i forgor 💀
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pub const fn num_to_vga16(num: u8) -> Color16 {
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use Color16::*;
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match num {
0 => Black,
1 => Blue,
2 => Green,
3 => Cyan,
4 => Red,
5 => Magenta,
6 => Brown,
7 => LightGrey,
8 => DarkGrey,
9 => LightBlue,
10 => LightGreen,
11 => LightCyan,
12 => LightRed,
13 => Pink,
14 => Yellow,
15 => White,
// NOTE: Leasve the in
_ => Color16::Pink,
}
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}