waffle/src/ir.rs

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Rust
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//! Intermediate representation for Wasm.
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use crate::{backend::Shape, cfg::CFGInfo, frontend, Operator};
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use anyhow::Result;
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use fxhash::FxHashMap;
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use wasmparser::{FuncType, Type};
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pub type SignatureId = usize;
pub type FuncId = usize;
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pub type BlockId = usize;
pub type InstId = usize;
pub type LocalId = u32;
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pub type GlobalId = u32;
pub type TableId = u32;
pub type MemoryId = u32;
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pub const INVALID_BLOCK: BlockId = usize::MAX;
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#[derive(Clone, Debug, Default)]
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pub struct Module<'a> {
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pub orig_bytes: &'a [u8],
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pub funcs: Vec<FuncDecl>,
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pub signatures: Vec<FuncType>,
pub globals: Vec<Type>,
pub tables: Vec<Type>,
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}
#[derive(Clone, Debug)]
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pub enum FuncDecl {
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Import(SignatureId),
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Body(SignatureId, FunctionBody),
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}
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impl FuncDecl {
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pub fn sig(&self) -> SignatureId {
match self {
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FuncDecl::Import(sig) => *sig,
FuncDecl::Body(sig, ..) => *sig,
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}
}
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}
#[derive(Clone, Debug, Default)]
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pub struct FunctionBody {
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pub locals: Vec<Type>,
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pub blocks: Vec<Block>,
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/// Sea-of-nodes representation.
pub values: Vec<ValueDef>,
value_dedup: FxHashMap<ValueDef, Value>,
pub types: Vec</* Value, */ Option<Type>>,
}
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impl FunctionBody {
pub fn add_block(&mut self) -> BlockId {
let id = self.blocks.len();
self.blocks.push(Block::default());
self.blocks[id].id = id;
id
}
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pub fn add_edge(&mut self, from: BlockId, to: BlockId) {
let succ_pos = self.blocks[from].succs.len();
let pred_pos = self.blocks[to].preds.len();
self.blocks[from].succs.push(to);
self.blocks[to].preds.push(from);
self.blocks[from].pos_in_succ_pred.push(pred_pos);
self.blocks[to].pos_in_pred_succ.push(succ_pos);
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}
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pub fn add_value(&mut self, value: ValueDef, ty: Option<Type>) -> Value {
let id = Value(self.values.len() as u32);
self.values.push(value);
self.types.push(ty);
id
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}
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pub fn append_to_block(&mut self, block: BlockId, value: Value) {
self.blocks[block].insts.push(value);
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}
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pub fn end_block(&mut self, block: BlockId, terminator: Terminator) {
terminator.visit_successors(|succ| {
self.add_edge(block, succ);
});
self.blocks[block].terminator = terminator;
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}
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pub fn add_local(&mut self, ty: Type) -> LocalId {
let id = self.locals.len() as LocalId;
self.locals.push(ty);
id
}
}
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impl std::ops::Index<Value> for FunctionBody {
type Output = ValueDef;
fn index(&self, index: Value) -> &ValueDef {
&self.values[index.0 as usize]
}
}
impl std::ops::IndexMut<Value> for FunctionBody {
fn index_mut(&mut self, index: Value) -> &mut ValueDef {
&mut self.values[index.0 as usize]
}
}
impl std::ops::Index<BlockId> for FunctionBody {
type Output = Block;
fn index(&self, index: BlockId) -> &Block {
&self.blocks[index]
}
}
impl std::ops::IndexMut<BlockId> for FunctionBody {
fn index_mut(&mut self, index: BlockId) -> &mut Block {
&mut self.blocks[index]
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}
}
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#[derive(Clone, Debug, Default)]
pub struct Block {
pub id: BlockId,
/// Side-effecting values from the sea-of-nodes that are computed, in order.
pub insts: Vec<Value>,
/// Terminator: branch or return.
pub terminator: Terminator,
/// Successor blocks.
pub succs: Vec<BlockId>,
/// For each successor block, our index in its `preds` array.
pub pos_in_succ_pred: Vec<usize>,
/// Predecessor blocks.
pub preds: Vec<BlockId>,
/// For each predecessor block, our index in its `succs` array.
pub pos_in_pred_succ: Vec<usize>,
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}
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#[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct Value(u32);
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impl Value {
pub fn undef() -> Self {
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Value(u32::MAX)
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}
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pub fn index(self) -> usize {
self.0 as usize
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}
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pub fn from_index(value: usize) -> Value {
Self(value as u32)
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}
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}
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impl std::default::Default for Value {
fn default() -> Self {
Value::undef()
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}
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}
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#[derive(Clone, Debug, PartialEq, Eq, Hash)]
pub enum ValueDef {
Arg { index: usize },
BlockParam { block: BlockId, index: usize },
Operator { op: Operator, args: Vec<Value> },
PickOutput { from: Value, index: usize },
}
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impl ValueDef {
pub fn visit_uses<F: FnMut(Value)>(&self, mut f: F) {
match self {
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&ValueDef::Arg { .. } => {}
&ValueDef::BlockParam { .. } => {}
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&ValueDef::Operator { ref args, .. } => {
for &arg in args {
f(arg);
}
}
&ValueDef::PickOutput { from, .. } => f(from),
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}
}
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pub fn update_uses<F: FnMut(&mut Value)>(&mut self, mut f: F) {
match self {
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&mut ValueDef::Arg { .. } => {}
&mut ValueDef::BlockParam { .. } => {}
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&mut ValueDef::Operator { ref mut args, .. } => {
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for arg in args {
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f(arg);
}
}
&mut ValueDef::PickOutput { ref mut from, .. } => f(from),
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}
}
}
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#[derive(Clone, Debug)]
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pub enum Terminator {
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Br {
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target: BlockId,
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},
CondBr {
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cond: Value,
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if_true: BlockId,
if_false: BlockId,
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},
Select {
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value: Value,
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targets: Vec<BlockId>,
default: BlockId,
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},
Return {
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values: Vec<Value>,
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},
None,
}
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impl std::default::Default for Terminator {
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fn default() -> Self {
Terminator::None
}
}
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impl Terminator {
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pub fn visit_successors<F: FnMut(BlockId)>(&self, mut f: F) {
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match self {
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Terminator::Return { .. } => {}
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Terminator::Br { target, .. } => f(*target),
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Terminator::CondBr {
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if_true, if_false, ..
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} => {
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f(*if_true);
f(*if_false);
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}
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Terminator::Select {
ref targets,
default,
..
} => {
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for &target in targets {
f(target);
}
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f(*default);
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}
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Terminator::None => {}
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}
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}
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pub fn visit_uses<F: FnMut(Value)>(&self, mut f: F) {
match self {
&Terminator::CondBr { cond, .. } => f(cond),
&Terminator::Select { value, .. } => f(value),
&Terminator::Return { ref values, .. } => {
for &value in values {
f(value);
}
}
_ => {}
}
}
pub fn update_uses<F: FnMut(&mut Value)>(&mut self, mut f: F) {
match self {
&mut Terminator::CondBr { ref mut cond, .. } => f(cond),
&mut Terminator::Select { ref mut value, .. } => f(value),
&mut Terminator::Return { ref mut values, .. } => {
for value in values {
f(value);
}
}
_ => {}
}
}
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}
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impl<'a> Module<'a> {
pub fn from_wasm_bytes(bytes: &'a [u8]) -> Result<Self> {
frontend::wasm_to_ir(bytes)
}
pub fn to_wasm_bytes(self) -> Vec<u8> {
for func in &self.funcs {
match func {
&FuncDecl::Body(_, ref body) => {
let cfg = CFGInfo::new(body);
let _shape = Shape::compute(body, &cfg);
}
_ => {}
}
}
// TODO
self.orig_bytes.to_vec()
}
}