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108deeab34
Author | SHA1 | Date | |
---|---|---|---|
griffi-gh | 108deeab34 | ||
griffi-gh | 881861baef | ||
griffi-gh | 70f7641214 | ||
griffi-gh | 9dcdd26fdb | ||
griffi-gh | 8890c2c0a3 | ||
griffi-gh | db3f7ae7f7 |
1
.gitignore
vendored
1
.gitignore
vendored
|
@ -4,3 +4,4 @@ Cargo.lock
|
|||
**/*.rs.bk
|
||||
*.pdb
|
||||
rustc-ice-*.txt
|
||||
.direnv
|
||||
|
|
101
flake.lock
Normal file
101
flake.lock
Normal file
|
@ -0,0 +1,101 @@
|
|||
{
|
||||
"nodes": {
|
||||
"fenix": {
|
||||
"inputs": {
|
||||
"nixpkgs": [
|
||||
"nixpkgs"
|
||||
],
|
||||
"rust-analyzer-src": "rust-analyzer-src"
|
||||
},
|
||||
"locked": {
|
||||
"lastModified": 1725172314,
|
||||
"narHash": "sha256-BtLY9lWu/pe6/ImFwuRRRqMwLacY5AZOKA2hUHUQ64k=",
|
||||
"owner": "nix-community",
|
||||
"repo": "fenix",
|
||||
"rev": "28b42d01f549c38bd165296fbcb4fe66d98fc24f",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "nix-community",
|
||||
"ref": "monthly",
|
||||
"repo": "fenix",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"flake-utils": {
|
||||
"inputs": {
|
||||
"systems": "systems"
|
||||
},
|
||||
"locked": {
|
||||
"lastModified": 1710146030,
|
||||
"narHash": "sha256-SZ5L6eA7HJ/nmkzGG7/ISclqe6oZdOZTNoesiInkXPQ=",
|
||||
"owner": "numtide",
|
||||
"repo": "flake-utils",
|
||||
"rev": "b1d9ab70662946ef0850d488da1c9019f3a9752a",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "numtide",
|
||||
"repo": "flake-utils",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"nixpkgs": {
|
||||
"locked": {
|
||||
"lastModified": 1725534445,
|
||||
"narHash": "sha256-Yd0FK9SkWy+ZPuNqUgmVPXokxDgMJoGuNpMEtkfcf84=",
|
||||
"owner": "NixOS",
|
||||
"repo": "nixpkgs",
|
||||
"rev": "9bb1e7571aadf31ddb4af77fc64b2d59580f9a39",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "NixOS",
|
||||
"ref": "nixpkgs-unstable",
|
||||
"repo": "nixpkgs",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"root": {
|
||||
"inputs": {
|
||||
"fenix": "fenix",
|
||||
"flake-utils": "flake-utils",
|
||||
"nixpkgs": "nixpkgs"
|
||||
}
|
||||
},
|
||||
"rust-analyzer-src": {
|
||||
"flake": false,
|
||||
"locked": {
|
||||
"lastModified": 1725630423,
|
||||
"narHash": "sha256-gNCLk3Zg7JlAwmWbVHTH6f3+iqdeQ4fheOotCZy8x5M=",
|
||||
"owner": "rust-lang",
|
||||
"repo": "rust-analyzer",
|
||||
"rev": "08c7bbc2dbe4dcc8968484f1a0e1e6fe7a1d4f6d",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "rust-lang",
|
||||
"ref": "nightly",
|
||||
"repo": "rust-analyzer",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"systems": {
|
||||
"locked": {
|
||||
"lastModified": 1681028828,
|
||||
"narHash": "sha256-Vy1rq5AaRuLzOxct8nz4T6wlgyUR7zLU309k9mBC768=",
|
||||
"owner": "nix-systems",
|
||||
"repo": "default",
|
||||
"rev": "da67096a3b9bf56a91d16901293e51ba5b49a27e",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "nix-systems",
|
||||
"repo": "default",
|
||||
"type": "github"
|
||||
}
|
||||
}
|
||||
},
|
||||
"root": "root",
|
||||
"version": 7
|
||||
}
|
51
flake.nix
Normal file
51
flake.nix
Normal file
|
@ -0,0 +1,51 @@
|
|||
{
|
||||
inputs = {
|
||||
nixpkgs.url = "github:NixOS/nixpkgs/nixpkgs-unstable";
|
||||
flake-utils.url = "github:numtide/flake-utils";
|
||||
fenix = {
|
||||
url = "github:nix-community/fenix/monthly";
|
||||
inputs.nixpkgs.follows = "nixpkgs";
|
||||
};
|
||||
};
|
||||
outputs = { self, nixpkgs, flake-utils, fenix }:
|
||||
flake-utils.lib.eachDefaultSystem (system: let
|
||||
pkgs = nixpkgs.legacyPackages.${system};
|
||||
in {
|
||||
devShell = pkgs.mkShell.override {
|
||||
stdenv = if pkgs.stdenv.isLinux then
|
||||
pkgs.stdenvAdapters.useMoldLinker pkgs.clangStdenv
|
||||
else
|
||||
pkgs.clangStdenv;
|
||||
} rec {
|
||||
packages = with pkgs; [
|
||||
(fenix.packages.${system}.complete.withComponents [
|
||||
"cargo"
|
||||
"rustc"
|
||||
"rust-src"
|
||||
"rustfmt"
|
||||
"rust-analyzer"
|
||||
"clippy"
|
||||
])
|
||||
pkg-config
|
||||
cmake
|
||||
];
|
||||
buildInputs = with pkgs; [
|
||||
wayland
|
||||
xorg.libxcb
|
||||
libxkbcommon
|
||||
vulkan-tools
|
||||
vulkan-headers
|
||||
vulkan-loader
|
||||
libGL
|
||||
xorg.libX11
|
||||
xorg.libXcursor
|
||||
xorg.libXi
|
||||
xorg.libXrandr
|
||||
glslang
|
||||
];
|
||||
LD_LIBRARY_PATH = pkgs.lib.makeLibraryPath buildInputs;
|
||||
# RUSTFLAGS = "-Zthreads=8"; (causes rustc to ICE)
|
||||
MANGOHUD_DLSYM = "1"; # mangohud glium fix
|
||||
};
|
||||
});
|
||||
}
|
|
@ -7,9 +7,10 @@ publish = false
|
|||
|
||||
[dev-dependencies]
|
||||
hui = { path = "../hui" }
|
||||
hui-painter = { path = "../hui-painter" }
|
||||
hui-glium = { path = "../hui-glium" }
|
||||
hui-winit = { path = "../hui-winit" }
|
||||
kubi-logging = { git = "https://github.com/griffi-gh/kubi", rev = "c162893fd" }
|
||||
kubi-logging = { git = "https://github.com/griffi-gh/kubi", rev = "be1e24ba0c9e6d24128e7d0e74bebd8b90c23be7" }
|
||||
glium = "0.35"
|
||||
winit = "0.30"
|
||||
glam = "0.28"
|
||||
|
|
|
@ -53,6 +53,9 @@ pub fn ui<T>(
|
|||
WindowEvent::CloseRequested => {
|
||||
window_target.exit();
|
||||
},
|
||||
WindowEvent::Resized(size) => {
|
||||
display.resize((size.width, size.height));
|
||||
},
|
||||
WindowEvent::RedrawRequested => {
|
||||
let mut frame = display.draw();
|
||||
frame.clear_color_srgb(0.5, 0.5, 0.5, 1.);
|
||||
|
|
|
@ -21,3 +21,4 @@ log = "0.4"
|
|||
rect_packer = "0.2" # TODO: use sth else like `crunch` instead?
|
||||
hashbrown = "0.14"
|
||||
nohash-hasher = "0.2"
|
||||
fontdue = "0.9"
|
||||
|
|
|
@ -1,11 +1,14 @@
|
|||
pub mod paint;
|
||||
pub mod texture;
|
||||
pub mod text;
|
||||
|
||||
use text::FontManager;
|
||||
use texture::TextureAtlas;
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct Painter {
|
||||
atlas: TextureAtlas,
|
||||
pub atlas: TextureAtlas,
|
||||
pub fonts: FontManager,
|
||||
}
|
||||
|
||||
impl Painter {
|
||||
|
@ -13,7 +16,19 @@ impl Painter {
|
|||
Self::default()
|
||||
}
|
||||
|
||||
pub fn atlas(&self) -> &TextureAtlas {
|
||||
&self.atlas
|
||||
}
|
||||
// pub fn atlas(&self) -> &TextureAtlas {
|
||||
// &self.atlas
|
||||
// }
|
||||
|
||||
// pub fn atlas_mut(&mut self) -> &mut TextureAtlas {
|
||||
// &mut self.atlas
|
||||
// }
|
||||
|
||||
// pub fn fonts(&self) -> &FontManager {
|
||||
// &self.fonts
|
||||
// }
|
||||
|
||||
// pub fn fonts_mut(&mut self) -> &mut FontManager {
|
||||
// &mut self.fonts
|
||||
// }
|
||||
}
|
||||
|
|
|
@ -1,4 +1,8 @@
|
|||
use crate::paint::buffer::PaintBuffer;
|
||||
use glam::Vec2;
|
||||
use crate::{paint::buffer::PaintBuffer, Painter};
|
||||
|
||||
// mod root;
|
||||
// pub use root::RootCommand;
|
||||
|
||||
mod transform;
|
||||
pub use transform::PaintTransform;
|
||||
|
@ -10,5 +14,20 @@ mod text;
|
|||
pub use text::PaintText;
|
||||
|
||||
pub trait PaintCommand {
|
||||
fn paint(&self, into: &mut PaintBuffer);
|
||||
/// Called before actual paint command is executed\
|
||||
/// Opportunity to pre-cache bitmaps, etc.
|
||||
///
|
||||
/// Make sure to propagate this call to children!
|
||||
#[allow(unused_variables)]
|
||||
fn pre_paint(&self, ctx: &mut Painter) {}
|
||||
|
||||
/// Paint the command into the buffer
|
||||
///
|
||||
/// Do not allocate new textures or cache glyphs here, use `pre_paint` instead!\
|
||||
/// (Doing this WILL lead to atlas corruption flicker for a single frame if it's forced to resize!)
|
||||
fn paint(&self, ctx: &mut Painter, into: &mut PaintBuffer);
|
||||
}
|
||||
|
||||
pub trait Measurable: PaintCommand {
|
||||
fn size(&self, ctx: &Painter) -> Vec2;
|
||||
}
|
||||
|
|
|
@ -1,16 +1,37 @@
|
|||
use glam::{Vec2, vec2};
|
||||
use std::num::NonZeroU16;
|
||||
use glam::{vec2, Vec2, Vec4};
|
||||
use hui_shared::{color, rect::{Corners, FillColor}};
|
||||
use crate::paint::{
|
||||
buffer::PaintBuffer,
|
||||
use crate::{
|
||||
paint::{
|
||||
buffer::{PaintBuffer, Vertex},
|
||||
command::PaintCommand,
|
||||
},
|
||||
texture::TextureHandle,
|
||||
Painter
|
||||
};
|
||||
|
||||
/// Calculate the number of points based on the maximum corner radius
|
||||
fn point_count(corners: Corners<f32>) -> NonZeroU16 {
|
||||
//Increase for higher quality
|
||||
const VTX_PER_CORER_RADIUS_PIXEL: f32 = 0.5;
|
||||
NonZeroU16::new(
|
||||
(corners.max_f32() * VTX_PER_CORER_RADIUS_PIXEL).round() as u16 + 2
|
||||
).unwrap()
|
||||
}
|
||||
|
||||
pub struct PaintRectangle {
|
||||
/// Color of the rectangle.
|
||||
pub color: FillColor,
|
||||
|
||||
/// Size of the rectangle.
|
||||
///
|
||||
/// (Only different from using transform if the rectangle has border radius.)
|
||||
pub size: Vec2,
|
||||
|
||||
/// Texture to use for the rectangle.
|
||||
pub texture: Option<u32>,
|
||||
///
|
||||
/// Invalid handles will be ignored.
|
||||
pub texture: Option<TextureHandle>,
|
||||
|
||||
/// UV coords inside the texture
|
||||
pub texture_uv: Corners<Vec2>,
|
||||
|
@ -18,14 +39,20 @@ pub struct PaintRectangle {
|
|||
/// Border width.
|
||||
pub border_radius: Corners<f32>,
|
||||
|
||||
/// Border color.
|
||||
pub border_radius_points_override: Option<f32>,
|
||||
// TODO per-corner border radius point count override
|
||||
|
||||
/// Border radius point count.
|
||||
///
|
||||
/// - If not set, it will be calculated based on the maximum radius.
|
||||
/// - If set, it will be used for all corners.
|
||||
pub border_radius_points_override: Option<NonZeroU16>,
|
||||
}
|
||||
|
||||
impl Default for PaintRectangle {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
color: color::WHITE.into(),
|
||||
size: Vec2::ONE,
|
||||
texture: None,
|
||||
texture_uv: Corners {
|
||||
top_left: vec2(0., 0.),
|
||||
|
@ -39,8 +66,213 @@ impl Default for PaintRectangle {
|
|||
}
|
||||
}
|
||||
|
||||
impl PaintCommand for PaintRectangle {
|
||||
fn paint(&self, into: &mut PaintBuffer) {
|
||||
todo!()
|
||||
impl PaintRectangle {
|
||||
pub fn from_color(color: impl Into<FillColor>) -> Self {
|
||||
Self {
|
||||
color: color.into(),
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn from_texture(texture: TextureHandle) -> Self {
|
||||
Self {
|
||||
texture: Some(texture),
|
||||
color: color::WHITE.into(),
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn from_texture_color(texture: TextureHandle, color: impl Into<FillColor>) -> Self {
|
||||
Self {
|
||||
texture: Some(texture),
|
||||
color: color.into(),
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl PaintCommand for PaintRectangle {
|
||||
fn paint(&self, ctx: &mut Painter, into: &mut PaintBuffer) {
|
||||
// If texture is set:
|
||||
// - Get texture UV
|
||||
// - Map local UVs to texture UV coords
|
||||
// Otherwise, if texture handle is not set or invalid, use the bottom left
|
||||
// corner of the texture which contains a white pixel.
|
||||
let uvs = self.texture
|
||||
.map(|handle| ctx.atlas.get_uv(handle))
|
||||
.flatten()
|
||||
.map(|global_uv| {
|
||||
let texture_uv = self.texture_uv;
|
||||
let texture_uv_is_default =
|
||||
texture_uv.top_left == vec2(0., 0.) &&
|
||||
texture_uv.top_right == vec2(1., 0.) &&
|
||||
texture_uv.bottom_left == vec2(0., 1.) &&
|
||||
texture_uv.bottom_right == vec2(1., 1.);
|
||||
|
||||
if texture_uv_is_default {
|
||||
global_uv
|
||||
} else {
|
||||
let top = global_uv.top_left
|
||||
.lerp(global_uv.top_right, texture_uv.top_left.x);
|
||||
let bottom = global_uv.bottom_left
|
||||
.lerp(global_uv.bottom_right, texture_uv.top_left.x);
|
||||
let top_left = top
|
||||
.lerp(bottom, texture_uv.top_left.y);
|
||||
|
||||
let top = global_uv.top_left
|
||||
.lerp(global_uv.top_right, texture_uv.top_right.x);
|
||||
let bottom = global_uv.bottom_left
|
||||
.lerp(global_uv.bottom_right, texture_uv.top_right.x);
|
||||
let top_right = top
|
||||
.lerp(bottom, texture_uv.top_right.y);
|
||||
|
||||
let top = global_uv.top_left
|
||||
.lerp(global_uv.top_right, texture_uv.bottom_left.x);
|
||||
let bottom = global_uv.bottom_left
|
||||
.lerp(global_uv.bottom_right, texture_uv.bottom_left.x);
|
||||
let bottom_left = top
|
||||
.lerp(bottom, texture_uv.bottom_left.y);
|
||||
|
||||
let top = global_uv.top_left
|
||||
.lerp(global_uv.top_right, texture_uv.bottom_right.x);
|
||||
let bottom = global_uv.bottom_left
|
||||
.lerp(global_uv.bottom_right, texture_uv.bottom_right.x);
|
||||
let bottom_right = top
|
||||
.lerp(bottom, texture_uv.bottom_right.y);
|
||||
|
||||
Corners { top_left, top_right, bottom_left, bottom_right }
|
||||
}
|
||||
})
|
||||
.unwrap_or(Corners::all(Vec2::ZERO)); // For non-textured rectangles
|
||||
|
||||
// Get corner colors
|
||||
let colors = self.color.corners();
|
||||
|
||||
// Get the base index for the vertices
|
||||
let idx_base = into.vertices.len() as u32;
|
||||
|
||||
if self.border_radius.max_f32() == 0. {
|
||||
// No border radius:
|
||||
// Draw a simple quad (2 tris)
|
||||
let indices = Corners {
|
||||
top_left: idx_base + 0,
|
||||
top_right: idx_base + 1,
|
||||
bottom_left: idx_base + 2,
|
||||
bottom_right: idx_base + 3,
|
||||
};
|
||||
into.indices.extend([
|
||||
indices.top_left, indices.bottom_left, indices.top_right,
|
||||
indices.top_right, indices.bottom_left, indices.bottom_right,
|
||||
]);
|
||||
into.vertices.extend([
|
||||
Vertex {
|
||||
position: vec2(0., 0.) * self.size,
|
||||
uv: uvs.top_left,
|
||||
color: colors.top_left,
|
||||
},
|
||||
Vertex {
|
||||
position: vec2(1., 0.) * self.size,
|
||||
uv: uvs.top_right,
|
||||
color: colors.top_right,
|
||||
},
|
||||
Vertex {
|
||||
position: vec2(0., 1.) * self.size,
|
||||
uv: uvs.bottom_left,
|
||||
color: colors.bottom_left,
|
||||
},
|
||||
Vertex {
|
||||
position: vec2(1., 1.) * self.size,
|
||||
uv: uvs.bottom_right,
|
||||
color: colors.bottom_right,
|
||||
},
|
||||
]);
|
||||
} else {
|
||||
// Yes border radius :3
|
||||
// Draw a rounded rectangle with the given border radius and point count
|
||||
|
||||
let point_count = self.border_radius_points_override
|
||||
.unwrap_or(point_count(self.border_radius))
|
||||
.get();
|
||||
|
||||
// Get vertex for a point in scaled pixel space
|
||||
let point_impl = |point: Vec2| {
|
||||
let point_uv = point / self.size;
|
||||
let color_at_point =
|
||||
colors.bottom_right * point_uv.x * point_uv.y +
|
||||
colors.top_right * point_uv.x * (1. - point_uv.y) +
|
||||
colors.bottom_left * (1. - point_uv.x) * point_uv.y +
|
||||
colors.top_left * (1. - point_uv.x) * (1. - point_uv.y);
|
||||
let uv_at_point =
|
||||
uvs.bottom_right * point_uv.x * point_uv.y +
|
||||
uvs.top_right * point_uv.x * (1. - point_uv.y) +
|
||||
uvs.bottom_left * (1. - point_uv.x) * point_uv.y +
|
||||
uvs.top_left * (1. - point_uv.x) * (1. - point_uv.y);
|
||||
Vertex {
|
||||
position: point,
|
||||
color: color_at_point,
|
||||
uv: uv_at_point,
|
||||
}
|
||||
};
|
||||
|
||||
into.vertices.reserve(point_count as usize * 4);
|
||||
into.indices.reserve((point_count as usize - 1) * 12 * 4);
|
||||
|
||||
for i in 0..point_count as u32 {
|
||||
let frac = i as f32 / (point_count - 1) as f32;
|
||||
let angle = frac * std::f32::consts::PI * 0.5;
|
||||
let x = angle.sin();
|
||||
let y = angle.cos();
|
||||
into.vertices.extend([
|
||||
point_impl(vec2(x, 1. - y) * self.border_radius.top_right + vec2(self.size.x - self.border_radius.top_right, 0.)),
|
||||
point_impl(vec2(x - 1., y) * self.border_radius.bottom_right + vec2(self.size.x, self.size.y - self.border_radius.bottom_right)),
|
||||
point_impl(vec2(1. - x, y) * self.border_radius.bottom_left + vec2(0., self.size.y - self.border_radius.bottom_left)),
|
||||
point_impl(vec2(1. - x, 1. - y) * self.border_radius.top_left),
|
||||
]);
|
||||
if i > 0 {
|
||||
// mental illness:
|
||||
into.indices.extend([
|
||||
//Top-right corner
|
||||
idx_base,
|
||||
idx_base + 1 + (i - 1) * 4,
|
||||
idx_base + 1 + i * 4,
|
||||
//Bottom-right corner
|
||||
idx_base,
|
||||
idx_base + 1 + (i - 1) * 4 + 1,
|
||||
idx_base + 1 + i * 4 + 1,
|
||||
//Bottom-left corner
|
||||
idx_base,
|
||||
idx_base + 1 + (i - 1) * 4 + 2,
|
||||
idx_base + 1 + i * 4 + 2,
|
||||
//Top-left corner
|
||||
idx_base,
|
||||
idx_base + 1 + (i - 1) * 4 + 3,
|
||||
idx_base + 1 + i * 4 + 3,
|
||||
]);
|
||||
}
|
||||
|
||||
//Fill in the rest
|
||||
//mental illness 2:
|
||||
into.indices.extend([
|
||||
//Top
|
||||
idx_base,
|
||||
idx_base + 4,
|
||||
idx_base + 1,
|
||||
//Right?, i think
|
||||
idx_base,
|
||||
idx_base + 1 + (point_count as u32 - 1) * 4,
|
||||
idx_base + 1 + (point_count as u32 - 1) * 4 + 1,
|
||||
//Left???
|
||||
idx_base,
|
||||
idx_base + 1 + (point_count as u32 - 1) * 4 + 2,
|
||||
idx_base + 1 + (point_count as u32 - 1) * 4 + 3,
|
||||
//Bottom???
|
||||
idx_base,
|
||||
idx_base + 3,
|
||||
idx_base + 2,
|
||||
]);
|
||||
}
|
||||
|
||||
unimplemented!("Border radius is not supported yet");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,14 +1,97 @@
|
|||
use crate::paint::{
|
||||
use std::{borrow::Cow, sync::Arc};
|
||||
use fontdue::layout::{self, CoordinateSystem, GlyphRasterConfig, Layout};
|
||||
use glam::{vec2, Vec2};
|
||||
use crate::{
|
||||
paint::{
|
||||
buffer::PaintBuffer,
|
||||
command::PaintCommand,
|
||||
}, text::FontHandle, Painter
|
||||
};
|
||||
|
||||
use super::Measurable;
|
||||
|
||||
// TODO align, multichunk etc
|
||||
|
||||
pub struct TextChunk {
|
||||
pub text: Cow<'static, str>,
|
||||
pub font: FontHandle,
|
||||
pub size: f32,
|
||||
}
|
||||
|
||||
pub struct PaintText {
|
||||
//TODO: PaintText command
|
||||
// TODO multiple text chunks
|
||||
pub text: TextChunk,
|
||||
}
|
||||
|
||||
impl PaintText {
|
||||
pub fn new(text: impl Into<Cow<'static, str>>, font: FontHandle, size: f32) -> Self {
|
||||
Self {
|
||||
text: TextChunk {
|
||||
text: text.into(),
|
||||
font,
|
||||
size,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn build_font_array<'a>(&self, ctx: &'a Painter) -> Vec<&'a fontdue::Font> {
|
||||
let font = ctx.fonts.get_fontdue_font(self.text.font)
|
||||
.expect("FontHandle is invalid");
|
||||
vec![&font]
|
||||
}
|
||||
|
||||
fn build_layout(&self, font_array: &[&fontdue::Font]) -> Layout {
|
||||
let mut layout = Layout::new(CoordinateSystem::PositiveYDown);
|
||||
layout.append(
|
||||
&font_array,
|
||||
&fontdue::layout::TextStyle::new(
|
||||
&self.text.text,
|
||||
self.text.size,
|
||||
0
|
||||
)
|
||||
);
|
||||
layout
|
||||
}
|
||||
}
|
||||
|
||||
impl PaintCommand for PaintText {
|
||||
fn paint(&self, into: &mut PaintBuffer) {
|
||||
fn pre_paint(&self, ctx: &mut Painter) {
|
||||
let font_array = self.build_font_array(ctx);
|
||||
let layout = self.build_layout(&font_array);
|
||||
|
||||
for glyph in layout.glyphs() {
|
||||
ctx.fonts.render_glyph(&mut ctx.atlas, self.text.font, glyph.key);
|
||||
}
|
||||
}
|
||||
|
||||
fn paint(&self, ctx: &mut Painter, into: &mut PaintBuffer) {
|
||||
// let font_array = self.build_font_array(ctx);
|
||||
// let layout = self.build_layout(&font_array);
|
||||
|
||||
// for glyph in layout.glyphs() {
|
||||
// let config = GlyphRasterConfig {
|
||||
// glyph_index: glyph.font_index
|
||||
// };
|
||||
// let glyph_raster = ctx.fonts().render_glyph(atlas, font, config);
|
||||
// }
|
||||
|
||||
todo!()
|
||||
}
|
||||
}
|
||||
|
||||
impl Measurable for PaintText {
|
||||
fn size(&self, ctx: &Painter) -> Vec2 {
|
||||
let font_array = self.build_font_array(ctx);
|
||||
let layout = self.build_layout(&font_array);
|
||||
|
||||
let width = layout.lines().map(|lines| {
|
||||
lines.iter().fold(0.0_f32, |acc, x| {
|
||||
let glyph = layout.glyphs().get(x.glyph_end).unwrap();
|
||||
acc.max(glyph.x + glyph.width as f32)
|
||||
})
|
||||
}).unwrap_or(0.);
|
||||
let height = layout.height();
|
||||
|
||||
vec2(width, height)
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,29 +1,47 @@
|
|||
use crate::paint::{
|
||||
use crate::{
|
||||
Painter,
|
||||
paint::{
|
||||
buffer::PaintBuffer,
|
||||
command::PaintCommand,
|
||||
},
|
||||
};
|
||||
|
||||
//TODO: use generics instead
|
||||
|
||||
pub struct PaintTransform {
|
||||
pub transform: glam::Affine2,
|
||||
pub children: Vec<Box<dyn PaintCommand>>,
|
||||
}
|
||||
|
||||
impl PaintCommand for PaintTransform {
|
||||
fn paint(&self, into: &mut PaintBuffer) {
|
||||
fn pre_paint(&self, ctx: &mut Painter) {
|
||||
for child in &self.children {
|
||||
child.pre_paint(ctx);
|
||||
}
|
||||
}
|
||||
|
||||
fn paint(&self, ctx: &mut Painter, into: &mut PaintBuffer) {
|
||||
// remember the starting index
|
||||
let starting_index = into.vertices.len();
|
||||
|
||||
// paint children nodes
|
||||
for child in &self.children {
|
||||
child.paint(into);
|
||||
child.paint(ctx, into);
|
||||
}
|
||||
|
||||
let mut min_point = glam::Vec2::splat(f32::MAX);
|
||||
let mut max_point = glam::Vec2::splat(f32::MIN);
|
||||
for vtx in &into.vertices[starting_index..] {
|
||||
min_point = min_point.min(vtx.position);
|
||||
max_point = max_point.max(vtx.position);
|
||||
}
|
||||
|
||||
// trans the children in-place
|
||||
for vtx in &mut into.vertices[starting_index..] {
|
||||
//TODO fix for rotation around the center of the object
|
||||
//HACK: to match the old behavior:
|
||||
//(shift the origin to the center before transforming)
|
||||
let offset = (max_point + min_point) / 2.0;
|
||||
vtx.position -= offset;
|
||||
vtx.position = self.transform.transform_point2(vtx.position);
|
||||
vtx.position += offset;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
69
hui-painter/src/text.rs
Normal file
69
hui-painter/src/text.rs
Normal file
|
@ -0,0 +1,69 @@
|
|||
use fontdue::layout::GlyphRasterConfig;
|
||||
use crate::texture::{TextureAtlas, TextureHandle};
|
||||
|
||||
pub(crate) mod ftm;
|
||||
pub(crate) mod font;
|
||||
|
||||
pub use font::FontHandle;
|
||||
|
||||
pub struct FontManager {
|
||||
fonts: font::FontHandleManager,
|
||||
ftm: ftm::FontTextureManager,
|
||||
}
|
||||
|
||||
impl FontManager {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
fonts: font::FontHandleManager::new(),
|
||||
ftm: ftm::FontTextureManager::new(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Add a font to the manager.
|
||||
///
|
||||
/// Panics:
|
||||
/// - If the font data is invalid.
|
||||
pub fn add_font(&mut self, data: &[u8]) -> FontHandle {
|
||||
let font = self.fonts.add_font(data);
|
||||
self.ftm.init_font(font);
|
||||
font
|
||||
}
|
||||
|
||||
/// Remove and deallocate a font from the manager.
|
||||
///
|
||||
/// Panics:
|
||||
/// - If the font handle is invalid.
|
||||
pub fn remove_font(&mut self, font: FontHandle, atlas: &mut TextureAtlas) {
|
||||
self.ftm.drop_font(font, atlas);
|
||||
self.fonts.remove_font(font);
|
||||
}
|
||||
|
||||
/// Render a glyph and cache it in the texture atlas.
|
||||
///
|
||||
/// Panics:
|
||||
/// - If the font handle is invalid or not initialized.
|
||||
/// - Fuck around and find out, this api is unstable
|
||||
pub(crate) fn render_glyph(
|
||||
&mut self,
|
||||
atlas: &mut TextureAtlas,
|
||||
font: FontHandle,
|
||||
config: GlyphRasterConfig
|
||||
) -> TextureHandle {
|
||||
self.ftm.render_glyph(font, &self.fonts, config, atlas)
|
||||
}
|
||||
|
||||
/// Internal API
|
||||
pub(crate) fn get_fontdue_font(
|
||||
&self,
|
||||
handle: FontHandle
|
||||
) -> Option<&fontdue::Font> {
|
||||
self.fonts.get_font_repr(handle)
|
||||
.map(|x| &x.font)
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for FontManager {
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
}
|
||||
}
|
52
hui-painter/src/text/font.rs
Normal file
52
hui-painter/src/text/font.rs
Normal file
|
@ -0,0 +1,52 @@
|
|||
use hashbrown::HashMap;
|
||||
use nohash_hasher::BuildNoHashHasher;
|
||||
|
||||
pub(crate) type FontId = u16;
|
||||
|
||||
#[derive(Clone, Copy)]
|
||||
pub struct FontHandle(pub(crate) FontId);
|
||||
|
||||
pub(crate) struct FontRepr {
|
||||
pub(crate) font: fontdue::Font,
|
||||
}
|
||||
|
||||
pub struct FontHandleManager {
|
||||
idc: FontId,
|
||||
fonts: HashMap<FontId, FontRepr,BuildNoHashHasher<FontId>>,
|
||||
}
|
||||
|
||||
impl FontHandleManager {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
idc: 0,
|
||||
fonts: HashMap::default(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Add a font to the manager.
|
||||
///
|
||||
/// Panics:
|
||||
/// - If the font data is invalid.
|
||||
pub fn add_font(&mut self, data: &[u8]) -> FontHandle {
|
||||
let font = fontdue::Font::from_bytes(data, fontdue::FontSettings::default()).unwrap();
|
||||
self.fonts.insert_unique_unchecked(self.idc, FontRepr { font });
|
||||
self.idc += 1;
|
||||
FontHandle(self.idc - 1)
|
||||
}
|
||||
|
||||
/// Internal function
|
||||
///
|
||||
/// Remove and deallocate a font from the manager if the font handle is valid.
|
||||
///
|
||||
/// Panics:
|
||||
/// - If the font handle is invalid.
|
||||
pub(crate) fn remove_font(&mut self, handle: FontHandle) {
|
||||
self.fonts.remove(&handle.0).unwrap();
|
||||
}
|
||||
|
||||
/// Get the font handle for the specified font.
|
||||
pub(crate) fn get_font_repr(&self, handle: FontHandle) -> Option<&FontRepr> {
|
||||
self.fonts.get(&handle.0)
|
||||
}
|
||||
}
|
||||
|
94
hui-painter/src/text/ftm.rs
Normal file
94
hui-painter/src/text/ftm.rs
Normal file
|
@ -0,0 +1,94 @@
|
|||
use fontdue::layout::GlyphRasterConfig;
|
||||
use hashbrown::HashMap;
|
||||
use nohash_hasher::BuildNoHashHasher;
|
||||
use crate::texture::{SourceTextureFormat, TextureAtlas, TextureHandle};
|
||||
use super::font::{FontHandle, FontHandleManager, FontId};
|
||||
|
||||
/// Maps to the actual texture handle.
|
||||
struct RasterizedGlyphInternal {
|
||||
handle: TextureHandle,
|
||||
metrics: fontdue::Metrics,
|
||||
}
|
||||
|
||||
/// Map from raster config to glyph cache item.
|
||||
///
|
||||
/// Partitioned by font id in FtM :3
|
||||
type PartitionKey = HashMap<GlyphRasterConfig, RasterizedGlyphInternal>;
|
||||
|
||||
/// Manages glyph cache items in a texture atlas.
|
||||
pub struct FontTextureManager {
|
||||
partition: HashMap<FontId, PartitionKey, BuildNoHashHasher<FontId>>,
|
||||
}
|
||||
|
||||
impl FontTextureManager {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
partition: HashMap::default(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Drop cached data for the specified font.
|
||||
///
|
||||
/// Panics:
|
||||
/// - If the font handle is invalid or not initialized.
|
||||
/// - If any of the cached items are not found in the texture atlas or became invalid.\
|
||||
/// This may happen if, for example, a different atlas is passed than the one used to allocate the items.
|
||||
pub(crate) fn drop_font(&mut self, font: FontHandle, atlas: &mut TextureAtlas) {
|
||||
let dump = self.partition.remove(&font.0).expect("Font handle is invalid");
|
||||
for (_, item) in dump {
|
||||
atlas.deallocate(item.handle);
|
||||
}
|
||||
}
|
||||
|
||||
/// Initialize the partition for the specified font.
|
||||
///
|
||||
/// Panics:
|
||||
/// - If the partition for the font already exists.
|
||||
pub(crate) fn init_font(&mut self, font: FontHandle) {
|
||||
assert!(!self.partition.contains_key(&font.0), "Font handle already initialized");
|
||||
self.partition.insert_unique_unchecked(font.0, HashMap::default());
|
||||
}
|
||||
|
||||
/// Render a glyph and cache it in the texture atlas.
|
||||
///
|
||||
/// Panics:
|
||||
/// - If the font handle is invalid or not initialized.
|
||||
/// - Fuck around and find out, this api is unstable
|
||||
pub(crate) fn render_glyph(
|
||||
&mut self,
|
||||
font_handle: FontHandle,
|
||||
fhm_internal: &FontHandleManager,
|
||||
config: GlyphRasterConfig,
|
||||
atlas: &mut TextureAtlas
|
||||
) -> TextureHandle {
|
||||
// Get partiton
|
||||
let partition = self.partition.get_mut(&font_handle.0)
|
||||
.expect("Font handle is not registered in FtM");
|
||||
|
||||
// Check if glyph is alr cached
|
||||
if let Some(item) = partition.get(&config) {
|
||||
return item.handle;
|
||||
}
|
||||
|
||||
// Get fontdue font from the manager
|
||||
let font = &fhm_internal.get_font_repr(font_handle)
|
||||
.expect("Font handle is invalid")
|
||||
.font;
|
||||
|
||||
// Rasterize the font and copy the texture data
|
||||
let (metrics, data) = font.rasterize_config(config);
|
||||
let handle = atlas.allocate_with_data(SourceTextureFormat::A8, &data, metrics.width);
|
||||
|
||||
// Create a texture item struct and insert it into the partition
|
||||
let itm = RasterizedGlyphInternal { handle, metrics };
|
||||
partition.insert_unique_unchecked(config, itm);
|
||||
|
||||
return handle;
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for FontTextureManager {
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
}
|
||||
}
|
|
@ -1,4 +1,5 @@
|
|||
use glam::{UVec2, uvec2, ivec2};
|
||||
use glam::{ivec2, uvec2, vec2, UVec2, Vec2};
|
||||
use hui_shared::rect::Corners;
|
||||
use rect_packer::DensePacker;
|
||||
use hashbrown::HashMap;
|
||||
use nohash_hasher::BuildNoHashHasher;
|
||||
|
@ -342,6 +343,22 @@ impl TextureAtlas {
|
|||
|
||||
handle
|
||||
}
|
||||
|
||||
/// Get uv coordinates for the texture handle.
|
||||
pub(crate) fn get_uv(&self, handle: TextureHandle) -> Option<Corners<Vec2>> {
|
||||
let TextureAllocation { offset, size, .. } = self.allocations
|
||||
.get(&handle.id)?;
|
||||
let p0x = offset.x as f32 / self.size.x as f32;
|
||||
let p1x = (offset.x as f32 + size.x as f32) / self.size.x as f32;
|
||||
let p0y = offset.y as f32 / self.size.y as f32;
|
||||
let p1y = (offset.y as f32 + size.y as f32) / self.size.y as f32;
|
||||
Some(Corners {
|
||||
top_left: vec2(p0x, p0y),
|
||||
top_right: vec2(p1x, p0y),
|
||||
bottom_left: vec2(p0x, p1y),
|
||||
bottom_right: vec2(p1x, p1y),
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for TextureAtlas {
|
||||
|
|
|
@ -211,7 +211,7 @@ impl UiDrawCall {
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|||
//TODO: fix some corners tris being invisible (but it's already close enough lol)
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||||
let rounded_corner_verts = corner.point_count.get() as u32;
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||||
for i in 0..rounded_corner_verts {
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||||
let cratio = i as f32 / rounded_corner_verts as f32;
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||||
let cratio = i as f32 / (rounded_corner_verts - 1) as f32;
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||||
let angle = cratio * std::f32::consts::PI * 0.5;
|
||||
let x = angle.sin();
|
||||
let y = angle.cos();
|
||||
|
|
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Reference in a new issue