mirror of
https://github.com/griffi-gh/hUI.git
synced 2024-11-09 17:38:42 -06:00
92 lines
2.6 KiB
Rust
92 lines
2.6 KiB
Rust
use std::time::Instant;
|
|
use glam::UVec2;
|
|
use glium::{backend::glutin::SimpleWindowBuilder, Surface};
|
|
use winit::{
|
|
event::{Event, WindowEvent},
|
|
event_loop::{EventLoopBuilder, ControlFlow}
|
|
};
|
|
use hui::{
|
|
UiInstance,
|
|
layout::UiSize,
|
|
rectangle::Sides,
|
|
element::{
|
|
container::Container,
|
|
progress_bar::ProgressBar,
|
|
UiElement
|
|
},
|
|
};
|
|
use hui_glium::GliumUiRenderer;
|
|
|
|
fn main() {
|
|
kubi_logging::init();
|
|
|
|
let event_loop = EventLoopBuilder::new().build().unwrap();
|
|
let (_window, display) = SimpleWindowBuilder::new().build(&event_loop);
|
|
|
|
let mut hui = UiInstance::new();
|
|
let mut backend = GliumUiRenderer::new(&display);
|
|
|
|
let instant = Instant::now();
|
|
let mut pcnt = 0;
|
|
event_loop.run(|event, window_target| {
|
|
window_target.set_control_flow(ControlFlow::Poll);
|
|
match event {
|
|
Event::WindowEvent { event: WindowEvent::CloseRequested, .. } => {
|
|
window_target.exit();
|
|
},
|
|
Event::AboutToWait => {
|
|
let mut frame = display.draw();
|
|
frame.clear_color_srgb(0.5, 0.5, 0.5, 0.);
|
|
|
|
let resolution = UVec2::from(display.get_framebuffer_dimensions()).as_vec2();
|
|
|
|
hui.begin();
|
|
|
|
hui.add(Container {
|
|
gap: 5.,
|
|
padding: Sides::all(5.),
|
|
elements: vec![
|
|
Box::new(ProgressBar {
|
|
value: 0.5,
|
|
..Default::default()
|
|
}),
|
|
Box::new(ProgressBar {
|
|
value: instant.elapsed().as_secs_f32().sin().powi(2),
|
|
..Default::default()
|
|
}),
|
|
Box::new(Container {
|
|
gap: 1.,
|
|
elements: {
|
|
let mut elements: Vec<Box<dyn UiElement>> = vec![];
|
|
let cnt = instant.elapsed().as_secs() * 10000;
|
|
if pcnt != cnt {
|
|
log::info!("{cnt}");
|
|
pcnt = cnt;
|
|
}
|
|
for i in 0..cnt {
|
|
elements.push(Box::new(ProgressBar {
|
|
value: (instant.elapsed().as_secs_f32() + (i as f32 / 10.)).sin().powi(2),
|
|
size: (UiSize::Auto, UiSize::Static(5.)),
|
|
..Default::default()
|
|
}));
|
|
}
|
|
elements
|
|
},
|
|
..Default::default()
|
|
})
|
|
],
|
|
..Default::default()
|
|
}, resolution);
|
|
|
|
hui.end();
|
|
|
|
backend.update(&hui);
|
|
backend.draw(&mut frame, resolution);
|
|
|
|
frame.finish().unwrap();
|
|
}
|
|
_ => (),
|
|
}
|
|
}).unwrap();
|
|
}
|