kubi/kubi-server/src/main.rs

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Rust
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use shipyard::{World, AllStoragesView, Unique, Workload, IntoWorkload, UniqueView, UniqueViewMut};
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use kubi_udp::server::{Server, ServerConfig};
use kubi_shared::networking::messages::{ClientToServerMessage, ServerToClientMessage};
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#[derive(Unique)]
#[repr(transparent)]
pub struct UdpServer(Server<ServerToClientMessage, ClientToServerMessage>);
fn bind_server(
storages: AllStoragesView,
) {
let server: Server<ServerToClientMessage, ClientToServerMessage> = Server::bind(
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"0.0.0.0:1234".parse().unwrap(),
ServerConfig::default()
).unwrap();
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storages.add_unique(UdpServer(server));
}
fn update_server(
mut server: UniqueViewMut<UdpServer>
) {
if let Err(error) = server.0.update() {
println!("Server error: {error:?}")
}
}
fn initialize() -> Workload {
(
bind_server,
).into_workload()
}
fn update() -> Workload {
(
update_server,
).into_workload()
}
fn main() {
let world = World::new();
world.add_workload(initialize);
world.add_workload(update);
world.run_workload(initialize).unwrap();
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loop {
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world.run_workload(update).unwrap();
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}
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}