2023-11-22 04:56:46 -06:00
|
|
|
use std::num::NonZeroU16;
|
|
|
|
use glam::{Vec2, Vec4};
|
2023-11-21 07:08:22 -06:00
|
|
|
|
2023-11-22 04:56:46 -06:00
|
|
|
#[derive(Clone, Copy, Debug, PartialEq)]
|
|
|
|
pub enum UiDrawCommand {
|
2023-11-21 07:08:22 -06:00
|
|
|
///Filled, colored rectangle
|
|
|
|
Rectangle {
|
|
|
|
///Position in pixels
|
|
|
|
position: Vec2,
|
|
|
|
///Size in pixels
|
|
|
|
size: Vec2,
|
|
|
|
///Color (RGBA)
|
|
|
|
color: Vec4,
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-11-22 04:56:46 -06:00
|
|
|
#[derive(Default)]
|
|
|
|
pub struct UiDrawCommands {
|
|
|
|
pub commands: Vec<UiDrawCommand>,
|
2023-11-21 07:08:22 -06:00
|
|
|
}
|
|
|
|
|
2023-11-22 04:56:46 -06:00
|
|
|
// impl UiDrawCommands {
|
|
|
|
// pub fn compare(&self, other: &Self) -> bool {
|
|
|
|
// // if self.commands.len() != other.commands.len() { return false }
|
|
|
|
// // self.commands.iter().zip(other.commands.iter()).all(|(a, b)| a == b)
|
|
|
|
// }
|
|
|
|
// }
|
|
|
|
|
|
|
|
#[derive(Clone, Copy, Debug, PartialEq)]
|
|
|
|
pub struct UiVertex {
|
|
|
|
pub position: Vec2,
|
|
|
|
pub color: Vec4,
|
|
|
|
//pub texture: Option<NonZeroU16>,
|
|
|
|
}
|
|
|
|
|
|
|
|
#[derive(Default)]
|
2023-11-21 07:08:22 -06:00
|
|
|
pub struct UiDrawPlan {
|
2023-11-22 04:56:46 -06:00
|
|
|
pub vertices: Vec<UiVertex>,
|
|
|
|
pub indices: Vec<u32>,
|
|
|
|
}
|
2023-11-21 07:08:22 -06:00
|
|
|
|
2023-11-22 04:56:46 -06:00
|
|
|
impl UiDrawPlan {
|
|
|
|
pub fn build(calls: &UiDrawCommands) -> Self {
|
|
|
|
let mut plan = Self::default();
|
|
|
|
for call in &calls.commands {
|
|
|
|
match call {
|
|
|
|
UiDrawCommand::Rectangle { position, size, color } => {
|
|
|
|
let idx = plan.vertices.len() as u32;
|
|
|
|
plan.indices.extend([idx, idx + 1, idx + 2, idx, idx + 2, idx + 3]);
|
|
|
|
plan.vertices.extend([
|
|
|
|
UiVertex {
|
|
|
|
position: *position,
|
|
|
|
color: *color,
|
|
|
|
},
|
|
|
|
UiVertex {
|
|
|
|
position: *position + Vec2::new(size.x, 0.0),
|
|
|
|
color: *color,
|
|
|
|
},
|
|
|
|
UiVertex {
|
|
|
|
position: *position + *size,
|
|
|
|
color: *color,
|
|
|
|
},
|
|
|
|
UiVertex {
|
|
|
|
position: *position + Vec2::new(0.0, size.y),
|
|
|
|
color: *color,
|
|
|
|
},
|
|
|
|
]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
plan
|
|
|
|
}
|
2023-11-21 07:08:22 -06:00
|
|
|
}
|