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remove outdated info from readme
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README.md
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README.md
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@ -11,23 +11,22 @@
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<p>
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<p>
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<ul>
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<ul>
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<li>multithreaded procedural world generation</li>
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<li>multithreaded procedural world generation</li>
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<li>procedural structures</li>
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<li>procedural structures and block queue</li>
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<li>multithreaded mesh generation</li>
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<li>multithreaded mesh generation</li>
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<li>cubic chunks (32x32x32)</li>
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<li>cubic chunks (32x32x32)</li>
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<li>low-level OpenGL renderer, targetting OpenGL ES 3.0</li>
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<li>low-level OpenGL renderer, targetting OpenGL ES 3.0</li>
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<li>frustum culling</li>
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<li>frustum culling</li>
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<li>multiplayer support <sup><code>[1]</code></sup></li>
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<li>multiplayer networking</li>
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<li>block placement system</li>
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<li>immediate ui system <sup><code>[1]</code></sup></li>
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<li>basic gui<sup><code>[5]</code></sup></li>
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<li>cross platform: windows, linux, osx, android <sup><code>[2]</code></sup></li>
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<li>cross platform: windows, linux, osx <sup><code>[2]</code></sup>, android <sup><code>[3]</code></sup></li>
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<li>universal input system: supports keyboard, mouse, gamepad and touch input <sup><code>[3]</code></sup></li>
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<li>universal input system: supports keyboard, mouse, gamepad and touch input <sup><code>[4]</code></sup></li>
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<li>support for semi-transparet blocks<sup><code>[4]</code></sup></li>
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</ul>
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</ul>
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<h6>
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<h6>
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<code>[1]</code> - multiplayer is work-in-progress<br>
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<code>[1]</code> - developed out-of-tree <a href="https://github.com/griffi-gh/hUI">here</a> since 2024<br>
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<code>[2]</code> - not tested on macos<br>
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<code>[2]</code> - android support is experimental<br>
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<code>[3]</code> - android support is experimental<br>
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<code>[3]</code> - mouse and gamepad input is not supported on android<br>
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<code>[4]</code> - mouse/gamepad input is not supported on android<br>
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<code>[4]</code> - work in progress, may cause issues<br>
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<code>[5]</code> - currently only used on the loading screen
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</h6>
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</h6>
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</p>
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</p>
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@ -36,24 +35,17 @@
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<h2>build for windows/linux</h2>
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<h2>build for windows/linux</h2>
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**build/run**
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```bash
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```bash
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cargo build --bin kubi
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cargo build -p kubi
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cargo run --bin kubi
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cargo run -p kubi
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```
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#or, build with release mode optimizations:
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cargo run -p kubi --release
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**build in release mode, with nightly optimizations**
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```bash
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cargo +nightly build --bin kubi --features nightly --release
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```
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```
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<h2>build for android</h2>
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<h2>build for android</h2>
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please note that android support is highly experimental!\
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please note that android support is highly experimental!\
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gamepad, mouse input is currently borked, and proper touch controls are not available.\
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gamepad, mouse input is currently borked, as well as srgb, which leads to dark textures.
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srgb and blending are broken too, which leads to many rendering issues
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prerequisites: Android SDK, NDK, command line tools, platform-tools, latest JDK\
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prerequisites: Android SDK, NDK, command line tools, platform-tools, latest JDK\
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(make sure that your `PATH`, `ANDROID_HOME` and `ANDROID_NDK_ROOT` variables are configured properly)
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(make sure that your `PATH`, `ANDROID_HOME` and `ANDROID_NDK_ROOT` variables are configured properly)
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@ -95,7 +87,7 @@ cargo apk run -p kubi --lib --no-default-features
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<h2>mutiplayer</h2>
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<h2>mutiplayer</h2>
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to join a multiplayer server, just pass the ip address as an argument
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to join a multiplayer server, just pass the ip address as the first argument
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```sh
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```sh
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cargo run -p kubi -- 127.0.0.1:1234
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cargo run -p kubi -- 127.0.0.1:1234
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@ -119,7 +111,7 @@ name = "Kubi Server" # server name
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<h2>"In-house" libraries</h2>
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<h2>"In-house" libraries</h2>
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- [`hui`, `hui-glium`, `hui-winit`](https://github.com/griffi-gh/hui): semi-imm.mode backend-agnostic ui system\
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- [`hui`, `hui-glium`, `hui-winit`](https://github.com/griffi-gh/hui): semi-imm.mode backend-agnostic ui system\
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- [`kubi-logging`](kubi-logging) fancy-ass custom formatter for `env-logger`
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- [`kubi-logging`](kubi-logging) fancy custom formatter for `env-logger`
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deprecated:
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deprecated:
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