Merge pull request #5 from griffi-gh/use-uflow

Use uflow
This commit is contained in:
griffi-gh 2023-03-09 00:32:30 +01:00 committed by GitHub
commit 18587217fe
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GPG key ID: 4AEE18F83AFDEB23
38 changed files with 454 additions and 982 deletions

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@ -1,6 +1,9 @@
{
"editor.tabSize": 2,
"rust-analyzer.diagnostics.disabled": [
"unresolved-method" //rust-analyzer issue #14269
//rust-analyzer issue #14269,
"unresolved-method",
"unresolved-import",
"unresolved-field"
]
}

132
Cargo.lock generated
View file

@ -66,6 +66,15 @@ version = "0.5.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "23b62fc65de8e4e7f52534fb52b0f3ed04746ae267519eef2a83941e8085068b"
[[package]]
name = "atomic-polyfill"
version = "0.1.11"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e3ff7eb3f316534d83a8a2c3d1674ace8a5a71198eba31e2e2b597833f699b28"
dependencies = [
"critical-section",
]
[[package]]
name = "autocfg"
version = "1.1.0"
@ -87,25 +96,6 @@ dependencies = [
"rustc-demangle",
]
[[package]]
name = "bincode"
version = "2.0.0-rc.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "7bb50c5a2ef4b9b1e7ae73e3a73b52ea24b20312d629f9c4df28260b7ad2c3c4"
dependencies = [
"bincode_derive",
"serde",
]
[[package]]
name = "bincode_derive"
version = "2.0.0-rc.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0a45a23389446d2dd25dc8e73a7a3b3c43522b630cac068927f0649d43d719d2"
dependencies = [
"virtue",
]
[[package]]
name = "bitflags"
version = "1.3.2"
@ -203,6 +193,12 @@ dependencies = [
"cc",
]
[[package]]
name = "cobs"
version = "0.2.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "67ba02a97a2bd10f4b59b25c7973101c79642302776489e030cd13cdab09ed15"
[[package]]
name = "cocoa"
version = "0.24.1"
@ -302,6 +298,12 @@ dependencies = [
"cfg-if",
]
[[package]]
name = "critical-section"
version = "1.1.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "6548a0ad5d2549e111e1f6a11a6c2e2d00ce6a3dafe22948d67c2b443f775e52"
[[package]]
name = "crossbeam-channel"
version = "0.5.7"
@ -753,6 +755,15 @@ dependencies = [
"gl_generator",
]
[[package]]
name = "hash32"
version = "0.2.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b0c35f58762feb77d74ebe43bdbc3210f09be9fe6742234d573bacc26ed92b67"
dependencies = [
"byteorder",
]
[[package]]
name = "hashbrown"
version = "0.12.3"
@ -771,6 +782,20 @@ dependencies = [
"ahash 0.8.3",
]
[[package]]
name = "heapless"
version = "0.7.16"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "db04bc24a18b9ea980628ecf00e6c0264f3c1426dac36c00cb49b6fbad8b0743"
dependencies = [
"atomic-polyfill",
"hash32",
"rustc_version",
"serde",
"spin",
"stable_deref_trait",
]
[[package]]
name = "heck"
version = "0.4.1"
@ -906,12 +931,13 @@ dependencies = [
"image",
"kubi-logging",
"kubi-shared",
"kubi-udp",
"log",
"nohash-hasher",
"postcard",
"rayon",
"shipyard",
"strum",
"uflow",
"winapi",
]
@ -933,13 +959,15 @@ dependencies = [
"hashbrown 0.13.2",
"kubi-logging",
"kubi-shared",
"kubi-udp",
"log",
"nohash-hasher",
"postcard",
"rand",
"rayon",
"serde",
"shipyard",
"toml",
"uflow",
]
[[package]]
@ -947,27 +975,16 @@ name = "kubi-shared"
version = "0.1.0"
dependencies = [
"anyhow",
"bincode",
"bracket-noise",
"glam",
"postcard",
"rand",
"rand_xoshiro",
"serde",
"shipyard",
"strum",
]
[[package]]
name = "kubi-udp"
version = "0.1.0"
dependencies = [
"anyhow",
"bincode",
"hashbrown 0.13.2",
"kubi-logging",
"log",
"nohash-hasher",
]
[[package]]
name = "lazy_static"
version = "1.4.0"
@ -1388,6 +1405,17 @@ dependencies = [
"miniz_oxide",
]
[[package]]
name = "postcard"
version = "1.0.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "cfa512cd0d087cc9f99ad30a1bf64795b67871edbead083ffc3a4dfafa59aa00"
dependencies = [
"cobs",
"heapless",
"serde",
]
[[package]]
name = "ppv-lite86"
version = "0.2.17"
@ -1543,6 +1571,15 @@ version = "0.1.21"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "7ef03e0a2b150c7a90d01faf6254c9c48a41e95fb2a8c2ac1c6f0d2b9aefc342"
[[package]]
name = "rustc_version"
version = "0.4.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "bfa0f585226d2e68097d4f95d113b15b83a82e819ab25717ec0590d9584ef366"
dependencies = [
"semver",
]
[[package]]
name = "rustix"
version = "0.36.9"
@ -1607,6 +1644,12 @@ dependencies = [
"tiny-skia",
]
[[package]]
name = "semver"
version = "1.0.16"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "58bc9567378fc7690d6b2addae4e60ac2eeea07becb2c64b9f218b53865cba2a"
[[package]]
name = "serde"
version = "1.0.152"
@ -1731,6 +1774,12 @@ dependencies = [
"lock_api",
]
[[package]]
name = "stable_deref_trait"
version = "1.2.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a8f112729512f8e442d81f95a8a7ddf2b7c6b8a1a6f509a95864142b30cab2d3"
[[package]]
name = "strsim"
version = "0.10.0"
@ -1864,6 +1913,15 @@ dependencies = [
"winnow",
]
[[package]]
name = "uflow"
version = "0.7.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "3be4d71c1c106a57b0333ac2c28bd4521e0b16a2b98fe84405cdf7f544be46b6"
dependencies = [
"rand",
]
[[package]]
name = "unicode-ident"
version = "1.0.8"
@ -1888,12 +1946,6 @@ version = "0.9.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "49874b5167b65d7193b8aba1567f5c7d93d001cafc34600cee003eda787e483f"
[[package]]
name = "virtue"
version = "0.0.8"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "7b60dcd6a64dd45abf9bd426970c9843726da7fc08f44cd6fcebf68c21220a63"
[[package]]
name = "wasi"
version = "0.11.0+wasi-snapshot-preview1"

View file

@ -1,5 +1,5 @@
[workspace]
members = ["kubi", "kubi-server", "kubi-shared", "kubi-udp", "kubi-logging"]
members = ["kubi", "kubi-server", "kubi-shared", "kubi-logging"]
resolver = "2"
[profile.release-with-debug]

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@ -6,11 +6,10 @@ publish = false
[dependencies]
kubi-shared = { path = "../kubi-shared" }
kubi-udp = { path = "../kubi-udp" }
kubi-logging = { path = "../kubi-logging" }
log = "*"
shipyard = { git = "https://github.com/leudz/shipyard", rev = "eb189f66" }
serde = "1.0"
shipyard = { git = "https://github.com/leudz/shipyard", rev = "eb189f66", features = ["thread_local"] }
serde = { version = "1.0", default-features = false, features = ["alloc", "derive"] }
toml = "0.7"
glam = { version = "0.23", features = ["debug-glam-assert", "fast-math"] }
hashbrown = "0.13"
@ -18,7 +17,10 @@ nohash-hasher = "0.2.0"
anyhow = "1.0"
rayon = "1.6"
flume = "0.10"
rand = "0.8"
uflow = "0.7"
postcard = { version = "1.0", features = ["alloc"] }
[features]
default = []
unstable = ["glam/core-simd"]
nightly = ["rand/nightly", "rand/simd_support", "serde/unstable", "glam/core-simd", "kubi-shared/nightly"]

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@ -1,36 +1,69 @@
use shipyard::{UniqueView, UniqueViewMut};
use kubi_shared::networking::messages::{ClientToServerMessage, ServerToClientMessage, InitData};
use kubi_udp::server::ServerEvent;
use crate::{server::{ServerEvents, UdpServer}, config::ConfigTable, util::log_error};
use shipyard::{UniqueView, NonSendSync};
use uflow::{server::Event as ServerEvent, SendMode};
use kubi_shared::networking::messages::{
ClientToServerMessage,
ServerToClientMessage,
InitData,
C_CLIENT_HELLO
};
use crate::{
server::{ServerEvents, UdpServer, IsMessageOfType},
config::ConfigTable
};
pub fn authenticate_players(
mut server: UniqueViewMut<UdpServer>,
server: NonSendSync<UniqueView<UdpServer>>,
events: UniqueView<ServerEvents>,
config: UniqueView<ConfigTable>
) {
for event in &events.0 {
if let ServerEvent::MessageReceived {
from,
message: ClientToServerMessage::ClientHello {
username,
password
// if let ServerEvent::MessageReceived {
// from,
// message: ClientToServerMessage::ClientHello {
// username,
// password
// }
// } = event {
let ServerEvent::Receive(client_addr, data) = event else{
continue
};
let Some(client) = server.0.client(client_addr) else {
log::error!("Client doesn't exist");
continue
};
if !event.is_message_of_type::<C_CLIENT_HELLO>() {
continue
}
} = event {
log::info!("ClientHello from {} with username {} and password {:?}", from, username, password);
let Ok(parsed_message) = postcard::from_bytes(data) else {
log::error!("Malformed message");
continue
};
let ClientToServerMessage::ClientHello { username, password } = parsed_message else {
unreachable!()
};
log::info!("ClientHello; username={} password={:?}", username, password);
// Handle password auth
if let Some(server_password) = &config.server.password {
if let Some(user_password) = &password {
if server_password != user_password {
server.0.send_message(*from, ServerToClientMessage::ServerFuckOff {
let res = postcard::to_allocvec(&ServerToClientMessage::ServerFuckOff {
reason: "Passwords don't match".into()
}).map_err(log_error).ok();
}).unwrap().into_boxed_slice();
client.borrow_mut().send(
res, 0, SendMode::Reliable
);
continue
}
} else {
server.0.send_message(*from, ServerToClientMessage::ServerFuckOff {
reason: "This server is password-protected".into()
}).map_err(log_error).ok();
let res = postcard::to_allocvec(&ServerToClientMessage::ServerFuckOff {
reason: "This server is password protected".into()
}).unwrap().into_boxed_slice();
client.borrow_mut().send(
res, 0, SendMode::Reliable
);
continue
}
}
@ -39,11 +72,15 @@ pub fn authenticate_players(
//TODO Spawn the user on server side
//Approve the user
server.0.send_message(*from, ServerToClientMessage::ServerHello {
let res = postcard::to_allocvec(&ServerToClientMessage::ServerHello {
init: InitData {
users: vec![] //TODO create init data
}
}).map_err(log_error).ok();
}
}).unwrap().into_boxed_slice();
client.borrow_mut().send(
res, 0, SendMode::Reliable
);
log::info!("{username} joined the game!")
}
}

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@ -1,12 +1,12 @@
use shipyard::{Component, EntityId};
use hashbrown::HashMap;
use nohash_hasher::BuildNoHashHasher;
use kubi_udp::{ClientId, ClientIdRepr};
use kubi_shared::networking::client::ClientId;
#[derive(Component)]
pub struct Client(ClientId);
pub struct ClientMap(HashMap<ClientId, EntityId, BuildNoHashHasher<ClientIdRepr>>);
pub struct ClientMap(HashMap<ClientId, EntityId, BuildNoHashHasher<ClientId>>);
impl ClientMap {
pub fn new() -> Self {
Self(HashMap::with_hasher(BuildNoHashHasher::default()))

View file

@ -5,29 +5,31 @@ pub(crate) mod util;
pub(crate) mod config;
pub(crate) mod server;
pub(crate) mod client;
pub(crate) mod world;
//pub(crate) mod world;
pub(crate) mod auth;
use config::read_config;
use server::{bind_server, update_server, update_server_events};
use server::{bind_server, update_server, log_server_errors};
use auth::authenticate_players;
use world::{update_world, init_world};
//use world::{update_world, init_world};
fn initialize() -> Workload {
(
read_config,
bind_server,
init_world,
//init_world,
).into_workload()
}
fn update() -> Workload {
(
update_server,
update_server_events,
(
log_server_errors,
authenticate_players,
update_world,
//update_world,
).into_workload()
).into_sequential_workload()
}
fn main() {

View file

@ -1,47 +1,62 @@
use shipyard::{AllStoragesView, Unique, UniqueView, UniqueViewMut};
use kubi_udp::server::{Server, ServerConfig, ServerEvent};
use kubi_shared::networking::messages::{ClientToServerMessage, ServerToClientMessage};
use std::time::Duration;
use shipyard::{AllStoragesView, Unique, UniqueView, UniqueViewMut, NonSendSync};
use uflow::{server::{Server, Event as ServerEvent, Config as ServerConfig}, EndpointConfig};
use crate::config::ConfigTable;
#[derive(Unique)]
#[repr(transparent)]
pub struct UdpServer(pub Server<ServerToClientMessage, ClientToServerMessage>);
pub struct UdpServer(pub Server);
#[derive(Unique, Default)]
pub struct ServerEvents(pub Vec<ServerEvent<ClientToServerMessage>>);
pub struct ServerEvents(pub Vec<ServerEvent>);
pub trait IsMessageOfType {
///Checks if postcard-encoded message has a type
fn is_message_of_type<const T: u8>(&self) -> bool;
}
impl IsMessageOfType for ServerEvent {
fn is_message_of_type<const T: u8>(&self) -> bool {
let ServerEvent::Receive(_, data) = &self else { return false };
if data.len() == 0 { return false }
data[0] == T
}
}
pub fn bind_server(
storages: AllStoragesView,
) {
log::info!("Creating server...");
let config = storages.borrow::<UniqueView<ConfigTable>>().unwrap();
let server: Server<ServerToClientMessage, ClientToServerMessage> = Server::bind(
let server = Server::bind(
config.server.address,
ServerConfig {
max_clients: config.server.max_clients,
client_timeout: Duration::from_millis(config.server.timeout_ms),
max_total_connections: config.server.max_clients,
max_active_connections: config.server.max_clients,
enable_handshake_errors: true,
endpoint_config: EndpointConfig {
active_timeout_ms: config.server.timeout_ms,
..Default::default()
},
..Default::default()
}
).unwrap();
storages.add_unique(UdpServer(server));
).expect("Failed to create the server");
storages.add_unique_non_send_sync(UdpServer(server));
storages.add_unique(ServerEvents::default());
}
pub fn update_server(
mut server: UniqueViewMut<UdpServer>
) {
if let Err(error) = server.0.update() {
log::error!("Server error: {error:?}")
}
}
pub fn update_server_events(
mut server: UniqueViewMut<UdpServer>,
mut server: NonSendSync<UniqueViewMut<UdpServer>>,
mut events: UniqueViewMut<ServerEvents>,
) {
//drop current events
events.0.clear();
//fetch new ones
events.0.extend(server.0.process_events().rev());
events.0.extend(server.0.step());
}
pub fn log_server_errors(
events: UniqueView<ServerEvents>,
) {
for event in &events.0 {
if let ServerEvent::Error(addr, error) = event {
log::error!("Server error addr: {addr} error: {error:?}");
}
}
}

View file

@ -2,7 +2,6 @@ use shipyard::{Unique, UniqueView, UniqueViewMut, Workload, IntoWorkload, AllSto
use glam::IVec3;
use hashbrown::HashMap;
use kubi_shared::networking::messages::{ClientToServerMessage, ServerToClientMessage};
use kubi_udp::server::ServerEvent;
use crate::{
server::{UdpServer, ServerEvents},
config::ConfigTable,
@ -87,7 +86,7 @@ fn process_finished_tasks(
server.0.send_message(subscriber, ServerToClientMessage::ChunkResponse {
chunk: chunk_position.to_array(),
data: blocks.clone(),
queued: queue.iter().map(|item| (item.position.to_array(), item.block_type)).collect()
queued: queue
}).map_err(log_error).ok();
}
log::debug!("Chunk {chunk_position} loaded, {} subs", chunk.subscriptions.len());

View file

@ -1,8 +1,10 @@
use glam::IVec3;
use hashbrown::HashSet;
use nohash_hasher::BuildNoHashHasher;
use kubi_shared::chunk::BlockData;
use kubi_udp::{ClientId, ClientIdRepr};
use kubi_shared::{
chunk::BlockData,
networking::client::ClientId
};
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum ChunkState {
@ -15,7 +17,7 @@ pub struct Chunk {
pub position: IVec3,
pub state: ChunkState,
pub blocks: Option<BlockData>,
pub subscriptions: HashSet<ClientId, BuildNoHashHasher<ClientIdRepr>>,
pub subscriptions: HashSet<ClientId, BuildNoHashHasher<ClientId>>,
}
impl Chunk {
pub fn new(position: IVec3) -> Self {

View file

@ -5,7 +5,8 @@ use rayon::{ThreadPool, ThreadPoolBuilder};
use anyhow::Result;
use kubi_shared::{
chunk::BlockData,
worldgen::{QueuedBlock, generate_world}
worldgen::generate_world,
queue::QueuedBlock,
};
pub enum ChunkTask {

View file

@ -8,9 +8,10 @@ publish = false
[dependencies]
glam = { version = "0.23", features = ["debug-glam-assert", "fast-math", "serde"] }
shipyard = { git = "https://github.com/leudz/shipyard", rev = "eb189f66" }
shipyard = { git = "https://github.com/leudz/shipyard", rev = "eb189f66", default-features = false, features = ["std"] }
strum = { version = "0.24", features = ["derive"] }
bincode = "2.0.0-rc"
postcard = { version = "1.0", features = ["alloc"] }
serde = { version = "1.0", default-features = false, features = ["alloc", "derive"] }
anyhow = "1.0"
bracket-noise = "0.8"
rand = { version = "0.8", default_features = false, features = ["std", "min_const_gen"] }
@ -18,4 +19,4 @@ rand_xoshiro = "0.6"
[features]
default = []
nightly = ["rand/nightly", "rand/simd_support"]
nightly = ["rand/nightly", "rand/simd_support", "serde/unstable", "glam/core-simd"]

View file

@ -1,7 +1,7 @@
use bincode::{Encode, Decode};
use serde::{Serialize, Deserialize};
use strum::EnumIter;
#[derive(Clone, Copy, Debug, EnumIter)]
#[derive(Serialize, Deserialize, Clone, Copy, Debug, EnumIter)]
#[repr(u8)]
pub enum BlockTexture {
Stone,
@ -22,7 +22,7 @@ pub enum BlockTexture {
WaterSolid,
}
#[derive(Encode, Decode, Clone, Copy, Debug, PartialEq, Eq, EnumIter)]
#[derive(Serialize, Deserialize, Clone, Copy, Debug, PartialEq, Eq, EnumIter)]
#[repr(u8)]
pub enum Block {
Air,

View file

@ -4,3 +4,5 @@ pub mod worldgen;
pub mod chunk;
pub mod transform;
pub mod entity;
pub mod player;
pub mod queue;

View file

@ -1,2 +1,3 @@
pub mod messages;
pub mod state;
pub mod client;

View file

@ -0,0 +1,3 @@
pub type ClientId = u16;
pub type ClientKey = u16;

View file

@ -1,30 +1,63 @@
use std::num::NonZeroUsize;
use bincode::{Encode, Decode};
use crate::{chunk::BlockData, block::Block};
use serde::{Serialize, Deserialize};
use crate::{chunk::BlockData, queue::QueuedBlock};
type IVec3Arr = [i32; 3];
type Vec3Arr = [f32; 3];
type QuatArr = [f32; 3];
pub type IVec3Arr = [i32; 3];
pub type Vec3Arr = [f32; 3];
pub type QuatArr = [f32; 3];
pub const PROTOCOL_ID: u16 = 1;
pub const PROTOCOL_ID: u16 = 2;
#[derive(Encode, Decode, Clone)]
pub const C_CLIENT_HELLO: u8 = 0;
pub const C_POSITION_CHANGED: u8 = 1;
pub const C_CHUNK_SUB_REQUEST: u8 = 2;
#[derive(Serialize, Deserialize, Clone)]
#[repr(u8)]
pub enum ClientToServerMessage {
ClientHello {
username: String,
password: Option<String>,
},
} = C_CLIENT_HELLO,
PositionChanged {
position: Vec3Arr,
velocity: Vec3Arr,
direction: QuatArr,
},
} = C_POSITION_CHANGED,
ChunkSubRequest {
chunk: IVec3Arr,
},
} = C_CHUNK_SUB_REQUEST,
}
#[derive(Encode, Decode, Clone)]
pub const S_SERVER_HELLO: u8 = 0;
pub const S_SERVER_FUCK_OFF: u8 = 1;
pub const S_PLAYER_POSITION_CHANGED: u8 = 2;
pub const S_CHUNK_RESPONSE: u8 = 3;
#[derive(Serialize, Deserialize, Clone)]
#[repr(u8)]
pub enum ServerToClientMessage {
ServerHello {
init: InitData
} = S_SERVER_HELLO,
ServerFuckOff {
reason: String,
} = S_SERVER_FUCK_OFF,
PlayerPositionChanged {
client_id: u8,
position: Vec3Arr,
direction: QuatArr,
} = S_PLAYER_POSITION_CHANGED,
ChunkResponse {
chunk: IVec3Arr,
data: BlockData,
queued: Vec<QueuedBlock>,
} = S_CHUNK_RESPONSE,
}
//---
#[derive(Serialize, Deserialize, Clone)]
pub struct UserInitData {
pub client_id: NonZeroUsize, //maybe use the proper type instead
pub username: String,
@ -33,27 +66,7 @@ pub struct UserInitData {
pub direction: QuatArr,
}
#[derive(Encode, Decode, Clone)]
#[derive(Serialize, Deserialize, Clone)]
pub struct InitData {
pub users: Vec<UserInitData>
}
#[derive(Encode, Decode, Clone)]
pub enum ServerToClientMessage {
ServerHello {
init: InitData
},
ServerFuckOff {
reason: String,
},
PlayerPositionChanged {
client_id: u8,
position: Vec3Arr,
direction: QuatArr,
},
ChunkResponse {
chunk: IVec3Arr,
data: BlockData,
queued: Vec<(IVec3Arr, Block)>,
}
}

View file

@ -0,0 +1,4 @@
use shipyard::Component;
#[derive(Component)]
pub struct Player;

11
kubi-shared/src/queue.rs Normal file
View file

@ -0,0 +1,11 @@
use glam::IVec3;
use serde::{Serialize, Deserialize};
use crate::block::Block;
#[derive(Serialize, Deserialize, Clone, Copy, Debug)]
pub struct QueuedBlock {
pub position: IVec3,
pub block_type: Block,
/// Only replace air blocks
pub soft: bool,
}

View file

@ -4,7 +4,8 @@ use glam::{IVec3, ivec3, Vec3Swizzles, IVec2};
use rand_xoshiro::Xoshiro256StarStar;
use crate::{
chunk::{BlockData, CHUNK_SIZE},
block::Block
block::Block,
queue::QueuedBlock,
};
fn mountain_ramp(mut x: f32) -> f32 {
@ -29,10 +30,6 @@ fn local_y_position(height: i32, chunk_position: IVec3) -> Option<usize> {
(0..CHUNK_SIZE as i32).contains(&position).then_some(position as usize)
}
pub struct QueuedBlock {
pub position: IVec3,
pub block_type: Block,
}
pub fn generate_world(chunk_position: IVec3, seed: u64) -> (BlockData, Vec<QueuedBlock>) {
let offset = chunk_position * CHUNK_SIZE as i32;
@ -47,7 +44,8 @@ pub fn generate_world(chunk_position: IVec3, seed: u64) -> (BlockData, Vec<Queue
});
queue.push(QueuedBlock {
position: event_pos,
block_type: block
block_type: block,
soft: true
});
} else {
blocks[position.x as usize][position.y as usize][position.z as usize] = block;

View file

@ -1,17 +0,0 @@
[package]
name = "kubi-udp"
version = "0.1.0"
edition = "2021"
publish = false
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
bincode = "2.0.0-rc"
anyhow = "1.0"
hashbrown = "0.13"
nohash-hasher = "0.2.0"
log = "0.4"
[dev-dependencies]
kubi-logging = { path = "../kubi-logging" }

View file

@ -1,270 +0,0 @@
use anyhow::{Result, bail};
use std::{
net::{UdpSocket, SocketAddr},
time::{Instant, Duration},
marker::PhantomData,
collections::{VecDeque, vec_deque::Drain as DrainDeque},
io::ErrorKind,
};
use crate::{
BINCODE_CONFIG,
packet::{ClientPacket, IdClientPacket, IdServerPacket, ServerPacket, Message},
common::{ClientId, PROTOCOL_ID, DEFAULT_USER_PROTOCOL_ID, PACKET_SIZE}
};
#[derive(Default, Clone, Debug)]
#[repr(u8)]
pub enum DisconnectReason {
#[default]
NotConnected,
ClientDisconnected,
KickedByServer(Option<String>),
Timeout,
ConnectionReset,
InvalidProtocolId,
}
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum ClientStatus {
Disconnected,
Connecting,
Connected,
}
#[derive(Clone, Copy, Debug)]
pub struct ClientConfig {
pub protocol_id: u16,
pub timeout: Duration,
pub heartbeat_interval: Duration,
}
impl Default for ClientConfig {
fn default() -> Self {
Self {
protocol_id: DEFAULT_USER_PROTOCOL_ID,
timeout: Duration::from_secs(5),
heartbeat_interval: Duration::from_secs(3),
}
}
}
pub enum ClientEvent<T> where T: Message {
Connected(ClientId),
Disconnected(DisconnectReason),
MessageReceived(T)
}
pub struct Client<S, R> where S: Message, R: Message {
config: ClientConfig,
addr: SocketAddr,
socket: UdpSocket,
status: ClientStatus,
timeout: Instant,
last_heartbeat: Instant,
client_id: Option<ClientId>,
disconnect_reason: DisconnectReason,
event_queue: VecDeque<ClientEvent<R>>,
_s: PhantomData<S>,
}
impl<S, R> Client<S, R> where S: Message, R: Message {
#[inline]
pub fn new(addr: SocketAddr, config: ClientConfig) -> Result<Self> {
if config.protocol_id == 0 {
log::warn!("Warning: using 0 as protocol_id is not recommended");
}
if config.protocol_id == DEFAULT_USER_PROTOCOL_ID {
log::warn!("Warning: using default protocol_id is not recommended");
}
let bind_addr: SocketAddr = "0.0.0.0:0".parse().unwrap();
let socket = UdpSocket::bind(bind_addr)?;
socket.set_nonblocking(true)?;
Ok(Self {
addr,
config,
socket,
status: ClientStatus::Disconnected,
timeout: Instant::now(),
last_heartbeat: Instant::now(),
client_id: None,
disconnect_reason: DisconnectReason::default(),
event_queue: VecDeque::new(),
_s: PhantomData,
})
}
fn send_raw_packet(&self, packet: ClientPacket<S>) -> Result<()> {
let id_packet = IdClientPacket(self.client_id, packet);
let bytes = bincode::encode_to_vec(id_packet, BINCODE_CONFIG)?;
self.socket.send(&bytes)?;
Ok(())
}
fn disconnect_inner(&mut self, reason: DisconnectReason, silent: bool) -> Result<()> {
log::info!("client disconnected because {reason:?}");
if !silent {
self.send_raw_packet(ClientPacket::Disconnect)?;
}
self.client_id = None;
self.status = ClientStatus::Disconnected;
self.disconnect_reason = reason;
self.event_queue.push_back(ClientEvent::Disconnected(self.disconnect_reason.clone()));
Ok(())
}
fn reset_timeout(&mut self) {
self.timeout = Instant::now();
}
#[inline]
pub fn connect(&mut self) -> Result<()> {
log::info!("Client connecting..");
if self.status != ClientStatus::Disconnected {
bail!("Not Disconnected");
}
self.status = ClientStatus::Connecting;
self.last_heartbeat = Instant::now();
self.reset_timeout();
self.socket.connect(self.addr)?;
self.send_raw_packet(ClientPacket::Connect{
user_protocol: self.config.protocol_id,
inner_protocol: PROTOCOL_ID,
})?;
Ok(())
}
#[inline]
pub fn disconnect(&mut self) -> Result<()> {
if self.status != ClientStatus::Connected {
bail!("Not Connected");
}
self.disconnect_inner(DisconnectReason::ClientDisconnected, false)?;
Ok(())
}
#[inline]
pub fn set_nonblocking(&mut self, is_nonblocking: bool) -> Result<()> {
self.socket.set_nonblocking(is_nonblocking)?;
Ok(())
}
#[inline]
pub fn get_status(&self) -> ClientStatus {
self.status
}
#[inline]
pub fn is_connected(&self) -> bool {
self.status == ClientStatus::Connected
}
#[inline]
pub fn is_connecting(&self) -> bool {
self.status == ClientStatus::Connecting
}
#[inline]
pub fn is_disconnected(&self) -> bool {
self.status == ClientStatus::Disconnected
}
//Return true if the client has not made any connection attempts yet
#[inline]
pub fn has_not_made_connection_attempts(&self) -> bool {
matches!(self.status, ClientStatus::Disconnected) &&
matches!(self.disconnect_reason, DisconnectReason::NotConnected)
}
#[inline]
pub fn send_message(&self, message: S) -> Result<()> {
if self.status != ClientStatus::Connected {
bail!("Not Connected");
}
self.send_raw_packet(ClientPacket::Data(message))?;
Ok(())
}
#[inline]
pub fn update(&mut self) -> Result<()> { // , callback: fn(ClientEvent<R>) -> Result<()>
if self.status == ClientStatus::Disconnected {
return Ok(())
}
if self.timeout.elapsed() > self.config.timeout {
log::warn!("Client timed out");
//We don't care if this packet actually gets sent because the server is likely dead
let _ = self.disconnect_inner(DisconnectReason::Timeout, false).map_err(|_| {
log::warn!("Failed to send disconnect packet");
});
return Ok(())
}
if self.last_heartbeat.elapsed() > self.config.heartbeat_interval {
log::trace!("Sending heartbeat packet");
self.send_raw_packet(ClientPacket::Heartbeat)?;
self.last_heartbeat = Instant::now();
}
//receive
let mut buf = [0; PACKET_SIZE];
loop {
match self.socket.recv(&mut buf) {
Ok(length) => {
//TODO check the first byte of the raw data instead of decoding?
let (packet, _): (IdServerPacket<R>, _) = bincode::decode_from_slice(&buf[..length], BINCODE_CONFIG)?;
let IdServerPacket(user_id, packet) = packet;
if self.client_id.map(|x| Some(x) != user_id).unwrap_or_default() {
return Ok(())
}
self.reset_timeout();
match packet {
ServerPacket::Connected(client_id) => {
log::info!("client connected with id {client_id}");
self.client_id = Some(client_id);
self.status = ClientStatus::Connected;
self.event_queue.push_back(ClientEvent::Connected(client_id));
return Ok(())
},
ServerPacket::Disconnected(reason) => {
log::info!("client kicked: {reason}");
let reason = DisconnectReason::KickedByServer(Some(reason));
self.disconnect_inner(reason, true)?; //this should never fail but we're handling the error anyway
return Ok(())
},
ServerPacket::Data(message) => {
self.event_queue.push_back(ClientEvent::MessageReceived(message));
self.timeout = Instant::now();
},
ServerPacket::Heartbeat => {
self.timeout = Instant::now();
},
ServerPacket::ProtoDisconnect => {
let reason = DisconnectReason::InvalidProtocolId;
self.disconnect_inner(reason, true)?; //this should never fail but we're handling the error anyway
return Ok(());
}
}
},
Err(error) if error.kind() != ErrorKind::WouldBlock => {
match error.kind() {
ErrorKind::ConnectionReset => {
log::error!("Connection interrupted");
self.disconnect_inner(DisconnectReason::ConnectionReset, true)?;
},
_ => {
log::error!("IO error {error}");
return Err(error.into());
},
}
},
_ => break,
}
}
Ok(())
}
#[inline]
pub fn pop_event(&mut self) -> Option<ClientEvent<R>> {
self.event_queue.pop_front()
}
#[inline]
pub fn process_events(&mut self) -> DrainDeque<ClientEvent<R>> {
self.event_queue.drain(..)
}
}

View file

@ -1,11 +0,0 @@
use std::num::NonZeroU8;
pub type ClientId = NonZeroU8;
pub type ClientIdRepr = u8;
pub const MAX_CLIENTS: usize = u8::MAX as _;
pub const PROTOCOL_ID: u16 = 1;
pub const DEFAULT_USER_PROTOCOL_ID: u16 = 0xffff;
pub const PACKET_SIZE: usize = u16::MAX as usize;

View file

@ -1,13 +0,0 @@
pub mod client;
pub mod server;
pub(crate) mod packet;
pub(crate) mod common;
pub use common::ClientId;
pub use common::ClientIdRepr;
pub use common::MAX_CLIENTS;
//pub(crate) trait Serializable: bincode::Encode + bincode::Decode {}
pub(crate) const BINCODE_CONFIG: bincode::config::Configuration<bincode::config::LittleEndian, bincode::config::Varint, bincode::config::SkipFixedArrayLength> = bincode::config::standard()
.with_little_endian()
.with_variable_int_encoding()
.skip_fixed_array_length();

View file

@ -1,33 +0,0 @@
use bincode::{Encode, Decode};
use crate::common::ClientId;
pub trait Message: Encode + Decode + Clone {}
impl<T: Encode + Decode + Clone> Message for T {}
#[repr(u8)]
#[derive(Encode, Decode)]
pub enum ClientPacket<T> where T: Message {
Connect {
inner_protocol: u16,
user_protocol: u16,
}, //should always stay 0!
Data(T),
Disconnect,
Heartbeat,
}
#[derive(Encode, Decode)]
pub struct IdClientPacket<T: Message>(pub Option<ClientId>, pub ClientPacket<T>);
#[repr(u8)]
#[derive(Encode, Decode)]
pub enum ServerPacket<T> where T: Message {
ProtoDisconnect = 0,
Data(T),
Disconnected(String),
Connected(ClientId),
Heartbeat,
}
#[derive(Encode, Decode)]
pub struct IdServerPacket<T: Message>(pub Option<ClientId>, pub ServerPacket<T>);

View file

@ -1,266 +0,0 @@
use std::{
net::{UdpSocket, SocketAddr},
time::{Instant, Duration},
marker::PhantomData,
collections::{VecDeque, vec_deque::Drain as DrainDeque},
io::ErrorKind
};
use anyhow::{Result, Error, bail};
use hashbrown::HashMap;
use nohash_hasher::BuildNoHashHasher;
use crate::{
BINCODE_CONFIG,
common::{ClientId, ClientIdRepr, MAX_CLIENTS, PROTOCOL_ID, DEFAULT_USER_PROTOCOL_ID, PACKET_SIZE},
packet::{IdClientPacket, ClientPacket, ServerPacket, IdServerPacket, Message}
};
//i was feeling a bit sick while writing most of this please excuse me for my terrible code :3
pub struct ConnectedClient {
id: ClientId,
addr: SocketAddr,
timeout: Instant,
}
#[derive(Clone, Copy, Debug)]
pub struct ServerConfig {
pub max_clients: usize,
pub client_timeout: Duration,
pub protocol_id: u16,
}
impl Default for ServerConfig {
fn default() -> Self {
Self {
max_clients: MAX_CLIENTS,
client_timeout: Duration::from_secs(5),
protocol_id: DEFAULT_USER_PROTOCOL_ID,
}
}
}
pub enum ServerEvent<T> where T: Message {
Connected(ClientId),
Disconnected(ClientId),
MessageReceived {
from: ClientId,
message: T
}
}
pub struct Server<S, R> where S: Message, R: Message {
socket: UdpSocket,
clients: HashMap<ClientId, ConnectedClient, BuildNoHashHasher<ClientIdRepr>>,
config: ServerConfig,
event_queue: VecDeque<ServerEvent<R>>,
_s: PhantomData<S>,
}
impl<S, R> Server<S, R> where S: Message, R: Message {
pub fn bind(addr: SocketAddr, config: ServerConfig) -> anyhow::Result<Self> {
assert!(config.max_clients <= MAX_CLIENTS, "max_clients value exceeds the maximum allowed amount of clients");
if config.protocol_id == 0 {
log::warn!("Warning: using 0 as protocol_id is not recommended");
}
if config.protocol_id == DEFAULT_USER_PROTOCOL_ID {
log::warn!("Warning: using default protocol_id is not recommended");
}
let socket = UdpSocket::bind(addr)?;
socket.set_nonblocking(true)?;
Ok(Self {
config,
socket,
clients: HashMap::with_capacity_and_hasher(MAX_CLIENTS, BuildNoHashHasher::default()),
event_queue: VecDeque::new(),
_s: PhantomData,
})
}
fn send_to_addr_inner(socket: &UdpSocket, addr: SocketAddr, packet: IdServerPacket<S>) -> Result<()> {
let bytes = bincode::encode_to_vec(packet, BINCODE_CONFIG)?;
socket.send_to(&bytes, addr)?;
Ok(())
}
fn send_to_addr(&self, addr: SocketAddr, packet: IdServerPacket<S>) -> Result<()> {
Self::send_to_addr_inner(&self.socket, addr, packet)
}
fn send_packet(&self, packet: IdServerPacket<S>) -> Result<()> {
let Some(id) = packet.0 else {
bail!("send_to_client call without id")
};
let Some(client) = self.clients.get(&id) else {
bail!("client with id {id} doesn't exist")
};
self.send_to_addr(client.addr, packet)?;
Ok(())
}
fn add_client(&mut self, addr: SocketAddr) -> Result<ClientId> {
let Some(id) = (1..=self.config.max_clients)
.map(|x| ClientId::new(x as _).unwrap())
.find(|i| !self.clients.contains_key(i)) else {
bail!("Server full");
};
if self.clients.iter().any(|x| x.1.addr == addr) {
bail!("Already connected from the same address");
}
self.clients.insert(id, ConnectedClient {
id,
addr,
timeout: Instant::now(),
});
Ok(id)
}
fn disconnect_client_inner(&mut self, id: ClientId, reason: String) -> Result<()> {
let result = self.send_packet(IdServerPacket(
Some(id), ServerPacket::Disconnected(reason)
));
self.clients.remove(&id);
result
}
pub fn kick_client(&mut self, id: ClientId, reason: String) -> Result<()> {
if !self.clients.contains_key(&id) {
bail!("Already disconnected")
}
self.disconnect_client_inner(id, reason)?;
Ok(())
}
pub fn shutdown(mut self) -> Result<()> {
let clients = self.clients.keys().copied().collect::<Vec<ClientId>>();
for id in clients {
self.kick_client(id, "Server is shutting down".into())?;
}
Ok(())
}
pub fn send_message(&mut self, id: ClientId, message: S) -> Result<()> {
self.send_packet(IdServerPacket(Some(id), ServerPacket::Data(message)))?;
Ok(())
}
pub fn multicast_message(&mut self, clients: impl IntoIterator<Item = ClientId>, message: S) -> Vec<Error> {
//TODO use actual udp multicast
let mut errors = Vec::with_capacity(0);
for client in clients {
if let Err(error) = self.send_message(client, message.clone()) {
log::error!("Message broadcast failed for id {client}");
errors.push(error);
}
}
errors
}
pub fn broadcast_message(&mut self, message: S) -> Vec<Error> {
let ids = self.clients.keys().copied().collect::<Vec<ClientId>>();
self.multicast_message(ids, message)
}
pub fn broadcast_message_except(&mut self, except: ClientId, message: S) -> Vec<Error> {
let ids = self.clients.keys().copied().filter(|&k| k != except).collect::<Vec<ClientId>>();
self.multicast_message(ids, message)
}
pub fn update(&mut self) -> Result<()> {
//kick inactive clients
self.clients.retain(|&id, client| {
if client.timeout.elapsed() > self.config.client_timeout {
if let Err(_) = Self::send_to_addr_inner(&self.socket, client.addr, IdServerPacket(
Some(id), ServerPacket::Disconnected("Timed out".into())
)) {
log::warn!("Client {id} timed out and we failed to send the kick packet. This shouldn't reaally matter")
} else {
log::info!("Client {id} timed out");
}
return false
}
true
});
let mut buf = [0; PACKET_SIZE];
loop {
match self.socket.recv_from(&mut buf) {
Ok((len, addr)) => {
if let Ok(packet) = bincode::decode_from_slice(&buf[..len], BINCODE_CONFIG) {
let (packet, _): (IdClientPacket<R>, _) = packet;
let IdClientPacket(id, packet) = packet;
match id {
Some(id) => {
if !self.clients.contains_key(&id) {
bail!("Client with id {id} doesn't exist");
}
if self.clients.get(&id).unwrap().addr != addr {
bail!("Client addr doesn't match");
}
match packet {
ClientPacket::Data(data) => {
self.event_queue.push_back(ServerEvent::MessageReceived {
from: id,
message: data,
});
}
ClientPacket::Disconnect => {
log::info!("Client {id} disconnected");
self.event_queue.push_back(ServerEvent::Disconnected(id));
self.disconnect_client_inner(id, "Disconnected".into())?;
},
ClientPacket::Heartbeat => {
self.clients.get_mut(&id).unwrap().timeout = Instant::now();
self.send_packet(IdServerPacket(Some(id), ServerPacket::Heartbeat))?;
},
ClientPacket::Connect{..} => bail!("Client already connected"),
}
},
None => {
match packet {
ClientPacket::Connect { user_protocol, inner_protocol } => {
if (inner_protocol != PROTOCOL_ID) || (user_protocol != self.config.protocol_id ) {
log::error!("Client conenction refused: Invalid protocol id");
self.send_to_addr(addr,
IdServerPacket(None, ServerPacket::ProtoDisconnect)
)?;
continue;
}
match self.add_client(addr) {
Ok(id) => {
log::info!("Client with id {id} connected");
self.event_queue.push_back(ServerEvent::Connected(id));
self.send_to_addr(addr,
IdServerPacket(None, ServerPacket::Connected(id))
)?;
},
Err(error) => {
let reason = error.to_string();
log::error!("Client connection failed: {reason}");
self.send_to_addr(addr, IdServerPacket(
None, ServerPacket::Disconnected(reason)
))?;
}
}
},
_ => bail!("Invalid packet type for non-id packet")
}
}
}
} else {
bail!("Corrupted packet received");
}
},
Err(error) if error.kind() != ErrorKind::WouldBlock => {
log::error!("IO error {}", error);
// return Err(error.into());
},
_ => break,
}
}
Ok(())
}
pub fn pop_event(&mut self) -> Option<ServerEvent<R>> {
self.event_queue.pop_front()
}
pub fn process_events(&mut self) -> DrainDeque<ServerEvent<R>> {
self.event_queue.drain(..)
}
}

View file

@ -1,93 +0,0 @@
use kubi_udp::{
server::{Server, ServerConfig, ServerEvent},
client::{Client, ClientConfig, ClientEvent},
};
use std::{thread, time::Duration};
const TEST_ADDR: &str = "127.0.0.1:22342";
type CtsMessage = u32;
type StcMessage = u64;
const CTS_MSG: CtsMessage = 0xbeef_face;
const STC_MSG: StcMessage = 0xdead_beef_cafe_face;
#[test]
fn test_connection() {
//Init logging
kubi_logging::init();
//Create server and client
let mut server: Server<StcMessage, CtsMessage> = Server::bind(
TEST_ADDR.parse().expect("Invalid TEST_ADDR"),
ServerConfig::default()
).expect("Failed to create server");
let mut client: Client<CtsMessage, StcMessage> = Client::new(
TEST_ADDR.parse().unwrap(),
ClientConfig::default()
).expect("Failed to create client");
//Start server update thread
let server_handle = thread::spawn(move || {
let mut message_received = false;
loop {
server.update().unwrap();
let events: Vec<_> = server.process_events().collect();
for event in events {
match event {
ServerEvent::Connected(id) => {
assert_eq!(id.get(), 1, "Unexpected client id");
server.send_message(id, STC_MSG).unwrap();
},
ServerEvent::Disconnected(id) => {
assert!(message_received, "Client {id} disconnected from the server before sending the message");
return;
},
ServerEvent::MessageReceived { from, message } => {
log::info!("server received message");
assert_eq!(message, CTS_MSG, "Received message not equal");
message_received = true;
},
_ => ()
}
}
}
});
//Wait a bit
thread::sleep(Duration::from_secs(1));
//Connect client
client.connect().expect("Client connect failed");
//Start updating the client
let client_handle = thread::spawn(move || {
let mut message_received = false;
loop {
client.update().unwrap();
let events: Vec<_> = client.process_events().collect();
for event in events {
match event {
ClientEvent::Connected(id) => {
assert_eq!(id.get(), 1, "Unexpected client id");
client.send_message(CTS_MSG).unwrap();
},
ClientEvent::Disconnected(reason) => {
assert!(message_received, "Client lost connection to the server before sending the message with reason: {reason:?}");
return;
},
ClientEvent::MessageReceived(data) => {
log::info!("client received message");
assert_eq!(data, STC_MSG, "Received message not equal");
message_received = true;
client.disconnect().unwrap();
},
_ => ()
}
}
}
});
server_handle.join().unwrap();
client_handle.join().unwrap();
}

View file

@ -6,7 +6,6 @@ publish = false
[dependencies]
kubi-shared = { path = "../kubi-shared" }
kubi-udp = { path = "../kubi-udp" }
kubi-logging = { path = "../kubi-logging" }
log = "*"
glium = "0.32"
@ -15,15 +14,18 @@ image = { version = "0.24", default_features = false, features = ["png"] }
strum = { version = "0.24", features = ["derive"] }
hashbrown = "0.13"
rayon = "1.6"
shipyard = { git = "https://github.com/leudz/shipyard", rev = "eb189f66", features = ["thread_local"] }
shipyard = { git = "https://github.com/leudz/shipyard", rev = "eb189f66", default-features = false, features = ["std", "proc", "thread_local"] }
nohash-hasher = "0.2.0"
anyhow = "1.0"
flume = "0.10"
gilrs = { version = "0.10", default_features = false, features = ["xinput"] }
uflow = "0.7"
postcard = { version = "1.0", features = ["alloc"] }
[target.'cfg(target_os = "windows")'.dependencies]
winapi = { version = "0.3" }
[features]
default = []
parallel = ["shipyard/parallel"]
nightly = ["glam/core-simd", "kubi-shared/nightly"]

View file

@ -1,9 +1,12 @@
use shipyard::{UniqueViewMut, UniqueView, View, IntoIter, ViewMut, EntitiesViewMut, Component, Workload, IntoWorkload};
use glium::glutin::event::VirtualKeyCode;
use kubi_shared::block::Block;
use kubi_shared::{
block::Block,
queue::QueuedBlock,
};
use crate::{
player::MainPlayer,
world::{raycast::{LookingAtBlock, RAYCAST_STEP}, queue::{BlockUpdateQueue, BlockUpdateEvent}},
world::{raycast::{LookingAtBlock, RAYCAST_STEP}, queue::BlockUpdateQueue},
input::{Inputs, PrevInputs, RawKbmInputState},
events::{EventComponent, player_actions::PlayerActionEvent},
};
@ -67,9 +70,9 @@ fn block_placement_system(
(ray.block_position, Block::Air)
};
//queue place
block_event_queue.push(BlockUpdateEvent {
block_event_queue.push(QueuedBlock {
position: place_position,
value: place_block,
block_type: place_block,
soft: place_block != Block::Air,
});
//send event

View file

@ -1,6 +1,6 @@
use glam::{Vec3, Mat4};
use shipyard::{ViewMut, View, IntoIter, Workload, IntoWorkload, track};
use crate::{transform::Transform, events::WindowResizedEvent};
use shipyard::{ViewMut, View, IntoIter, Workload, IntoWorkload, track, UniqueView, SystemModificator};
use crate::{transform::Transform, rendering::WindowSize, events::WindowResizedEvent};
use super::Camera;
//maybe parallelize these two?
@ -18,11 +18,8 @@ fn update_view_matrix(
fn update_perspective_matrix(
mut vm_camera: ViewMut<Camera>,
resize: View<WindowResizedEvent>,
size: UniqueView<WindowSize>,
) {
let Some(&size) = resize.iter().next() else {
return
};
for mut camera in (&mut vm_camera).iter() {
camera.perspective_matrix = Mat4::perspective_rh_gl(
camera.fov,
@ -33,9 +30,19 @@ fn update_perspective_matrix(
}
}
fn need_perspective_calc(
v_camera: View<Camera>,
resize_event: View<WindowResizedEvent>,
) -> bool {
(resize_event.len() > 0) ||
(v_camera.iter().any(|camera| {
camera.perspective_matrix == Mat4::default()
}))
}
pub fn update_matrices() -> Workload {
(
update_view_matrix,
update_perspective_matrix,
update_perspective_matrix.run_if(need_perspective_calc),
).into_workload()
}

View file

@ -7,7 +7,8 @@
use shipyard::{
World, Workload, IntoWorkload,
UniqueView, UniqueViewMut,
NonSendSync, WorkloadModificator, SystemModificator
NonSendSync, WorkloadModificator,
SystemModificator
};
use glium::{
glutin::{
@ -46,9 +47,9 @@ use world::{
loading::update_loaded_world_around_player,
raycast::update_raycasts,
queue::apply_queued_blocks,
tasks::inject_network_responses_into_manager_queue
tasks::{inject_network_responses_into_manager_queue, ChunkTaskManager}, ChunkStorage
};
use player::spawn_player;
use player::{spawn_player, MainPlayer};
use prefabs::load_prefabs;
use settings::load_settings;
use camera::compute_cameras;
@ -96,8 +97,6 @@ fn startup() -> Workload {
lock_cursor_now,
init_input,
init_gui,
init_game_world,
spawn_player,
insert_control_flow_unique,
init_delta_time,
).into_workload()
@ -107,19 +106,23 @@ fn update() -> Workload {
update_window_size,
update_cursor_lock_state,
process_inputs,
(
init_game_world.run_if_missing_unique::<ChunkTaskManager>(),
spawn_player.run_if_storage_empty::<MainPlayer>(),
).into_sequential_workload().run_if(is_ingame_or_loading).tag("game_init"),
(
update_networking,
inject_network_responses_into_manager_queue,
).into_sequential_workload().run_if(is_multiplayer),
inject_network_responses_into_manager_queue.run_if(is_ingame_or_loading).skip_if_missing_unique::<ChunkTaskManager>(),
).into_sequential_workload().run_if(is_multiplayer).tag("networking").after_all("game_init"),
(
switch_to_loading_if_connected
).into_workload().run_if(is_connecting),
).into_workload().run_if(is_connecting).after_all("networking"),
(
update_loading_screen,
).into_workload().run_if(is_loading),
).into_workload().run_if(is_loading).after_all("game_init"),
(
update_loaded_world_around_player,
).into_workload().run_if(is_ingame_or_loading),
).into_workload().run_if(is_ingame_or_loading).after_all("game_init"),
(
update_controllers,
generate_move_events,

View file

@ -1,9 +1,9 @@
use shipyard::{Unique, AllStoragesView, UniqueView, UniqueViewMut, Workload, IntoWorkload, EntitiesViewMut, Component, ViewMut, SystemModificator, View, IntoIter, WorkloadModificator};
use glium::glutin::event_loop::ControlFlow;
use std::net::SocketAddr;
use kubi_udp::client::{Client, ClientConfig, ClientEvent};
use uflow::client::{Client, Config as ClientConfig, Event as ClientEvent};
use kubi_shared::networking::{
messages::{ClientToServerMessage, ServerToClientMessage},
messages::{ClientToServerMessage, ServerToClientMessage, S_SERVER_HELLO},
state::ClientJoinState
};
use crate::{events::EventComponent, control_flow::SetControlFlow};
@ -18,43 +18,34 @@ pub enum GameType {
pub struct ServerAddress(pub SocketAddr);
#[derive(Unique)]
pub struct UdpClient(pub Client<ClientToServerMessage, ServerToClientMessage>);
pub struct UdpClient(pub Client);
#[derive(Component)]
pub struct NetworkEvent(pub ClientEvent<ServerToClientMessage>);
pub struct NetworkEvent(pub ClientEvent);
fn create_client(
impl NetworkEvent {
///Checks if postcard-encoded message has a type
pub fn is_message_of_type<const T: u8>(&self) -> bool {
let ClientEvent::Receive(data) = &self.0 else { return false };
if data.len() == 0 { return false }
data[0] == T
}
}
#[derive(Component)]
pub struct NetworkMessageEvent(pub ServerToClientMessage);
fn connect_client(
storages: AllStoragesView
) {
log::info!("Creating client");
let address = storages.borrow::<UniqueView<ServerAddress>>().unwrap();
storages.add_unique(UdpClient(Client::new(
address.0,
ClientConfig::default()
).unwrap()));
let client = Client::connect(address.0, ClientConfig::default()).expect("Client connection failed");
storages.add_unique(UdpClient(client));
storages.add_unique(ClientJoinState::Disconnected);
}
fn connect_client(
mut client: UniqueViewMut<UdpClient>
) {
log::info!("Connect called");
client.0.connect().unwrap();
}
fn should_connect(
client: UniqueView<UdpClient>
) -> bool {
client.0.has_not_made_connection_attempts()
}
fn update_client(
mut client: UniqueViewMut<UdpClient>,
) {
client.0.update().unwrap();
}
fn insert_client_events(
fn poll_client(
mut client: UniqueViewMut<UdpClient>,
mut entities: EntitiesViewMut,
mut events: ViewMut<EventComponent>,
@ -63,7 +54,7 @@ fn insert_client_events(
entities.bulk_add_entity((
&mut events,
&mut network_events,
), client.0.process_events().map(|event| {
), client.0.step().map(|event| {
(EventComponent, NetworkEvent(event))
}));
}
@ -76,13 +67,19 @@ fn set_client_join_state_to_connected(
}
fn say_hello(
client: UniqueViewMut<UdpClient>,
mut client: UniqueViewMut<UdpClient>,
) {
log::info!("Authenticating");
client.0.send_message(ClientToServerMessage::ClientHello {
client.0.send(
postcard::to_allocvec(
&ClientToServerMessage::ClientHello {
username: "Sbeve".into(),
password: None
}).unwrap();
}
).unwrap().into_boxed_slice(),
0,
uflow::SendMode::Reliable
);
}
fn check_server_hello_response(
@ -90,20 +87,30 @@ fn check_server_hello_response(
mut join_state: UniqueViewMut<ClientJoinState>
) {
for event in network_events.iter() {
if let ClientEvent::MessageReceived(ServerToClientMessage::ServerHello { init }) = &event.0 {
log::info!("Joined the server!");
let ClientEvent::Receive(data) = &event.0 else {
continue
};
if !event.is_message_of_type::<S_SERVER_HELLO>() {
continue
}
let Ok(parsed_message) = postcard::from_bytes(data) else {
log::error!("Malformed message");
continue
};
let ServerToClientMessage::ServerHello { init } = parsed_message else {
unreachable!()
};
//TODO handle init data
*join_state = ClientJoinState::Joined;
}
log::info!("Joined the server!");
return;
}
}
pub fn update_networking() -> Workload {
(
create_client.run_if_missing_unique::<UdpClient>(),
connect_client.run_if(should_connect),
update_client,
insert_client_events,
connect_client.run_if_missing_unique::<UdpClient>(),
poll_client,
(
set_client_join_state_to_connected,
say_hello,
@ -119,12 +126,19 @@ pub fn disconnect_on_exit(
mut client: UniqueViewMut<UdpClient>,
) {
if let Some(ControlFlow::ExitWithCode(_)) = control_flow.0 {
client.0.set_nonblocking(false).expect("Failed to switch socket to blocking mode");
if let Err(error) = client.0.disconnect() {
log::error!("failed to disconnect: {}", error);
} else {
if client.0.is_active() {
client.0.flush();
client.0.disconnect();
while client.0.is_active() { client.0.step().for_each(|_|()); }
log::info!("Client disconnected");
} else {
log::info!("Client inactive")
}
// if let Err(error) = client.0. {
// log::error!("failed to disconnect: {}", error);
// } else {
// log::info!("Client disconnected");
// }
}
}
@ -133,7 +147,7 @@ pub fn disconnect_on_exit(
fn if_just_connected(
network_events: View<NetworkEvent>,
) -> bool {
network_events.iter().any(|event| matches!(&event.0, ClientEvent::Connected(_)))
network_events.iter().any(|event| matches!(&event.0, ClientEvent::Connect))
}
fn is_join_state<const STATE: u8>(

View file

@ -1,4 +1,4 @@
use shipyard::{Component, AllStoragesViewMut};
use shipyard::{Component, AllStoragesViewMut, View, IntoIter};
use crate::{
transform::Transform,
camera::Camera,
@ -6,9 +6,7 @@ use crate::{
world::raycast::LookingAtBlock,
block_placement::PlayerHolding,
};
#[derive(Component)]
pub struct Player;
pub use kubi_shared::player::Player;
#[derive(Component)]
pub struct MainPlayer;
@ -17,7 +15,7 @@ pub fn spawn_player (
mut storages: AllStoragesViewMut
) {
log::info!("spawning player");
storages.add_entity((
let entity_id = storages.add_entity((
Player,
MainPlayer,
Transform::default(),

View file

@ -2,6 +2,8 @@ use glam::{IVec3, ivec3};
use glium::{VertexBuffer, IndexBuffer, index::PrimitiveType};
use kubi_shared::networking::messages::ClientToServerMessage;
use shipyard::{View, UniqueView, UniqueViewMut, IntoIter, Workload, IntoWorkload, NonSendSync, track};
use kubi_shared::queue::QueuedBlock;
use uflow::SendMode;
use crate::{
player::MainPlayer,
transform::Transform,
@ -14,7 +16,7 @@ use super::{
ChunkStorage, ChunkMeshStorage,
chunk::{Chunk, DesiredChunkState, CHUNK_SIZE, ChunkMesh, CurrentChunkState, ChunkData},
tasks::{ChunkTaskManager, ChunkTaskResponse, ChunkTask},
queue::{BlockUpdateQueue, BlockUpdateEvent},
queue::BlockUpdateQueue
};
const MAX_CHUNK_OPS_INGAME: usize = 6;
@ -120,7 +122,7 @@ fn unload_downgrade_chunks(
fn start_required_tasks(
task_manager: UniqueView<ChunkTaskManager>,
udp_client: Option<UniqueView<UdpClient>>,
mut udp_client: Option<UniqueViewMut<UdpClient>>,
mut world: UniqueViewMut<ChunkStorage>,
) {
if !world.is_modified() {
@ -133,10 +135,14 @@ fn start_required_tasks(
match chunk.desired_state {
DesiredChunkState::Loaded | DesiredChunkState::Rendered if chunk.current_state == CurrentChunkState::Nothing => {
//start load task
if let Some(client) = &udp_client {
client.0.send_message(ClientToServerMessage::ChunkSubRequest {
if let Some(client) = &mut udp_client {
client.0.send(
postcard::to_allocvec(&ClientToServerMessage::ChunkSubRequest {
chunk: position.to_array()
}).unwrap();
}).unwrap().into_boxed_slice(),
0,
SendMode::Reliable
);
} else {
task_manager.spawn_task(ChunkTask::LoadChunk {
seed: 0xbeef_face_dead_cafe,
@ -208,12 +214,9 @@ fn process_completed_tasks(
chunk.current_state = CurrentChunkState::Loaded;
//push queued blocks
for event in queued {
queue.push(BlockUpdateEvent {
position: event.position,
value: event.block_type,
soft: true,
});
//TODO use extend
for item in queued {
queue.push(item);
}
//increase ops counter

View file

@ -126,7 +126,7 @@ impl MeshBuilder {
let face_type = face_type as usize;
let vertices = CROSS_FACES[face_type];
let normal_front = CROSS_FACE_NORMALS[face_type].to_array();
let normal_back = CROSS_FACE_NORMALS[face_type].to_array();
let normal_back = CROSS_FACE_NORMALS_BACK[face_type].to_array();
self.vertex_buffer.reserve(8);
for i in 0..4 { //push front vertices
self.vertex_buffer.push(ChunkVertex {

View file

@ -1,26 +1,17 @@
use glam::{IVec3, ivec3};
use kubi_shared::{block::Block, chunk::CHUNK_SIZE};
use kubi_shared::{block::Block, chunk::CHUNK_SIZE, queue::QueuedBlock};
use shipyard::{UniqueViewMut, Unique};
use super::ChunkStorage;
#[derive(Clone, Copy, Debug)]
pub struct BlockUpdateEvent {
pub position: IVec3,
pub value: Block,
//Only replace air blocks
pub soft: bool,
}
#[derive(Unique, Default, Clone)]
pub struct BlockUpdateQueue {
queue: Vec<BlockUpdateEvent>
queue: Vec<QueuedBlock>
}
impl BlockUpdateQueue {
pub fn new() -> Self {
Self::default()
}
pub fn push(&mut self, event: BlockUpdateEvent) {
pub fn push(&mut self, event: QueuedBlock) {
self.queue.push(event)
}
}
@ -35,7 +26,7 @@ pub fn apply_queued_blocks(
if event.soft && *block != Block::Air {
return false
}
*block = event.value;
*block = event.block_type;
//mark chunk as dirty
let (chunk_pos, block_pos) = ChunkStorage::to_chunk_coords(event.position);
let chunk = world.chunks.get_mut(&chunk_pos).expect("This error should never happen, if it does then something is super fucked up and the whole project needs to be burnt down.");

View file

@ -1,11 +1,12 @@
use flume::{Sender, Receiver};
use glam::IVec3;
use kubi_shared::{
networking::messages::ServerToClientMessage,
worldgen::QueuedBlock
networking::messages::{S_CHUNK_RESPONSE, ServerToClientMessage},
queue::QueuedBlock
};
use shipyard::{Unique, UniqueView, View, IntoIter};
use rayon::{ThreadPool, ThreadPoolBuilder};
use uflow::client::Event as ClientEvent;
use super::{
chunk::BlockData,
mesh::{generate_mesh, data::MeshGenData},
@ -15,7 +16,6 @@ use crate::{
rendering::world::ChunkVertex,
networking::NetworkEvent,
};
use kubi_udp::client::ClientEvent;
pub enum ChunkTask {
LoadChunk {
@ -83,16 +83,24 @@ pub fn inject_network_responses_into_manager_queue(
events: View<NetworkEvent>
) {
for event in events.iter() {
if let ClientEvent::MessageReceived(ServerToClientMessage::ChunkResponse { chunk, data, queued }) = &event.0 {
let position = IVec3::from_array(*chunk);
if event.is_message_of_type::<S_CHUNK_RESPONSE>() {
let NetworkEvent(ClientEvent::Receive(data)) = &event else { unreachable!() };
let ServerToClientMessage::ChunkResponse {
chunk, data, queued
} = postcard::from_bytes(data).expect("Chunk decode failed") else { unreachable!() };
manager.add_sussy_response(ChunkTaskResponse::LoadedChunk {
position,
chunk_data: data.clone(),
queued: queued.iter().map(|&(position, block_type)| QueuedBlock {
position: IVec3::from_array(position),
block_type
}).collect()
position: IVec3::from_array(chunk),
chunk_data: data,
queued
});
}
// if let ClientEvent::MessageReceived(ServerToClientMessage::ChunkResponse { &chunk, data, queued }) = &event.0 {
// let position = IVec3::from_array(chunk);
// manager.add_sussy_response(ChunkTaskResponse::LoadedChunk {
// position,
// chunk_data: data.clone(),
// queued
// });
// }
}
}