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https://github.com/griffi-gh/kubi.git
synced 2024-11-22 14:58:44 -06:00
use bincode derive instead of serde due to potential issues
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parent
5c3062d13f
commit
1c0409a9cf
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@ -8,8 +8,7 @@ edition = "2021"
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[dependencies]
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[dependencies]
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glam = { version = "0.22", features = ["debug-glam-assert", "fast-math", "serde"] }
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glam = { version = "0.22", features = ["debug-glam-assert", "fast-math", "serde"] }
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strum = { version = "0.24", features = ["derive"] }
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strum = { version = "0.24", features = ["derive"] }
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bincode = { version = "2.0.0-rc", default_features = false, features = ["std", "serde"] }
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bincode = "2.0.0-rc"
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serde = { version = "1.0", features = ["derive"] }
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anyhow = "1.0"
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anyhow = "1.0"
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bracket-noise = "0.8"
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bracket-noise = "0.8"
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#laminar = "0.5.0"
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#laminar = "0.5.0"
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@ -1,6 +1,7 @@
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use bincode::{Encode, Decode};
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use strum::EnumIter;
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use strum::EnumIter;
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#[derive(Clone, Copy, Debug, PartialEq, Eq, EnumIter)]
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#[derive(Encode, Decode, Clone, Copy, Debug, PartialEq, Eq, EnumIter)]
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#[repr(u8)]
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#[repr(u8)]
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pub enum Block {
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pub enum Block {
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Air,
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Air,
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@ -16,7 +16,7 @@ impl Client {
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})
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})
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}
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}
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pub fn send(&self, message: ClientToServerMessage) -> anyhow::Result<()> {
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pub fn send(&self, message: ClientToServerMessage) -> anyhow::Result<()> {
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let bytes = bincode::serde::encode_to_vec(message, BINCODE_CONFIG)?;
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let bytes = bincode::encode_to_vec(message, BINCODE_CONFIG)?;
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self.socket.send(&bytes)?;
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self.socket.send(&bytes)?;
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Ok(())
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Ok(())
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}
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}
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@ -1,7 +1,11 @@
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use glam::{Vec3, Quat};
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use bincode::{Encode, Decode};
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use serde::{Serialize, Deserialize};
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use crate::chunk::BlockData;
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#[derive(Serialize, Deserialize)]
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type IVec3Arr = [i32; 3];
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type Vec3Arr = [f32; 3];
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type QuatArr = [f32; 3];
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#[derive(Encode, Decode)]
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pub enum ClientToServerMessage {
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pub enum ClientToServerMessage {
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ClientHello {
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ClientHello {
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username: String,
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username: String,
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@ -10,12 +14,17 @@ pub enum ClientToServerMessage {
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PositionChanged {
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PositionChanged {
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client_id: u8,
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client_id: u8,
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secret: u32,
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secret: u32,
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position: Vec3,
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position: Vec3Arr,
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direction: Quat
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direction: QuatArr,
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}
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},
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ChunkRequest {
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client_id: u8,
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secret: u32,
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chunk: IVec3Arr,
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},
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}
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}
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#[derive(Serialize, Deserialize)]
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#[derive(Encode, Decode)]
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pub enum ServerToClientMessage {
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pub enum ServerToClientMessage {
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ServerHello {
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ServerHello {
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client_id: u8,
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client_id: u8,
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@ -25,6 +34,12 @@ pub enum ServerToClientMessage {
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reason: String,
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reason: String,
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},
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},
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PlayerPositionChanged {
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PlayerPositionChanged {
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client_id: u8,
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position: Vec3Arr,
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direction: QuatArr,
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},
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},
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ChunkResponse {
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chunk: IVec3Arr,
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data: BlockData
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}
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}
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}
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