separate textured shader

This commit is contained in:
griffi-gh 2023-12-02 20:50:25 +01:00
parent c9400343dd
commit 1c0dc2a3dd
6 changed files with 94 additions and 53 deletions

View file

@ -8,14 +8,12 @@ use winit::{
use kubi_ui::{
KubiUi,
element::{
UiElement,
progress_bar::ProgressBar,
container::{Container, Sides, Alignment},
rect::Rect, text::Text
text::Text
},
interaction::IntoInteractable,
UiSize,
UiDirection, IfModified, elements,
elements,
};
use kubi_ui_glium::GliumUiRenderer;
@ -24,7 +22,7 @@ fn main() {
let event_loop = EventLoopBuilder::new().build().unwrap();
let (window, display) = SimpleWindowBuilder::new().build(&event_loop);
window.set_title("Mom downloader 2000");
window.set_title("Mom Downloader 2000");
let mut kui = KubiUi::new();
let mut backend = GliumUiRenderer::new(&display);
@ -47,32 +45,56 @@ fn main() {
kui.begin();
let mom_ratio = (instant.elapsed().as_secs_f32() / 60.).powf(0.5);
kui.add(Container {
gap: 5.,
padding: Sides::all(5.),
align: (Alignment::Begin, Alignment::Begin),
align: (Alignment::Center, Alignment::Center),
size: (UiSize::Percentage(1.), UiSize::Percentage(1.)),
background: Some(vec4(0.2, 0.2, 0.5, 1.)),
elements: elements(|el| {
if instant.elapsed().as_secs_f32() < 5. {
el.add(Text {
text: "Downloading your mom...".into(),
font: font_handle,
..Default::default()
});
el.add(ProgressBar {
value: (instant.elapsed().as_secs_f32() / 60.).powf(0.5),
..Default::default()
});
} else {
el.add(Text {
text: "Error 413 (Request Entity Too Large)".into(),
font: font_handle,
color: vec4(1., 0., 0., 1.),
..Default::default()
});
}
}),
background: Some(vec4(0.1, 0.1, 0.1, 1.)),
elements: vec![Box::new(Container {
gap: 5.,
padding: Sides::all(10.),
align: (Alignment::Begin, Alignment::Begin),
size: (UiSize::Pixels(450.), UiSize::Auto),
background: Some(vec4(0.2, 0.2, 0.5, 1.)),
elements: elements(|el| {
if instant.elapsed().as_secs_f32() < 5. {
el.add(Text {
text: "Downloading your mom...".into(),
font: font_handle,
text_size: 32,
..Default::default()
});
el.add(ProgressBar {
value: mom_ratio,
..Default::default()
});
el.add(Text {
text: format!("{:.2}% ({:.1} GB)", mom_ratio * 100., mom_ratio * 10000.).into(),
font: font_handle,
text_size: 24,
..Default::default()
});
} else if instant.elapsed().as_secs() < 10 {
el.add(Text {
text: "Error 413 Request Entity Too Large".into(),
font: font_handle,
color: vec4(1., 0.125, 0.125, 1.),
text_size: 26,
..Default::default()
});
el.add(Text {
text: format!("Exiting in {}...", 10 - instant.elapsed().as_secs()).into(),
font: font_handle,
text_size: 24,
..Default::default()
})
} else {
window_target.exit();
}
}),
..Default::default()
})],
..Default::default()
}, resolution);

View file

@ -6,16 +6,7 @@ precision highp sampler2D;
out vec4 out_color;
in vec4 vtx_color;
in vec2 vtx_uv;
uniform bool use_tex;
uniform sampler2D tex;
void main() {
//if (vtx_color.w <= 0.) discard;
vec4 tex_color;
if (use_tex) {
tex_color = texture(tex, vtx_uv);
} else {
tex_color = vec4(1.);
}
out_color = tex_color * vtx_color;
out_color = vtx_color;
}

View file

@ -0,0 +1,13 @@
#version 300 es
precision highp float;
precision highp sampler2D;
out vec4 out_color;
in vec4 vtx_color;
in vec2 vtx_uv;
uniform sampler2D tex;
void main() {
out_color = texture(tex, vtx_uv) * vtx_color;
}

View file

@ -7,7 +7,7 @@ use glium::{
texture::{SrgbTexture2d, RawImage2d},
index::PrimitiveType,
implement_vertex,
uniform, uniforms::DynamicUniforms,
uniform, uniforms::{Sampler, SamplerBehavior, SamplerWrapFunction},
};
use kubi_ui::{
KubiUi,
@ -17,6 +17,7 @@ use kubi_ui::{
const VERTEX_SHADER: &str = include_str!("../shaders/vertex.vert");
const FRAGMENT_SHADER: &str = include_str!("../shaders/fragment.frag");
const FRAGMENT_SHADER_TEX: &str = include_str!("../shaders/fragment_tex.frag");
#[derive(Clone, Copy)]
#[repr(C)]
@ -114,6 +115,7 @@ struct GlDrawCall {
pub struct GliumUiRenderer {
context: Rc<Context>,
program: glium::Program,
program_tex: glium::Program,
font_texture: Option<Rc<SrgbTexture2d>>,
plan: Vec<GlDrawCall>,
}
@ -123,6 +125,7 @@ impl GliumUiRenderer {
log::info!("init glium backend for kui");
Self {
program: Program::from_source(facade, VERTEX_SHADER, FRAGMENT_SHADER, None).unwrap(),
program_tex: Program::from_source(facade, VERTEX_SHADER, FRAGMENT_SHADER_TEX, None).unwrap(),
context: Rc::clone(facade.get_context()),
font_texture: None,
plan: vec![]
@ -200,11 +203,13 @@ impl GliumUiRenderer {
frame.draw(
vtx_buffer,
idx_buffer,
&self.program,
&self.program_tex,
&uniform! {
resolution: resolution.to_array(),
tex: bind_texture.as_ref(),
use_tex: true,
tex: Sampler(bind_texture.as_ref(), SamplerBehavior {
wrap_function: (SamplerWrapFunction::Clamp, SamplerWrapFunction::Clamp, SamplerWrapFunction::Clamp),
..Default::default()
}),
},
&params,
).unwrap();
@ -215,7 +220,6 @@ impl GliumUiRenderer {
&self.program,
&uniform! {
resolution: resolution.to_array(),
use_tex: false,
},
&params,
).unwrap();

View file

@ -88,10 +88,19 @@ impl Default for Container {
impl Container {
pub fn measure_max_inner_size(&self, layout: &LayoutInfo) -> Vec2 {
//TODO take explicit size into account
layout.max_size - vec2(
self.padding.left + self.padding.right,
self.padding.top + self.padding.bottom,
let outer_size_x = match self.size.0 {
UiSize::Auto => layout.max_size.x,
UiSize::Percentage(p) => layout.max_size.x * p,
UiSize::Pixels(p) => p,
};
let outer_size_y = match self.size.1 {
UiSize::Auto => layout.max_size.y,
UiSize::Percentage(p) => layout.max_size.y * p,
UiSize::Pixels(p) => p,
};
vec2(
outer_size_x - (self.padding.left + self.padding.right),
outer_size_y - (self.padding.top + self.padding.bottom),
)
}
}

View file

@ -13,16 +13,18 @@ pub struct Text {
pub text: Cow<'static, str>,
pub size: (UiSize, UiSize),
pub color: Vec4,
pub font: FontHandle
pub font: FontHandle,
pub text_size: u8,
}
impl Default for Text {
fn default() -> Self {
Self {
text: "".into(),
size: (UiSize::Percentage(1.), UiSize::Pixels(32.)),
size: (UiSize::Auto, UiSize::Auto),
color: Vec4::new(1., 1., 1., 1.),
font: FontHandle(0)
font: FontHandle(0),
text_size: 16,
}
}
}
@ -37,7 +39,7 @@ impl UiElement for Text {
UiSize::Pixels(pixels) => pixels,
},
match self.size.1 {
UiSize::Auto => layout.max_size.y,
UiSize::Auto => self.text_size as f32,
UiSize::Percentage(percentage) => layout.max_size.y * percentage,
UiSize::Pixels(pixels) => pixels,
},
@ -51,7 +53,7 @@ impl UiElement for Text {
draw.add(UiDrawCommand::Text {
text: self.text.clone(),
position: layout.position,
size: 32,
size: self.text_size,
color: self.color,
font: self.font
});