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uwu
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@ -21,10 +21,12 @@ pub fn run() {
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let display = init_display(&event_loop);
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log::info!("compiling shaders");
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let programs = Programs::compile_all(&display);
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log::info!("init camera");
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let camera = Camera::default();
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log::info!("loading assets");
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let assets = Assets::load_all_sync(&display);
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log::info!("init camera");
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let mut camera = Camera::default();
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camera.position = [0., 0., -1.];
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camera.direction = [0., 0., 1.];
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log::info!("game loaded");
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//=======================
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