mirror of
https://github.com/griffi-gh/kubi.git
synced 2024-12-22 03:48:21 -06:00
add tall grass
This commit is contained in:
parent
2c374c6e23
commit
287baf15ea
49
Cargo.lock
generated
49
Cargo.lock
generated
|
@ -948,6 +948,8 @@ dependencies = [
|
|||
"bincode",
|
||||
"bracket-noise",
|
||||
"glam",
|
||||
"rand",
|
||||
"rand_xoshiro",
|
||||
"shipyard",
|
||||
"strum",
|
||||
]
|
||||
|
@ -986,6 +988,12 @@ dependencies = [
|
|||
"winapi",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "libm"
|
||||
version = "0.1.4"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "7fc7aa29613bd6a620df431842069224d8bc9011086b1db4c0e0cd47fa03ec9a"
|
||||
|
||||
[[package]]
|
||||
name = "libudev-sys"
|
||||
version = "0.1.4"
|
||||
|
@ -1310,6 +1318,16 @@ dependencies = [
|
|||
"shared_library",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "packed_simd_2"
|
||||
version = "0.3.8"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "a1914cd452d8fccd6f9db48147b29fd4ae05bea9dc5d9ad578509f72415de282"
|
||||
dependencies = [
|
||||
"cfg-if",
|
||||
"libm",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "parking_lot"
|
||||
version = "0.12.1"
|
||||
|
@ -1377,6 +1395,12 @@ dependencies = [
|
|||
"miniz_oxide",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "ppv-lite86"
|
||||
version = "0.2.17"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "5b40af805b3121feab8a3c29f04d8ad262fa8e0561883e7653e024ae4479e6de"
|
||||
|
||||
[[package]]
|
||||
name = "proc-macro-crate"
|
||||
version = "1.3.0"
|
||||
|
@ -1411,6 +1435,19 @@ version = "0.8.5"
|
|||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "34af8d1a0e25924bc5b7c43c079c942339d8f0a8b57c39049bef581b46327404"
|
||||
dependencies = [
|
||||
"libc",
|
||||
"packed_simd_2",
|
||||
"rand_chacha",
|
||||
"rand_core",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "rand_chacha"
|
||||
version = "0.3.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "e6c10a63a0fa32252be49d21e7709d4d4baf8d231c2dbce1eaa8141b9b127d88"
|
||||
dependencies = [
|
||||
"ppv-lite86",
|
||||
"rand_core",
|
||||
]
|
||||
|
||||
|
@ -1419,6 +1456,9 @@ name = "rand_core"
|
|||
version = "0.6.4"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "ec0be4795e2f6a28069bec0b5ff3e2ac9bafc99e6a9a7dc3547996c5c816922c"
|
||||
dependencies = [
|
||||
"getrandom",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "rand_xorshift"
|
||||
|
@ -1429,6 +1469,15 @@ dependencies = [
|
|||
"rand_core",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "rand_xoshiro"
|
||||
version = "0.6.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "6f97cdb2a36ed4183de61b2f824cc45c9f1037f28afe0a322e9fff4c108b5aaa"
|
||||
dependencies = [
|
||||
"rand_core",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "raw-window-handle"
|
||||
version = "0.4.3"
|
||||
|
|
|
@ -13,3 +13,9 @@ strum = { version = "0.24", features = ["derive"] }
|
|||
bincode = "2.0.0-rc"
|
||||
anyhow = "1.0"
|
||||
bracket-noise = "0.8"
|
||||
rand = { version = "0.8", default_features = false, features = ["std", "min_const_gen"] }
|
||||
rand_xoshiro = "0.6"
|
||||
|
||||
[features]
|
||||
default = []
|
||||
nightly = ["rand/nightly", "rand/simd_support"]
|
||||
|
|
|
@ -128,23 +128,27 @@ impl CubeTexture {
|
|||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub struct CrossTexture {
|
||||
pub a_front: BlockTexture,
|
||||
pub a_back: BlockTexture,
|
||||
pub b_front: BlockTexture,
|
||||
pub b_back: BlockTexture,
|
||||
pub struct CrossTextureSides {
|
||||
pub front: BlockTexture,
|
||||
pub back: BlockTexture
|
||||
}
|
||||
impl CrossTexture {
|
||||
pub const fn same_front_back(a: BlockTexture, b: BlockTexture) -> Self {
|
||||
impl CrossTextureSides {
|
||||
pub const fn all(texture: BlockTexture) -> Self {
|
||||
Self {
|
||||
a_front: a,
|
||||
a_back: a,
|
||||
b_front: b,
|
||||
b_back: b,
|
||||
front: texture,
|
||||
back: texture
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub struct CrossTexture(pub CrossTextureSides, pub CrossTextureSides);
|
||||
impl CrossTexture {
|
||||
pub const fn all(texture: BlockTexture) -> Self {
|
||||
Self::same_front_back(texture, texture)
|
||||
Self(
|
||||
CrossTextureSides::all(texture),
|
||||
CrossTextureSides::all(texture)
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
use glam::{IVec3, ivec3};
|
||||
use bracket_noise::prelude::*;
|
||||
use rand::prelude::*;
|
||||
use glam::{IVec3, ivec3};
|
||||
use rand_xoshiro::Xoshiro256StarStar;
|
||||
use crate::{
|
||||
chunk::{BlockData, CHUNK_SIZE},
|
||||
block::Block
|
||||
|
@ -41,6 +43,14 @@ pub fn generate_world(chunk_position: IVec3, seed: u64) -> BlockData {
|
|||
elevation_noise.set_fractal_octaves(1);
|
||||
elevation_noise.set_frequency(0.001);
|
||||
|
||||
let mut rng = Xoshiro256StarStar::seed_from_u64(
|
||||
seed
|
||||
^ ((chunk_position.x as u32 as u64) << 0)
|
||||
^ ((chunk_position.y as u32 as u64) << 16)
|
||||
^ ((chunk_position.z as u32 as u64) << 32)
|
||||
);
|
||||
let tall_grass_map: [[u8; CHUNK_SIZE]; CHUNK_SIZE] = rng.gen();
|
||||
|
||||
// let mut cave_noise = FastNoise::seeded(seed.rotate_left(1));
|
||||
// cave_noise.set_fractal_type(FractalType::FBM);
|
||||
// cave_noise.set_fractal_octaves(2);
|
||||
|
@ -75,6 +85,12 @@ pub fn generate_world(chunk_position: IVec3, seed: u64) -> BlockData {
|
|||
if let Some(y) = local_y_position(height, chunk_position) {
|
||||
blocks[x][y][z] = Block::Grass;
|
||||
}
|
||||
//place tall grass
|
||||
if tall_grass_map[x][z] < 10 {
|
||||
if let Some(y) = local_y_position(height + 1, chunk_position) {
|
||||
blocks[x][y][z] = Block::TallGrass;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -26,4 +26,4 @@ winapi = { version = "0.3" }
|
|||
|
||||
[features]
|
||||
default = []
|
||||
unstable = ["glam/core-simd"]
|
||||
nightly = ["glam/core-simd", "kubi-shared/nightly"]
|
||||
|
|
|
@ -8,7 +8,7 @@ pub mod data;
|
|||
mod builder;
|
||||
|
||||
use data::MeshGenData;
|
||||
use builder::{CubeFace, MeshBuilder};
|
||||
use builder::{MeshBuilder, CubeFace, DiagonalFace};
|
||||
|
||||
pub fn generate_mesh(data: MeshGenData) -> (Vec<ChunkVertex>, Vec<u32>) {
|
||||
let get_block = |pos: IVec3| -> Block {
|
||||
|
@ -58,9 +58,20 @@ pub fn generate_mesh(data: MeshGenData) -> (Vec<ChunkVertex>, Vec<u32>) {
|
|||
}
|
||||
}
|
||||
},
|
||||
RenderType::CrossShape(_) => {
|
||||
todo!()
|
||||
}
|
||||
RenderType::CrossShape(textures) => {
|
||||
builder.add_diagonal_face(
|
||||
coord,
|
||||
DiagonalFace::LeftZ,
|
||||
textures.0.front as u8,
|
||||
textures.0.back as u8
|
||||
);
|
||||
builder.add_diagonal_face(
|
||||
coord,
|
||||
DiagonalFace::RigthZ,
|
||||
textures.1.front as u8,
|
||||
textures.1.back as u8
|
||||
);
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,14 +2,16 @@ use strum::EnumIter;
|
|||
use glam::{Vec3, vec3, IVec3, ivec3};
|
||||
use crate::rendering::world::ChunkVertex;
|
||||
|
||||
const INV_SQRT_2: f32 = 0.70710678118655; // 1 / 2.sqrt()
|
||||
|
||||
#[repr(usize)]
|
||||
#[derive(Clone, Copy, Debug, EnumIter)]
|
||||
pub enum CubeFace {
|
||||
Top = 0,
|
||||
Front = 1,
|
||||
Front = 4,
|
||||
Left = 2,
|
||||
Right = 3,
|
||||
Back = 4,
|
||||
Back = 1,
|
||||
Bottom = 5,
|
||||
}
|
||||
impl CubeFace {
|
||||
|
@ -43,6 +45,40 @@ const CUBE_FACE_NORMALS: [Vec3; 6] = [
|
|||
vec3(0., -1.,0.)
|
||||
];
|
||||
const CUBE_FACE_INDICES: [u32; 6] = [0, 1, 2, 2, 1, 3];
|
||||
|
||||
#[repr(usize)]
|
||||
pub enum DiagonalFace {
|
||||
RigthZ = 0,
|
||||
LeftZ = 1,
|
||||
}
|
||||
const CROSS_FACES: [[Vec3; 4]; 2] = [
|
||||
[
|
||||
vec3(0., 0., 0.),
|
||||
vec3(0., 1., 0.),
|
||||
vec3(1., 0., 1.),
|
||||
vec3(1., 1., 1.),
|
||||
],
|
||||
[
|
||||
vec3(0., 0., 1.),
|
||||
vec3(0., 1., 1.),
|
||||
vec3(1., 0., 0.),
|
||||
vec3(1., 1., 0.),
|
||||
]
|
||||
];
|
||||
const CROSS_FACE_NORMALS: [Vec3; 2] = [
|
||||
vec3(-INV_SQRT_2, 0., INV_SQRT_2),
|
||||
vec3(INV_SQRT_2, 0., INV_SQRT_2),
|
||||
];
|
||||
const CROSS_FACE_NORMALS_BACK: [Vec3; 2] = [
|
||||
vec3(INV_SQRT_2, 0., -INV_SQRT_2),
|
||||
vec3(-INV_SQRT_2, 0., -INV_SQRT_2),
|
||||
];
|
||||
const CROSS_FACE_INDICES: [u32; 12] = [
|
||||
0, 1, 2, 2, 1, 3, //Front side
|
||||
6, 5, 4, 7, 5, 6, //Back side
|
||||
];
|
||||
|
||||
|
||||
const UV_COORDS: [[f32; 2]; 4] = [
|
||||
[0., 0.],
|
||||
[0., 1.],
|
||||
|
@ -80,9 +116,61 @@ impl MeshBuilder {
|
|||
|
||||
//Push indices
|
||||
self.index_buffer.extend_from_slice(&CUBE_FACE_INDICES.map(|x| x + self.idx_counter));
|
||||
|
||||
//Increment idx counter
|
||||
self.idx_counter += 4;
|
||||
}
|
||||
|
||||
pub fn add_diagonal_face(&mut self, coord: IVec3, face_type: DiagonalFace, front_texture: u8, back_texture: u8) {
|
||||
//Push vertices
|
||||
let face_type = face_type as usize;
|
||||
let vertices = CROSS_FACES[face_type];
|
||||
let normal_front = CROSS_FACE_NORMALS[face_type].to_array();
|
||||
let normal_back = CROSS_FACE_NORMALS[face_type].to_array();
|
||||
self.vertex_buffer.reserve(8);
|
||||
for i in 0..4 { //push front vertices
|
||||
self.vertex_buffer.push(ChunkVertex {
|
||||
position: (coord.as_vec3() + vertices[i]).to_array(),
|
||||
normal: normal_front,
|
||||
uv: UV_COORDS[i],
|
||||
tex_index: front_texture
|
||||
})
|
||||
}
|
||||
for i in 0..4 { //push back vertices
|
||||
self.vertex_buffer.push(ChunkVertex {
|
||||
position: (coord.as_vec3() + vertices[i]).to_array(),
|
||||
normal: normal_back,
|
||||
uv: UV_COORDS[i],
|
||||
tex_index: back_texture
|
||||
})
|
||||
}
|
||||
|
||||
//Push indices
|
||||
self.index_buffer.extend_from_slice(&CROSS_FACE_INDICES.map(|x| x + self.idx_counter));
|
||||
|
||||
//Increment idx counter
|
||||
self.idx_counter += 8;
|
||||
}
|
||||
|
||||
pub fn add_model(&mut self, position: Vec3, vertices: &[ChunkVertex], indices: Option<&[u32]>) {
|
||||
//push vertices
|
||||
self.vertex_buffer.extend(vertices.iter().map(|vertex| {
|
||||
let mut vertex = *vertex;
|
||||
vertex.position[0] += position.x;
|
||||
vertex.position[0] += position.y;
|
||||
vertex.position[0] += position.z;
|
||||
vertex
|
||||
}));
|
||||
//push indices
|
||||
if let Some(indices) = indices {
|
||||
self.index_buffer.extend(indices.iter().map(|x| x + self.idx_counter));
|
||||
} else {
|
||||
self.index_buffer.extend(0..(self.vertex_buffer.len() as u32));
|
||||
}
|
||||
//increment idx counter
|
||||
self.idx_counter += vertices.len() as u32;
|
||||
}
|
||||
|
||||
pub fn finish(self) -> (Vec<ChunkVertex>, Vec<u32>) {
|
||||
(self.vertex_buffer, self.index_buffer)
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue