upd camera

This commit is contained in:
griffi-gh 2023-01-25 04:11:55 +01:00
parent 3d6988f459
commit 29166c3b95
2 changed files with 9 additions and 6 deletions

View file

@ -1,7 +1,7 @@
use glam::{Mat4, Vec3};
use shipyard::{Component, ViewMut, View, IntoIter, Workload, IntoWorkload};
use std::f32::consts::PI;
use crate::transform::Transform;
use crate::{transform::Transform, events::WindowResizedEvent};
#[derive(Component)]
pub struct Camera {
@ -46,14 +46,17 @@ fn update_view_matrix(
}
fn update_perspective_matrix(
mut vm_camera: ViewMut<Camera>
mut vm_camera: ViewMut<Camera>,
resize: View<WindowResizedEvent>,
) {
//todo compute this on win resize!
const ASPECT_RATIO: f32 = 16. / 9.;
//TODO update on launch
let Some(&size) = resize.iter().next() else {
return
};
for camera in (&mut vm_camera).iter() {
camera.perspective_matrix = Mat4::perspective_rh_gl(
camera.fov,
ASPECT_RATIO,
size.0.x as f32 / size.0.y as f32,
camera.z_near,
camera.z_far,
)

View file

@ -15,7 +15,7 @@ pub struct InputDeviceEvent{
}
#[derive(Component, Clone, Copy, Debug, Default)]
pub struct WindowResizedEvent(UVec2);
pub struct WindowResizedEvent(pub UVec2);
pub fn process_glutin_events(world: &mut World, event: &Event<'_, ()>) {
#[allow(clippy::collapsible_match, clippy::single_match)]