rename guiv2_integration -> kubi_ui_integration

This commit is contained in:
griffi-gh 2024-02-01 16:12:51 +01:00
parent 52d4560bd0
commit 37d67bafb1
3 changed files with 3 additions and 3 deletions

View file

@ -29,7 +29,7 @@ pub(crate) mod delta_time;
pub(crate) mod cursor_lock;
pub(crate) mod control_flow;
pub(crate) mod state;
pub(crate) mod guiv2_integration;
pub(crate) mod kubi_ui_integration;
pub(crate) mod networking;
pub(crate) mod init;
pub(crate) mod color;
@ -76,7 +76,7 @@ use control_flow::{exit_on_esc, insert_control_flow_unique, RequestExit};
use state::{is_ingame, is_ingame_or_loading, is_loading, init_state, update_state, is_connecting};
use networking::{update_networking, update_networking_late, is_multiplayer, disconnect_on_exit, is_singleplayer};
use init::initialize_from_args;
use guiv2_integration::{kubi_ui_init, kubi_ui_begin, kubi_ui_end, kubi_ui_draw};
use kubi_ui_integration::{kubi_ui_init, kubi_ui_begin, kubi_ui_end, kubi_ui_draw};
use loading_screen::update_loading_screen;
use connecting_screen::switch_to_loading_if_connected;
use fixed_timestamp::init_fixed_timestamp_storage;

View file

@ -6,7 +6,7 @@ use crate::{
state::{GameState, NextState},
rendering::WindowSize,
input::RawKbmInputState,
guiv2_integration::UiState,
kubi_ui_integration::UiState,
};
fn render_progressbar(