always request gles3

This commit is contained in:
griffi-gh 2024-05-03 14:01:05 +02:00
parent b596deeaed
commit 3f8056b6ea

View file

@ -6,13 +6,9 @@ use winit::{
window::{WindowBuilder, Fullscreen, Window}, window::{WindowBuilder, Fullscreen, Window},
dpi::PhysicalSize dpi::PhysicalSize
}; };
use glium::{Display, Surface, Version, Api}; use glium::{Display, Surface, Version, Api as GlApiTy};
use glutin::{ use glutin::{
prelude::*, config::{Api, ConfigTemplateBuilder}, context::{ContextAttributesBuilder, GlProfile}, display::GetGlDisplay, prelude::*, surface::{SurfaceAttributesBuilder, WindowSurface}
context::{ContextAttributesBuilder, GlProfile},
surface::{WindowSurface, SurfaceAttributesBuilder},
display::GetGlDisplay,
config::ConfigTemplateBuilder
}; };
use glutin_winit::DisplayBuilder; use glutin_winit::DisplayBuilder;
use glam::{Vec3, UVec2}; use glam::{Vec3, UVec2};
@ -96,6 +92,7 @@ impl Renderer {
.with_window_builder(Some(wb)); .with_window_builder(Some(wb));
let config_template_builder = ConfigTemplateBuilder::new() let config_template_builder = ConfigTemplateBuilder::new()
.with_api(Api::GLES3)
.prefer_hardware_accelerated(Some(true)) .prefer_hardware_accelerated(Some(true))
.with_depth_size(24) .with_depth_size(24)
.with_multisampling(settings.msaa.unwrap_or_default()); .with_multisampling(settings.msaa.unwrap_or_default());
@ -156,7 +153,7 @@ impl Renderer {
if display.is_robust() { log::warn!("OpenGL implementation is not robust") } if display.is_robust() { log::warn!("OpenGL implementation is not robust") }
if display.is_debug() { log::info!("OpenGL context is in debug mode") } if display.is_debug() { log::info!("OpenGL context is in debug mode") }
assert!(display.is_glsl_version_supported(&Version(Api::GlEs, 3, 0)), "GLSL ES 3.0 is not supported"); assert!(display.is_glsl_version_supported(&Version(GlApiTy::GlEs, 3, 0)), "GLSL ES 3.0 is not supported");
Self { window, display } Self { window, display }
} }