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https://github.com/griffi-gh/kubi.git
synced 2024-12-24 04:48:21 -06:00
use anyhow::{...}
This commit is contained in:
parent
0bd48bf46f
commit
4a699c34f3
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@ -1,3 +1,4 @@
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use anyhow::{Result, bail};
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use std::{
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use std::{
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net::{UdpSocket, SocketAddr},
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net::{UdpSocket, SocketAddr},
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marker::PhantomData, time::{Instant, Duration}
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marker::PhantomData, time::{Instant, Duration}
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@ -35,7 +36,7 @@ pub struct Client<S, R> where S: Encode + Decode, R: Encode + Decode {
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_r: PhantomData<*const R>,
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_r: PhantomData<*const R>,
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}
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}
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impl<S, R> Client<S, R> where S: Encode + Decode, R: Encode + Decode {
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impl<S, R> Client<S, R> where S: Encode + Decode, R: Encode + Decode {
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pub fn new(addr: SocketAddr, config: ClientConfig) -> anyhow::Result<Self> {
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pub fn new(addr: SocketAddr, config: ClientConfig) -> Result<Self> {
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let bind_addr: SocketAddr = "127.0.0.1:0".parse().unwrap();
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let bind_addr: SocketAddr = "127.0.0.1:0".parse().unwrap();
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let socket = UdpSocket::bind(bind_addr)?;
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let socket = UdpSocket::bind(bind_addr)?;
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socket.set_nonblocking(true)?;
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socket.set_nonblocking(true)?;
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@ -52,9 +53,9 @@ impl<S, R> Client<S, R> where S: Encode + Decode, R: Encode + Decode {
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_r: PhantomData,
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_r: PhantomData,
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})
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})
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}
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}
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pub fn connect(&mut self) -> anyhow::Result<()> {
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pub fn connect(&mut self) -> Result<()> {
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if self.status != ClientStatus::Disconnected {
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if self.status != ClientStatus::Disconnected {
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anyhow::bail!("Not Disconnected");
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bail!("Not Disconnected");
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}
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}
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self.status = ClientStatus::Connecting;
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self.status = ClientStatus::Connecting;
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self.timeout = Instant::now();
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self.timeout = Instant::now();
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@ -63,30 +64,30 @@ impl<S, R> Client<S, R> where S: Encode + Decode, R: Encode + Decode {
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self.send_raw_packet(ClientPacket::Connect)?;
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self.send_raw_packet(ClientPacket::Connect)?;
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Ok(())
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Ok(())
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}
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}
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fn send_raw_packet(&self, packet: ClientPacket<S>) -> anyhow::Result<()> {
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fn send_raw_packet(&self, packet: ClientPacket<S>) -> Result<()> {
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let id_packet = IdClientPacket(self.client_id, packet);
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let id_packet = IdClientPacket(self.client_id, packet);
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let bytes = bincode::encode_to_vec(id_packet, BINCODE_CONFIG)?;
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let bytes = bincode::encode_to_vec(id_packet, BINCODE_CONFIG)?;
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self.socket.send(&bytes)?;
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self.socket.send(&bytes)?;
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Ok(())
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Ok(())
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}
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}
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pub fn send_message(&self, message: S) -> anyhow::Result<()> {
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pub fn send_message(&self, message: S) -> Result<()> {
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self.send_raw_packet(ClientPacket::Data(message))?;
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self.send_raw_packet(ClientPacket::Data(message))?;
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Ok(())
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Ok(())
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}
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}
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fn disconnect_inner(&mut self, reason: DisconnectReason) -> anyhow::Result<()> {
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fn disconnect_inner(&mut self, reason: DisconnectReason) -> Result<()> {
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self.send_raw_packet(ClientPacket::Disconnect)?;
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self.send_raw_packet(ClientPacket::Disconnect)?;
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self.status = ClientStatus::Disconnected;
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self.status = ClientStatus::Disconnected;
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self.disconnect_reason = DisconnectReason::ClientDisconnected;
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self.disconnect_reason = reason;
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Ok(())
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Ok(())
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}
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}
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pub fn disconnect(&mut self) -> anyhow::Result<()> {
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pub fn disconnect(&mut self) -> Result<()> {
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if self.status != ClientStatus::Connected {
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if self.status != ClientStatus::Connected {
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anyhow::bail!("Not Connected");
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bail!("Not Connected");
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}
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}
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self.disconnect_inner(DisconnectReason::ClientDisconnected)?;
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self.disconnect_inner(DisconnectReason::ClientDisconnected)?;
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Ok(())
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Ok(())
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}
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}
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pub fn update(&mut self) -> anyhow::Result<()> {
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pub fn update(&mut self) -> Result<()> {
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if self.status == ClientStatus::Disconnected {
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if self.status == ClientStatus::Disconnected {
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return Ok(())
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return Ok(())
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}
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}
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