wip server chunks

This commit is contained in:
griffi-gh 2023-03-07 17:05:55 +01:00
parent 38d686e583
commit 4c31eab0f4
5 changed files with 20 additions and 5 deletions

View file

@ -54,6 +54,7 @@ fn process_chunk_requests(
} else { } else {
let mut chunk = Chunk::new(chunk_position); let mut chunk = Chunk::new(chunk_position);
chunk.state = ChunkState::Loading; chunk.state = ChunkState::Loading;
chunk.subscriptions.insert(*client_id);
chunk_manager.chunks.insert(chunk_position, chunk); chunk_manager.chunks.insert(chunk_position, chunk);
task_manager.spawn_task(ChunkTask::LoadChunk { task_manager.spawn_task(ChunkTask::LoadChunk {
position: chunk_position, position: chunk_position,
@ -88,6 +89,7 @@ fn process_finished_tasks(
queued: queue.iter().map(|item| (item.position.to_array(), item.block_type)).collect() queued: queue.iter().map(|item| (item.position.to_array(), item.block_type)).collect()
}).map_err(log_error).ok(); }).map_err(log_error).ok();
} }
log::debug!("Chunk {chunk_position} loaded, {} subs", chunk.subscriptions.len())
} }
} }

View file

@ -80,7 +80,7 @@ fn test_connection() {
log::info!("client received message"); log::info!("client received message");
assert_eq!(data, STC_MSG, "Received message not equal"); assert_eq!(data, STC_MSG, "Received message not equal");
message_received = true; message_received = true;
client.disconnect(); client.disconnect().unwrap();
}, },
_ => () _ => ()
} }

View file

@ -1,4 +1,5 @@
use shipyard::{UniqueView, UniqueViewMut, Workload, IntoWorkload, EntityId, Unique, AllStoragesViewMut, ViewMut, Get, SystemModificator, track}; use shipyard::{UniqueView, UniqueViewMut, Workload, IntoWorkload, EntityId, Unique, AllStoragesViewMut, ViewMut, Get, SystemModificator, track};
use glium::glutin::event::VirtualKeyCode;
use glam::{Mat3, vec2}; use glam::{Mat3, vec2};
use crate::{ use crate::{
world::ChunkStorage, world::ChunkStorage,
@ -7,7 +8,9 @@ use crate::{
gui::{ gui::{
GuiComponent, GuiComponent,
progressbar::ProgressbarComponent progressbar::ProgressbarComponent
}, rendering::{WindowSize, if_resized}, },
rendering::{WindowSize, if_resized},
input::RawKbmInputState,
}; };
#[derive(Unique, Clone, Copy)] #[derive(Unique, Clone, Copy)]
@ -69,6 +72,15 @@ fn switch_to_ingame_if_loaded(
} }
} }
fn override_loading(
kbm_state: UniqueView<RawKbmInputState>,
mut state: UniqueViewMut<NextState>
) {
if kbm_state.keyboard_state.contains(&VirtualKeyCode::F) {
state.0 = Some(GameState::InGame);
}
}
fn despawn_loading_screen_if_switching_state( fn despawn_loading_screen_if_switching_state(
mut storages: AllStoragesViewMut, mut storages: AllStoragesViewMut,
) { ) {
@ -85,6 +97,7 @@ pub fn update_loading_screen() -> Workload {
spawn_loading_screen.run_if_missing_unique::<ProgressbarId>(), spawn_loading_screen.run_if_missing_unique::<ProgressbarId>(),
resize_progress_bar.run_if(if_resized), resize_progress_bar.run_if(if_resized),
update_progress_bar_progress, update_progress_bar_progress,
override_loading,
switch_to_ingame_if_loaded, switch_to_ingame_if_loaded,
despawn_loading_screen_if_switching_state.run_if(is_changing_state), despawn_loading_screen_if_switching_state.run_if(is_changing_state),
).into_workload() ).into_workload()

View file

@ -110,7 +110,7 @@ fn update() -> Workload {
( (
update_networking, update_networking,
inject_network_responses_into_manager_queue, inject_network_responses_into_manager_queue,
).into_workload().run_if(is_multiplayer), ).into_sequential_workload().run_if(is_multiplayer),
( (
switch_to_loading_if_connected switch_to_loading_if_connected
).into_workload().run_if(is_connecting), ).into_workload().run_if(is_connecting),

View file

@ -1,7 +1,7 @@
use flume::{Sender, Receiver}; use flume::{Sender, Receiver};
use glam::IVec3; use glam::IVec3;
use kubi_shared::{ use kubi_shared::{
networking::messages::{ClientToServerMessage, ServerToClientMessage}, networking::messages::ServerToClientMessage,
worldgen::QueuedBlock worldgen::QueuedBlock
}; };
use shipyard::{Unique, UniqueView, View, IntoIter}; use shipyard::{Unique, UniqueView, View, IntoIter};
@ -13,7 +13,7 @@ use super::{
}; };
use crate::{ use crate::{
rendering::world::ChunkVertex, rendering::world::ChunkVertex,
networking::{UdpClient, NetworkEvent} networking::NetworkEvent,
}; };
use kubi_udp::client::ClientEvent; use kubi_udp::client::ClientEvent;