mirror of
https://github.com/griffi-gh/kubi.git
synced 2024-11-22 06:48:43 -06:00
copy over simple init clode
This commit is contained in:
parent
5987484452
commit
517838e2ae
2
Cargo.lock
generated
2
Cargo.lock
generated
|
@ -948,6 +948,7 @@ dependencies = [
|
||||||
"glam",
|
"glam",
|
||||||
"glium",
|
"glium",
|
||||||
"glutin",
|
"glutin",
|
||||||
|
"glutin-winit",
|
||||||
"hashbrown",
|
"hashbrown",
|
||||||
"image",
|
"image",
|
||||||
"kubi-logging",
|
"kubi-logging",
|
||||||
|
@ -958,6 +959,7 @@ dependencies = [
|
||||||
"ndk",
|
"ndk",
|
||||||
"nohash-hasher",
|
"nohash-hasher",
|
||||||
"postcard",
|
"postcard",
|
||||||
|
"raw-window-handle 0.5.2",
|
||||||
"rayon",
|
"rayon",
|
||||||
"serde_json",
|
"serde_json",
|
||||||
"shipyard",
|
"shipyard",
|
||||||
|
|
|
@ -16,6 +16,8 @@ log = "0.4"
|
||||||
glium = { git = "https://github.com/glium/glium", rev = "968fc92378caf" }
|
glium = { git = "https://github.com/glium/glium", rev = "968fc92378caf" }
|
||||||
glutin = "0.31"
|
glutin = "0.31"
|
||||||
winit = { version = "0.29", features = ["android-native-activity"] }
|
winit = { version = "0.29", features = ["android-native-activity"] }
|
||||||
|
glutin-winit = "0.4"
|
||||||
|
raw-window-handle = "0.5"
|
||||||
glam = { version = "0.24", features = ["debug-glam-assert", "fast-math"] }
|
glam = { version = "0.24", features = ["debug-glam-assert", "fast-math"] }
|
||||||
image = { version = "0.24", default_features = false, features = ["png"] }
|
image = { version = "0.24", default_features = false, features = ["png"] }
|
||||||
strum = { version = "0.25", features = ["derive"] }
|
strum = { version = "0.25", features = ["derive"] }
|
||||||
|
|
|
@ -1,11 +1,13 @@
|
||||||
|
use std::num::NonZeroU32;
|
||||||
|
use raw_window_handle::HasRawWindowHandle;
|
||||||
use shipyard::{Unique, NonSendSync, UniqueView, UniqueViewMut, View, IntoIter, AllStoragesView};
|
use shipyard::{Unique, NonSendSync, UniqueView, UniqueViewMut, View, IntoIter, AllStoragesView};
|
||||||
use winit::{
|
use winit::{
|
||||||
event_loop::EventLoop,
|
event_loop::EventLoopWindowTarget,
|
||||||
window::{WindowBuilder, Fullscreen, Window},
|
window::{WindowBuilder, Fullscreen, Window},
|
||||||
dpi::PhysicalSize
|
dpi::PhysicalSize
|
||||||
};
|
};
|
||||||
use glium::{Display, Surface, Version, Api, backend::glutin::SimpleWindowBuilder};
|
use glium::{Display, Surface, Version, Api};
|
||||||
use glutin::surface::WindowSurface;
|
use glutin::{surface::WindowSurface, display::{GetGlDisplay, GlDisplay}, context::NotCurrentGlContext};
|
||||||
use glam::{Vec3, UVec2};
|
use glam::{Vec3, UVec2};
|
||||||
use crate::{events::WindowResizedEvent, settings::{GameSettings, FullscreenMode}};
|
use crate::{events::WindowResizedEvent, settings::{GameSettings, FullscreenMode}};
|
||||||
|
|
||||||
|
@ -33,7 +35,7 @@ pub struct Renderer {
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Renderer {
|
impl Renderer {
|
||||||
pub fn init(event_loop: &EventLoop<()>, settings: &GameSettings) -> Self {
|
pub fn init(event_loop: &EventLoopWindowTarget<()>, settings: &GameSettings) -> Self {
|
||||||
log::info!("initializing display");
|
log::info!("initializing display");
|
||||||
|
|
||||||
let wb = WindowBuilder::new()
|
let wb = WindowBuilder::new()
|
||||||
|
@ -82,9 +84,31 @@ impl Renderer {
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
let (window, display) = SimpleWindowBuilder::new()
|
// First we start by opening a new Window
|
||||||
.set_window_builder(wb)
|
let display_builder = glutin_winit::DisplayBuilder::new().with_window_builder(Some(wb));
|
||||||
.build(event_loop);
|
let config_template_builder = glutin::config::ConfigTemplateBuilder::new();
|
||||||
|
let (window, gl_config) = display_builder
|
||||||
|
.build(&event_loop, config_template_builder, |mut configs| {
|
||||||
|
configs.next().unwrap()
|
||||||
|
})
|
||||||
|
.unwrap();
|
||||||
|
let window = window.unwrap();
|
||||||
|
|
||||||
|
// Now we get the window size to use as the initial size of the Surface
|
||||||
|
let (width, height): (u32, u32) = window.inner_size().into();
|
||||||
|
let attrs = glutin::surface::SurfaceAttributesBuilder::<glutin::surface::WindowSurface>::new().build(
|
||||||
|
window.raw_window_handle(),
|
||||||
|
NonZeroU32::new(width).unwrap(),
|
||||||
|
NonZeroU32::new(height).unwrap(),
|
||||||
|
);
|
||||||
|
|
||||||
|
// Finally we can create a Surface, use it to make a PossiblyCurrentContext and create the glium Display
|
||||||
|
let surface = unsafe { gl_config.display().create_window_surface(&gl_config, &attrs).unwrap() };
|
||||||
|
let context_attributes = glutin::context::ContextAttributesBuilder::new().build(Some(window.raw_window_handle()));
|
||||||
|
let current_context = unsafe {
|
||||||
|
gl_config.display().create_context(&gl_config, &context_attributes).expect("failed to create context")
|
||||||
|
}.make_current(&surface).unwrap();
|
||||||
|
let display = Display::from_context_surface(current_context, surface).unwrap();
|
||||||
|
|
||||||
//TODO MIGRATION
|
//TODO MIGRATION
|
||||||
// let cb = ContextBuilder::new()
|
// let cb = ContextBuilder::new()
|
||||||
|
|
Loading…
Reference in a new issue