Use correct culling?

This commit is contained in:
griffi-gh 2023-01-23 03:12:23 +01:00
parent 6f866d2305
commit 59cdd84fc5

View file

@ -56,7 +56,7 @@ pub fn draw_world(
..Default::default()
},
polygon_mode: PolygonMode::Fill, //Change to Line for wireframe
backface_culling: BackfaceCullingMode::CullCounterClockwise,
backface_culling: BackfaceCullingMode::CullClockwise,
..Default::default()
};
let texture_sampler = Sampler(&texture.0, SamplerBehavior {