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Use correct culling?
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@ -56,7 +56,7 @@ pub fn draw_world(
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..Default::default()
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},
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polygon_mode: PolygonMode::Fill, //Change to Line for wireframe
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backface_culling: BackfaceCullingMode::CullCounterClockwise,
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backface_culling: BackfaceCullingMode::CullClockwise,
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..Default::default()
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};
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let texture_sampler = Sampler(&texture.0, SamplerBehavior {
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