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change neighbors to a right handed system
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@ -92,31 +92,31 @@ impl super::ChunkStorage {
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bottom: self.chunks.get(&(coords + ivec3(0, 1, 0))),
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bottom: self.chunks.get(&(coords + ivec3(0, 1, 0))),
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left: self.chunks.get(&(coords - ivec3(1, 0, 0))),
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left: self.chunks.get(&(coords - ivec3(1, 0, 0))),
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right: self.chunks.get(&(coords + ivec3(1, 0, 0))),
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right: self.chunks.get(&(coords + ivec3(1, 0, 0))),
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front: self.chunks.get(&(coords - ivec3(0, 0, 1))),
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front: self.chunks.get(&(coords + ivec3(0, 0, 1))),
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back: self.chunks.get(&(coords + ivec3(0, 0, 1))),
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back: self.chunks.get(&(coords - ivec3(0, 0, 1))),
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}
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}
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}
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}
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pub fn neighbors_all(&self, coords: IVec3) -> Option<AllChunkNeighbors> {
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pub fn neighbors_all(&self, coords: IVec3) -> Option<AllChunkNeighbors> {
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self.neighbors(coords).all()
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self.neighbors(coords).all()
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}
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}
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pub fn neighbors_all_mut(&mut self, coords: IVec3) -> Option<AllChunkNeighborsMut> {
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pub fn neighbors_all_mut(&mut self, coords: IVec3) -> Option<AllChunkNeighborsMut> {
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let mut refs = self.chunks.get_many_mut([
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let [
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center,
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top,
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bottom,
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left,
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right,
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front,
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back
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] = self.chunks.get_many_mut([
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&coords,
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&coords,
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&(coords - ivec3(0, 1, 0)),
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&(coords - ivec3(0, 1, 0)),
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&(coords + ivec3(0, 1, 0)),
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&(coords + ivec3(0, 1, 0)),
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&(coords - ivec3(1, 0, 0)),
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&(coords - ivec3(1, 0, 0)),
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&(coords + ivec3(1, 0, 0)),
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&(coords + ivec3(1, 0, 0)),
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&(coords - ivec3(0, 0, 1)),
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&(coords + ivec3(0, 0, 1)),
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&(coords + ivec3(0, 0, 1)),
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])?.map(Some);
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&(coords - ivec3(0, 0, 1)),
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Some(AllChunkNeighborsMut {
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])?;
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center: std::mem::take(&mut refs[0]).unwrap(),
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Some(AllChunkNeighborsMut { center, top, bottom, left, right, front, back })
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top: std::mem::take(&mut refs[1]).unwrap(),
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bottom: std::mem::take(&mut refs[2]).unwrap(),
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left: std::mem::take(&mut refs[3]).unwrap(),
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right: std::mem::take(&mut refs[4]).unwrap(),
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front: std::mem::take(&mut refs[5]).unwrap(),
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back: std::mem::take(&mut refs[6]).unwrap(),
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})
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}
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}
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}
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}
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