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a46c5baab8
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2
Cargo.lock
generated
2
Cargo.lock
generated
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@ -928,6 +928,7 @@ name = "kubi-server"
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version = "0.1.0"
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dependencies = [
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"anyhow",
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"flume",
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"glam",
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"hashbrown 0.13.2",
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"kubi-logging",
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@ -935,6 +936,7 @@ dependencies = [
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"kubi-udp",
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"log",
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"nohash-hasher",
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"rayon",
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"serde",
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"shipyard",
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"toml",
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@ -2,3 +2,6 @@
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address = "0.0.0.0:12345"
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max_clients = 254
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timeout_ms = 10000
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[world]
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seed = 0xbeef_face_dead_cafe
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@ -16,6 +16,8 @@ glam = { version = "0.23", features = ["debug-glam-assert", "fast-math"] }
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hashbrown = "0.13"
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nohash-hasher = "0.2.0"
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anyhow = "1.0"
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rayon = "1.6"
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flume = "0.10"
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[features]
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default = []
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@ -1,19 +0,0 @@
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use glam::IVec3;
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use hashbrown::HashMap;
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use kubi_shared::chunk::BlockData;
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use shipyard::Unique;
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pub struct Chunk {
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pub blocks: BlockData
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}
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#[derive(Unique)]
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pub struct ChunkManager {
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pub chunks: HashMap<IVec3, Chunk>
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}
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pub fn server_chunk_response(
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) {
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}
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@ -10,9 +10,15 @@ pub struct ConfigTableServer {
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pub password: Option<String>,
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}
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#[derive(Serialize, Deserialize)]
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pub struct ConfigTableWorld {
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pub seed: u64,
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}
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#[derive(Unique, Serialize, Deserialize)]
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pub struct ConfigTable {
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pub server: ConfigTableServer
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pub server: ConfigTableServer,
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pub world: ConfigTableWorld,
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}
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pub fn read_config(
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@ -1,4 +1,3 @@
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use shipyard::{World, Workload, IntoWorkload};
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use std::{thread, time::Duration};
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@ -6,17 +5,19 @@ pub(crate) mod util;
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pub(crate) mod config;
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pub(crate) mod server;
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pub(crate) mod client;
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pub(crate) mod chunk;
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pub(crate) mod world;
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pub(crate) mod auth;
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use config::read_config;
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use server::{bind_server, update_server, update_server_events};
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use auth::authenticate_players;
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use world::{update_world, init_world};
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fn initialize() -> Workload {
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(
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read_config,
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bind_server,
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init_world,
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).into_workload()
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}
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@ -25,6 +26,7 @@ fn update() -> Workload {
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update_server,
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update_server_events,
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authenticate_players,
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update_world,
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).into_workload()
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}
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111
kubi-server/src/world.rs
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111
kubi-server/src/world.rs
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@ -0,0 +1,111 @@
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use shipyard::{Unique, UniqueView, UniqueViewMut, Workload, IntoWorkload, AllStoragesView};
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use glam::IVec3;
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use hashbrown::HashMap;
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use kubi_shared::networking::messages::{ClientToServerMessage, ServerToClientMessage};
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use kubi_udp::server::ServerEvent;
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use crate::{
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server::{UdpServer, ServerEvents},
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config::ConfigTable,
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util::log_error,
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};
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pub mod chunk;
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pub mod tasks;
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use chunk::Chunk;
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use self::{tasks::{ChunkTaskManager, ChunkTask, ChunkTaskResponse}, chunk::ChunkState};
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#[derive(Unique, Default)]
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pub struct ChunkManager {
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pub chunks: HashMap<IVec3, Chunk>
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}
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impl ChunkManager {
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pub fn new() -> Self {
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Self::default()
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}
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}
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fn process_chunk_requests(
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mut server: UniqueViewMut<UdpServer>,
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events: UniqueView<ServerEvents>,
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mut chunk_manager: UniqueViewMut<ChunkManager>,
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task_manager: UniqueView<ChunkTaskManager>,
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config: UniqueView<ConfigTable>
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) {
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for event in &events.0 {
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if let ServerEvent::MessageReceived {
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from: client_id,
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message: ClientToServerMessage::ChunkSubRequest {
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chunk: chunk_position
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}
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} = event {
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let chunk_position = IVec3::from_array(*chunk_position);
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if let Some(chunk) = chunk_manager.chunks.get_mut(&chunk_position) {
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chunk.subscriptions.insert(*client_id);
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//TODO Start task here if status is "Nothing"
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if let Some(blocks) = &chunk.blocks {
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server.0.send_message(*client_id, kubi_shared::networking::messages::ServerToClientMessage::ChunkResponse {
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chunk: chunk_position.to_array(),
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data: blocks.clone(),
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queued: Vec::with_capacity(0)
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}).map_err(log_error).ok();
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}
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} else {
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let mut chunk = Chunk::new(chunk_position);
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chunk.state = ChunkState::Loading;
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chunk_manager.chunks.insert(chunk_position, chunk);
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task_manager.spawn_task(ChunkTask::LoadChunk {
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position: chunk_position,
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seed: config.world.seed,
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});
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}
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}
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}
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}
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fn process_finished_tasks(
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mut server: UniqueViewMut<UdpServer>,
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task_manager: UniqueView<ChunkTaskManager>,
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mut chunk_manager: UniqueViewMut<ChunkManager>,
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) {
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while let Some(res) = task_manager.receive() {
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let ChunkTaskResponse::ChunkLoaded { chunk_position, blocks, queue } = res;
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let Some(chunk) = chunk_manager.chunks.get_mut(&chunk_position) else {
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log::warn!("Chunk discarded: Doesn't exist");
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continue
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};
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if chunk.state != ChunkState::Loading {
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log::warn!("Chunk discarded: Not Loading");
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continue
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}
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chunk.state = ChunkState::Loaded;
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chunk.blocks = Some(blocks.clone());
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for &subscriber in &chunk.subscriptions {
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server.0.send_message(subscriber, ServerToClientMessage::ChunkResponse {
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chunk: chunk_position.to_array(),
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data: blocks.clone(),
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queued: queue.iter().map(|item| (item.position.to_array(), item.block_type)).collect()
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}).map_err(log_error).ok();
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}
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}
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}
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fn init_chunk_manager(
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storages: AllStoragesView
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) {
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storages.add_unique(ChunkManager::new());
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}
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pub fn init_world() -> Workload {
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(
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init_chunk_manager
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).into_workload()
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}
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pub fn update_world() -> Workload {
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(
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process_chunk_requests,
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process_finished_tasks,
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).into_workload()
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}
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29
kubi-server/src/world/chunk.rs
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29
kubi-server/src/world/chunk.rs
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use glam::IVec3;
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use hashbrown::HashSet;
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use nohash_hasher::BuildNoHashHasher;
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use kubi_shared::chunk::BlockData;
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use kubi_udp::{ClientId, ClientIdRepr};
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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pub enum ChunkState {
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Nothing,
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Loading,
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Loaded,
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}
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pub struct Chunk {
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pub position: IVec3,
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pub state: ChunkState,
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pub blocks: Option<BlockData>,
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pub subscriptions: HashSet<ClientId, BuildNoHashHasher<ClientIdRepr>>,
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}
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impl Chunk {
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pub fn new(position: IVec3) -> Self {
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Self {
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position,
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state: ChunkState::Nothing,
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blocks: None,
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subscriptions: HashSet::with_hasher(BuildNoHashHasher::default()),
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}
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}
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}
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58
kubi-server/src/world/tasks.rs
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58
kubi-server/src/world/tasks.rs
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use shipyard::{Unique, AllStoragesView};
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use flume::{unbounded, Sender, Receiver};
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use glam::IVec3;
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use rayon::{ThreadPool, ThreadPoolBuilder};
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use anyhow::Result;
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use kubi_shared::{
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chunk::BlockData,
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worldgen::{QueuedBlock, generate_world}
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};
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pub enum ChunkTask {
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LoadChunk {
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position: IVec3,
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seed: u64,
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}
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}
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pub enum ChunkTaskResponse {
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ChunkLoaded {
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chunk_position: IVec3,
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blocks: BlockData,
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queue: Vec<QueuedBlock>
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}
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}
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#[derive(Unique)]
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pub struct ChunkTaskManager {
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channel: (Sender<ChunkTaskResponse>, Receiver<ChunkTaskResponse>),
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pool: ThreadPool,
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}
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impl ChunkTaskManager {
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pub fn new() -> Result<Self> {
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Ok(Self {
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channel: unbounded(),
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pool: ThreadPoolBuilder::new().build()?
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})
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}
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pub fn spawn_task(&self, task: ChunkTask) {
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let sender = self.channel.0.clone();
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self.pool.spawn(move || {
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sender.send(match task {
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ChunkTask::LoadChunk { position: chunk_position, seed } => {
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let (blocks, queue) = generate_world(chunk_position, seed);
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ChunkTaskResponse::ChunkLoaded { chunk_position, blocks, queue }
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}
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}).unwrap()
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})
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}
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pub fn receive(&self) -> Option<ChunkTaskResponse> {
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self.channel.1.try_recv().ok()
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}
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}
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pub fn init_chunk_task_manager(
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storages: AllStoragesView
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) {
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storages.add_unique(ChunkTaskManager::new().expect("ChunkTaskManager Init failed"));
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}
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@ -1,7 +1,6 @@
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use std::num::NonZeroUsize;
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use bincode::{Encode, Decode};
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use crate::chunk::BlockData;
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use crate::{chunk::BlockData, block::Block};
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type IVec3Arr = [i32; 3];
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type Vec3Arr = [f32; 3];
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velocity: Vec3Arr,
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direction: QuatArr,
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},
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ChunkRequest {
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ChunkSubRequest {
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chunk: IVec3Arr,
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},
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}
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},
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ChunkResponse {
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chunk: IVec3Arr,
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data: BlockData
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data: BlockData,
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queued: Vec<(IVec3Arr, Block)>,
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}
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}
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@ -134,7 +134,7 @@ fn start_required_tasks(
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DesiredChunkState::Loaded | DesiredChunkState::Rendered if chunk.current_state == CurrentChunkState::Nothing => {
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//start load task
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if let Some(client) = &udp_client {
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client.0.send_message(ClientToServerMessage::ChunkRequest {
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client.0.send_message(ClientToServerMessage::ChunkSubRequest {
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chunk: position.to_array()
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}).unwrap();
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} else {
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@ -83,12 +83,15 @@ pub fn inject_network_responses_into_manager_queue(
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events: View<NetworkEvent>
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) {
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for event in events.iter() {
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if let ClientEvent::MessageReceived(ServerToClientMessage::ChunkResponse { chunk, data }) = &event.0 {
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if let ClientEvent::MessageReceived(ServerToClientMessage::ChunkResponse { chunk, data, queued }) = &event.0 {
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let position = IVec3::from_array(*chunk);
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manager.add_sussy_response(ChunkTaskResponse::LoadedChunk {
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position,
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chunk_data: data.clone(),
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queued: Vec::with_capacity(0)
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queued: queued.iter().map(|&(position, block_type)| QueuedBlock {
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position: IVec3::from_array(position),
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block_type
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}).collect()
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});
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}
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}
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