mirror of
https://github.com/griffi-gh/kubi.git
synced 2024-12-22 11:58:21 -06:00
only normalize movement if len >= 1
This commit is contained in:
parent
3593fcd4d5
commit
63b4091ddd
|
@ -42,7 +42,7 @@ fn update_movement(
|
|||
dt: UniqueView<DeltaTime>,
|
||||
) {
|
||||
if inputs.movement == Vec2::ZERO { return }
|
||||
let movement = inputs.movement.normalize_or_zero() * 30. * dt.0.as_secs_f32();
|
||||
let movement = inputs.movement * 30. * dt.0.as_secs_f32();
|
||||
for (_, mut transform) in (&controllers, &mut transforms).iter() {
|
||||
let (scale, rotation, mut translation) = transform.0.to_scale_rotation_translation();
|
||||
translation += (rotation * Vec3::NEG_Z).normalize() * movement.y;
|
||||
|
|
|
@ -111,7 +111,9 @@ fn update_input_state_gamepad (
|
|||
fn input_end(
|
||||
mut inputs: UniqueViewMut<Inputs>,
|
||||
) {
|
||||
inputs.movement = inputs.movement.normalize_or_zero();
|
||||
if inputs.movement.length() >= 1. {
|
||||
inputs.movement = inputs.movement.normalize();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn init_input (
|
||||
|
|
Loading…
Reference in a new issue