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reduce default render distanc
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@ -30,7 +30,7 @@ impl Default for GameSettings {
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render_distance: match true {
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render_distance: match true {
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cfg!(debug_assertions) => 5,
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cfg!(debug_assertions) => 5,
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cfg!(target_os = "android") => 6,
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cfg!(target_os = "android") => 6,
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#[allow(unreachable_patterns)] _ => 8,
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#[allow(unreachable_patterns)] _ => 7,
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},
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},
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mouse_sensitivity: 1.,
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mouse_sensitivity: 1.,
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debug_draw_current_chunk_border: false, //cfg!(not(target_os = "android")) && cfg!(debug_assertions),
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debug_draw_current_chunk_border: false, //cfg!(not(target_os = "android")) && cfg!(debug_assertions),
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