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Mouse speed is no longer affected by dt
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@ -95,9 +95,9 @@ impl Controls {
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]
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}
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};
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let rotation = [
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dt * self.inputs.look_h * self.sensitivity,
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dt * self.inputs.look_v * self.sensitivity
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let rotation = [ //Do mouse inputs need to be multiplied by dt?
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self.inputs.look_h * self.sensitivity * 0.01, //* dt
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self.inputs.look_v * self.sensitivity * 0.01 //* dt
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];
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//Only mouse related actions need to be reset
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self.inputs.look_h = 0.;
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