mirror of
https://github.com/griffi-gh/kubi.git
synced 2024-11-22 23:08:43 -06:00
Initial server save file integration (NO SAVING YET, ONLY LOADING)
This commit is contained in:
parent
37e68912eb
commit
884551089c
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@ -4,6 +4,7 @@ max_clients = 32
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timeout_ms = 10000
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[world]
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file = "world.kubi"
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seed = 0xfeb_face_dead_cafe
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preheat_radius = 8
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@ -1,6 +1,6 @@
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use shipyard::{AllStoragesView, Unique};
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use serde::{Serialize, Deserialize};
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use std::{fs, net::SocketAddr};
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use std::{fs, net::SocketAddr, path::PathBuf};
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#[derive(Serialize, Deserialize)]
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pub struct ConfigTableServer {
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@ -12,6 +12,7 @@ pub struct ConfigTableServer {
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#[derive(Serialize, Deserialize)]
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pub struct ConfigTableWorld {
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pub file: Option<PathBuf>,
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pub seed: u64,
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pub preheat_radius: u32,
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}
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@ -1,5 +1,6 @@
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use shipyard::{IntoWorkload, Workload, WorkloadModificator, World};
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use std::{thread, time::Duration};
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use kubi_shared::fixed_timestamp::init_fixed_timestamp_storage;
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mod util;
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mod config;
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@ -16,6 +17,7 @@ use world::{update_world, init_world};
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fn initialize() -> Workload {
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(
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init_fixed_timestamp_storage,
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read_config,
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bind_server,
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init_client_maps,
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@ -24,12 +24,13 @@ use crate::{
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pub mod chunk;
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pub mod tasks;
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pub mod save;
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use chunk::Chunk;
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use self::{
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tasks::{ChunkTaskManager, ChunkTask, ChunkTaskResponse, init_chunk_task_manager},
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chunk::ChunkState
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chunk::ChunkState,
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};
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#[derive(Unique, Default)]
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@ -106,7 +107,7 @@ fn process_chunk_requests(
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chunk.state = ChunkState::Loading;
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chunk.subscriptions.insert(message.client_id);
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chunk_manager.chunks.insert(chunk_position, chunk);
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task_manager.spawn_task(ChunkTask::LoadChunk {
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task_manager.run(ChunkTask::LoadChunk {
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position: chunk_position,
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seed: config.world.seed,
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});
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@ -278,7 +279,7 @@ pub fn preheat_world(
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let mut chunk = Chunk::new();
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chunk.state = ChunkState::Loading;
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chunk_manager.chunks.insert(chunk_position, chunk);
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task_manager.spawn_task(ChunkTask::LoadChunk {
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task_manager.run(ChunkTask::LoadChunk {
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position: chunk_position,
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seed: config.world.seed,
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});
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@ -292,7 +293,7 @@ pub fn init_world() -> Workload {
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init_chunk_manager_and_block_queue.before_all(preheat_world),
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init_chunk_task_manager.before_all(preheat_world),
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preheat_world,
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).into_workload()
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).into_sequential_workload()
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}
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pub fn update_world() -> Workload {
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16
kubi-server/src/world/save.rs
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16
kubi-server/src/world/save.rs
Normal file
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@ -0,0 +1,16 @@
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use kubi_shared::data::{io_thread::IOThreadManager, open_local_save_file};
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use shipyard::{AllStoragesView, UniqueView};
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use crate::config::ConfigTable;
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pub fn init_save_file(storages: &AllStoragesView) -> Option<IOThreadManager> {
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let config = storages.borrow::<UniqueView<ConfigTable>>().unwrap();
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if let Some(file_path) = &config.world.file {
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log::info!("Initializing save file from {:?}", file_path);
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let save = open_local_save_file(&file_path).unwrap();
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Some(IOThreadManager::new(save))
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} else {
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log::warn!("No save file specified, world will not be saved");
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None
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}
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}
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@ -4,10 +4,9 @@ use glam::IVec3;
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use rayon::{ThreadPool, ThreadPoolBuilder};
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use anyhow::Result;
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use kubi_shared::{
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chunk::BlockData,
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worldgen::generate_world,
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queue::QueuedBlock,
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chunk::BlockData, data::io_thread::{IOCommand, IOResponse, IOThreadManager}, queue::QueuedBlock, worldgen::generate_world
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};
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use super::save::init_save_file;
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pub enum ChunkTask {
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LoadChunk {
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@ -28,15 +27,30 @@ pub enum ChunkTaskResponse {
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pub struct ChunkTaskManager {
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channel: (Sender<ChunkTaskResponse>, Receiver<ChunkTaskResponse>),
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pool: ThreadPool,
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iota: Option<IOThreadManager>,
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}
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impl ChunkTaskManager {
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pub fn new() -> Result<Self> {
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pub fn new(iota: Option<IOThreadManager>) -> Result<Self> {
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Ok(Self {
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channel: unbounded(),
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pool: ThreadPoolBuilder::new().build()?
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pool: ThreadPoolBuilder::new().build()?,
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iota,
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})
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}
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pub fn spawn_task(&self, task: ChunkTask) {
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pub fn run(&self, task: ChunkTask) {
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// 1. Check if the chunk exists in the save file
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#[allow(irrefutable_let_patterns)]
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if let ChunkTask::LoadChunk { position, .. } = &task {
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if let Some(iota) = &self.iota {
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if iota.chunk_exists(*position) {
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iota.send(IOCommand::LoadChunk { position: *position });
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}
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}
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}
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// 2. Generate the chunk if it doesn't exist
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let sender = self.channel.0.clone();
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self.pool.spawn(move || {
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sender.send(match task {
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@ -48,13 +62,31 @@ impl ChunkTaskManager {
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}).unwrap()
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})
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}
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pub fn receive(&self) -> Option<ChunkTaskResponse> {
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// Try to receive IO results first
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// If there are none, try to receive worldgen results
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self.iota.as_ref().map(|iota| {
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iota.poll_single().map(|response| match response {
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IOResponse::ChunkLoaded { position, data } => ChunkTaskResponse::ChunkLoaded {
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chunk_position: position,
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blocks: data.expect("chunk data exists in the header, but was not loaded"),
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queue: Vec::with_capacity(0)
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},
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_ => panic!("Unexpected response from IO thread"),
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})
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}).flatten().or_else(|| {
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self.channel.1.try_recv().ok()
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})
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}
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}
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pub fn init_chunk_task_manager(
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storages: AllStoragesView
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) {
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storages.add_unique(ChunkTaskManager::new().expect("ChunkTaskManager Init failed"));
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let iota = init_save_file(&storages);
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storages.add_unique(
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ChunkTaskManager::new(iota)
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.expect("ChunkTaskManager Init failed")
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);
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}
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@ -1,7 +1,8 @@
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use std::{
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fs::File,
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mem::size_of,
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fs::{File, OpenOptions},
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io::{Read, Seek, SeekFrom, Write},
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path::Path,
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borrow::Cow,
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sync::{Arc, RwLock}
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};
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@ -182,3 +183,21 @@ impl WorldSaveFile {
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Arc::clone(&self.header)
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}
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}
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/// Utility function to open a local save file, creating it if it doesn't exist
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pub fn open_local_save_file(path: &Path) -> Result<WorldSaveFile> {
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let mut save_file = WorldSaveFile::new({
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OpenOptions::new()
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.read(true)
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.write(true)
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.create(true)
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.open(path)?
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});
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if save_file.file.metadata().unwrap().len() == 0 {
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save_file.initialize()?;
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} else {
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save_file.load_data()?;
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}
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Ok(save_file)
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}
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@ -172,6 +172,11 @@ impl IOSingleThread {
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self.tx.send(cmd).unwrap();
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}
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/// Poll the IO thread for a single response (non-blocking)
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pub fn poll_single(&self) -> Option<IOResponse> {
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self.rx.try_recv().ok()
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}
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/// Poll the IO thread for responses (non-blocking)
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pub fn poll(&self) -> TryIter<IOResponse> {
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self.rx.try_iter()
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@ -227,6 +232,10 @@ impl IOThreadManager {
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self.thread.send(cmd);
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}
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pub fn poll_single(&self) -> Option<IOResponse> {
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self.thread.poll_single()
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}
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pub fn poll(&self) -> TryIter<IOResponse> {
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self.thread.poll()
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}
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@ -8,3 +8,4 @@ pub mod entity;
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pub mod player;
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pub mod queue;
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pub mod data;
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pub mod fixed_timestamp;
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@ -5,23 +5,7 @@ use crate::{
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networking::{GameType, ServerAddress},
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state::{GameState, NextState}
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};
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use kubi_shared::data::{io_thread::IOThreadManager, WorldSaveFile};
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fn open_local_save_file(path: &Path) -> Result<WorldSaveFile> {
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let mut save_file = WorldSaveFile::new({
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OpenOptions::new()
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.read(true)
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.write(true)
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.create(true)
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.open(path)?
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});
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if save_file.file.metadata().unwrap().len() == 0 {
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save_file.initialize()?;
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} else {
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save_file.load_data()?;
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}
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Ok(save_file)
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}
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use kubi_shared::data::{io_thread::IOThreadManager, WorldSaveFile, open_local_save_file};
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pub fn initialize_from_args(
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all_storages: AllStoragesView,
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@ -23,7 +23,9 @@ use winit::{
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use glam::vec3;
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use std::time::Instant;
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//TODO remove these re-exports
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pub(crate) use kubi_shared::transform;
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pub(crate) use kubi_shared::fixed_timestamp;
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mod ui;
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pub(crate) use ui::{
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@ -51,7 +53,6 @@ pub(crate) mod hui_integration;
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pub(crate) mod networking;
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pub(crate) mod init;
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pub(crate) mod color;
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pub(crate) mod fixed_timestamp;
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pub(crate) mod filesystem;
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pub(crate) mod client_physics;
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pub(crate) mod chat;
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@ -24,7 +24,7 @@ use super::{
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queue::BlockUpdateQueue,
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};
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const WORLD_SEED: u64 = 0xbeef_face_dead_cafe;
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const WORLD_SEED: u64 = 0xfeb_face_dead_cafe;
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const MAX_CHUNK_OPS_INGAME: usize = 8;
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const MAX_CHUNK_OPS: usize = 32;
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