update deps, add options for some graphics-related settings, fix some warnings

This commit is contained in:
griffi-gh 2023-05-16 11:21:01 +02:00
parent 627acd40cc
commit 896d80e074
15 changed files with 303 additions and 178 deletions

445
Cargo.lock generated
View file

@ -41,24 +41,24 @@ dependencies = [
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@ -2227,9 +2316,15 @@ checksum = "180e6ccf01daf4c426b846dfc66db1fc518f074baa793aa7d9b9aaeffad6a3b6"
[[package]] [[package]]
name = "windows_i686_gnu" name = "windows_i686_gnu"
version = "0.42.1" version = "0.42.2"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "de3887528ad530ba7bdbb1faa8275ec7a1155a45ffa57c37993960277145d640" checksum = "c61d927d8da41da96a81f029489353e68739737d3beca43145c8afec9a31a84f"
[[package]]
name = "windows_i686_gnu"
version = "0.48.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "622a1962a7db830d6fd0a69683c80a18fda201879f0f447f065a3b7467daa241"
[[package]] [[package]]
name = "windows_i686_msvc" name = "windows_i686_msvc"
@ -2239,9 +2334,15 @@ checksum = "e2e7917148b2812d1eeafaeb22a97e4813dfa60a3f8f78ebe204bcc88f12f024"
[[package]] [[package]]
name = "windows_i686_msvc" name = "windows_i686_msvc"
version = "0.42.1" version = "0.42.2"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "bf4d1122317eddd6ff351aa852118a2418ad4214e6613a50e0191f7004372605" checksum = "44d840b6ec649f480a41c8d80f9c65108b92d89345dd94027bfe06ac444d1060"
[[package]]
name = "windows_i686_msvc"
version = "0.48.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "4542c6e364ce21bf45d69fdd2a8e455fa38d316158cfd43b3ac1c5b1b19f8e00"
[[package]] [[package]]
name = "windows_x86_64_gnu" name = "windows_x86_64_gnu"
@ -2251,15 +2352,27 @@ checksum = "4dcd171b8776c41b97521e5da127a2d86ad280114807d0b2ab1e462bc764d9e1"
[[package]] [[package]]
name = "windows_x86_64_gnu" name = "windows_x86_64_gnu"
version = "0.42.1" version = "0.42.2"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c1040f221285e17ebccbc2591ffdc2d44ee1f9186324dd3e84e99ac68d699c45" checksum = "8de912b8b8feb55c064867cf047dda097f92d51efad5b491dfb98f6bbb70cb36"
[[package]]
name = "windows_x86_64_gnu"
version = "0.48.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ca2b8a661f7628cbd23440e50b05d705db3686f894fc9580820623656af974b1"
[[package]] [[package]]
name = "windows_x86_64_gnullvm" name = "windows_x86_64_gnullvm"
version = "0.42.1" version = "0.42.2"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "628bfdf232daa22b0d64fdb62b09fcc36bb01f05a3939e20ab73aaf9470d0463" checksum = "26d41b46a36d453748aedef1486d5c7a85db22e56aff34643984ea85514e94a3"
[[package]]
name = "windows_x86_64_gnullvm"
version = "0.48.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "7896dbc1f41e08872e9d5e8f8baa8fdd2677f29468c4e156210174edc7f7b953"
[[package]] [[package]]
name = "windows_x86_64_msvc" name = "windows_x86_64_msvc"
@ -2269,9 +2382,15 @@ checksum = "c811ca4a8c853ef420abd8592ba53ddbbac90410fab6903b3e79972a631f7680"
[[package]] [[package]]
name = "windows_x86_64_msvc" name = "windows_x86_64_msvc"
version = "0.42.1" version = "0.42.2"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "447660ad36a13288b1db4d4248e857b510e8c3a225c822ba4fb748c0aafecffd" checksum = "9aec5da331524158c6d1a4ac0ab1541149c0b9505fde06423b02f5ef0106b9f0"
[[package]]
name = "windows_x86_64_msvc"
version = "0.48.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "1a515f5799fe4961cb532f983ce2b23082366b898e52ffbce459c86f67c8378a"
[[package]] [[package]]
name = "winit" name = "winit"
@ -2295,7 +2414,7 @@ dependencies = [
"parking_lot", "parking_lot",
"percent-encoding", "percent-encoding",
"raw-window-handle 0.4.3", "raw-window-handle 0.4.3",
"raw-window-handle 0.5.0", "raw-window-handle 0.5.2",
"sctk-adwaita", "sctk-adwaita",
"smithay-client-toolkit", "smithay-client-toolkit",
"wasm-bindgen", "wasm-bindgen",
@ -2308,9 +2427,9 @@ dependencies = [
[[package]] [[package]]
name = "winnow" name = "winnow"
version = "0.3.5" version = "0.4.6"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ee7b2c67f962bf5042bfd8b6a916178df33a26eec343ae064cb8e069f638fa6f" checksum = "61de7bac303dc551fe038e2b3cef0f571087a47571ea6e79a87692ac99b99699"
dependencies = [ dependencies = [
"memchr", "memchr",
] ]
@ -2346,6 +2465,6 @@ dependencies = [
[[package]] [[package]]
name = "xml-rs" name = "xml-rs"
version = "0.8.4" version = "0.8.11"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d2d7d3948613f75c98fd9328cfdcc45acc4d360655289d0a7d4ec931392200a3" checksum = "1690519550bfa95525229b9ca2350c63043a4857b3b0013811b2ccf4a2420b01"

View file

@ -8,7 +8,7 @@ publish = false
kubi-shared = { path = "../kubi-shared" } kubi-shared = { path = "../kubi-shared" }
kubi-logging = { path = "../kubi-logging" } kubi-logging = { path = "../kubi-logging" }
log = "*" log = "*"
shipyard = { git = "https://github.com/leudz/shipyard", rev = "eb189f66", features = ["thread_local"] } shipyard = { git = "https://github.com/leudz/shipyard", rev = "a4f4d27edcf", features = ["thread_local"] }
serde = { version = "1.0", default-features = false, features = ["alloc", "derive"] } serde = { version = "1.0", default-features = false, features = ["alloc", "derive"] }
toml = "0.7" toml = "0.7"
glam = { version = "0.23", features = ["debug-glam-assert", "fast-math"] } glam = { version = "0.23", features = ["debug-glam-assert", "fast-math"] }

View file

@ -8,7 +8,7 @@ publish = false
[dependencies] [dependencies]
glam = { version = "0.23", features = ["debug-glam-assert", "fast-math", "serde"] } glam = { version = "0.23", features = ["debug-glam-assert", "fast-math", "serde"] }
shipyard = { git = "https://github.com/leudz/shipyard", rev = "eb189f66", default-features = false, features = ["std"] } shipyard = { git = "https://github.com/leudz/shipyard", rev = "a4f4d27edcf", default-features = false, features = ["std"] }
strum = { version = "0.24", features = ["derive"] } strum = { version = "0.24", features = ["derive"] }
postcard = { version = "1.0", features = ["alloc"] } postcard = { version = "1.0", features = ["alloc"] }
serde = { version = "1.0", default-features = false, features = ["alloc", "derive"] } serde = { version = "1.0", default-features = false, features = ["alloc", "derive"] }

View file

@ -14,7 +14,7 @@ image = { version = "0.24", default_features = false, features = ["png"] }
strum = { version = "0.24", features = ["derive"] } strum = { version = "0.24", features = ["derive"] }
hashbrown = "0.13" hashbrown = "0.13"
rayon = "1.6" rayon = "1.6"
shipyard = { git = "https://github.com/leudz/shipyard", rev = "eb189f66", default-features = false, features = ["std", "proc", "thread_local"] } shipyard = { git = "https://github.com/leudz/shipyard", rev = "a4f4d27edcf", default-features = false, features = ["std", "proc", "thread_local"] }
nohash-hasher = "0.2.0" nohash-hasher = "0.2.0"
anyhow = "1.0" anyhow = "1.0"
flume = "0.10" flume = "0.10"

View file

@ -122,7 +122,7 @@ fn intersection<const A: usize, const B: usize, const C: usize>(planes: &[Vec4;
pub fn update_frustum( pub fn update_frustum(
mut cameras: ViewMut<Camera>, mut cameras: ViewMut<Camera>,
transforms: View<Transform, { track::All }> transforms: View<Transform, track::All>
) { ) {
for (mut camera, _) in (&mut cameras, transforms.inserted_or_modified()).iter() { for (mut camera, _) in (&mut cameras, transforms.inserted_or_modified()).iter() {
camera.frustum = Frustum::compute(&camera); camera.frustum = Frustum::compute(&camera);

View file

@ -7,7 +7,7 @@ use super::Camera;
fn update_view_matrix( fn update_view_matrix(
mut vm_camera: ViewMut<Camera>, mut vm_camera: ViewMut<Camera>,
v_transform: View<Transform, { track::All }> v_transform: View<Transform, track::All>
) { ) {
for (mut camera, transform) in (&mut vm_camera, v_transform.inserted_or_modified()).iter() { for (mut camera, transform) in (&mut vm_camera, v_transform.inserted_or_modified()).iter() {
let (_, rotation, translation) = transform.0.to_scale_rotation_translation(); let (_, rotation, translation) = transform.0.to_scale_rotation_translation();

View file

@ -20,7 +20,7 @@ pub enum PlayerActionEvent {
} }
pub fn generate_move_events( pub fn generate_move_events(
transforms: View<Transform, { track::All }>, transforms: View<Transform, track::All>,
player: View<MainPlayer>, player: View<MainPlayer>,
mut entities: EntitiesViewMut, mut entities: EntitiesViewMut,
mut events: ViewMut<EventComponent>, mut events: ViewMut<EventComponent>,

View file

@ -17,7 +17,7 @@ const MAX_PITCH: f32 = PI/2. - 0.05;
fn update_look( fn update_look(
controllers: View<FlyController>, controllers: View<FlyController>,
mut transforms: ViewMut<Transform, { track::All }>, mut transforms: ViewMut<Transform, track::All>,
inputs: UniqueView<Inputs>, inputs: UniqueView<Inputs>,
settings: UniqueView<GameSettings>, settings: UniqueView<GameSettings>,
dt: UniqueView<DeltaTime>, dt: UniqueView<DeltaTime>,
@ -37,7 +37,7 @@ fn update_look(
fn update_movement( fn update_movement(
controllers: View<FlyController>, controllers: View<FlyController>,
mut transforms: ViewMut<Transform, { track::All }>, mut transforms: ViewMut<Transform, track::All>,
inputs: UniqueView<Inputs>, inputs: UniqueView<Inputs>,
dt: UniqueView<DeltaTime>, dt: UniqueView<DeltaTime>,
) { ) {

View file

@ -21,7 +21,7 @@ pub fn render_progressbars(
program: NonSendSync<UniqueView<ProgressbarShaderPrefab>>, program: NonSendSync<UniqueView<ProgressbarShaderPrefab>>,
view: UniqueView<GuiView>, view: UniqueView<GuiView>,
components: View<GuiComponent>, components: View<GuiComponent>,
transforms: View<Transform2d, { track::All }>, transforms: View<Transform2d, track::All>,
progressbars: View<ProgressbarComponent>, progressbars: View<ProgressbarComponent>,
primary: View<PrimaryColor>, primary: View<PrimaryColor>,
secondary: View<SecondaryColor>, secondary: View<SecondaryColor>,

View file

@ -37,7 +37,7 @@ fn spawn_loading_screen(
fn resize_progress_bar( fn resize_progress_bar(
size: UniqueView<WindowSize>, size: UniqueView<WindowSize>,
bar: UniqueView<ProgressbarId>, bar: UniqueView<ProgressbarId>,
mut transforms: ViewMut<Transform2d, { track::All }> mut transforms: ViewMut<Transform2d, track::All>
) { ) {
let mut trans = (&mut transforms).get(bar.0).unwrap(); let mut trans = (&mut transforms).get(bar.0).unwrap();
trans.0.x_axis.x = size.0.x as f32; trans.0.x_axis.x = size.0.x as f32;

View file

@ -124,7 +124,7 @@ fn check_server_hello_response(
log::error!("Malformed message"); log::error!("Malformed message");
continue continue
}; };
let ServerToClientMessage::ServerHello { init } = parsed_message else { let ServerToClientMessage::ServerHello { init: _ } = parsed_message else {
unreachable!() unreachable!()
}; };
//TODO handle init data //TODO handle init data

View file

@ -51,6 +51,7 @@ pub fn draw_world(
program: NonSendSync<UniqueView<ChunkShaderPrefab>>, program: NonSendSync<UniqueView<ChunkShaderPrefab>>,
texture: NonSendSync<UniqueView<BlockTexturesPrefab>>, texture: NonSendSync<UniqueView<BlockTexturesPrefab>>,
camera: View<Camera>, camera: View<Camera>,
settings: UniqueView<GameSettings>
) { ) {
let camera = camera.iter().next().expect("No cameras in the scene"); let camera = camera.iter().next().expect("No cameras in the scene");
let draw_parameters = DrawParameters { let draw_parameters = DrawParameters {
@ -59,6 +60,7 @@ pub fn draw_world(
write: true, write: true,
..Default::default() ..Default::default()
}, },
multisampling: settings.msaa.is_some(),
polygon_mode: PolygonMode::Fill, //Change to Line for wireframe polygon_mode: PolygonMode::Fill, //Change to Line for wireframe
backface_culling: BackfaceCullingMode::CullClockwise, backface_culling: BackfaceCullingMode::CullClockwise,
..Default::default() ..Default::default()
@ -66,7 +68,7 @@ pub fn draw_world(
let texture_sampler = Sampler(&texture.0, SamplerBehavior { let texture_sampler = Sampler(&texture.0, SamplerBehavior {
minify_filter: MinifySamplerFilter::LinearMipmapLinear, minify_filter: MinifySamplerFilter::LinearMipmapLinear,
magnify_filter: MagnifySamplerFilter::Nearest, magnify_filter: MagnifySamplerFilter::Nearest,
max_anisotropy: 8, max_anisotropy: settings.max_anisotropy.unwrap_or_default(),
wrap_function: (SamplerWrapFunction::Clamp, SamplerWrapFunction::Clamp, SamplerWrapFunction::Clamp), wrap_function: (SamplerWrapFunction::Clamp, SamplerWrapFunction::Clamp, SamplerWrapFunction::Clamp),
..Default::default() ..Default::default()
}); });
@ -112,7 +114,7 @@ pub fn draw_world(
pub fn draw_current_chunk_border( pub fn draw_current_chunk_border(
mut target: NonSendSync<UniqueViewMut<RenderTarget>>, mut target: NonSendSync<UniqueViewMut<RenderTarget>>,
player: View<MainPlayer>, player: View<MainPlayer>,
transforms: View<Transform, { track::All }>, transforms: View<Transform, track::All>,
buffers: NonSendSync<UniqueView<CubePrimitive>>, buffers: NonSendSync<UniqueView<CubePrimitive>>,
program: NonSendSync<UniqueView<ColoredShaderPrefab>>, program: NonSendSync<UniqueView<ColoredShaderPrefab>>,
camera: View<Camera>, camera: View<Camera>,

View file

@ -2,6 +2,8 @@ use shipyard::{Unique, AllStoragesView};
#[derive(Unique)] #[derive(Unique)]
pub struct GameSettings { pub struct GameSettings {
pub msaa: Option<u8>,
pub max_anisotropy: Option<u16>,
/// there's a 1 chunk border of loaded but invisible around this /// there's a 1 chunk border of loaded but invisible around this
pub render_distance: u8, pub render_distance: u8,
pub mouse_sensitivity: f32, pub mouse_sensitivity: f32,
@ -10,6 +12,8 @@ pub struct GameSettings {
impl Default for GameSettings { impl Default for GameSettings {
fn default() -> Self { fn default() -> Self {
Self { Self {
msaa: Some(4), //not used yet
max_anisotropy: Some(16),
render_distance: 6, render_distance: 6,
mouse_sensitivity: 1., mouse_sensitivity: 1.,
debug_draw_current_chunk_border: cfg!(debug_assertions), debug_draw_current_chunk_border: cfg!(debug_assertions),

View file

@ -33,7 +33,7 @@ pub fn update_loaded_world_around_player() -> Workload {
pub fn update_chunks_if_player_moved( pub fn update_chunks_if_player_moved(
v_settings: UniqueView<GameSettings>, v_settings: UniqueView<GameSettings>,
v_local_player: View<MainPlayer>, v_local_player: View<MainPlayer>,
v_transform: View<Transform, { track::All }>, v_transform: View<Transform, track::All>,
mut vm_world: UniqueViewMut<ChunkStorage>, mut vm_world: UniqueViewMut<ChunkStorage>,
) { ) {
//Check if the player actually moved //Check if the player actually moved

View file

@ -49,7 +49,7 @@ impl ChunkStorage {
pub struct LookingAtBlock(pub Option<RaycastReport>); pub struct LookingAtBlock(pub Option<RaycastReport>);
pub fn update_raycasts( pub fn update_raycasts(
transform: View<Transform, { track::All }>, transform: View<Transform, track::All>,
mut raycast: ViewMut<LookingAtBlock>, mut raycast: ViewMut<LookingAtBlock>,
world: UniqueView<ChunkStorage>, world: UniqueView<ChunkStorage>,
) { ) {