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@ -68,6 +68,7 @@ impl World {
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chunk.state = ChunkState::Nothing;
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chunk.state = ChunkState::Nothing;
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},
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},
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ChunkState::Loaded if matches!(chunk.state, ChunkState::Nothing) => {
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ChunkState::Loaded if matches!(chunk.state, ChunkState::Nothing) => {
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//FIXME this keeps loading!
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self.thread.queue_load(position);
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self.thread.queue_load(position);
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},
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},
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ChunkState::Loaded if matches!(chunk.state, ChunkState::Rendered) => {
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ChunkState::Loaded if matches!(chunk.state, ChunkState::Rendered) => {
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