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input system updates
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10
src/input.rs
10
src/input.rs
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@ -3,17 +3,20 @@ use shipyard::{AllStoragesView, Unique};
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use hashbrown::HashMap;
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use nohash_hasher::BuildNoHashHasher;
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#[repr(u8)]
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#[derive(Clone, Copy, Debug)]
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#[repr(u8)]
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pub enum Action {
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Move(f32, f32),
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Look(f32, f32),
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}
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pub type MouseCallback<A> = fn(x: f32, y: f32) -> A;
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#[derive(Unique)]
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pub struct InputSystem<A: 'static> {
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pub keyboard_keymap: HashMap<VirtualKeyCode, A, BuildNoHashHasher<u32>>,
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mouse_map: Option<fn(f32, f32) -> A>,
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mouse_map: Option<MouseCallback<A>>,
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pub mouse_sensitivity: f32,
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keyboard_state: HashMap<VirtualKeyCode, bool, BuildNoHashHasher<u32>>,
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mouse_delta: (f32, f32),
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mouse_position: (f32, f32),
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@ -23,12 +26,13 @@ impl<A> InputSystem<A> {
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Self {
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keyboard_keymap: HashMap::with_hasher(BuildNoHashHasher::default()),
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mouse_map: None,
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mouse_sensitivity: 1.,
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keyboard_state: HashMap::with_hasher(BuildNoHashHasher::default()),
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mouse_delta: (0., 0.),
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mouse_position: (0., 0.),
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}
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}
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pub fn map_to_mouse(&mut self, function: fn(f32, f32) -> A) {
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pub fn map_to_mouse(&mut self, function: MouseCallback<A>) {
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self.mouse_map = Some(function);
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}
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}
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